EA’s answer to Destiny, Anthem, shows us once again the Iron man-esque figures of Javelin exosuits and they look every bit as badass as when we first caught a glimpse of them last year. Muse thumps out during the cinematic trailer that is shown off at EA Play with a cool remix version of Uprising, while huge enemies fill the screen and high action fires out – this looks like it is something to get excited for.
Powered by Frostbite, the open world missions of Anthem are set in a shared living world where everyone playing sees the same thing, it’s only when you return to the base hub world that Anthem turns into a single player story. Anthem has also been built so that additional stories or events can be seamlessly slotted into the world in a way that they haven’t been able to do so before, which has come from community feedback where gamers want to continue playing in the worlds long after the main story has climaxed.
With four classes to choose from – Ranger, Colossus, Interceptor and storm – each freelancer (player) can pilot any of the four suits at any time. From the looks of the gameplay trailer, the world has a huge sense of scale. The sheer height of the environment is really impressive – ground, air and water – you can move and fight seamlessly within these battlegrounds, with underwater environments adding a great dynamic to the game.
Destiny inspired… maybe, but there is also a heavy does of Titanfall and I don’t mind saying that Anthem has jumped to being my most anticipated game. Anthem is also Xbox One X Enhanced and I am sorely tempted to finally upgrade just for this game – it looks stunning. I won’t have long to save though, Anthem releases February 22, 2019.