Publishers bitComposer Games, has announced today Air Conflicts: Pacific Carriers, and describe the title as a Second World War setting with a fictitious story that will lead the player through Arcade-Flight-Action.
The battle in the Pacific during the Second World War is the central theme of the new Arcade-Flight-Action Air Conflicts: Pacific Carriers. Players can fight on the side of America or Japan and experience the historic battles of the era right up close. The game was developed by Russian developers Games Farm, who also created the title’s predecessor Air Conflicts: Secret Wars.
The starting point for all the flight missions in the campaign is an aircraft carrier in the Pacific, which the player commands as the captain of the ship. The player decides at the beginning of the game whether to engage in battle under the flag of the US Navy or the Japanese Imperial Fleet. In Air Conflicts: Pacific Carriers the battles are also fought in the air, e.g. Pearl Harbor, Midway and Wake Island. Instead of individual aircraft, here the player can control entire squadrons and switch between them during the mission. Various single and multiplayer modes will guarantee long-lasting game fun.
Air Conflicts: Pacific Carriers is scheduled for release in the second half of 2012 on the Xbox 360.