Ever want to take a screenshot of your work on Xbox One? It’s been no secret that the ‘other console’ has been able to do this using their ‘share’ button with some pretty neat results; well now the Xbox One will be getting that feature too.
Phil Spencer, Head of Xbox, said,
Screenshots are coming early this year,
I know it has been a question for quite a while. We delivered themes [and] I think a natural add-on to themes are screenshots.
Giving people more ability to share their great gaming moments on the platform, whether it’s just as a screenshot, as their background or through many of the different social networks that we allow people to share their content through is a long-term commitment that we have.
There’s an update scheduled for the Xbox One next month – which will include the ‘game-hubs’ feature. We wouldn’t put our houses on the screenshot feature being part of that, but it could be a part of the next update maybe?
If you’re a fan of the hardest game ever made, you’re probably a fan of the follow up to the hardest game ever made – Why do I call it that? I played 10 minutes of it and wanted to chew my own hands off! Anyway, it’s no secret that Dark Souls 2 will be hitting the Xbox One on the 3rd of April as a ‘GOTY Edition’ with all the DLC, and mod cons that the 360 edition is going to have.
Next month sees the 360 edition of Dark Souls 2 get an enormous free patch to prepare for the Scholar of the First Sin DLC, which is out alongside the release of the Xbox One version of the game. This patch sees a number of big changes in the game including, but not limited to:
-New character, The Scholar of the First Sin.
-Choosing to enter the Covenant of Champions will now allow enemies to continue to respawn after being defeated.
-The Agape Ring. When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by limiting their total souls collected.
-Awestones now dropped more often
– Increased effect of Rusted Coin.
There are many more tweaks and updates, far too many to list here so if you want to see the full list of updates go to the Namco Bandi’s blog post where everything is listed, including the times of release for each region.
The patch is set to fly out on the 5 February. Dark Souls 2 invades the Xbox One on the 3 April.
Techmo Koei has announced a new fighter for the upcoming fighter, Dead or Alive 5: Last Stand. The fighter is a said to be a sweet 18-year-old girl. As you can see from the trailer, she’s not so sweet when she’s in a fight.
Honora has the power to learn any move, which – I’m assuming – makes her the Ditto of the Dead or Alive world? Like most characters in this game she has a back story. Raised by her grandmother, Honora’s gift of coping fight moves has been kept secret. She has her own unique style of fighting that she calls “Honoka-Fu”.
The trailer below show’s off this “Sweet” 18-year-old girl as she takes down some of the regular DoA fighters.
Dead or Alive 5: Last stand will be a digital copy only on the Xbox 360, while releasing on both digital and physical for the Xbox One on 20 February, 2015!
French Developer Swing Swing Submarine have teamed up with Focus Home Interactive to bring us this whimsical 2D plat-former, Seasons After Fall.
The teaser trailer below shows the game’s protagonist skipping through the forest manipulating the seasons to allow him to reach the goal of meeting The Guardian of Winter. Manipulation of the season allows you to call on winter to freeze waterfalls to allow you pass, call on spring to help you make flowers bloom, which will able you to reach parts of the game that have yet been explored. The Guardian of Winter is just one of four guardians in the game who you need to meet to help restore order to the forest.
Check out the trailer below – And if you’re fan of the likes of Rayman Origins and Legends, you might want to check this game out.
The DLC, titled ‘Dead Kings’, continues Arno’s story – set after the main game – where Arno is sent on a mission that takes him to the depths of the city and into the network of catacombs where he is searching for the secrets of the French kings. Players will come across familiar historical faces such as Napoleon, Marquis de Sade, as well as a new enemy faction called The Raiders. Ubisoft say these guys are “merciless foes desecrating the catacombs”.
There is also to be new weapons, gear, and outfits available for unlocking in single player and co-operative play.
So there you have it. Go get yourself some free AC:Unity DLC!
If you’re still not convinced by the FREE! Price tag? Well, here’s a little trailer that should sway you to use up some more of that 500GB hard drive space that you have.
Disappointment for those waiting for Slightly Mad Studios racing sim, Project Cars, the studio has announced they are pulling the title from it upcoming release date and it pushing back until 20th March 2015 across Europe and Australasia.
Why? We hear you ask! Ian Bell, Head of Studio at Slightly Mad Studios spoke about the delay saying.“Our goal has always been to deliver a landmark title that encompasses the wishes and desires of racing fans from all around the world; something with features and content powered by the community that provide a truly unforgettable and pioneering experience”. Before going on to finish with.“Whilst a tough decision to make, the change in release date allows the game the greatest chance of success and visibility, and the opportunity to polish the game even further to the high standards that both ourselves and our community demand and expect. We’re eager for you all to see what we’ve been working on in just a few months”.
This move also places the game out of the competitive period of the year which see’s the likes of Call of Duty, Grand Theft Auto V, Halo and Assassins Creed all coming out. Which could prove to be quite the shrewd move by the studio, and the fact that they’re going to use the time to polish the game up is even better.
For those of you that haven’t seen or heard much about Project Cars, Firstly! Where have you been? Secondly! Check out the trailer below showing off the game. We’re sure you all agree it looks great, and could very well be worth the wait.
The Evil Within launches today and sticking to the trend Bethesda has released a launch trailer for Shinji Mikami’s newest survival horror.
Will you be picking this up today? Let’s be honest, it looks pretty freaking good and it’s made by the god father of survival horror himself, Mikami, who is famous for the original Resident Evil series (if you didn’t already know that).
Anyway, here’s that launch trailer that show’s a lot of things that you’ll be tackling in the game from puzzles to oversized things wielding chainsaws – Classic Mikami.
Ubisoft has announced that they are once again pushing back the release date for online MMO racer, The Crew until December, 2. The game was pushed back a few months ago, but is currently undergoing a closed beta where the developers are “scrutinizing” every little bit of user feedback on the game.
Creative director, Julian Gerighty had this to say about the announcement. “We are now scrutinizing all of the player feedback so we can ensure that The Crew delivers the seamless open-world experience that meets everyone’s high expectations,” I for one am glad that Ubisoft are putting this much effort into making the perfect gaming experience for us. But, December is a notorious difficult time of year for gaming companies. That said, this is probably on most people’s Christmas lists.
Ubisoft have also said that they will honour any pre-order Beta code for November…Which is terribly nice of them.
Being a massive football fan, this time of year is special to me; maybe just that little bit more at the moment! The Premiership season is well underway, Arsenal are currently unbeaten and are flaunting stars like the German playmaker, Mesut Ozil and Chilean attacker, Alexis Sanchez. United on the other hand are doing pretty bad, which is quite nice! Not only that, but it is that time of year when EA release their obligatory football game and one that I’ve actually been dying to play since tinkering with the demo for a brief period in the build up to launch on Xbox One.
I know the non-football fans out there will be saying “FIFA 15, surely just FIFA 14, with updated squads, kits, etc” – I have exactly the same conversations about another one of my favourites, Football Manager, too (but that’s for another time) – to the non-Football/FIFA fan, yes it is. But, for those schooled in the art of ‘FIFA’ you’ll start noticing that every FIFA title is different to its predecessor, and FIFA 15 being no exception to the rule.
When you load the game up you can immediately see the improvements made from the last addition of FIFA because the intro has more wow factor, the menus (albeit based on FIFA 14’s) are slicker, and there’s even a news feature that gets updated for your preferred team. I was blown away before I even kicked a ball. Though, after flicking through the menus for a while to see what goodies EA had in store for this year, I decide to play a few Online games – nothing teaches you the game quicker than playing someone else online and I instantly found the passing way more precise than previously. Additionally the shooting is a lot harder and the goal keeping is a lot better – I noticed this despite the first goal I conceded was complete fluke air shot that just managed to dip under the cross bar at the very last second. Also, it seems that EA Sports have listened to the fans with the player’s behaviour on and off the ball. For example; players now make more realistic forward movements when attacking and will point to where they would like the ball played, rather than just loitering around the oppositions centre backs. When defending, the computer controlled players automatically position themselves better so when you change to that player you are set to close down or cut out a pass. The horrible first touch mechanic is still in the game, but it is not as harsh as FIFA 14’s, and it is more realistic.
When playing FIFA 15 I couldn’t believe how realistic the player models were. In my opinion it is normally Konami that get the player models spot on, but this year – well, move aside PES, FIFA 15’s models are more realistic than ever! Even the squad players look more like who they are supposed to be – rather than the generic created players that you often see while creating your own pro. Though, they have still not quite mastered the players smile when they score – something for you to work on for the future maybe, EA? I also really enjoyed the stadium models before each match as it is a very pleasant addition to the game to see the Stadiums of teams (mainly the bigger teams) around the world.
You often hear professional footballers say “every goal is special”, well with the shooting being a harder skill to master, and the goal keeping being much better than previous games, you can totally believe them. Even those little scruffy goals that hit 3 defenders on its way to the onion sack look, and feel great to get. EA previously came out and said that previous FIFA titles were set up for those who want to play ‘football’, with everyone’s philosophy of footballing being different to the next, this game feels more for my philosophy (as an Arsenal fan) of keeping the ball on the ground and passing the team to submission. Obviously, this doesn’t always work in reality, nor does it work all the time in the game, none the less with the pitch being wider and the passing being even more precise it allows me to play my own game.
There are added features in FIFA 15 that help you score the perfect goal. They have removed the option to create your own set piece – which felt ‘broken’ in FIFA 14 – and have added a more innovated way to attack the ball, and get the jump on the defence. Simply press down on the D-pad and a small option menu appears you can then select what you want to do, whether it is attacking the back post, making a run to the front post, or just crowding out the goal keeper making it near impossible for him to come and gather the ball from the set piece. I recommend practising set pieces as much as you can because they could be the difference between a W, or an L on your record when playing online.
All the usual modes are back and pretty much work the same as they did in previous FIFA titles, but why fix something that’s not broken, right? We buy this game because of the innovation and updates in the game play, not for the different modes. Though, I did notice that FIFA 15 doesn’t have the lobbies anymore, or at least I couldn’t find them on the game. Which comes as a great shame to me if they have been removed as enjoyed playing the 11v11 “Be A Pro” game modes on certain websites like YourFifaLeague.net where the website was based around that game mode, and was just about to re-launch after missing FIFA14. It’s worth having a crack at the ‘skill games’ also, as you will learn neat little tricks that will help you doing game play. You also get rewarded for spending your time playing the skill games with Achievements, which is always a good thing. Ultimate Team returns for all you out there that enjoyed playing this little game mode in previous FIFA titles. No doubt this will consume some of my hard earned cash when I get into it as I strive for a better team to compete online – My wallet hates micro transactions, as do I…But I just can’t stop myself when it comes to UT game modes – DAMN YOU EA!!
Overall FIFA 15 is brilliant; it can get frustrating at times, but then so does real football. It’s a game where emotions can run high, and EA have captured that perfectly in this instalment of FIFA. Unlike its predecessor, when you’re being out played on FIFA 15, it feels like you’re being outplayed not just being mugged off by the games ‘broken’ mechanics working against you. Though, there are a few things in this game that could use a little tweaking, it is by no means a perfect experience. Compared to last years title FIFA 15 is a massive leap in the right direction.
Sports games don’t really need an announcement; fans of the franchise all know they’ll be coming out eventually. But, that hasn’t stopped EA from letting us known that the next game in their NFL franchise, Madden 15, will touchdown into shops this coming August.
The trailer below stars Panthers LB, and reigning defensive player of the year, Luke Kuechly transforming.
We’re assuming that EA are going to go down the same route that saw Vikings RB, Adrian Peterson, take the cover of Madden 25. But, it could be a nice change to see both the defensive player of the year, and offensive player of the year lining up together. If EA are going to do this, expect to see the legendary arm of Denver Broncos QB, Peyton Manning, being displayed in future Madden 15 trailers.