Have you ever wondered, while running scared from the zombie apocalypse, what would it be like if it suddenly turned into the middle of the day?
Well, thanks to Techland’s new funky trailer, you can do just that.
View the new video at Dying Light’s new funky website and when you want to see the difference between night and day, give your trusty Z key a tap and hold and it’ll magically change for you.
This interactive story trailer will show you life and death in the quarantine zone, which is handy, as that’s what Techland have called it. It’s really very clever, as it will seamlessly show you the differences between survival in the night and day in the world of Dying Light.
Clever stuff. Can I find a sneak peek? Of course. Let us know what you think after watching this.
Back in 2013, a gaming phenomenon arose from the depths, based on an urban legend that has no basis in fact, no matter how much YouTube would try to make you believe otherwise.
You’ve probably seen PewDiePie being scared witless at Slender: The Arrival and Xbox 360 owners have had this dubious opportunity for a little while now. Off the back of what the studio describes as ‘big sales’ on all current platforms, Blue Isle Studios has announced that Slender: The Arrival will be making it’s debut on the Xbox One on the 25th of March via the ID@Xbox program.
I’m sure you all know the story, eye-witness accounts describe a thin, tall man dressed in black, with a featureless face roaming around the countryside. A friend of the main character sets off in search of the elusive Slender man and disappears. It’s up to you to go and find her and find out if Slender is the culprit.
Here’s the release trailer and remember, you’re not always alone in the woods.
If you happen to be an EA Access member then you are in for a treat as the Battlefield Hardline trial is arriving on March 12th.
Members will be able to jump into the game for a full 10 hours, playing both single-player and multiplayer before the games official release date on March 17th. The trial will let you play the prologue and first chapter of the single player and all the multiplayer maps and game modes, allowing you to experience content never seen before. However unlike the beta, all progress you make will carry over when the live release hits.
EA Access is the exclusive subscription service where you receive discounts on EA games, but also have access to the vault, a selection of the best EA games that are free to play and download.
Battlefield Hardline is available now to buy and pre-download, and will be officially released on March 17th.
You read it right, Fable Legends will be free to play on Xbox One (with an active Xbox Live Gold membership) and for Windows 10.
So what does free to play actually mean for Fables Legends? Over on the official Fable Legends website the developers; Lionhead Studios, laid out three commitments:
Open – You’ll be able to play Fable Legends from beginning-to-end without spending a penny. That means you’ll have access to the entirety of Fable Legends’ storyline and all of the quests Lionhead Studios release in 2015 and then… forever.
Fair – Everything in Fable Legends that affects gameplay can be earned by simply playing the game.
Generous – Lionhead Studios have a clear goal to have a happy community of players. To that extent they’ll be updating the game with exciting new quests to play through, Heroes to play as, Villain creatures to control, and lots more.
Playing Fable Legends, either as a Hero or Villain, will earn players Silver. This Silver can be spent in-game on a selection of goodies that make your Hero and creatures more powerful.
As with all free to play models, there will be a real-world money option also. Players will be able to purchase gold to use in the same way as silver. Lionhead Studios have said this gold can be used to ‘purchase many of the items that are also available for silver’. This could potentially mean that real-world money won’t open up all items to players to retain a sense of fairness.
Lionhead Studios will be launching Fable Legends with a wide array of unique Heroes. At any time, there will be four of these Heroes available to play for free. They’ll then be rotating the four Heroes available on free rotation, so you’ll have a chance to play them all. But don’t panic, any progress you make with a Hero will be saved, and you’ll be able to pick up where you left off when they appear next on the free rotation.
Of course, not everyone will want to play as a Hero so for the Villains amongst us Lionhead Studios have you covered. As you progress through the story you’ll come across all manner of mischievous creatures, and you’ll find that creatures are all native to specific areas of Albion. Using your silver or gold, you’ll be able to gain the allegiance of creatures and use them in any quest.
Lionhead Studios also released a comprehensive FAQ document on their new free to play announcement. You can read it here.
Our ThisisXbox Founder; Jason Andrews, and I got to get hands on with Fable Legends whilst at Gamescom 2014 in Cologne, Germany. If you haven’t already, you can read our full write up here.
Fable Legends has yet to receive a confirmed release date but keep your eyes on ThisisXbox for more updates.
Indie developers VooFoo Studios, the team behind Pure Pool have announced that Pure Hold’em is coming to the Xbox One. Based on Texas Hold’em the game brings the excitement of the Casino to your living room and players will have a choice of 4 different skill tables from the novice Jokers table to the pro Aces and Masters.
Pure Hold’em will support full online multilayer of up to 8 players and will allow the player to fully customise the tables, cards and chips they use.
VooFoo Studios in collaboration with Ripstone publishing have delivered some strong titles in the past and we have high hopes for this game. I just hope it lasts longer than the many attempts we have seen in the past on the 360.
Pure Hold’em is scheduled for release later this year but in the meantime check out the teaser trailer.
Despite mounting evidence that only Telltale Games can pull of episodic releases, Capcom are giving the format a try with Resident Evil Revelations 2 and thanks to a tight and fast release schedule and cliff-hanger storytelling, this just might work, especially considering how terrify this first episode is.
Resident Evil Revelations 2 so far shows no ties to its spin-off predecessor, feeling like a self-contained title. The focus is on Claire Redfield from Resident Evil 2 and Code Veronica fame, and Moira Burton, as they and their colleagues from bio-terrorism prevention organisation, Terra Save, are kidnapped and placed on a mysterious prison island. After waking in a cell on the penal colony, Claire and Moira team up to escape and survive the zombie-esque monstrosities that hunger for their flesh. Meanwhile, the pair are being watched and taunted by an unseen woman, communicating with them via devices attached to their wrists.
It’s an intriguing location and scenario to explore. Documents strewn across the prison hint at experimentation and the Uraboros parasite, tying it in with the larger Resident Evil universe nicely, and the location offers a pleasantly different environment to explore. Additionally, the story-telling is well paced and constructed to fit the episodic structure brilliantly, offering you an hour’s worth of tense combat and exploration with a sprinkling of story beats. The original Resident Evil’s Barry Burton and a mysterious little girl, Natalia, found on the island, then offers up another hour of the same but with a significantly different personality and perspective as he aggressively searches for Claire and his daughter 6 months after they went missing.
Most strikingly is how different each character is to play as, and how different the challenges are for them to overcome. Claire’s and Moira’s adventure is more desperate as they struggle with limited ammo and weapons, meanwhile, Barry and Natalia have a more powerful arsenal but more aggressive, stronger, and numerous enemies. Additionally the teamwork between the two pairs is very different. Moira aids Claire by holding the flashlight and wielding a crowbar for opening certain doors and crates, as well as caving in enemy skulls. Natalia on the other hand uses bricks and is far less involved with combat but can squeeze through small gaps to open doors and solve puzzles as well as being able to use an ability to see enemies through walls. It’s a wonderfully different experience for each pair, even though you explore large sections of the same area.
When playing solo you can, and occasionally must, switch between the two characters to solve puzzles and help with combat. The AI, however, has a tendency to be ineffective in a fight, bringing another player along instead is much preferred, which you can do with local coop. Certainly Moira and Natalia feel far less involved and effective than Claire and Barry, neither using projectile weapons, but the more passive play-style is a refreshing role to fulfil.
Wonderfully the very best enhancements to the Resident Evil formula are present here as well as a few new ones. You can move and shoot, dodge incoming attacks, use analogue movement between walking and running as well as another button for sprint, you have full control of the camera, and best of all you can use herbs on the move outside of the inventory screen. Add to that herbs stacking as single items and the combination of herbs adding numbers to the stack rather than creating different level of healing, and it all comes together to offer some of the best mechanics yet seen in the series.
There’s plenty more than just the story to keep you playing this first episode. A time trail mode unlocks which challenges you to complete the episode below par, meanwhile, another mode makes all the enemies invisible and challenges you to complete it. Finally there’s the Raid mode, a returning feature from the first Revelations which pits you against waves of enemies in a selection of different locations, including some from Resident Evil 6. New weapons and upgrades can be found, as well as enhanced ammo and enemy types to make encounters more interesting. There are also time trails and restricted ammo challenges on offer, and all of these can be enjoyed with a friend in local coop.
Resident Evil Revelations 2 makes a great first impression. Series fans will get a kick out of the returning characters, self-aware referential humour and continuation of the absurd Resident Evil lore, meanwhile, the fast paced storytelling, refreshing location and character variety, as well as the expertly implemented controls and mechanics, work in everyone’s favour. Role on next week and episode 2.
Thanks to Capcom for supplying TiX with a download code
Payday 2: Crimewave Edition, releasing this June, will include almost all of the paid and free DLC released so far.
You will be able to pre-order the game’s digital version now at a 25 per cent discount and also receive the Hard Time Loot Bag, a pack of exclusive in-game items, including an exclusive mask, red dot weapon sight and bundle of in-game cash.
There is a suggestion that those who already own the game on the 360 may get the game even cheaper but nothing has been confirmed yet. Will you be pulling off bank jobs on the Xbox One in June?
Announced today, if you pre-order Project CARS from selected retailers you will get your hands on a one-of-a-kind car, the RUF CTR3 SMS-R. Up until now this car has been a closely held secret and is the collaboration of Slightly Mad Studios and the famous sports car company RUF.
The RUF CTR3 SMS-R is a race spec’d version of the already existing RUF CTR-3 sports car with stripped down interior, highly tuned engine and bespoke bodywork. This car created by the highly skilled engineers at Slightly Mad Studios, shows just how video games and reality are pushing the boundaries.
Casey Lingley (vehicle lead) explained;
“We wanted the bodywork to reflect our idea of what Ruf would really do if they were to make a track-only version of the CTR3, very much like what Pagani did with the Zonda R. As a result, none of the bodywork is excessively extreme and it takes a lot of cues from modern GT3 class cars: dive planes at the front, swan neck rear wing, aggressive diffuser and other little details that are normal for a car that is honed to perform on the track.”
If you want to read more on how the engineers created the RUF CTR3 SMS-R using technology that modern racing teams use today then you can check the rest of the article out here.
This car is exclusive to Project Cars, so if you want to get your hands on it then get pre-ordering now.
Xbox and Universal today announced Forza Horizon 2 Presents Fast & Furious, an expansion forming part of the promotion for the new movie ‘Furious 7’
The good news is that you don’t need to own Forza Horizon 2 to play the game, even better though, the expansion will be available at no charge for a limited two-week period. Players can download the expansion on Xbox One or Xbox 360 from March 27 through April 10; after this, the expansion will cost £10. Sweet!
In Forza Horizon 2 Presents Fast & Furious, you’ll be recruited by Fast & Furious expert mechanic Tej Parker, voiced by Chris “Ludacris” Bridges, to source cars for the Fast & Furious crew’s next big mission. You’ll take part in a series of thrilling car challenges set in the idyllic south of France, check out the video below and let us know what you think.
Team17, partnered with Modern Dream, have already made 5 missions available via STEAM Early Access . Together they are taking 70s cop themed top down shooter, LA Cops, to the max with a release on console and PC. Right on!
Back in 2014 Ollie Claire, Director at Modern Dream, had the following to say;
We’re thrilled to be working with Team17 to bring LA Cops to multiple major gaming platforms. Their vast industry experience, professional attitude and hard work ethic matched with a determination to succeed makes them the best partner we could hope to have for LA Cops. We’ve been playing Team17 games for as long as we can remember and it’s a privilege to be a part of the story.
Watch the trailer above and enjoy the screenshots below then go on, send us and @Team17Ltd a tweet, will you be a good cop or a bad cop?