Bioshock Developer ‘Irrational Games’ to Close

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irrational

Founder of Irrational Games, Ken Levine, has announced via the official website that the developer, as we know it, is to be wound down. The developer, best known for Bioshock, is announcing this news just as the final piece of Bioshock Infinite is released. Levine said in the statement:

“I am winding down Irrational Games as you know it. I’ll be starting a smaller, more entrepreneurial endeavor at Take-Two.  That is going to mean parting ways with all but about fifteen members of the Irrational team.   There’s no great way to lay people off, and our first concern is to make sure that the people who are leaving have as much support as we can give them during this transition

In time we will announce a new endeavor with a new goal: To make narrative-driven games for the core gamer that are highly replayable. To foster the most direct relationship with our fans possible, we will focus exclusively on content delivered digitally.

When I first contemplated what I wanted to do, it became very clear to me that we were going to need a long period of design. Initially, I thought the only way to build this venture was with a classical startup model, a risk I was prepared to take. But when I talked to Take-Two about the idea, they convinced me that there was no better place to pursue this new chapter than within their walls. After all, they’re the ones who believed in and supported BioShock in the first place.

Thanks to Irrational and 2K’s passion in developing the games, and the fans who believe in it, BioShock has generated retail revenues of over a half billion dollars and secured an iconic place in gaming. I’m handing the reins of our creation, the BioShock universe, to 2K so our new venture can focus entirely on replayable narrative. If we’re lucky, we’ll build something half as memorable as BioShock.

The full Statement can be found here 

This is really sad news for the developers of one the most popular game series in recent years with Bioshock. We wish all the staff affected by this news all the best for the future and no doubt their talent will be snapped up in no time, and thank them for all the great gaming memories they have given us over the years.

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  • It is indeed sad news for those affected, but I can’t help but think for us the gamers, it is actually quite exciting. The plans that Ken has described sound great and I personally cannot wait to see and hear what is next to come.

  • What is the point of closing one studio and then opening another – letting staff go from one, and then hiring staff for another … is this about business credit rating and funding?

    To me, Bioshock was a steaming shit pile but I know it was massively popular with a LOT of gamers, so respect for that.