To celebrate the release of Metro Redux this week, the Launch trailer has gone live detailing the extraordinary work and attention to detail in the Xbox One Metro compilation. The entire team at 4A Games have worked under some extraordinary circumstances as anyone following the news from Ukraine will know.
Metro 2033 Redux and Metro: Last Light Redux are each available to download from Xbox Live for an SRP of just $24.99 / €19.99 / £15.99 each. A boxed compilation including both games titles ‘Metro Redux’ is also available at retail now in the US, and releases on Friday 29th in the UK and Europe.
Metro 2033 Redux has been completely re-built in the latest 4A Engine, and benefits from all the gameplay and technical improvements introduced with Metro: Last Light. Both games can be played in ‘Spartan’ or Survival’ play styles, and Ranger mode is included for the ultimate, hardcore immersive challenge. Metro: Last Light Redux includes all previously released DLC.
Metro Redux runs at a rock solid 60fs on Xbox One and PlayStation 4, offering tens of hours of gameplay, for an incredible price!
The Entertainment Software Ratings Board (ESRB) has rated Rocksmith 2014 for the Xbox One and Playstation 4 almost 99.999999999999E% confirming that it will be released despite no official confirmations from its publisher Ubisoft.
The ESRB has rated it a Teen Category due to the nature of the lyrics which could be mildly offensive as detailed below:
This is a music and rhythm simulation game in which players learn how to perform songs on an electric guitar. Players simulate strumming guitar strings, score points based on the accuracy of notes hit, and participate in mini-games to test/improve skills. Some mini-games involve brief instances of violence: a cowboy shooting bandits with a pop gun; spaceships shooting lasers at each other; players using a guitar weapon to shoot light blasts at zombies from a first-person perspective. Some song lyrics contain references to suggestive behavior (e.g., “down on a muff . . . I met a cheerleader/Was a real young bleeder”; “But there’s no mistaking who I’m taking to my bed with me tonight”), and the word “a*s” appears in one song.
Rocksmith 2014 was originally released last year for last-gen consoles and featured an overhauled interface with improvements to learning tools. Rocksmith was designed to let you plug in an electric or bass guitar and learn how to play in the fastest way possible with a fully customisable Riff Repeater. No official release date for Xbox One has yet been announced. We’ll keep you posted when Ubisoft drop the details.
The Xbox One now supports preloading of Digital titles and has kicked things off with Madden NFL 15, if you head over to the Xbox Store you can purchase the game and it will start to download but won’t be available until 12:01am on Friday morning.
Payment will be taken straight away so you will need to contact Xbox Support to cancel the pre-order. If you are signed up to EA Access you can play 6 hours worth of the game now. Just head over to the EA Sports hub and the 14gig download will be waiting for you.
The first real golf simulation game for Xbox One is now available from the Games Store as The Golf Club. Developed by HB Studio’s, The Golf Club is serious business for golf gaming fans complete with its own course designer allowing you to set challenging holes for players on Xbox LIVE. With some features that rival the PGA Tour series, virtual golfing with this simulator can be a satisfying experience. It may lack the licensed players and courses based on their real-world counter-parts, but The Golf Club is a raw, stripped bare title where it’s one man and his 7-Iron with potentially unlimited courses so long as you have plenty of free time to explore them all!
Straight from the main menu that itself resembles a modern Windows Metro application, you can choose from a variety of options that include playing just a round, a whole Tour or even a full-on Tournament. For new gaming golfer’s or just to get you back in full swing again (if it’s been awhile) it’s worth practising out on just a Round to get used to the controls and the thinking process behind the accuracy of your shots. Unless you have extra controllers and more friends or family who want to challenge you, you will be limited to just Stroke Play mode (solo) because the game doesn’t allow for online gameplay with multiple players. If you’ve just dropped what you’re holding or even spat out something you’re drinking and thinking WTF no online multiplayer! The Golf Club is community focussed on course building and sharing as well as statistics and competitive scoring against your Xbox LIVE friends and other members of the community. I wasn’t all that bothered about the lack of online multiplayer lobbies because it was generally quite refreshing not having to wait all that time for other people to take their shots!
Once you are more familiar with the game and its functions because with any golfing simulation practise, practise and more practise still doesn’t quite make perfect; you might try a Tournament or two and Tour some competitions? You could be fully competent on the fairway, but a little rusty on the Green or vice-versa but at least the more familiar you become with The Golf Club, the less intimidating it becomes – especially for newbies! In both of these modes you do at least encounter online “Ghost” players who are taking their shots alongside you. Gameplay in short is pure golf, no other way to dress it up other than you swing, hit the ball and use your judgement against wind direction, terrains and distance with clubs to get as near to the hole as possible with the least amount of shots. You’re always going to hope for at least a Par with Birdies and Eagles being a bonus. Then you repeat your efforts on each hole, over a selection of official or community made courses. The great thing about golf is that no two rounds are ever the same, and it really is very competitive and addictive.
If you are the creative type of individual with a perfect course in mind or an idea at least of something spectacular to test your limits, then you could create it in the included course designer menu which allows you to first choose a theme setting from rural greenery, alpine mountains, autumn forests, desert or rough links. Once you’ve got the ideal backdrop, you can then think about terrain options for your trees, water and hills followed by how many holes on your course and its difficulty. Once you have the basics all set, you can then tweak many other available options that include rough land, hazards, edges, pars, bunkers, and a whole lot more. It is worth spending some considerable time in the designer to adapt yourself and get familiarised with process; it also has a marker that can be rotated around the course like a mouse cursor to select the objects you want to enhance. If you have ever played Halo before, you could think of the course designer as the Forge golfing equivalent. It has a vast array of tools to build any form of course that you wish; it may not at first appear to be all that straight forward, but you do soon learn how to tweak all that you need to or go for randomiser if you want to allow random selections – and additionally you can even go straight in and test your new course at any time in the creation process.
The Golf Club is a great golfing simulator and has the best course designer I’ve seen in quite some time where you can spend hours upon hours crafting the perfect course with a full 18 set of holes, but it has only one downfall which doesn’t in any way hinder the whole experience, but still worthy of a mention – the visual quality. The Golf Club’s graphical quality is not all that great for what may be high expectation on a next-gen console. With jagged edges, pop-ins and environments that still load on screen as your ball is shooting through the air, then out of nowhere a tree just magically appears! It’s a minor flaw, but one you can’t help but notice.
If you’re not familiar with golf simulation on console or PC, then I cannot recommend The Golf Club enough as a great title to get you introduced to the complexities of swinging a great shot. It’s an addictive, yet relaxing game without all the glitz and over-the-top presentations that feature in most PGA Tour titles. The Golf Club is the best community focussed golfing simulation of all time where publishing your own courses is as easy as Minecraft. It offers endless hours of entertainment and can be enjoyed even if you’re not a golf expert.
Well recommended for Xbox One gamers from thisisxbox.com, thank you to PlanOfAttack for the review code.
Crystal Dynamic’s – the development studio behind Rise of the Tomb Raider, has responder to comments and questions from fans regarding the debate on exclusivity to Xbox One. Having looked through the posts on several channels they collected the questions that was asked the most and compiled the following below:
What does exclusive to Xbox mean?
It means that Rise of the Tomb Raider is coming Holiday 2015 exclusively on Xbox One and Xbox 360.
Does the exclusive to Xbox have a duration? Is it timed? How long is the duration? Can we expect a PlayStation 4 or PC release in the future?
Yes, our deal with Microsoft has a duration. We aren’t discussing details of the deal, and are focused on delivering a great game on Xbox One and Xbox 360.
Did Crystal Dynamics know about this deal?
Yes, Crystal Dynamics is excited to be partnering with Microsoft to make the best game possible. As Darrell mentioned in his message, we have a long history with Microsoft and they have been a very strong supporter of the franchise. They will help us grow and nurture the Tomb Raider franchise more than ever before.
Were the fans considered when making this decision? Are Crystal Dynamics and Square Enix aware of the franchise history with PlayStation and on PC?
Of course. We did not make this decision lightly. Our goal is to build the best game that we possibly can, and our relationship with Microsoft will help us realize our vision for the game.
Why didn’t Microsoft, Square Enix or Crystal Dynamics say upfront it was a timed exclusive? Why all the indirect language?
We certainly didn’t intend to cause any confusion with the announcement. The Microsoft Gamescom stage was a great place to make the initial announcement, but not necessarily to go into details.
Far Cry 3 albeit released late in December 2012 was a commercial success for Ubisoft, and although we’ve had Far Cry 3: Blood Dragon since then, fans of the series are excited to get their hands on the latest open world shooter. We at ThisisXbox are amongst those fans and were lucky enough to gets hands on with one of the missions showcased at Gamescom 2014.
In Far Cry 4 Ubisoft have gone big and are pushing the boundaries of the serious further than they have before. Far Cry 4 is set in the fictional Himalayan country of Kyrat ruled over by an evil dictator called Pagan Min. Players will take up the story of protagonist Ajay Ghile as he fights to remove Pagan Min from power.
At Gamescom 2014 Ubisoft brought with them 2 different playable missions for people to get stuck into. First was the stronghold mission and the second that centred on the mythical Shangri-La. We got stuck into the first and from the outset, the stronghold mission drops you immediately into the action. We were dropped outside of our stronghold and left with two choices; storm the front gate or use stealth tactics to fulfil our objective. I choose to go with stealth, at least to begin with…
The objective during the mission was to assassinate an enemy Lieutenant using a knife which is always easier said than done. As we made our way through the stronghold, using our crossbow to pick off guards we couldn’t help but notice the level of detail and impressive graphics on display. The stronghold was alive, the foliage around the buildings swayed and moved naturally as you brushed passed them whilst creeping to cover. Shadows cast from cloud above you moved realistically. It was all rather impressive and I couldn’t help but chuckle when our fearless TiX leader @XboxJay himself commented on how he may have been wrong about this latest Ubisoft Montreal title.
One of the cool things I didn’t get to try out (being too busy admiring the foliage) was the all new bait items which can be used to draw in wild animals from the surrounding countryside who will with the right push do your killing for you. Should they fail to and actually be taken down by your enemies they at least provide a good diversion whilst you get on with the job at hand.
The level we didn’t get to try due to time constraints, was the Shangri-La demo. I did manage to catch a few minutes of the level being demonstrated on the main Xbox stage on the big screen. The level looks impressive with some unique features and encounters. During the main campaign we can expect to stumble across mystical items that tell the story of a powerful warrior who banished an ancient evil. Whilst then meditating our protagonist Ajay can take control of said warrior and take on various humanoid monsters.
During GamesCom 2014 Ubisoft also released a new trailer for Far Cry 4; A Glimpse into Kyrat. The trailer welcomes players to Kyrat, a country on the roof of the world in the legendary Himalayas. We take a glimpse into Kyrat, from the lush forests and rivers, up to the highest mountain peaks and back down, through the depths of its mythological past.
Far Cry 4 launches on the 21st November this year on Xbox One & 360. Keep your eyes on ThisisXbox for more news as the release date approached and of course our review to come too.
EA SPORTS has today announced that last season’s PFA Young Player of the Year and PFA Team of the Year, Eden Hazard, will make his debut on the cover of EA SPORTS FIFA 15.
The 23 year old Belgian had an outstanding season for Chelsea in the 2013/14 campaign with 14 goals, seven assists and 92 chances created from his 35 appearances. The midfielder had a pin-point 83% passing accuracy, including 1,055 passes in the opposition half – one of just ten players to top 1,000 in the Barclays Premier League last season. Hazard also completed more successful dribbles than any other player in the division with 132. In comparison, the second ranked player completed just 93, making Hazard the Barclays Premier League’s most dangerous player with the ball at his feet.
On seeing the FIFA 15 pack, Eden said: “I have played FIFA all of my life and it’s a huge honour to be asked to be on the cover of FIFA 15. Now I have played the game I can say it’s the most realistic football game I have seen, so I cannot wait to challenge my friends and team-mates with FIFA 15 and show off the new moves.”
Eden Hazard Stats:
International debut: 2008
International appearances: 50
International goals: 6
Barclays Premier League appearances: 70
Barclays Premier League Goals: 23
Barclays Premier League Assists: 18
The deal coincides with EA SPORTS long term partnership with Chelsea Football Club as the Official Video Gaming Partner, which will bring exciting digital and social content for the fans, alongside experiential activation at Stamford Bridge throughout the upcoming seasons.
EA SPORTS FIFA 15 is due out September 25th in Europe and September 26th in the UK and Ireland.
Ubisoft has released the second DLC pack for Trials Fusion, titled “Empire of the Sky” for £3.99 if you haven’t got the Season Pass. Empire of the Sky brings new tracks, challenges, editor objects and achievements to Trials Fusion.
After exploring the wastelands in Riders of the Rustlands, Empire of the Sky takes players to new heights. Ride through the floating islands of the privileged, who lead their lives blissfully unaware of the problems of the lands below. Sheltered in their dome of ultra-comfort, these citizens reside in a utopia that hides its own secrets to be unveiled.
Nine new tracks have been added, consisting of single player tracks, along with one Supercross track, one Skill Game, and one FMX track. In addition, there are 18 new Track Challenges, including secret locations and mini-games. Track editors also have dozens of new objects at their disposal including anti-gravity technology, force fields, and floating platforms to help create the track of their dreams.
What better way to start the day than to watch an hour of Halo 2 multiplayer on the Xbox One. 343 Industries got together some of their best players to show off two maps, Ascension and Sanctuary. The players involved were Mason “Neighbor” Cobb, Eric “GH057ayame” Hewitt, Sean “DeRsKy” Swidersky and Vartan “Killer V” Karakashyan and they played 5 matches of Team Slayer.