Xbox have very kindly sent thisisxbox.com one of the very perfectly designed wireless Xbox One controllers themed especially for the sure-hit title from EA and Respawn Ent’ – Titanfall. Being primarily white in appearance with signature Titanfall colours of orange, black and greys the controller is every bit as stunning in-hand as it appears from many of the promotional images you might have seen advertising the controller in stores.
Check out some images taken by thisisxbox.com below of the controller, the packaging and how it compares next to a “Day One” controller that I had to unfortunately pay for myself (smiley face)
Designed by Respawn Entertainment, the sleek controller was inspired by the C-101 carbine, used by the elite IMC titan pilots of the Frontier. Crafted in striking detail for maximum authenticity in colour and graphics, it looks and feels like an artefact from the world of Titanfall and is a must-have for every Titanfall fan.
The Xbox One Titanfall Limited Edition Wireless Controller is sold exclusively at GAME in the UK for £54.99 and will be available from March 11th 2014 to coincide with (you guessed it) the release of Titanfall in the UK only on Xbox One
The Titanfall Official Site now has an FAQ section will details the Season Pass for Titanfall, out next week for Xbox One and Windows PC, March 11th for US and 14th for UK and Europe. The Xbox 360 version is due out on Marh 25th in US and 28th in UK/Europe
The FAQ explains how the season pass will work for Xbox consoles. If you buy the season pass for Xbox 360 you will only get content for the Xbox 360, if you move up to an Xbox One you would need to buy the Season Pass again for an Xbox One version of Titanfall.
No details other then Map Packs are included in the Season Pass, but it will be a saving if you get the pass rather then buying the DLC as and when it comes out. The retailer GAME have confirmed the price of the Season Pass as £19.99
Below is the FAQ from the site, with questions and answers:
The official launch trailer for EA’s highly anticipated shooter is out, check out Titanfall by hitting the play button above. Get.Ready.
Stand by for Titanfall. Crafted by key developers behind the CALL OF DUTY franchise, Titanfall is the first next-gen shooter that combines fluid wall-running, double-jumping action with powerful, fast-paced titan warfare to set the new bar for online multiplayer gameplay. Already the winner of more than 75 awards from critics around the world, Titanfall is winning over fans with its thrilling, dynamic first-person action gameplay featuring elite assault pilots and agile, heavily-armored, 24-foot titans.
When signing up you will be presented with various time slots, lasting two hours each, over those two days but be quick as it is going to be one seriously popular event so go to www.titanfall.xboxonetour.com and register your details and preferred time slot.
This will come as good news for those who have held out on picking up an Xbox One until Titanfall and price drop but so soon after launch has already been seen on social media as very harsh to those who bought an Xbox One on launch and just after.
UPDATE: Not so “Great news” afterall since Microsoft has confirmed that the page was posted in error and Xbox One gamers will not be able to pre-download Titanfall. However, having seen the page first hand – I am still not sure if I believe Microsoft as pre-launch-downloading could be an unannounced feature from a certain dash update. It might happen eventually, and perhaps not right now – but the page specifically stated for gamers to download Titanfall on Xbox One to be able to play at 00.01 at launch.
Great news all round and hopefully a trend since this sort-of functionality has been exclusive to PC gamers, but get ready to download Titanfall – all 15GB+ of it to your Xbox One console in time for the launch on March 11th 2014. You will not be able to play before then, but this allows plenty of download time prior to launch so you’re not sat waiting around for hours on end!
Gamers who still enjoy discs at retail may attend midnight launches, but alternatively look out for the Pre Purchase activation on Xbox LIVE and Xbox.com so that when midnight strikes on March 11th, you’ll be standing in no queue and you do not even have to leave the house!
Overnight the Titanfall Beta servers finally fell silent as the Titanfall Beta finally came to an end. Extended by two days, this beta has engulfed the Xbox One world since it kicked off on Valentine’s Day as Respawn put their servers and game to the test, finding bugs and squashing them as they prepare for perhaps the biggest launch on Xbox One of 2014.
Following the ending Respawn, Titanfall and Vince Zampell all too to Twitter to thank the massive amount of fans who joined the beta to help them test Titanfall before it release on March 11th in the US and 14th in the UK:
And THANK YOU all for playing and supporting us. You've given us tons of feedback to sift through. Can't wait to see you online in March!
Overall the reaction to the beta has been overwhelming positive and Titanfall is looking to be the first real console selling title for the Xbox One and looking to change the FPS genre as new generation starts to come into its own.
Titanfall delivers fast-paced, near-future warfare that gives you the freedom to fight your way as both elite assault pilots and agile, heavily armored Titans. The Titanfall experience combines heart-pounding multiplayer action with heroic moments from traditional campaign mode.
The Titanfall Beta was originally extended by a day so it would have ended yesterday but it was extended a second time. But the beta has been confirmed as ending tonight at 2am GMT, so get your final games in before it ends and the wait for release begins.
As you wait for your game to start why not check out the gameplay recorded by TiX
With the Titanfall Beta test now open to all gamers with an Xbox One, Respawn’s Vince Zampella has taken to Twitter to update on all the extra behind the scenes work being done to get everyone playing and enjoying Titanfall. During which, Zampella has announced that the beta will run for an extra day to make up for any downtime suffered during the beta weekend.
We are going to extend at least a day, to make up for the down time.