It has been a busy year for Titanfall since it was first announced at E3 2013. It has become the biggest selling Xbox One title and now Respawn Entertainment have followed up with their promise of adding new game modes for free by using E3 2014 to reveal the following updates that will land on Titanfall this month:
Marked for Death – MFD is a 6v6 mode where one player per team is “Marked for Death”. Teams need to protect their own marked player while hunting down the enemy Pilot. Once a target is killed, new Pilots are marked. This is a fast paced mode that challenges players to fully explore maps and coordinate as a team.
Wingman LTS – This is a 2v2 version of Last Titan Standing. It’s our first non 6v6 mode and relies on teamwork and strategy. Great for players who want to play an even more tactical version of LTS.
Titan Burn Cards – Burn cards are no longer just for Pilots. Titan cards include amped weapons and enhanced Titan abilities.
Titan Customization (Visual and voice over) – Players will be able to choose between 3 Titan VO packs. “Betty” is the original voice and this update adds Lisa and Jeeves. Players will also be able to select Titan decals. You’ll unlock these as you complete challenges in the game and apply them to the front of your Titan. Our friends over at Penny Arcade were kind enough to contribute a cool decal to the mix too!
Matchmaking Updates – Titanfall now shows when players are connecting into a lobby as well as shuffling teams to keep skill levels and matches close.
These updates will be available for Xbox One and PC versions later this month with the Xbox 360 no doubt a month » Continue Reading.
The second title update for the Xbox 360 version of Titanfall has gone live today. Updates and DLC will naturally come later to the 360 version than Xbox One and PC due to the need for Bluepoint Games to prepare it for their ported across version. A list of the updates and bug fixes were posted on the official Titanfall Support Page here:
Patch Update #2:
Release Date: May 22nd 2014
Localization Issues: Fixed several localization issues reported on the forums. For example the challenges Commuter Flight and Cowboy Up had the wrong plural tenses.
Max XP: If a player reached the max XP level their XP would be reset. Most player saw this when reaching Gen 10 and their XP would be reset to 0. Other players reported that they would be disconnected from the server when this occurred. The XP is now properly clamped to avoid these issues.
Satchel Server Disconnect: During the evacuation sequence if players attach satchel charges to the dropship and detonate them after the dropship has warped out, the server would crash causing all players to be disconnected. The crash issue has been fixed.
Private Matches: Reduced the required number of players from 6 to 2 for private matches.
Party Colors: Your party members and their titans now show up on the mini-map with green colors, instead of the normal blue colors that other friendlies use. Their names are also drawn in green on your HUD, the obituary text, and in the pregame lobby. This helps you figure out where your friends are and what they’re up to, especially in the heat of combat.
Auto Titan Color in Obituary: Your auto Titan’s name now shows up in the obituary with the gold color that your own name does. Previously it had » Continue Reading.
The Frontier is about to get bigger as today Respawn Entertainment revealed the release date for the first Titanfall DLC pack, Expedition. Coming May 15 to the Xbox One and PC, Titanfall: Expedition introduces three new maps to the Frontier – Runoff, Swampland and War Games, and extends the heart-pounding action and adrenalin-fueled gameplay to new heights.
Titanfall: Expedition is the first of three planned DLC packs, each retailing for £7.99. For gamers looking to further extend the fight on the Frontier, the Titanfall Season Pass* will deliver three content packs as soon as they become available. The Titanfall Season Pass is available at a one-time price of £19.99 and can now be purchased for the Xbox One, Xbox 360.
Titanfall: Expedition for the Xbox 360 will be available in June
Respawn Entertainment has tonight confirmed what most Titanfall fans on the Xbox 360 have suspected, that game updates, future free modes upgrades and DLC such as the first Map Pack, Expedition, will arrive on the Xbox 360 later than the Xbox One and PC Versions of the game. The same reason that caused the release of the game on Xbox 360, that Bluepoint Games needed more times to get the port right, is being used to justify why updates and now DLC will arrive later. Expedition is due out for Xbox One and PC this month, but for Xbox 360 it will be released in June.
Updates for the Xbox 360 will naturally follow behind similar updates for the PC and Xbox One. This timing difference is due to the same reasons that more time was needed to finish Titanfall for the Xbox 360. Respawn must first finish their additions and improvements for the Xbox One and PC, and afterwards Bluepoint can then grab the latest and update the Xbox 360 version. We’re working with Respawn and Bluepoint to streamline the process and close the gap, allowing Xbox 360 updates to be published as closely as possible to Respawn’s updates.
Right now the Bluepoint team is bringing over changes included in the Xbox One’s Content Update 2 while also working on the Expedition DLC. We asked them to split the CU2 into two parts, which includes the update to the Gooser challenge that recently went live, with the rest of the changes becoming available soon.
The first DLC for Titanfall, Expedition, is coming to the Xbox One and PC in May, and will appear on Xbox 360 in June. We’ll keep you posted on more » Continue Reading.
There is no denying the impact Titanfall has had on all things Xbox One. Microsoft used the game’s release to unofficially relaunch the Xbox One brand. Accessories, system updates and the full version of Twitch all came together for the launch of Titanfall which along with the UK exclusive price drop for the Xbox One bundle boosted sales of the Xbox One massively. Reviews were high and player feedback generated a natural hype that only served to drive the wave that was Titanfall at full speed…
But for Xbox 360 gamers waiting to join in the fun, it was suddenly announced it was to be delayed by two weeks . Then once it launched on Xbox One, it was delayed yet again, for another two weeks. The reason was, as EA put it “just needs a little more time to get it right”. Respawn was not working on the Xbox 360 version, it was instead giving to Bluepoint Games to take care of the development. Known for successfully doing HD Remakes, there was much doubt with this version due to the delay. I have played Titanfall on Xbox One and on PC from the previous Preview events I have attended up to the Titanfall release so I was most interested and at the same time worried for the 360 version. No gameplay footage was shown before release, little to no push was given to it by either Respawn, EA or even Xbox so the doubt was justified. Finally released for Xbox 360, it was time to see if the wait was worth it.
The Xbox 360 version of Titanfall is essentially exactly the same game as the Xbox One and PC versions of the game. Naturally it lacks the New Gen shine and polish visually than » Continue Reading.
The image shown in the tweet is called Swampland. Appearing to be made up of forests and large trees which will be great fun with the free running ability of Titan pilots. Second map is called Runoff, which Respawn describe as having a lot of “pipes and water.” The third and final map is called War Games. Based on the training area for Titan pilots.
With the news of the first DLC arriving as soon as May, the Patch this week which brought private matches to Xbox One and Titanfall’s release on Xbox 360, Respawn and Xbox are really capitalizing on the success of the first New Gen FPS.
Respawn have released an update today that brings for the first time the option to host Private Matches on Titanfall. The update also brings a host of fixes for issues reported on Xbox One and some game balancing. It follows the release of Titanfall for Xbox 360 in the US on Tuesday and ahead of the UK and European release for Xbox 360 tomorrow, Friday 11th April.
Private Match (beta) - This is the first public test of our new Private Match mode. This gives you a way to organize matches with and against your friends, for casual or tournament play. Some features are unfinished or not yet implemented, and we welcome your feedback. A few highlights:
• Private Match supports 2 to 12 players, with 1 to 6 players on each team. • You can start a new Private Match lobby by choosing it on the main selection screen (alongside Campaign, MP, and Training). Invite your friends in or have them join you at any time. • Choose any of the game’s maps or modes (CTF, Pilot Hunter, etc.) to play in. • Choose which team you’re on. • There is no XP gain, challenge progress, or achievement unlocking while in a Private Match. For this beta, the Last Game Summary screen will display what you would have earned in normal play outside of Private Match, but be aware that this progress will not be recorded to your lifetime total. • For this beta, there is no concept of a “lobby leader”; any player can change game options in the lobby or start/stop the match countdown. • All Private » Continue Reading.
Titanfall has been out for PC and Xbox One for some weeks now and proving to be a popular online multiplayer game from Respawn Entertainment. The Xbox360 Edition of Titanfall under development from BluePoint Games will hit retail next week on April 8th, but those who have been sold an early copy state the game requires 1GB of HDD install space if you have a hard-drive attached to the console.
Despite early copies of Titanfall on Xbox360 being sold, the game as per the PC and Xbox One version is online only and the Xbox360 servers will not be switched on until launch day as already detailed from publisher EA Games.
Maps within Titanfall vary in size, but all are exceptionally larger than what you are likely used to in other team vs team based multiplayer games and offer more verticality and areas to explore than any other multiplayer game I have played. Titanfall lacks destructible environments, but feature interactive elements such as Heavy Turrets and Zip lines which can be used to gain advantages. As a futuristic shooter, all maps are sci-fi themed in a world where technology is advanced, but not all that futuristic on the terrains where deserts, ice and grassy environments still exist to vary the look and atmosphere within each map. Desert wastelands, Corporate Office blocks, research facilities and war-torn cities are just some of the environments you’ll fight out your war in Titanfall.
Titanfall on Xbox360 will be released from April 8th 2014. Better still sell your Xbox360 and grab yourself a Titanfall Xbox One bundle from £399.99