A new type of Final Fantasy game is coming to Xbox One next year. With the launch of Final Fantasy Type-0 HD just a few months away , Square Enix Ltd., today premièred a brand new trailer to celebrate the opening day of Paris Games Week.
The latest trailer for the upcoming blockbuster transports viewers to the dynamic and enthralling world of Orience, where a turbulent war of nations threatens to tear the land apart. The brand new “Enter the Fray” trailer has been embedded below:
In Final Fantasy Type-0 HD – step into the fray as Class Zero, an elite group from a military academy whose country is attacked by an aggressive neighbouring Empire. In the brutal and harrowing struggle that follows, you must engage a range of powerful magical and combat abilities using a new and exciting battle system, to defeat the Empire and uncover the secrets behind the war.
Final Fantasy Type-0 HD will be available on Xbox One across Europe and PAL territories on 20th March 2015, and will include a downloadable playable demo of the highly anticipated Final Fantasy XV as a special bonus – titled ‘Final Fantasy XV -EPISODE DUSCAE‘.
The first expansion pack to hit Bungie’s Destiny has finally received an official release date, as well as full details as to what the first piece of downloadable content will include.
The Dark Below will be available to download on 9th December 2014 and contains only three missions, one strike (the other exclusive to PlayStation 4), three multiplayer maps, one new six man raid and a range of new legendary and exotic items. These new items will also be boosting the current max Light cap to level 32.
The first two expansion packs for Destiny can be purchased together in the season pass for £34.99 or £19.99 individually. Ouch.
Will you be picking up The Dark Below or the season pass? Share your thoughts!
Full details below:
o New weapons, armour and gear to earn, including Legendary and Exotic items
o Light Level cap raised to 32 and five additional Bounty slots added
o New story quests and missions – after years hiding amongst the Hive shadows, a new character, Eris, has come forth bearing an ominous warning: The Hive seek to summon a god, Crota, to destroy the Earth. Find Eris in the Tower to take on special quests that include three new missions where you will increase your Light and earn new rewards
o New co-operative Strike, The Will of Crota, pits you and your Fireteam against Omnigul as she works to expand the Hive army at the command of her master, Crota
o Three new competitive multiplayer arenas
Pantheon – set deep within the Black Garden in an ancient Vex temple that features Vex-designed landscapes and tight corridors
Skyshock – an old interplanetary defence array that offers both vehicle and infantry engagements
The Cauldron – an abandoned Hive ritual site that offers close-quarter combat
o New six-player Raid, Crota’s End, set deep within the depths of the Hellmouth
Activision have just released a trailer for the Season Pass for Call of Duty: Advanced Warfare. The pass will give you access to DLC map packs, early access to bonus DLC weapons as well as a Day one bonus map. Check out the video below for more info.
Halo: Combat Evolved’s Blood Gulch – and the Halo 2 remake, Coagulation is one of the most iconic first-person maps of all-time. For the upcoming Halo: The Master Chief Collection, the map is called Bloodline, and according to Xbox Wire, features a number of changes to keep things fresh. It’s like a “Best Of” collection for all the iterations of Blood Gulch. Longtime players will note new additions, like the UNSC Hornets from Halo 3 behind each base and a small bridge to the side that offers new areas of cover for players attacking it.
As part of the Halo 2: Anniversary selection – rather than just bringing the original Halo 2 version of Coagulation to The Master Chief Collection, 343 Industries partnered with Certain Affinity to remake it (along with five other Halo 2 maps) from the ground up, making it bigger, better, and deadlier than ever before.
We’ll have a review out in due course as Halo: The Master Chief Collection hits retailers on November 11th 2014.
Street, Performance, Dirt, Raid, Circuit… each specs has its own purpose. Every driver has the potential to customize, stand out and win out in the world of The Crew
The Crew is a revolutionary action-driving MMO that takes gamers on a wild ride throughout a massive open world recreation of the United States, full with exciting challenges and populated by other real players.
The Crew will be released worldwide on December 2nd 2014
When Sleeping Dogs was released on the 360 it got all the natural comparisons to Grand Theft auto, but it had a different pace and a much better story. As with many games this years Sleeping Dogs has been whisked into the new generation to become the Sleeping Dogs Definitive edition, but was it worth it?
For those who didn’t get to experience this underrated gem of a game, let’s give you an overview of the story. Sleeping Dogs tells the story of Wei Shen, a former low-level Triad player turned LA cop turned undercover mole, who has relocated to his hometown in an effort to infiltrate his old gang, the Sun On Yee. Wei Shen has to find a balance between doing his job while maintaining the trust of his gang members. You’ll help Shen through his struggles whilst finding yourself gripped by the storyline. I found the story really interesting throughout and was never quite sure what was going to happen. It was always nice to have the game set in Hong Kong as opposed to a fictional city in America, the game has a great atmosphere and feels so alive, it just make me want to visit Hong Kong even more. As you explore the city you’ll come accross markets that will allow you to buy new clothing, tattoos as well as food and drink that will give you boosts to your abilities. You can explore the city in a vehicle but it’s just as entertaining on foot especially with Wei Shen’s parkour abilities.
The Definitive Edition gives the game an upgrade in graphics department, which brings the city even more to life. Character models are improved, and te lighting effects are superb, you’ll notice as soon as the game begins as the rain hits Hong Kong just how much of a difference there is. The Xbox One version brings even more life to the city with more NPC’s who look much more human, there is much more traffic on the street and there is much more to destroy as you drive through the streets, draw distances are much better too.
The game still struggles to keep its frame rate while driving but generally the game performs pretty well. The voice acting is excellent and have a really strong cast with Tom Wilkinson, Emma Stone, and Lucy Liu all taking part in the game.
One of Sleeping Dogs strengths is the combat, lending ideas from the Batman series, Wei Shen is able to take down big groups of enemies using combos, grapples, throws and finally taking them down using the environment. Whether you are throwing them through windows, slamming shutters down on their heads or even throwing people over buildings the combat is hugely entertaining. As you explore the city you’ll discover martial arts centres where you can learn more impressive combos to use against your enemies. Guns are available but the physical combat is so much fun you’ll rarely want to use them.
Aside from the main storyline there is plenty for you to do. There are drug busts and gang favours to play as well as a whole host of mini games. There are street races, collectables to find and dates to go on. You’ll also notice little leaderboards popping up to show your progress against friends for things like the longest wheelie on a bike or the biggest jump in a car, little things that distract you from the main story and adds to longevity.
In total you’ll have about 15 hours playtime, with the Definitive Edition you get all of the previously released DLC too. It’s pretty comprehensive when you start to go through the list, there are loads of outfit packs, themed vehicles and buffs for Wei Shen. There are two big bits of DLC that were released for Sleeping Dogs, the first released was Year of the Snake. This story takes place immediately after the original story of Sleeping Dogs. Wei Shen starts doing normal police work again, but is initially given punishment duty as a beat cop due to the carnage caused in the main storyline. However, Wei almost immediately encounters a cult that is doing their best to usher in the apocalypse with a bang during Hong Kong’s New Year celebrations. This piece of DLC is good fun and is 12 missions long. One difference in this from the main game is the fact that Shen is given a Taser to take criminals down with during combat. The other DLC was Nightmare on North Point which sees Wei Shen’s girlfriend get abducted by the ghost of a former gangland leader, to get here back Wei Shen needs to get hold of a special tea brew to allow him to take on an army of possessed gangsters, it’s all a bit silly but will add a good few hours to your total play time.
Yet again, I’m faced with another remastered game, thankfully this one has been well worth my time. It’s great to go back and play through the brilliant story, the DLC is pretty good and visually the game looks much better It’s always hard to recommend this to someone who has already played the game, especially as the price is quite high for the game, if it had come in at around the same price as Metro Redux you would be on to a winner but until that time I’d only go for this if you hadn’t played it before, you’ll be in for a treat.
To coincide with Creative Assembly’s terrifying take on the Alien franchise, Titan Books have released The Art of Alien Isolation, that features extensive behind the scenes commentary from both the artists and creators as well as never-before-seen concept art and 3D renders. If you are already familiar with Titan Books who publish a spectacular range of hardback books to accompany popular game launches, The Art of Alien Isolation is in a familiar style with a Special Edition available signed by artist, Bradley Wright. Compiled by its author, Andy McVittie – this stunning collection of art will be sure to impress fans of the Alien Isolation game that is available in stores right now!
The Art of Alien Isolation will take readers on a journey into the art production of the game itself that focuses on the events fifteen years after the original plot of the classic Alien movie. Containing a stunning display of concept art with detailed creator commentary through-out you will have a comprehensive insight into the Alien world and the Sevastopol Space Station, now a deserted unit home to the chilling Xenomorph’s. Chapters of the book are broken down into Character’s, Weapons, the Space Station, the Xenomorphs and the Storyboarding process that pieced the game into what is fully playable today from SEGA. We do have a full review of the game in process which you should look out for in the coming days ahead.
The book offers an in-depth look at the design and construction of the Sevastopol Space Station, noting how if something could not have been built on the original movie set in 1979 then it has no place in the game. Covering its vast infrastructure and signature three towers, the artists detail the challenges faced on initial concepts and how the games character, Amanda Ripley follows in the footsteps of her mother through the eerie corridors and abandoned vents before a spine chilling face-off with the Xenomorph – the unpredictable, terrifying creature that is the Alien!
The Art of Alien Isolation, really covers a lot of inspiration that was taken from the movie and gives reference to dramatic illustrations from the artists who helped set the tone of the fear factor in the game itself. Referring back to the Sevastopol Space Station, it is meticulously complex in its structure with the ability to house 3000 residents. Now at just a population of just 500, law and order is on the verge of collapse with the art book allowing you to visually see the main three towers in more detail covering the accommodation, the Technical tower and the Science Tower that is home to hospital labs and research facilities. Although for movie buff’s or complete die-hard fans of Alien, you will know that there was four towers in the original space station, and the book gives a great account into how artists and designers broke down each environment, area and concluded that for the game, three main towers were needed for the habitation, science and technology areas with engineering in lower decks.
There is just an incredible story of inter-weaved design processes that you do not get any information about generally with a lack of awareness to the efforts and lengths that skilled artists resort to, to give gamers everything they need to enjoy a game. This book is an eye opener in terms of the complexity and processes applied to delivering the art direction. Not only is the art book beautiful to look at, page after page, but when you learn more about the development process of Alien Isolation, you really begin to appreciate the hard work into creating digital fictional worlds where we take for granted the problematical and challenging situations designers face in the concept process. Without art books like this and many others that Titan Books publish, we may never get the opportunity to see the work previously that went into the development from an artistic perspective. Not only is it a great read if you’ve never even played the game (because the game is not being reviewed by myself personally) but I found the Art of Alien Isolation additionally a great way to compare movie-to-game transitions.
The Art of Alien Isolation is a stunning collection of the art featured in the hit SEGA game and is well presented, documented and a fantastic insight into how everything shapes together to become the dark, horror setting that you will play in the videogame. The book would make an ideal gift for any Alien gaming fan or a superb purchase if you’re looking to expand your collection of gaming memorabilia.
You can search to buy this book online or visit Titan Books website, and look out for our Alien Isolation game review soon!
Developers’ Flying Wild Hog and publishers’ Devolver Digital unleashed Lo Wang all over your current generation consoles today as the 2013 hit remake of Shadow Warrior is now live on Xbox One in North America and Europe.
Flying Wild Hogs’ Shadow Warrior is a complete reimagining of the 1997 3D Realms cult classic released last year, gaining critical and commercial success at launch.
Shadow Warrior tells the offbeat tale of Zilla Enterprise’s corporate shogun, Lo Wang, who is ordered by his employer to track down and acquire a legendary blade known as the Nobitsura Kage. Forced into a timeless battle, Lo Wang learns of the blade’s connection to ancient gods from another realm, pushing our world to the brink of destruction. Aided by Hoji, a banished spirit from this mysterious world, Lo Wang must use a masterful combination of gun, blade, magic and wit to discover the truth behind the demonic invasion and banish the encroaching forces back into the darkness.
Shadow Warrior is available now for next-gen consoles for £29.99.