Ahead of its public beta that begins on December 29, Halo 5: Guardians will be available to a select number of gamers and Preview Program participants beginning December 19 until December 21. The three day closed beta will include content from week 1 of the public beta.
Here’s what we can expect from 343’s first real entry onto Xbox One:
343 Industries has released yet another patch to Xbox One users to try and fix the unbelievable number of ongoing problems that Master Chief Collection players have been suffering with since it launched early last month.
This new patch is now live on Xbox One and you should be prompted to download the update the next time you boot up the game and it’s focused on the matchmaking issues specifically. Another update is aimed at being released early next week which will hopefully address the unbalanced team issues.
Made a change to allow for matches to start once minimum player counts are met, allowing for faster matching times. Made an update to resolve issues that caused false matches to be created, which resulted in a variety of matchmaking issues, including slow matchmaking and bad session starts. Streamlined the process for maintaining party continuity through the matchmaking process. Made an update to the high-level matchmaking flow that will reset lobbies after each match. Moving forward, players and party leaders need to press “B” after the post-game-carnage report, and select a playlist for their next match. This flow is consistent with previous Halo titles. Improved user experience through removal of non-actionable error messages. This will allow for a more seamless matchmaking flow with less interruption and confusion. Improved the post-game experience to fix an issue that could result in a player getting sent to another player’s lobby, rather than returning to the matchmaking screen.
Have you downloaded the update? Is it making finding a game easier? Please let us know in the comments!
Halo: The Master Chief Collection is quite possibly the largest ‘Master’ collection of gaming history in one very large bundle. With all the campaigns of four great Halo games and every bit of multiplayer maps and the downloadable content is no denying a great deal and a great piece of gaming history re-touched and improved to freshen gameplay and bring Halo on to the Xbox One. It’s very hard to find fault with such a piece of excellence as this, everything is created to ensure you have an easy transition between games with encouragement for cross-game play action. A whole ton of maps and of course, a completely re-made Halo 2, where everything else on disc is more of a bonus to accompany it.
But following a flurry of messages to my Xbox LIVE account I have been asked to share the Main Menu Selection System, the Halo 2: Anniverary Forge Maps on offer, and of course, the Halo 3 Flaming Head in all its glory…
Bungie and 343i’s iconic franchise returns to the next-gen stage in one stunning collection designed to please almost all, if not every Halo fan on planet Earth with an Xbox One this Fall. Containing all of the legendary games featuring Master Chief (this means excluding Halo 3: ODST and Halo: Reach), you have every single chapter of Halo 1, 2, 3 and 4 at your disposal in addition to every single multiplayer map ever made. To keep the game as a 1-disc shipment, a 15GB update is required for those who want to play the best multiplayer games on Xbox LIVE. I don’t see this as an issue considering if you are online with an internet connection then downloading should not be a problem, saving all the necessary campaign content for disc – and you do get to play and keep the flaming helmet in Halo 3 made famous for Bungie staff only on Xbox 360!
The traditional Halo menu system with all previous left-sided options has been replaced for a series of drop down selections and slides to make navigation as seamless as possible between games. With such a huge collection of content to hand, finding what you want, when you want has never been easier. It’s quite a simplistic system of choices by Campaign, Multiplayer, Playlists, Options & Career, and Extras. With each selection opening up further choices by title, map, and rather impressive is a new cross-play playlist to play well remembered parts of different Halo titles straight off as one chunk of gameplay action. Whether you want to focus on Hogs, Jets, Tanks and Mechs – or the final escape from each title then it has now all be made possible. This collection is about re-living memories and moments that made an impact on your » Continue Reading.
Whilst we are currently reviewing Halo: The Master Chief Collection, and the majority of our readers have it sat waiting for the November 11th digital edition switch-on, or your pre-order to arrive. Good news just in! A huge 5GB of data has been trimmed from the day one Multiplayer update from the original 20GB quota previously announced.
Not only does this mean 5GB worth of download waiting time has been cut, but it doesn’t cut anything from the game or the experience. The update is a requirement of online gameplay to enable the title to ship on 1 disc. If you have an internet connection and space left on your HDD, then this shouldn’t really be an issue.
apparently @Danayoub deleted the five gigs of candid Hamish Beamish selfies I hid in the update.
The Master Chief Collection features a remastered Halo 2: Anniversary, along with Halo: Combat Evolved Anniversary, Halo 3, Halo 4, Halo: Nightfall (a new digital series), and access to the Halo 5: Guardians Multiplayer Beta.
Honoring the iconic hero and his epic journey, the Master Chief’s entire story is brought together as The Master Chief Collection, a collection of all four Halo games, including the remastered Halo 2: Anniversary and over 100 multiplayer maps, all at Xbox One visual fidelity and 60 fps.
Halo: Combat Evolved’s Blood Gulch – and the Halo 2 remake, Coagulation is one of the most iconic first-person maps of all-time. For the upcoming Halo: The Master Chief Collection, the map is called Bloodline, and according to Xbox Wire, features a number of changes to keep things fresh. It’s like a “Best Of” collection for all the iterations of Blood Gulch. Longtime players will note new additions, like the UNSC Hornets from Halo 3 behind each base and a small bridge to the side that offers new areas of cover for players attacking it.
As part of the Halo 2: Anniversary selection – rather than just bringing the original Halo 2 version of Coagulation to The Master Chief Collection, 343 Industries partnered with Certain Affinity to remake it (along with five other Halo 2 maps) from the ground up, making it bigger, better, and deadlier than ever before.
We’ll have a review out in due course as Halo: The Master Chief Collection hits retailers on November 11th 2014.
The story of how 343 Industries brought Halo 2 to a new generation while honoring its fabled past will be told this Halloween on October 31st 2014. The full documentary will be available from the Xbox Video Store as detailed below…
“How do you remake a title that is so beloved by fans? How do you decide what must stay the same and what can be updated? It takes an army to build any game and we realized this process was one that the Halo Nation rarely gets a glimpse into,” said Tina Summerford, Director of Programming for 343 Industries. “We hit the road to capture the process from top to bottom, talking to all of the key players who helped bring Halo 2: Anniversary into the next gen and giving our fans unprecedented access to this process.”
Throughout the game’s development 343 Industries travelled the world, capturing the perspectives of 343’s expansive team of creative partners, Halo fans, pro players, and industry experts to tell the story behind the story millions know and love. With over four-hundred hours of footage and more than 80 interviews, they had what they needed to complete their story.
“We made some pretty important discoveries along the way,” said Summerford. “As we got deeper into the project, we realized we couldn’t talk about Halo 2’s impact on the industry without telling the story of Halo’s origins. It’s pretty awesome to hear the original team from Bungie talk about the beginning of this franchise and it’s something we think both new and old fans will appreciate”.
The documentary includes never-before-seen story elements and footage from Halo 2: Anniversary and features interviews with high-profile Halo contributors Bonnie Ross, Frank O’Connor, Dan Ayoub, and Phil Spencer, as well as members of the original Halo 2 team » Continue Reading.
Frank O’Connor, boss of 343 Industries has apologised for a 20GB day-one download for Halo: The Master Chief Collection.
It was announced that as well taking up the full 45 gigabytes that a Blu-Ray could hold, there would be an additional 20gig day-one update for the Halo Master Chief Collection. O’Connor address a forum post on NeoGAF saying:
The game is designed to run as a single, unified product, digital is seamless obviously, but we also wanted disc users to have the same experience, without swapping discss. Since the bulk of it is MP or MP related, the logic is sound. There will ALSO be a TU in there, but that in itself is a tiny fraction of the content.
He believes that it will be all worth in the end but he understands how frustrating it will be for some.
Will this convince you to go for a digital version or will you stick with the disc? Let us know below.