Couch multiplayer has been making somewhat of a comeback in recent years, making it the done thing to have friends back to yours for some multiplayer video gaming. 4bit Games, a small independent team from Norway have launched themselves into this arena with their inaugural release, Orbit.
Orbit pitches up to four players into multiplayer space combat that is one part asteroids, one part lander and one part Sunburn. Players must balance their limited power which controls their thrusters, special power and weapons, all while negating the effects of the many stars, planets and comets that make up the arena.
Orbit comprises of three game types, Tournament, Mayhem and Foundry. The main mode available is Tournament, playable over one to four rounds, each of which is randomly selected from a list of game types and battled out on a randomly generated system of planets. Mayhem is identical to Tournament, but contains mini games between each of the rounds, and Foundry allows you to select specific game modes for your tournaments.
For each of the game modes, players must first pick their special ability; Warp which transports you forward a short distance, Shield which protects you from enemy fire for a limited period and Ballista which fires a high power missile at your enemies.
Once in the arena, each “sun” at the centre of the circular map, and each satellite or planet in its orbit, have varying degrees of gravity that will affect you and your projectile’s firing arcs. Some gravitational forces will slow you and your missiles, some will speed them up, whereas some will deflect them entirely. Learning to utilise these different forces at play is key to winning each round.
Game modes include your standard deathmatch called Destroy, where you must be first to get to » Continue Reading.