When 2K first started their sports section and targeted the Basketball market you got the feeling they had something up their sleeves, the 2013 was ok but when NBA 2K14 came out last year on the Xbox One we got one of the best NBA games you were likely to play. It wasn’t perfect, which at least have 2K the chance to improve on them for the latest release. Was the 46gb download going to impress me more than last year? Only time would tell…
Things get off to a bit of a shaky start as you create your in game persona for the MyCareer mode. You can make the usual sorts of edits to your future NBA star but this year you are able to scan your face into the game using Kinect. The best time to attempt this is during the day, with as much natural light as possible, once you align your face where the game asks you to it will ask you to slowly move your face left and right for about a minute. Once you have been captured you’ll see quite a cool image of the your face being built, as well as how many markers Kinect has picked up to help create the image, you’ll be informed on how good your scan was before see the final result. Unfortunately it rarely came out well for me, there were glimpses of my face but it also looked like I’d lost a 12 round boxing match badly. Once you have ironed out all the usual details you’ll be wicked off to the main menu.
Over the past couple of years The game has visually got bet and better, but totally let down by the UI, finally they have addressed this in 2K15, the first thing » Continue Reading.
In a press release on the official Ubisoft blog, it was announced by the gaming giants that Jade Raymond after 10 years is leaving to pursue other things and that Alexandre Parizeau, a founding team member of the Ubisoft Toronto studio, replaces Raymond as managing director.
During her tenure at Ubisoft, Raymond was producer on the first Assassin’s Creed (2004-2007) and served as executive producer on Assassin’s Creed II (2008-2009), Watch_Dogs (2008-2009) and Tom Clancy’s Splinter Cell Blacklist (2010-2013). She also opened the Ubisoft Toronto studio and served as its managing director since 2009, a role she will turn over to Parizeau starting October 29th 2014.
“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” said Raymond. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors.”
With more than 15 years in the game industry, Parizeau has an impressive range of experience across many facets of the business. As a founding core member of Ubisoft Toronto studio, Parizeau is a proven and trusted team builder and leader. He also served as senior producer on Tom Clancy’s Splinter Cell Blacklist, and producer on Tom Clancy’s Splinter Cell Conviction and Rainbow Six Vegas. Parizeau will report to Yannis Mallat, CEO of Ubisoft Montreal and Toronto, and will » Continue Reading.
Limbo, the massively popular and dark atmospheric puzzle game from Playdead, could be about to be reborn on the Xbox One if we are to take a rating listing from the Korean Ratings board as a huge hint. One of the best Summer of Arcade games ever (in our opinion) when it first launched on the Xbox 360 during the summer of 2010, we’re sure if not certain of its success on next-gen considering its popularity all those years ago!
I first rated the game 10/10 in 2010:
With the loneliness of your own shadow, the sound of your own footsteps and a dark bitter world of danger – LIMBO, not only takes you on a journey of survival, but a mentally challenging adventure that will leave you in a state of awe.
Nothing has yet been confirmed from Microsoft or Playdead following the Rating, but here’s hoping for some next-gen improvements and if we had our own way, a few new Xbox One exclusive levels to boot! If you’ve never played the original, Limbo was an addictive yet eerie game that involved many deaths of a young boy on the hunt for his sister in the worst nightmare imaginable.
When there are “Official” confirmations we’ll be sure to keep you posted.
Frank O’Connor, boss of 343 Industries has apologised for a 20GB day-one download for Halo: The Master Chief Collection.
It was announced that as well taking up the full 45 gigabytes that a Blu-Ray could hold, there would be an additional 20gig day-one update for the Halo Master Chief Collection. O’Connor address a forum post on NeoGAF saying:
The game is designed to run as a single, unified product, digital is seamless obviously, but we also wanted disc users to have the same experience, without swapping discss. Since the bulk of it is MP or MP related, the logic is sound. There will ALSO be a TU in there, but that in itself is a tiny fraction of the content.
He believes that it will be all worth in the end but he understands how frustrating it will be for some.
Will this convince you to go for a digital version or will you stick with the disc? Let us know below.
A new vision for the blockbuster franchise, Call of Duty: Advanced Warfare from Sledgehammer Games, takes players to a future devastated by a global attack. Rising from the chaos is Atlas, a Private Military Corporation led by the cunning Jonathan Irons. With the most powerful military force in the world, Atlas has effectively become a superpower for hire. Playing as Jack Mitchell, suit up in an advanced exoskeleton and join a highly-trained unit committed to restoring order.
The exoskeleton carries over into Multiplayer, where an all-new movement system changes the way players traverse the terrain. Chain together boost actions like jump, dodge, and dash in a fast and fluid style of play. Equip all-new abilities and armaments in the revamped Create-a-Class. Earn additional weapons and gear through in-game Supply Drops, outfitting your operator in the deepest customization experience in franchise history.
Call of Duty: Advanced Warfare launches on November 4th 2014
Sherlock Holmes: Crimes and Punishment is an investigation style game with a gentle nod to the great point and click adventure titles of the early 90’s when full exploration and experimentation were required, not just added for fun. Developed by Frogwares and published by Focus Home Interactive Sherlock Holmes: Crimes and Punishment was released for Xbox One (and Xbox 360) on September 30th.
Sherlock Holmes: Crimes and Punishment takes place in 19th century London and the surrounding suburbs composed of varied and somewhat exotic locations including central London with its dark and grimy alleys, sun kissed Chinese Gardens, the Roman ruins of St Albans and the world famous Kew Gardens. It draws inspiration from and resonates with the Russian novel Crime and Punishment by the novelist and philosopher Fyodor Mikhailovich Dostoyevsky. Dostoyevsky’s literary works explore human psychology in the context of the troubled political, social, and spiritual atmosphere of 19th century Russia. Frogwares have focused on the player finding the right culprit and making the moral choice of either absolving or condemning the culprit with various outcomes and knock-on effects dependent on the your choice.
There are six unique cases in Sherlock Holmes Crimes & Punishments and each one has clearly been inspired by Sir Arthur Conan Doyle’s original stories and also written in the same traditional style. Each new case opens up a number of new locations to explore and clues that will need to be pieced together. Exploring and gathering clues will take up the majority of your time in Sherlock Holmes: Crimes and Punishment. As you progress and discover new clues they’ll be added to a list of deductions accessible from the Y button. Clues are gathered from crime scenes, exploring places of interest, interrogating suspects in Scotland Yard » Continue Reading.
The October Xbox One Update began rolling out less than 48 hours ago. Here’s what to expect when it lands on your console if it hasn’t already.
New Snap and Friends functions
Snap Updates – Microsoft have updated the Snap Center to include quick access to many of the things the fans wanted faster access to when playing a game – Friends, Messages, Game DVR, clock, and battery indicator – as well as making it easier to close and open new snap apps when playing a game. A double tap of the Xbox button on your controller will bring up a menu that allows you to open a new app in snap mode, close the current snapped app, or switch focus between your game and your running snapped app. Additionally, two apps have been optimized for Snap mode:
Friends Snap App – Access your friends list without leaving the game. Quickly check your friends list to see who’s online right now and take actions like send message, invite or join. Messages Snap App – You’ll be able to open, read and respond to messages in Snap mode, and messages will now be displayed in a threaded conversation view.
Achievements App – Updated to enable sharing of achievements you’ve unlocked with captions, see a list of friends who have unlocked specific achievements, and an updated achievements Snap landing page that that shows Achievements on recently played games, when a gamer is not actively playing a game. Friends section – The new Friends section enables you to see at a glance what’s going on with your friends. You can stay up-to-date with their current activities, the most popular games your friends are playing, and a Gamerscore leaderboard to see who » Continue Reading.
Dan Ayoub Studio Head from the Halo External Development team at 343 Industries today headed over to Xbox Wire to post an updated on Halo: The Master Chief Collection. We’ve summarised some of the key points or you can read the full post below.
Halo: The Master Chief Collection has gone gold and is now available for Pre-Order & Pre-Download today. November 11th remains the release date for the US and majority of other territories. However delays are to be expected in Belgium, France and Japan. The 45GB Blu-Ray Halo: The Master Chief Collection will ship on is near to full. Therefore a Day One update is required and will be 20GB in size. You can immediately play the Campaign whilst the update is downloading and installing. Spartan Ops Halo 4, will now release in December via a secondary update. Only 26 more sleeps to go.
Keep your eyes on ThisisXbox.com for a full review shortly after release day.
It’s been a long, crazy, exciting road, and we’re finally getting close to launch of Halo: The Master Chief Collection in November. I wanted to personally share some big status updates with you. Let’s start with the biggest:
Halo: The Master Chief Collection has gone GOLD!
This is a massive milestone for the team and also means that the game will be available for Pre-Order and Pre-Download later today. I couldn’t be more excited to start having fans grab this game online so everyone can hit the ground running on release day! The team has been working incredibly hard to make this happen, so we’re all eager for you to play this labor of love.
One of the questions we get asked most is about worldwide release plans. The » Continue Reading.
2K Games and Turtle Rock Studios have announced pre-order details for Evolve, the studio’s sci-fi monster hunt – order it now to receive the Monster Expansion Pack at launch, which grants access to a new monster character as soon as it becomes available. Check out the trailer below and let us know if you’ll be preordering the game or waiting until after release to pick this up.
Evolve is out for Xbox One on 21/10/2014 – next week.