The story of how 343 Industries brought Halo 2 to a new generation while honoring its fabled past will be told this Halloween on October 31st 2014. The full documentary will be available from the Xbox Video Store as detailed below…
“How do you remake a title that is so beloved by fans? How do you decide what must stay the same and what can be updated? It takes an army to build any game and we realized this process was one that the Halo Nation rarely gets a glimpse into,” said Tina Summerford, Director of Programming for 343 Industries. “We hit the road to capture the process from top to bottom, talking to all of the key players who helped bring Halo 2: Anniversary into the next gen and giving our fans unprecedented access to this process.”
Throughout the game’s development 343 Industries travelled the world, capturing the perspectives of 343’s expansive team of creative partners, Halo fans, pro players, and industry experts to tell the story behind the story millions know and love. With over four-hundred hours of footage and more than 80 interviews, they had what they needed to complete their story.
“We made some pretty important discoveries along the way,” said Summerford. “As we got deeper into the project, we realized we couldn’t talk about Halo 2’s impact on the industry without telling the story of Halo’s origins. It’s pretty awesome to hear the original team from Bungie talk about the beginning of this franchise and it’s something we think both new and old fans will appreciate”.
The documentary includes never-before-seen story elements and footage from Halo 2: Anniversary and features interviews with high-profile Halo contributors Bonnie Ross, Frank O’Connor, Dan Ayoub, and Phil Spencer, as well as members of the original Halo 2 team » Continue Reading.
In a press release on the official Ubisoft blog, it was announced by the gaming giants that Jade Raymond after 10 years is leaving to pursue other things and that Alexandre Parizeau, a founding team member of the Ubisoft Toronto studio, replaces Raymond as managing director.
During her tenure at Ubisoft, Raymond was producer on the first Assassin’s Creed (2004-2007) and served as executive producer on Assassin’s Creed II (2008-2009), Watch_Dogs (2008-2009) and Tom Clancy’s Splinter Cell Blacklist (2010-2013). She also opened the Ubisoft Toronto studio and served as its managing director since 2009, a role she will turn over to Parizeau starting October 29th 2014.
“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” said Raymond. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors.”
With more than 15 years in the game industry, Parizeau has an impressive range of experience across many facets of the business. As a founding core member of Ubisoft Toronto studio, Parizeau is a proven and trusted team builder and leader. He also served as senior producer on Tom Clancy’s Splinter Cell Blacklist, and producer on Tom Clancy’s Splinter Cell Conviction and Rainbow Six Vegas. Parizeau will report to Yannis Mallat, CEO of Ubisoft Montreal and Toronto, and will » Continue Reading.
Limbo, the massively popular and dark atmospheric puzzle game from Playdead, could be about to be reborn on the Xbox One if we are to take a rating listing from the Korean Ratings board as a huge hint. One of the best Summer of Arcade games ever (in our opinion) when it first launched on the Xbox 360 during the summer of 2010, we’re sure if not certain of its success on next-gen considering its popularity all those years ago!
I first rated the game 10/10 in 2010:
With the loneliness of your own shadow, the sound of your own footsteps and a dark bitter world of danger – LIMBO, not only takes you on a journey of survival, but a mentally challenging adventure that will leave you in a state of awe.
Nothing has yet been confirmed from Microsoft or Playdead following the Rating, but here’s hoping for some next-gen improvements and if we had our own way, a few new Xbox One exclusive levels to boot! If you’ve never played the original, Limbo was an addictive yet eerie game that involved many deaths of a young boy on the hunt for his sister in the worst nightmare imaginable.
When there are “Official” confirmations we’ll be sure to keep you posted.
Call of Duty: Advanced Warfare is available to pre-load now from the Xbox Live Marketplace on Xbox One, and eager fans have wasted no time in dissecting the files and images associated with Achievements. One Achievement in particular that suggests the return of a Zombie mode is a game type connected to the Exo survival mode.
Exo Survivor, is an Achievement unlocked when a player “Successfully Complete the Exo Survival Bonus Wave.” – and the image associated with it is that of Zombies on the rampage in Exo Suits as shown above.
Nothing has been officially confirmed by Sledgehammer Games or Activision, but the release of this years Call of Duty in the way of ‘Advanced Warfare’ is a mere few weeks away. Out November 3rd for those who pre-ordered the Day One Edition and November 4th 2014 for everyone else around the globe.
The Evil Within launches today and sticking to the trend Bethesda has released a launch trailer for Shinji Mikami’s newest survival horror.
Will you be picking this up today? Let’s be honest, it looks pretty freaking good and it’s made by the god father of survival horror himself, Mikami, who is famous for the original Resident Evil series (if you didn’t already know that).
Anyway, here’s that launch trailer that show’s a lot of things that you’ll be tackling in the game from puzzles to oversized things wielding chainsaws – Classic Mikami.
Ubisoft has announced that they are once again pushing back the release date for online MMO racer, The Crew until December, 2. The game was pushed back a few months ago, but is currently undergoing a closed beta where the developers are “scrutinizing” every little bit of user feedback on the game.
Creative director, Julian Gerighty had this to say about the announcement. “We are now scrutinizing all of the player feedback so we can ensure that The Crew delivers the seamless open-world experience that meets everyone’s high expectations,” I for one am glad that Ubisoft are putting this much effort into making the perfect gaming experience for us. But, December is a notorious difficult time of year for gaming companies. That said, this is probably on most people’s Christmas lists.
Ubisoft have also said that they will honour any pre-order Beta code for November…Which is terribly nice of them.
Rockstar has released yet another batch of free, downloadable content for Grand Theft Auto 5 titled “The Last Stand” and it’s unfortunately not as impressive as it sounds.
This new expansion pack is now available to download and contains two new weapons, two new motorbikes and one fancy new sports car, as well as expanding the map creation tool. The in-game editor now lets players create Last Team Standing game modes, create custom maps and share them with the community.
The 1.17 update has also added several new Rockstar Verified Jobs which are listed below, more details can be found on the official site.
Alta(Rank 16, 2-8 Players) Less violent than the average apartment building residents’ committee meeting, this cramped LTS pits two wings of a building against each other. Try to stay on the rooftops, and look for long-ranged attacks across the courtyard and close-quarters clashes on the footbridge.
Del Perro Freeway(Rank 23, 2-16 Players) Draw a line in the sand with this Del Perro Beach LTS. Teams start at either end of the beachfront houses. They can go at each other directly or take the pedestrian bridges across the WH to pick up weapons. Dr. Friedlander isn’t running his conflict resolution seminar this week.
Grand Banks(Rank 9, 3-12 Players) As good a place as any to make a stand, three groups take the third way at the Grand Banks Steel foundry. Fight on the rooftops, in the tunnels, and along the gangways to be the only team that doesn’t get to fulfil their death wish.
Hawick(Rank 16, 2-16 Players) Two teams snipe each other from rooftops or get down and dirty in the alleys with shotguns until there’s only one of them left. Hawick hasn’t » Continue Reading.
Eurogamer 2014 at Earls Court (EGX), London on Saturday 27th September was one of the busiest days of the event – and with Call of Duty: Advanced Warfare taking a prime central spot on the show floor it looked like it was getting a great deal of the much deserved attention from the fans. For the hardcore and those interested in the art direction of the new franchise addition, Studio Head, Chief Creative Officer and Co-founder of Sledgehammer Games, Glen Schofield, gave a great presentation on the matter which is viewable above.
Having previously played the EGX build at Gamescom ’14 in Cologne, Germany, the new Exoskeleton suit is a major positive highlight! Playing multiplayer has now completely changed within Call of Duty and for the better since you can literally be killed by anyone in any direction – it’s the biggest and most needed change in the history of Call of Duty. With the Exoskeleton suit new strategies have to be thought through since enemies can climb buildings, jump higher, acquire tactical playing abilities such as shields, and it all seems to distance the age-old tradition of sitting in corners with Sniper Rifles – finally “Camping” might have been wiped out in Advanced Warfare!
Following the art direction presentation from Glen Schofield, I, along with many others in attendance was granted permission to go to a different room to give further questions and take photographs with the man himself. As thisisxbox.com has a long running piece of history with Modern Warfare 4 rumours since sitting on the plane with the voice actor of Captain Price, I asked the burning question, “Was Modern Warfare 4 considered or ever an option?” Schofield replied “it was considered and discussed, but never taken forward.” before generalising on » Continue Reading.
Rockstar Games has finally announced that Grand Theft Auto V will arrive on the Xbox One (and other platforms) from November 18th, 2014 which was already rumoured thanks to various retailers. The PC version will follow on January 27th 2015.
Grand Theft Auto V for Xbox One will feature a range of major visual and technical upgrades to make Los Santos and Blaine County more immersive than ever compared to Xbox 360. In addition to increased draw distances and higher resolution, players can expect a range of additions and improvements including:
New activities New weapons New vehicles Additional wildlife Denser traffic New foliage system Enhanced damage and weather effects, and much more.
Grand Theft Auto V for Xbox One will also feature enhanced radio selections, with over 100 additional new songs and new DJ mixes from returning DJs across the game’s 17 radio stations.
All players who pre-order the game will receive $1,000,000 in-game cash to spend across Grand Theft Auto V and Grand Theft Auto Online. A host of new, exclusive content also awaits for players returning from the Xbox 360 version including rare versions of classic vehicles to collect from across the Grand Theft Auto series such as the Dukes, the Dodo Seaplane and a faster, more maneuverable Blimp; activities, including wildlife photography; and new shooting range challenges, new weapons and more.
Enhancements to Grand Theft Auto Online include an increased player count, with online play now for up to 30 players. All existing gameplay upgrades and Rockstar-created content released since the launch of Grand Theft Auto Online will also be available with much more to come. Existing players on Xbox 360 will be able to transfer their current Grand Theft Auto Online characters and progression.
So whilst the rest of the world is going crazy for the Destiny launch today, last night Major Nelson gave a detailed breakdown of what to expect in the October Xbox One System update. The update includes changes and new features to added to the Snap functionality, TV and Media viewing and a plethora of other updates and tweaks. The update will be rolling out first from today to Xbox One Preview Program members and then to the rest of the Xbox Live Community at at later stage.
Enjoy the October Preview video and then full details further below that…. that’s if you manage to put Destiny down of course.
New Snap and Friends functions
Snap Updates – We’ve updated the Snap Center to include quick access to many of the things our fans wanted faster access to when playing a game – Friends, Messages, Game DVR, clock, and battery indicator – as well as making it easier to close and open new snap apps when playing a game. A double tap of the Xbox button on your controller will bring up a menu that allows you to open a new app in snap mode, close the current snapped app, or switch focus between your game and your running snapped app. Additionally, two apps have been optimized for Snap mode.
Friends Snap App – Access your friends list without leaving the game. Quickly check your friends list to see who’s online right now and take actions like send message, invite or join. Messages Snap App – You’ll be able to open, read and respond to messages in Snap mode, and messages will now be displayed in a threaded conversation view.