Final Life is Strange Dev Diary

With Life is Strange out tomorrow what better time to release the third and final instalment of the Life is Strange Developer Diary series. The video entitled ‘Creating Arcadia Bay’ features in-depth details of the sights and sounds you can expect in Life is Strange and reveals full details of the licenced soundtrack as well as the names of the voice actors behind Max & Chloe. The DONTNOD team also discuss how they achieved their unique visual style by hand-painting every texture in the game.

Below are links that will take you to the full soundtrack that features throughout the series of 5 episodes that includes artists such as Alt-J, Jose Gonzales and Mogwai:

Life is Strange will be released tomorrow on January 30, 2015. You can pick up the first episode for £3.99 or alternatively purchase a season pass for £15.99.

TT Games announce 2 new LEGO titles


Let’s face some facts, we’ve all found one of TT Games’ LEGO titles that we love, right?

There’s a whole host of them and TT Games have today announced that there’ll be at least 2 more this year.

First up, LEGO Jurassic World, ready to coincide with the release of the new Jurassic World movie, is rapidly approaching it’s release date. Whilst not featuring the new film’s plotline it will contain story and characters from Jurassic Park, Jurassic Park: The Lost World, Jurassic Park III and Jurassic World. No further details were released apart from the fact that it is due to hit the shelves for Xbox One and Xbox 360 this June, and seeing as the film should be on general release in the UK on the 12th of June, we can safely assume it’ll be on or around that date.

The second title announced is LEGO Marvel’s Avengers, which is currently in development, again for both the One and 360. This will feature characters from both The Avengers film and Avengers: Age of Ultron and should be available later on in 2015.

TT Games’ managing director, Tom Stone is understandably excited;

This year will be the biggest yet for LEGO videogames with these incredible titles and several firsts for the series. TT Games are crafting humerous LEGO adventures, based on new stories and characters across some of the most well-known and iconic worlds.


I’m not sure about you guys, but I’m certainly excited. LEGO dinosaurs? Get me involved.

February Games with Gold announced


February is just around the corner and Major Nelson has finally revealed what titles Xbox One and Xbox 360 subscribers will be receiving.

Xbox One subscribers will be getting the colourful and fast paced #IDARB (which we bloody love here, just so you know!) while Xbox 360 subscribers will find that Brothers: A Tale of Two Sons and Sniper Elite V2 will be up for grabs.

Not a bad month for Gold subscribers as all three games are top notch. Remember, you’ve only got a few days to grab January’s games, so you better hurry!

Battlefield Hardline beta coming next week, apparently

Hardline beta

There’s been rumours circulating for a few days now that the Battlefield Hardline beta was just around the corner and it seems that the Xbox Marketplace have finally confirmed it, by accident.

A store page for the beta popped up earlier today revealing that the beta will be available to download on 3rd February 2015 and has unfortunately now been pulled down. Thankfully, VG247 managed to grab a screenshot.

This is also the same date that a EA Ronku email leaked earlier in the week, so it’s pretty believable!

What a bunch of plonkers, eh? Two leaks in one week.

Don Bradman Cricket 14 Xbox One release date confirmed


While it’s winter here and you might think some cricketers are lazily whiling away the winter, you may be surprised to learn that there is a whole host of players out in the sunnier climate of Australia playing in the Big Bash League. Indeed, it would seem that the final of that very competition is today.

Back in April of last year HES Interactive released a cricket game associated with Aussie cricketing legend, Don Bradman.

This year, it’s getting the next-gen treatment, with a near-identical port of the same game, Don Bradman’s Cricket 14.

The game will feature a full career mode, 360 shot batting and bowling controls, realistic player and ball physics, practice nets, weather, appeals and anything else you could think of in a cricket match except hordes of pigeons invading the pitch. OK, maybe those too.

Developer Big Ant Studios are bringing you this leather on willow goodness both digitally and on a physical disc on the 13th of February, just in time for the Feb 14th launch of the Cricket World Cup being held in Australia and New Zealand.

Saints Row IV: Re-Elected & Gat out of Hell review

I was lucky enough to review Saints Row 4 when it was released in the last generation, I had a *lot* of fun with the game and it was actually one I managed to keep going back to months after despite having a huge pile of shame.

When I heard I would have the opportunity to jump back into the Virtual Reality Steelport on the Xbox One I couldn’t say no. The Saints Row IV re-elected Edition comes with a brand new expansion too… Gat out of Hell.

If you haven’t experienced the Saints Row series in the last couple of years then you have missed a couple of great games. Saints Row 3 was brilliant while Saints Row 4 upped the ante by creating a Virtual version of Steelport giving the developer’s free reign to produce one of my favourite game worlds in a while. Saints Row 4 starts with an infiltration mission in which you attempt to stop Cyrus from setting off a nuclear warhead, despite defeating Cyrus the missile gets launched, but in true Saints Row fashion The Boss saves the day.

Five years later, (and after you have been through the huge character creator that allows you to create your ideal boss) you find yourself elected as the President of the United States, with several members of the Saints acting as cabinet. Just before a routine press conference an invasion begins, spearheaded by the alien warlord Zinyak who captures all of the cabinet members as well as the Boss.

Eventually Zinyak throws you into simulated Steelport leaving you to find a way to save your crew who have been left in their own virtual reality hell, but for the rest of us this is where the fun begins. With the brilliant Kinzie on your side she discovers that there are data clusters distributed all around Steelport and the more of them you collect the more powers you’ll obtain. If you have played Crackdown then some of the powers will feel very familiar to you, being able to jump 20 stories high and running three blocks in a matter of seconds are the most basic, but as you earn more XP you’ll earn the ability smash in the ground to send opponents flying with your mind and use fire, lots of fire…

Steelport itself isn’t the most exciting place when it was “real” but the virtual version is a whole different story, as well as the normal city structures there are also 5 huge alien structures that like in Crackdown, will have plenty of rewards waiting for you at the top. With all of your abilities getting around is great fun, and it almost feels like there is no need for vehicles, but they are pretty fun too, so it worth checking those out too.

It’s great having all sorts of abilities but you’ll need weapons too and there are plenty in Saints Row IV, and they are pretty amazing. By now you will have heard of the Dubstep gun, frankly it’s a bit mental but you are hard pushed to find a weapon that isn’t in this game. Each of the guns can be upgraded to become or powerful It’s great to experiment with the different styles of weapons to help you get through the different activities. These range from havoc missions, where you are required to cause a certain amount of damage to anything you can within a time limit. There are races, survival missions as well as the story itself, which is brilliant. Saints Row has never really taken itself seriously and it continues in the same vai this time around.

Despite the game making its way on to the Xbox One and being upscaled to 1080p I didn’t really notice too much of a difference and a times felt like the game was struggling, there was lots of texture popping in and when the game had lots of enemies on screen the slowdown was noticeable. It would have been neat to allow previous owners of the game to import their save game, or even their characters, thankfully the game is fun enough to experience all over again.

The re-release of Saints Row IV on the new generation of consoles has been joined by a standalone expansion pack, Gat out of Hell.

The story begins at the end of SRIV, the crew are celebrating Kinzies birthday, to spice things up they decided to play around with an Ophir board, it’s all a bit of fun at first until the boss is captured by Satan and is being lined up to marry his daughter, Jezebel. Johnny is not impressed by this and along Kinzie (it is her birthday after all) follow him into hell to stop the marriage from taking place.

When they reach hell one of the first thing Kinzie says is “it looks a lot like Steelport” she isn’t quite right, they are in a place called New Hades it looks like hell, there is fire, lava, cars with no doors on and there are husks wandering the streets. The police are demons who drive monster trucks, and there are plenty of flying enemies that have shields and can attack you from any position.

You quickly discover that the most prominent building in the city is Ultor HQ. Dane Vogel, head of Ultor Corporation and previous adversary of the Saints, Has set himself up in hell. He has spotted a gap in the Real Estate market, he just needs Satan out of the way. He gives Johnny Gat with Lucifer’s Broken Halo, It gives the users the ability to fly and use its magical powers. Between Johnny and Kinzie your job is to get Satan to notice you by causing as much chaos as possible.

So you have been given a set of amazing powers, but are they any good? Actually yes! The first two you begin with are the ability to fly and the super sprint, but as you progress through the game you’ll unlock more arcane powers such as a powerful stomp that will send enemies flying and destroy the shields of more powerful enemies. There are a host of excellent weapons too. My favourite so far is the lil’ croaker, a rocket launcher that shoots out frogs that hop around before exploding. There are some great sniper rifles, assault rifles and shotguns to get hold of too. They can all be upgrades provided you have the cash and XP to do so. The more activities you do the more you can upgrade.

The activities are quite good fun, they range from Salvation, which is a flying mission that requires you to save as many souls as possible from falling out of the sky, to a rather nice variant to the insurance fraud mode, called Torment Fraud. In this mode you basically torment a soul as much as possible in order for him to escape hell.

Gat out of Hell is full of the humour that made me love Saints Row 4, New Hades was a nice change to Steelport and the superhuman powers were a blast. The flying took a bit of getting used to but just like in SRIV as you upgraded you powers the more fun the game became. If you haven’t played Saints Row 4 yet it’s definitely worth getting the re-elected version of the game, if you are returning from playing it on the 360 I’m not totally sure it’s worth your time, it’s probably better picking up the expansion and getting 7-8 hours of hellish fun from that.

Thanks to Koch Media for supplying TiX with a download code

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There is no war, there is only Gunsport


I love retro stuff. I put it down to the fact that I’m an old git. Necrosoft and Iron Galaxy have announced a new ID@Xbox title that aims to bring some more retro goodness to your Xbox One, and probably mine too.

There is no more war. There are no more Gods. There is only the game. For the passion and the fame – it’s two guns against the world. Gunsport is coming to Xbox One and it ticks all of my retro boxes.

Gunsport takes place in an alternate future where humans have grown tired of war. Petty international disputes are now settled in Gunsport.

The gameplay, teased to us in the trailer below, is a little bit like volleyball but instead of keeping the ball in the air with your hands, you shoot the ball and keep it going over the net. The more times it goes over the net, the more valuable it becomes and the more dangerous it is to miss one of your limited shots.

This game will focus on teamwork, and you will be truly in sync with your team-mate. You fire off a Focus Shot together and the ball with travel twice as fast, but your opponents can fire it straight back if they are Drift compatible. It can be that devious and that complex, yet it looks so easy to play.

This will also feature team-based weapon sets, stage-specific gimmicks, unpredictable foes and online multiplayer.

Necrosoft’s Brandon Sheffield doesn’t underestimate the importance of their collaboration with Iron Galaxy.

We needed money, and we needed our multiplayer not to be awful. Iron Galaxy said heck yeah to both those things, so who are we to turn it down? They also seem to understand what an action game is, and that games aren’t just created with pixie dust and magic but require grinding work and misery.

Gunsport is set to load up for a release later this year. Have a look at the teaser trailer below and let us know if you’ll be taking up the challenge.

Dying Light’s companion app launched


With review-writing colleagues furiously writing reviews, what else, for Dying Light, Techland have released a new companion app for iOS and Android.

This free app is billed as your one-way ticket to Harran, the zombie-infested city in which you’ve managed to survive, so far.

You are a newly promoted scout commander. Organise your scouts as they embark on dangerous missions. Find new recruits and assemble a team that is best suited to each mission type then watch them come back with supplies and the whiff of victory. Send the wrong people out though and they’ll come back as the animated undead.

Components, gear and supplies that your scouts gather as booty can be transferred to your character in Dying Light when it’s released. You can do this by creating an account in the game when you’ve loaded it all up.

Dying Light is released digitally on the 28th of January and physically on the 27th of February. Good luck, scout commander.

Call of Duty: Advanced Warfare Havoc DLC and weapon balance patch released


The first batch of Call of Duty: Advanced Warfare DLC is now live on Xbox platforms and with it comes a brand new update which will hopefully fix a variety of bugs.

The ‘Havoc’ DLC contains four new maps, one new weapon and the highly anticipated exo-zombie survival mode, which looks bloody fantastic. You can grab it right now if it sounds like your sort of thing for £11.59 on its own or £34.99 if you decide to pick up the season pass instead.

If that isn’t enough, Sledgehammer Games’ have just released another game update that comes in at a staggering 1.7GB, it’s given some guns a much needed nerf as well as fixed a variety of other map/spawn/gamemode issues.

Full patch notes below or on the Call of Duty blog.

Xbox 360 Specific:
Challenge Updates:
•Added new Supply Drop Daily Challenges.

Broadcaster UI Updates:
•Addressed rare issue with eSports Broadcaster HUD disappearing.

Ranked Play Updates:
•Addressed issue where Join Session in progress in Ranked Play was still active.
•Addressed issue where players were dropping multiple divisions after a match in Ranked Play.
•Addressed rare issue with wins counting as losses in Ranked Play.

Game Update: Xbox One / Xbox 360

In-Game Updates:
•Adjusted the center point of some sniper scopes.
•Fixed a rare crash issue when switching profiles for guest users.
•Fixed a rare crash issue when using camos on a weapon.
•Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
•Various matchmaking and connectivity improvements.
•Fixed issue where announcer’s voice ignores the in-game option to disable it.
•Fixed a rare issue when the Riot Shield would not be selected when changing classes.
•Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
•Fixed an exploit of rapidly firing a bolt action gun while sprinting.
•Adjusted the time limit expiration for Red Baron gear after challenge has been completed.

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):
•HBRa3: max damage range increased
•AE4: reduce recoil, increase number of shots before overheating
•EPM3: reduce recoil
•Tac-19: max damage range increased, reduced spread when using Gung-Ho

Security and Anti-Cheat Updates:
•Added security updates and features.

UI Updates:
•Fixed a rare issue when Supply Drops would not open.
•Adjusted kill feed speed.
•Adjusted UI of Exo Abilities descriptions for better readability.
•Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
•Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.

Clan Updates:
•Added confirmation window when kicking a member from a clan.
•Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
•Fixed an issue where clan members could see your presence even if you were set to appear offline.

Store Updates:
•Fixed various issues with players not having access to the AE4 with the Season Pass.
•Fixed an issue where an item was not being marked “Purchased” in the in-game store after installing.
•Improvements to the in-game Store UI and purchasing.
•Game will no longer prompt a player to install Atlas Gorge if they already have it.

Emblem Updates:
•Fixed a rare issue with emblems on a second profile that’s signed in a guest.

Scorestreak Updates:
•Removed skull HUD element from System Hack Scorestreak UI effect.
•Adjusted the score value the System Hack Scorestreak.
•Adjusted the view of the XS1 Vulcan Killcam.
•Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
•Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
•Fixed a rare issue where a player could become “invisible” when calling in a Scorestreak.
•Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.

Ranked Play Updates:
•Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
•Improvements to party matchmaking.
•Fixed an issue when quitting a match in a promotional game where it wouldn’t update correctly.
•Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
•Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.

Game Mode Specific Updates:
•Adjusted various spawning logic for Capture the Flag game mode.
•Adjusted various spawning logic for Momentum game mode.
•Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
•Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
•Addressed rare issue where CTF flag was not being returned immediately.
•Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
•Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
•Adjusted various spawning logic for Uplink game mode.
•Uplink Satellite Drone now freezes when round timer ends.
•Adjusted passing distance for the Uplink Satellite Drone.
•Fixed an issue where going out of bounds on certain areas of the map would cause the Uplink Satellite’s physics to behave strangely upon reset.
•Randomized loadouts to survivors in Infected.

Map Specific Updates:
•Fixed an issue where players were able to exploit certain objects to go Out of Map.
•Fixed various Out of Map exploits across different multiplayer maps.
•Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
•Adjusted Warbird flight path on Atlas Gorge.

Exo Survival Updates:
•Updated various Exo Survival system mechanics and bugs.
•Fixed a UI issue where the “Reviving” progress bar was not being displayed while under the effects of a “System Hack.”
•Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
•AI will no longer target a player while in the class selection menu.

Single Player / Campaign Updates:
•Fixed various lighting in the Single Player campaign level, Captured.


Deals with Gold – 27 Jan – 2 Feb

This weeks Deals with Gold has been announced and there are some great bargains to be had. If you missed out on the brilliant Titanfall deal over Christmas then you can pick up the deluxe edition for only £10.

There are also some great Xbox 360 deals on games like Skate, Crysis and Mass Effect.

Xbox One

Xbox 360