E3 2014 was the official announcement of the rumoured Halo: The Master Chief Collection. All four major Halo games “Halo: Combat Evolved,” “Halo 2,” “Halo 3,” and “Halo 4” on a single disc from November 11th 2014. Dubbed as more than a mere bundle of previously released games – The Master Chief Collection is a bundle of enhancements, bonuses and extras optimized to take full advantage of the Xbox One’s power. So, all games in the collection will run at 60 frames-per-second giving even the series’ most recent releases – “Halo: Combat Evolved Anniversary” and “Halo 4” – a huge benefit from the jump to Xbox One, with higher fidelity, better shadowing, reflection, and lighting effects, and an overall level of detail that trumps the previous console generation.
Halo 2 raises the bar even further says Xbox Wire… then chucks it, javelin-style, through the heart of your high expectations. Because the Master Chief’s second outing is celebrating a big anniversary, his handlers are giving it an extra coat of awesome. All of the cinematics have received a retina-searing makeover courtesy of Blur Studios; the crazy-talented team is also applying the movie-making magic to a brand-new prologue and epilogue that sheds some light on the Chief’s forthcoming journey in “Halo 5: Guardians.”
Those who replay “Halo 2” will also be treated to new narrative elements via story-expanding Terminals, much like those found in “Combat Evolved Anniversary.” Also like its predecessor, “Halo 2” will see the addition of game-customizing Skulls, as well as the cool ability to swap between its original visual presentation and the optimized version at the touch of a button. Finally, “Halo 2’s” massive multiplayer following can celebrate the big 10 by diving into six map remakes, built from scratch for the Xbox One.
In a statement made on Xbox Wire and in what Ross refers to as the ‘HALO Journey’, 343 Industries give insight into their vision for the next instalment in the HALO legacy:
“For us at 343 Industries, the launch of the Xbox One was an opportunity to think about what stories we wanted to tell, how to tell them, and how best to push the ‘HALO’ franchise to showcase the platform. And, most importantly, combining our passion for ‘HALO’ with the vocal and informative input from our fans.‘HALO’ isn’t simply a perennial game franchise, it’s a part of the Xbox platform itself. In terms of innovation and ideation, it’s sometimes important to people who might not even play ‘HALO’ And of course it’s a passion and an essential experience for two generations of gamers. So we asked ourselves, how do we begin and where do we go with ‘HALO’ on Xbox One? In the past, ‘HALO’ games have pushed the Xbox forward, showcasing the console and its ecosystem in entertaining and innovative ways. Making a ‘HALO’ game that runs at 60 frames per second, on dedicated servers, with the scope, features and scale we’ve been dreaming of for more than a decade, is non-trivial. It’s a task that we, at 343 Industries,are taking very seriously to ensure we deliver the ‘HALO’ game that fans deserve, and a game that is built from the ground up for Xbox One.”
In a surprising move ahead of E3 in just a few weeks time, Bonnie Ross, General Manager of 343 Industries, has revealed and announced ‘HALO 5: Guardians’ will be released for Xbox One in October 2015. It was first teased at last year’s E3 Xbox briefing with a trailer but no details on a release were given. Today, we now know that it will come out next year in October, » Continue Reading.
343 Industries, the new realm behind the Halo Universe whilst original creators Bungie are hard at work on their new IP Destiny, has revealed some interesting multiplayer plans in a job listing. The development team behind Halo 4 are looking for a dynamic and experienced Senior Multiplayer Designer for implementing the execution of features for multiplayer.
At 343 Industries, the competitive multiplayer team designs, implements, and executes on the player-versus-player experience which includes all of the game modes, map feedback, moment-to-moment gameplay balancing, and cross-team collaboration. The job listing confirming all new modes is given below:
We are looking for an experienced designer to support and develop the Halo competitive multiplayer experience. Responsibilities include balancing and tuning existing competitive experiences, creating, developing, and delivering all new Halo MP game modes. As a member of the competitive multiplayer design team, you will help shape the future of the Halo franchise. Candidates should understand how to work effortlessly across the studio with various design, and development teams to make sure 343 Industries aligns to deliver on a quality AAA user experience. This is your chance to join one of the most talented teams in the industry!
It is most likely that the new Halo game will be shown at E3 2014 next month. Can hardly believe it is just a month away now! Previous rumours suggested that a Halo 2: Anniversary Edition will be released on both Xbox 360 and more visually enhanced on Xbox One this year, pushing what could be Halo 5 into 2015 territory!
As soon as official announcements are in, we’ll keep you posted.
Bungie has severed ties with Marty O’Donnell, well known for creating the iconic sounds within the Halo franchise. Having worked on the sound track for Bungie’s newest shooter ‘Destiny’ alongside Sir Paul McCartney, it is not known to thisisxbox if O’Donnell was asked to discontinue his work or that all tracks have now been completed.
I'm saddened to say that Bungie's board of directors terminated me without cause on April 11, 2014.
For more than a decade, Marty O’Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future. We wish him luck in all his future endeavors.
Destiny is scheduled for release on September 9th 2014
Halo 2 was the life and soul of the original Xbox console and died when Microsoft cut off the servers a few years back, but with the success of Halo Combat Evolved Anniversary Edition comes the special re-made edition for Halo 2 this year as confirmed by the voice of Master Chief himself, Steve Downes.
Talking to GAMEZONE, Downes quoted “I think you may be ahead of yourself on Halo 5. I wouldn’t expect anything until 2015.” as well as adding “What you can look forward to this year is an anniversary edition of Halo 2” – which is all the information we need to go out and celebrate with a Halo 2 party. Some of the best multiplayer maps ever made were from Halo 2 which pioneered the online multiplayer system for the original Xbox. Microsoft hasn’t officially confirmed anything as of yet other than to expect a Halo game this year.
It is a shame that Halo 5 is looking likely to be a 2015 release, but with a solid fan base on the Xbox 360, you might wonder if Halo 5 is an Xbox One exclusive to tempt the fan-base into the future with the new generation of gaming on Xbox One?
We’ll keep you posted as always when we know more.
HALO: Spartan Assault was first released as a game for Windows 8 devices last year. At Christmas it finally made it’s way onto Xbox One and this year on the Xbox 360. I originally bought and played this on my Nokia Lumia WP8 and really enjoyed it and was very curious to see how it would survive the upgrade to full Xbox Console, and thanks to Xbox, I got the chance to do just that.
Developed by 343 Industries (HALO 4) and working with Vanguard Games, HALO:Spartan Assault is set between the event of HALO 3 and HALO 4. You will take the roles of either Commander Sarah Palmer or Spartan Davis stationed aboard the UNSC Infinity as they fight Covenant forces in missions not seen in any HALO game before. There are 30 missions to play in the single player campaign, split into six operations and each one has an Operational Movie that sets the scene and story for the missions you are about to play.
The game is essentially a twin stick shooter. You play using the left thumb stick to move and the right thumbstick to aim whichever weapon you have equipped and firing using the Right Trigger. Like a normal HALO game, left trigger is used to throw grenades and the Left bumper is used to activate your Armour ability such as Sprint, Active Camouflage, Hologram, Healing Bubble and Remote Sentry.The Right bumper is used for melee attacks. All the weapons both UNSC and Covenant from the HALO series are used in Spartan Assault.
Being able to use a controller makes playing Spartan Assault far easier then I found it on my WP8, and felt more natural to use which enhanced the playing experience even more on » Continue Reading.
HALO: Spartan Assault will finally complete its trilogy of Microsoft platforms by being released on XBox 360 tomorrow. Enlist as a Spartan soldier and sharpen your tactical skills in battle!
Set between the events of Halo 3 and Halo 4, Halo: Spartan Assault, developed by 343 Industries in conjunction with Vanguard Games, is a new chapter within the award-winning Halo universe. Spanning over 30 missions in vibrant, dangerous worlds, dive deeper into the backstory of Human-Covenant wars and the origins of the Spartan Ops program.
Like the Xbox One version, on Xbox 360 the game will have the new online Co-op mode, and watch each other’s backs with all-new Co-op missions. Engage in Operation Hydra, the expansion from the Windows 8 and Windows Phone 8 game that brings mystery and a chilling addition to the single player Campaign. Wage war against a persistent and overwhelming enemy — encounter the Flood for the first time in Halo: Spartan Assault
Go in strong with an expanded arsenal that brings you more weapons, more armor abilities, and more upgrades — it’s the ultimate Spartan Assault experience!
Plenty of Xbox One rumours floating around the internet and social media today. We have already seen the rumours of a possible Limited Edition White Xbox One, the model given to the Microsoft Team who worked on the One through development. And now another “Xbox Insider” has taken to NeoGAF to share these rumours:
Forza Horizon: “Fall 2014, probably September. Super sexy weather system and lots of social stuff. 1080P and open-world Halo Anniversary 2 Quantum Break is Holiday 2014 Multiplayer confirmed for HA2, same devs as Halo Anniversary. Sunset Overdrive is Fall 2014 Black Tusk cancelled project was called “Shangheist. Fable Legends is Summer 2015 Halo 2 Anniversary includes beta for Halo 5 Gears of War will probably need a 2.5 year dev time. First Titanfall DLC is 45 days from release, then another one 120 days from release. No Crackdown 3 news this year most likely, since it’s a 2016 title.
HALO 2 Aninversary on Xbox One with a HALO 5 beta is similar to how HALO 3 ODST was shipped with a beta for HALO Reach MP. Rumours also suggest that HALO 3 and 4 will be ported across to the Xbox One, but currently no rumours at all for HALO 2 Anniversary to have an Xbox 360 release.
It must be said, none of this has been confirmed or denied officially by Microsoft or any one via Xbox so please take with a pinch of salt, and Microsoft rarely respond to any rumours at all until they are ready to make their announcements.
During Microsoft’s Xbox One conference last May 2013, it was announced that Steven Spielberg would be working on a new live action Halo series for Xbox LIVE. It will be produced in conjunction with the Halo’s lead developer 343 Industries who took over the realm of the Halo Universe from its founder Bungie.
Spielberg quoted by video during the Xbox One conference:
For me, the Halo universe is an amazing opportunity to be at that intersection where technology and myth-making meet…
Not so much has been heard or leaked since the announcement, but Latino Review, a site dedicated to bringing reviews of the latest American Movies to the English speaking Latin-American audience, has been reliably informed that Neil Blomkamp (District 9, Elysium) will be directing the Halo pilot for Xbox LIVE! If you are not familiar with the name, Blomkamp is no stranger to Halo having already directed a trilogy of live-action shorts set in the Halo universe promoting Halo 3, and was due to produce a Halo movie in the works under the direction of Peter Jackson which has gone all stale!
When “official” announcements are in, we’ll keep you updated.