Frank O’Connor, boss of 343 Industries has apologised for a 20GB day-one download for Halo: The Master Chief Collection.
It was announced that as well taking up the full 45 gigabytes that a Blu-Ray could hold, there would be an additional 20gig day-one update for the Halo Master Chief Collection. O’Connor address a forum post on NeoGAF saying:
The game is designed to run as a single, unified product, digital is seamless obviously, but we also wanted disc users to have the same experience, without swapping discss. Since the bulk of it is MP or MP related, the logic is sound. There will ALSO be a TU in there, but that in itself is a tiny fraction of the content.
He believes that it will be all worth in the end but he understands how frustrating it will be for some.
Will this convince you to go for a digital version or will you stick with the disc? Let us know below.
Dan Ayoub Studio Head from the Halo External Development team at 343 Industries today headed over to Xbox Wire to post an updated on Halo: The Master Chief Collection. We’ve summarised some of the key points or you can read the full post below.
Halo: The Master Chief Collection has gone gold and is now available for Pre-Order & Pre-Download today. November 11th remains the release date for the US and majority of other territories. However delays are to be expected in Belgium, France and Japan. The 45GB Blu-Ray Halo: The Master Chief Collection will ship on is near to full. Therefore a Day One update is required and will be 20GB in size. You can immediately play the Campaign whilst the update is downloading and installing. Spartan Ops Halo 4, will now release in December via a secondary update. Only 26 more sleeps to go.
Keep your eyes on ThisisXbox.com for a full review shortly after release day.
It’s been a long, crazy, exciting road, and we’re finally getting close to launch of Halo: The Master Chief Collection in November. I wanted to personally share some big status updates with you. Let’s start with the biggest:
Halo: The Master Chief Collection has gone GOLD!
This is a massive milestone for the team and also means that the game will be available for Pre-Order and Pre-Download later today. I couldn’t be more excited to start having fans grab this game online so everyone can hit the ground running on release day! The team has been working incredibly hard to make this happen, so we’re all eager for you to play this labor of love.
One of the questions we get asked most is about worldwide release plans. The » Continue Reading.
What better way to start the day than to watch an hour of Halo 2 multiplayer on the Xbox One. 343 Industries got together some of their best players to show off two maps, Ascension and Sanctuary. The players involved were Mason “Neighbor” Cobb, Eric “GH057ayame” Hewitt, Sean “DeRsKy” Swidersky and Vartan “Killer V” Karakashyan and they played 5 matches of Team Slayer.
Greetings from Spain! I’m a fellow Halo fan and a die hard fan of the multiplayer matches. You may not know me, but we’ve sure met in battle. I’m writing this calling every gamer, every Halo fan out there, hoping that you can understand what we’re living here with the upcoming release of Halo: The Master Chief Collection.
I would like to start with a little recap. In 2004, Microsoft had the “brilliant” idea of dubbing Halo 2 with what they called “neutral Spanish” (some kind of made-up language that mixes several Spanish dialects and accents), and they decided to dub it in LA with a bunch of non-professional actors. The result was a total disaster, an embarrasing voice work that has generated thousands of memes and jokes during the past decade. It didn’t please the fans from Spain, nor the fans from America. A couple of awful examples (with terrible voice acting):
However, Microsoft stated, back in the day: “Halo 2 is so good, our spanish-speaking friends will soon forget about the voice acting”. Amazing. Yet Microsoft decided to let it go, and did nothing to fix that back in the day.
Now, in 2014, Microsoft announced Halo: The Master Chief Collection, with Halo 2 Anniversary included within it. We fans thought that this was a GOLDEN opportunity to ammend such a terrible mistake, but (quite unsurprisingly), Microsoft again decided to do nothing, but they’ve screwed the language even further: they’ve removed the original dub and, instead of re-dubbing it (Halo CEA had Captain Keyes re-dubbed, since the original audios from Bungie were missing), they’re releasing the game in full English. This is absurd due to one main reason: Halo – The Master Chief Collection has » Continue Reading.
Halo – one of Microsoft’s greatest franchises of all time that started life on the original Xbox more than ten years ago from the original developers’ Bungie. Now in the hands of 343i the franchise has been revived and now revisited as the Master Chief Collection for Xbox One brings all four games featuring the ‘Chief on to our newer consoles with enhancements. 60FPS fluid movement, touch-ups, all maps and content unlocked from the start, and a completely re-touched Halo 2 Anniversary Edition ensuring all multiplayer matches across all games featured have the same Halo 2 ranking system.
During Gamescom, Microsoft and 343i announced that a new Halo Channel will also hit the Xbox One from November 2014 and will be a new destination for all-things Halo related. This could be a next-gen alternative to Halo Waypoint which was a last-gen app for stats, news and updates within the Halo Universe. The Halo Channel will allow you to access behind the scenes footage from Halo Master Chief Collection, Halo Nightfall and the upcoming Halo 5 Guardians. It’s assumed to be always updated with new content.
As part of the Halo 2 Anniversary Edition within the collection, the Halo Booth at Gamescom in Cologne was showing a fully playable fan-favourite map known as Ascension. It hasn’t kept its original name as the map is renamed Zenith, but for all the Halo fans out there you are likely to be aware that the iconic Ascension with it’s famous centre piece battle hot-spot was also in Halo: Reach as a map named Pinnacle. I have to be completely honest now in that I wasn’t over impressed with Zenith and I would rather have seen a map that hadn’t been re-made in Halo: Reach. Although in terms of visual quality and the » Continue Reading.
Take a first look at the overhauled Halo 2: Anniversary cut-scenes in this trailer from Blur Studio. Included in Halo: The Master Chief Collection as part of Halo 2: Anniversary, the cut-scenes immerse fans into the critically acclaimed story and complement fully the re-mastered campaign gameplay.
In addition to Halo 2: Anniversary celebrating its 10th Anniversary, Halo: The Master Chief Collection also features Halo: Combat Evolved Anniversary, Halo 3, Halo 4, Halo: Nightfall, and access to the Halo 5: Guardians Multiplayer Beta. This is the definitive Halo experience, coming November 11, 2014.
Although Halo fans were teased (slight understatement) during E3 this year with the news of Halo: The Master Chief Collection heading to Xbox One on November 11th; leaked footage previously unseen has made its way online from the San Diego Comic Con event. Hit play above to check out the video of some gameplay footage.
The Master Chief Collection will feature all the multiplayer content from each of the four games, including all previously released download-only maps. All campaign chapters are unlocked from the get-go, so fans can use the intuitive newly created interface to play any mission, any time, at any skill level. Multiplayer will also benefit from the Master Menu, as a variety of user-friendly, streamlined features – such as maps being broken into gameplay types – are being implemented.
We’re hoping to have a review of Halo: The Master Chief Collection closer to the release date, keep and eye out in the coming months for more news and footage.
E3 2014 was the official announcement of the rumoured Halo: The Master Chief Collection. All four major Halo games “Halo: Combat Evolved,” “Halo 2,” “Halo 3,” and “Halo 4” on a single disc from November 11th 2014. Dubbed as more than a mere bundle of previously released games – The Master Chief Collection is a bundle of enhancements, bonuses and extras optimized to take full advantage of the Xbox One’s power. So, all games in the collection will run at 60 frames-per-second giving even the series’ most recent releases – “Halo: Combat Evolved Anniversary” and “Halo 4” – a huge benefit from the jump to Xbox One, with higher fidelity, better shadowing, reflection, and lighting effects, and an overall level of detail that trumps the previous console generation.
Halo 2 raises the bar even further says Xbox Wire… then chucks it, javelin-style, through the heart of your high expectations. Because the Master Chief’s second outing is celebrating a big anniversary, his handlers are giving it an extra coat of awesome. All of the cinematics have received a retina-searing makeover courtesy of Blur Studios; the crazy-talented team is also applying the movie-making magic to a brand-new prologue and epilogue that sheds some light on the Chief’s forthcoming journey in “Halo 5: Guardians.”
Those who replay “Halo 2” will also be treated to new narrative elements via story-expanding Terminals, much like those found in “Combat Evolved Anniversary.” Also like its predecessor, “Halo 2” will see the addition of game-customizing Skulls, as well as the cool ability to swap between its original visual presentation and the optimized version at the touch of a button. Finally, “Halo 2’s” massive multiplayer following can celebrate the big 10 by diving into six map remakes, built from scratch for the Xbox One.
In a statement made on Xbox Wire and in what Ross refers to as the ‘HALO Journey’, 343 Industries give insight into their vision for the next instalment in the HALO legacy:
“For us at 343 Industries, the launch of the Xbox One was an opportunity to think about what stories we wanted to tell, how to tell them, and how best to push the ‘HALO’ franchise to showcase the platform. And, most importantly, combining our passion for ‘HALO’ with the vocal and informative input from our fans.‘HALO’ isn’t simply a perennial game franchise, it’s a part of the Xbox platform itself. In terms of innovation and ideation, it’s sometimes important to people who might not even play ‘HALO’ And of course it’s a passion and an essential experience for two generations of gamers. So we asked ourselves, how do we begin and where do we go with ‘HALO’ on Xbox One? In the past, ‘HALO’ games have pushed the Xbox forward, showcasing the console and its ecosystem in entertaining and innovative ways. Making a ‘HALO’ game that runs at 60 frames per second, on dedicated servers, with the scope, features and scale we’ve been dreaming of for more than a decade, is non-trivial. It’s a task that we, at 343 Industries,are taking very seriously to ensure we deliver the ‘HALO’ game that fans deserve, and a game that is built from the ground up for Xbox One.”
In a surprising move ahead of E3 in just a few weeks time, Bonnie Ross, General Manager of 343 Industries, has revealed and announced ‘HALO 5: Guardians’ will be released for Xbox One in October 2015. It was first teased at last year’s E3 Xbox briefing with a trailer but no details on a release were given. Today, we now know that it will come out next year in October, » Continue Reading.