Founder of ThisisXbox.com having previously written for other gaming sites since 2007. Ex-Microsoft Xbox MVP, Elite Member of the XCN, dedicated fan of all things Microsoft and Call of Duty! Can't start the day without a nice ice cold Diet Coke, a non-hippy type vegetarian who will do anything to get on a cruise holiday!!
Find out how Watch_Dogs creates a new multiplayer & immersive experience with this video showcasing the seamless multiplayer, the companion app and the 8 vs 8 decryption death match.
Set in Chicago, where a central network of computers connects everyone and everything, Watch_Dogs explores the impact of technology within our society. Using the city as your weapon, you will embark on a personal mission to inflict your own brand of justice.
Chicago’s overarching network is known as the Central Operating System (ctOS), and it controls almost all of the city’s technology and information – including key data on all of the city’s residents.
Microsoft has filed a Trademark for Eden Falls, with the classifications that it will be an online based computer game for entertainment services. What is more interesting is that Eden Falls is the name of a game already in development by Finnish studio’s Brimstone Interactive who confirmed previously via their blog that a HD PC version of their game would be released after the game has hit mobile devices.
With Microsoft’s latest Trademark application this could indicate that Microsoft Studio’s has picked up the publishing rights to Eden Falls and the game could be released on Windows Phone, Windows 8 PC and Xbox One later this year.
Eden Falls is described as a mature single player RPG that will deal with some heavy topics targeted towards a mature, adult audience. Sex, drugs and violence will all play their part through-out the story. It is an episodic 5 part game due for release Fall 2014 as confirmed by the Eden Falls blog.
Microsoft has issued nothing official on this, but more information could surface at E3 2014 this June. We’ll keep you posted.
Saturn, an electronics department store chain in Germany use an actor to portray some kind of media geek to advertise many of the store’s products. Their character known as, TECH-NICK is used across a range of in-store advertising promotions and online media who also tweets on behalf of the company. Through the “Verified” promotional twitter account of Saturn Germany, TECH-NICK stated:
Da ich grad gefragt wurde: Das Release von #GTAV für PC, XBOX One und PS4 wird für Juni erwartet…
As english translation would have it “Since I was asked: The release of #GTAV for PC, XBOX One and PS4 is expected in June…” The account later tweeted that this was a rumour and the industry is well aware of nothing, but he’ll keep his followers updated.
Rumours of Grand Theft Auto V for Xbox One being released in June have now been circulating across a range of EU retailers including, Czech Republic’s SUPERGAMER, and Romania’s ALTEX. It is unlikely that developer’s Rockstar Games will announce anything officially until E3 2014 this June.
The first real endurance Kinect game that aims to get you shaking, jumping and bouncing around your living room all in the name of supposed fun and competiveness is available now on Xbox One. Kinect Sports Rivals from Rare and Microsoft Studio’s is a collection of mini-games with a funky soundtrack and all-new Kinect Sports Rivals Hub. Sadly despite the bright funky on-screen colours and new cartoon-like muscle men Avatars, the game is a lacklustre bore-fest that will rather have you dancing at the menu screen to club-hit songs from Neo and other popular artists instead of wasting all that energy listening to one of the worst gaming coaches in history. That’s right, an irritating coach aims to guide you through every single course before you can even jump right in and play the game – I found the grating voice and pointless tutorial missions enough to force me to switch off and play again later.
Kinect Sports Rivals was previously delayed from its original intended release date for improvement, but what it strikingly noticeable from having played Kinect Sports on Xbox 360 is that latency and accuracy is (or at least appears) perfected on next-gen. Kinect on Xbox One is very responsive and I was very impressed with the Avatar generator within Kinect Sports Rivals that was able to just scan me right into the game and magically take my attributes and overlay them as part of the cartoon-like muscle men. A few tweaks for hair colour and facial hair was needed here and there, but the process felt very futuristic and left me feeling all warm and fuzzy that gaming technology was able to do this. It was if ‘Finally’ we have the Kinect technology that Microsoft portrayed the Xbox 360 Kinect to be – and » Continue Reading.
Indulge your sweet tooth with this sugar-coated texture pack that is now available to download from the Xbox 360 Games Marketplace. If you enjoy Minecraft Xbox 360 Edition, then now is the time to sweeten your Easter with this digital scrummy pack of yumminess in all its blocky glory for just 65p!
If you want to recreate some kind of ‘Charlie and the Chocolate Factory’ scene on your console then head on over to this direct link to download the Candy Texture Pack. Be sure to look out for Minecraft Xbox 360 Edition’s 2nd Birthday DLC in the coming weeks.
In a console gaming world that often faces accusations of lacking invention and innovation we now have Minecraft, a game that can be whatever you choose to make it and that alone is something very, very special indeed.
Sony has recently announced that the total sales of Playstation 4′s around the globe is a staggering and impressive 7 Million Units globally. Microsoft has come forward and announced that they have sold more than 5 Million Units around the globe – this puts the Playstation 4 at a 2 Million lead!
Whilst both consoles have done amazingly well already, it is worth realising that the Playstation 4 is available in over 48 markets compared to the Xbox One’s 13 markets. The Xbox One will be available in an extra 26 markets from September 2014 as previously announced on the Wire.
Argentina Belgium Chile Colombia Czech Republic Denmark Finland Greece Hungary India Israel Japan Korea Netherlands Norway Poland Portugal Russia Saudi Arabia Singapore Slovakia South Africa Sweden Switzerland Turkey UAE
Whilst first impressions give the PS4 a more successful launch, a true like for like comparison will not really be available until after Fall 2014 when both consoles are on sale in the same territories. Not that we want to give Micorsoft any sales advice, but maybe try price matching the Playstation 4 when launching in all those other territories later this year?
Ready for a glimpse into the world of Risen 3: Titan Lords? What you see will be dark and comes straight out of a very black place. But don’t be afraid just yet. You will face a lot of bigger and more evil threats in this latest instalment of Risen, from Gothic creators Piranha Bytes, who are going back to their roots with Risen 3: Titan Lords. Better gear up at the new website and learn why you might well escape your foes swimming.
Risen 3: Titan Lords pulls the player in to a hand-crafted role-playing world full of rugged charm where every decision changes the course of the story.
Magic has returned, and with it even more devastating ways to take out the factions and strange beasts that populate the world.
Customise your characters armour, weapons and attributes as you progress through the game.
Risen 3 is made for players looking for a more classic experience, that hearkens back to the day when games refused to hold your hand and left your path and destiny up to you.
Bungie has severed ties with Marty O’Donnell, well known for creating the iconic sounds within the Halo franchise. Having worked on the sound track for Bungie’s newest shooter ‘Destiny’ alongside Sir Paul McCartney, it is not known to thisisxbox if O’Donnell was asked to discontinue his work or that all tracks have now been completed.
I'm saddened to say that Bungie's board of directors terminated me without cause on April 11, 2014.
For more than a decade, Marty O’Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future. We wish him luck in all his future endeavors.
Destiny is scheduled for release on September 9th 2014
Travel with Aurora in the World of Lemuria, where amazing adventures await! Discover fairytale landscapes in a magical world. Following Aurora in her quest to save the kingdom of Lemuria by bringing back the three sources of Light.
Oh, to explore the wilds of a land unseen To come away to a place far bigger than a dream.
The Lord of the Rings is one of the most successful film franchises in history. Between the three films in the original trilogy and the first two movies based on The Hobbit Peter Jackson and company have grossed more than $1.5 billion while sparking increased interest in the source material.
Understandably, there have been attempts to capitalize on the success of the cinematic adventures in the the form of video games. Lord of the Rings games have come in every shape and size since the release of the first film, spanning every multiple console generations, handheld devices, smartphones, computer operating systems, and Gambling.com even has a review of a slot machine based on the series.
The first attempt at a LotR game on the newest console generation comes in the form of Middle-earth: Shadow of Mordor. The game was announced way back in November, but an October 7 release date was just announced earlier this month.
Developed by Monolith Productions, the company behind F.E.A.R., the game is an entirely original story set between the events of The Hobbit and the Lord of the Rings trilogy. In addition to an original story, players will be privy to some truly unique gameplay elements that the developers are hoping will set the game apart.
First and foremost is what the game makers are calling the “Nemesis system.” In an attempt to bring a different element to how users approach the title, a system wherein players can shape the very nature of their opponents was created. Instead of being forced to kill everything in sight like these games normally demand, players can encounter various enemies and choose to let them live or die. There are advantages to both approaches, as allowing them to live can supply » Continue Reading.