A Beta is a great way to test the balancing, stability and overall functionality of a new multiplayer title, and Activision and Treyarch are no strangers to this process for the Call of Duty franchise, so it’s not unsurprising that the Beta build of the latest Call of Duty, Black Ops 3, is largely stable and feature complete, with only a few minor issues for the developers to iron out before November. But how does it play? Well we jumped right in to find out the answer to that very question.
Series fans will be delighted to hear it plays precisely how you’d expect a Call of Duty title to play. Despite the changes to the formula in this latest iteration, the core concepts of fast paced, quick kills, loadout focused action in an intimate arena, are all still very much intact. It feels, sounds and plays like the Call of Duty we’ve all come to know, with the new and tweaked additions only enhancing that embedded identity.
Specialists have been added to the experience, forcing you to choose one of nine that will then dictate your look and special abilities on the battlefield. Each Specialist has their own special weapon and ability, both of which you can unlock as you progress and then unleash on your foes in a match once you ability gauge is full. These take the form of a bow with explosive arrows, a spike that detonates and kills everyone around you, or kinetic armour, as well as many more. However, in our experience the gauge typically only fills up once per match, and as powerful as the abilities and weapons can be, they still require a skilled hand to use them effectively, therefore not unbalancing the fight. It’s a very different approach to previous Call » Continue Reading.