Founder & Editor of ThisisXbox.com having previously written for other gaming sites since 2007. Ex-Microsoft Xbox MVP, Elite Member of the XCN, dedicated fan of all things Microsoft and Call of Duty! Can't start the day without a nice ice cold Diet Coke, a non-hippy type vegetarian who will do anything to get on a cruise holiday!!
Halo: Combat Evolved’s Blood Gulch – and the Halo 2 remake, Coagulation is one of the most iconic first-person maps of all-time. For the upcoming Halo: The Master Chief Collection, the map is called Bloodline, and according to Xbox Wire, features a number of changes to keep things fresh. It’s like a “Best Of” collection for all the iterations of Blood Gulch. Longtime players will note new additions, like the UNSC Hornets from Halo 3 behind each base and a small bridge to the side that offers new areas of cover for players attacking it.
As part of the Halo 2: Anniversary selection – rather than just bringing the original Halo 2 version of Coagulation to The Master Chief Collection, 343 Industries partnered with Certain Affinity to remake it (along with five other Halo 2 maps) from the ground up, making it bigger, better, and deadlier than ever before.
We’ll have a review out in due course as Halo: The Master Chief Collection hits retailers on November 11th 2014.
Street, Performance, Dirt, Raid, Circuit… each specs has its own purpose. Every driver has the potential to customize, stand out and win out in the world of The Crew
The Crew is a revolutionary action-driving MMO that takes gamers on a wild ride throughout a massive open world recreation of the United States, full with exciting challenges and populated by other real players.
The Crew will be released worldwide on December 2nd 2014
To coincide with Creative Assembly’s terrifying take on the Alien franchise, Titan Books have released The Art of Alien Isolation, that features extensive behind the scenes commentary from both the artists and creators as well as never-before-seen concept art and 3D renders. If you are already familiar with Titan Books who publish a spectacular range of hardback books to accompany popular game launches, The Art of Alien Isolation is in a familiar style with a Special Edition available signed by artist, Bradley Wright. Compiled by its author, Andy McVittie – this stunning collection of art will be sure to impress fans of the Alien Isolation game that is available in stores right now!
The Art of Alien Isolation will take readers on a journey into the art production of the game itself that focuses on the events fifteen years after the original plot of the classic Alien movie. Containing a stunning display of concept art with detailed creator commentary through-out you will have a comprehensive insight into the Alien world and the Sevastopol Space Station, now a deserted unit home to the chilling Xenomorph’s. Chapters of the book are broken down into Character’s, Weapons, the Space Station, the Xenomorphs and the Storyboarding process that pieced the game into what is fully playable today from SEGA. We do have a full review of the game in process which you should look out for in the coming days ahead.
The book offers an in-depth look at the design and construction of the Sevastopol Space Station, noting how if something could not have been built on the original movie set in 1979 then it has no place in the game. Covering its vast infrastructure and signature three towers, the artists detail the challenges faced on initial concepts and how the » Continue Reading.
Developers’ Flying Wild Hog and publishers’ Devolver Digital unleashed Lo Wang all over your current generation consoles today as the 2013 hit remake of Shadow Warrior is now live on Xbox One in North America and Europe.
Flying Wild Hogs’ Shadow Warrior is a complete reimagining of the 1997 3D Realms cult classic released last year, gaining critical and commercial success at launch.
Shadow Warrior tells the offbeat tale of Zilla Enterprise’s corporate shogun, Lo Wang, who is ordered by his employer to track down and acquire a legendary blade known as the Nobitsura Kage. Forced into a timeless battle, Lo Wang learns of the blade’s connection to ancient gods from another realm, pushing our world to the brink of destruction. Aided by Hoji, a banished spirit from this mysterious world, Lo Wang must use a masterful combination of gun, blade, magic and wit to discover the truth behind the demonic invasion and banish the encroaching forces back into the darkness.
Shadow Warrior is available now for next-gen consoles for £29.99.
Time stood still as Remedy Entertainment Creative Director Sam Lake unveiled Quantum Break gameplay in action for the first time live at Gamescom 2014. Now, Sam and the team return to showcase the time amplified gameplay with a full and extended version of the demo featuring new, unreleased gameplay.
The Quantum Break video provides a walkthrough of the game, highlighting its rich storyline and action-packed time amplification features:
Listen in as Sam paints the picture of the bridge scene where our hero Jack Joyce must sneak past Monarch eyes in order to rendezvous with Quantum Break’s other lead character Beth Wilder. Discover the story behind Jack’s “special time powers,” and how his once-best-friend Paul Serene became his mortal enemy. Learn about the different time amplified gameplay features as Sam describes their uses for navigating the action-packed world of Quantum Break.
Quantum Break leads the new generation of interactive entertainment and will come exclusively to Xbox One in 2015.
Forza 5, Dead Rising 3 and Ryse: Son of Rome, have all been released alongside the Xbox One itself when it first hit retailers November 2013. For new Xbox Onr gamer’s on the block who might have unfortunately missed the release first time around – new editions of the games are available that include all DLC content as part of the package.
Here’s a re-cap of our scores for reviews of all games when they were first released. Remember that what you get now contains more content than what was originally reviewed and will therefore be better value for money.
Forza Motorsport 5 is another triumph of car mania with superb graphics, stunning vehicles and excellent sound; it’s almost everything we wanted albeit the shortage of tracks did add a little disappointment to the affair. Forza 5 is a beautiful world of engines and tire smoke, a world of convincing motorsport with the introduction of Drivatar and tuned AI. If you are looking for a ‘must have’ game for your new Xbox One, this is it.
There is never a dull moment in Dead Rising 3 and the objectives whilst mostly straight forward are a matter of getting from one location to the next in one piece. It is really quite imaginative with the weapon combo’s, vehicle combo’s and some frantic moments of escaping what appears a never ending mass of zombies. There are zombies EVERYWHERE, and not as in just everywhere, but I mean absolutely totally unmissably everywhere imaginable except the crack of your arse. Next gen capabilities for Dead Rising 3 absolutely allows for bigger environments, more on screen zombies than ever thought possible and the icing » Continue Reading.
The story of how 343 Industries brought Halo 2 to a new generation while honoring its fabled past will be told this Halloween on October 31st 2014. The full documentary will be available from the Xbox Video Store as detailed below…
“How do you remake a title that is so beloved by fans? How do you decide what must stay the same and what can be updated? It takes an army to build any game and we realized this process was one that the Halo Nation rarely gets a glimpse into,” said Tina Summerford, Director of Programming for 343 Industries. “We hit the road to capture the process from top to bottom, talking to all of the key players who helped bring Halo 2: Anniversary into the next gen and giving our fans unprecedented access to this process.”
Throughout the game’s development 343 Industries travelled the world, capturing the perspectives of 343’s expansive team of creative partners, Halo fans, pro players, and industry experts to tell the story behind the story millions know and love. With over four-hundred hours of footage and more than 80 interviews, they had what they needed to complete their story.
“We made some pretty important discoveries along the way,” said Summerford. “As we got deeper into the project, we realized we couldn’t talk about Halo 2’s impact on the industry without telling the story of Halo’s origins. It’s pretty awesome to hear the original team from Bungie talk about the beginning of this franchise and it’s something we think both new and old fans will appreciate”.
The documentary includes never-before-seen story elements and footage from Halo 2: Anniversary and features interviews with high-profile Halo contributors Bonnie Ross, Frank O’Connor, Dan Ayoub, and Phil Spencer, as well as members of the original Halo 2 team » Continue Reading.
In a press release on the official Ubisoft blog, it was announced by the gaming giants that Jade Raymond after 10 years is leaving to pursue other things and that Alexandre Parizeau, a founding team member of the Ubisoft Toronto studio, replaces Raymond as managing director.
During her tenure at Ubisoft, Raymond was producer on the first Assassin’s Creed (2004-2007) and served as executive producer on Assassin’s Creed II (2008-2009), Watch_Dogs (2008-2009) and Tom Clancy’s Splinter Cell Blacklist (2010-2013). She also opened the Ubisoft Toronto studio and served as its managing director since 2009, a role she will turn over to Parizeau starting October 29th 2014.
“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” said Raymond. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors.”
With more than 15 years in the game industry, Parizeau has an impressive range of experience across many facets of the business. As a founding core member of Ubisoft Toronto studio, Parizeau is a proven and trusted team builder and leader. He also served as senior producer on Tom Clancy’s Splinter Cell Blacklist, and producer on Tom Clancy’s Splinter Cell Conviction and Rainbow Six Vegas. Parizeau will report to Yannis Mallat, CEO of Ubisoft Montreal and Toronto, and will » Continue Reading.
Limbo, the massively popular and dark atmospheric puzzle game from Playdead, could be about to be reborn on the Xbox One if we are to take a rating listing from the Korean Ratings board as a huge hint. One of the best Summer of Arcade games ever (in our opinion) when it first launched on the Xbox 360 during the summer of 2010, we’re sure if not certain of its success on next-gen considering its popularity all those years ago!
I first rated the game 10/10 in 2010:
With the loneliness of your own shadow, the sound of your own footsteps and a dark bitter world of danger – LIMBO, not only takes you on a journey of survival, but a mentally challenging adventure that will leave you in a state of awe.
Nothing has yet been confirmed from Microsoft or Playdead following the Rating, but here’s hoping for some next-gen improvements and if we had our own way, a few new Xbox One exclusive levels to boot! If you’ve never played the original, Limbo was an addictive yet eerie game that involved many deaths of a young boy on the hunt for his sister in the worst nightmare imaginable.
When there are “Official” confirmations we’ll be sure to keep you posted.