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Category Archives: Xbox One

December will see a Baseball Riot


What better stress relief could you have than to whip out your baseball bat and smack a baseball into a spittle-flecked nutter’s face?

Developer 10tons Ltd are going to give you the opportunity to do just that.

This physics-based puzzler is coming to Xbox One through the ID@Xbox program on the 9th of December and allows you to take control of Gabe Carpaccio. Travel throughout the U.S and clear more than 100 levels packed to the rafters with Explodz Energy drink-crazed villains, biased umpires, obnoxious fans, leery catchers and more besides.

Line up a shot, swing the bat, and pretend you’re aiming for the latest I’m A Celebrity contestants and take them out with slapstick knockouts and ragdoll physics. Cracking stuff.

Tero Alatalo, 10tons Ltd’s CEO;

Baseball Riot is a fantastic sequel to Tennis in the Face, which has turned out to be quite the crowd-pleaser on consoles, desktop and mobile. Baseball Riot is slightly more refined in every way, and we’re looking to delight new and existing fans once again.

Here, have a look at the trailer and grab this soon.

Project CARS adopts the Lotus position


It’s been out for a while and I’m yet to sample Project CARS. For a racing enthusiast, I’m almost finding that unacceptable as by all accounts, it’s excellent.

Slightly Mad Studios have just extended the life of the title too as they’ve just released the next car and track DLC pack. The theme for this pack is the classic Team Lotus brand.

With this pack, you’ll get:

    1965 Lotus Type 40 Ford 1963 Lotus Type 25 Climax (F1) 1966 Lotus Type 38 Ford (Indy) 1967 Lotus Type 51 (Formula Ford) 1970 Lotus Type 49C Cosworth (Free car #6) Rouen les Essarts classic track Hockenheim Classic track Silverstone Classic track

The tracks themselves will take racers back to the days of their original roots. Silverstone, for example, will have more of it’s airfield-track features.

The Classic Lotus Track DLC is out now for £5.99 or your local currency equivalent and is part of Project CARS‘ commitment to fresh content in the Project CARS on demand feature.

Here’s some lovely visuals and sound to show you what you’ll get.

Van Helsing coming to Xbox One


So, if you’ve been paying attention, you’ll have seen that Neocore Games’ RPG The Incredible Adventures of Van Helsing will not only be released on the 1st of December, but will be free for Xbox Live Gold members for the whole of December.

As RPGs go, this is looking great.

You’ll take the lead as the young monster hunter, Van Helsing who along with his companion, Lady Katarina, must resolve the dark conflicts of Borgovia and fight hordes of gruesome monsters.

Boasting an engrossing storyline, a beautifully dark gothic style, an impressive skill-tree and a unique power-up system, this is already beginning to excite my RPG-loving mind.

Here’s a taster of what you’ll get from the 1st of December.

Dying Light DLC & Season Pass price increase on its way.


We are very close to seeing the brand new (and huge) DLC for Dying Light, so big in fact that the devlopers have made the decision to increase the price of that and the Season Pass. The good news is that fans will still have time to pick up the Pass at the cheap price for another week or so. Let the letter below from the team explain things:

Dear fans,

Over the past weeks Dying Light: The Following has almost reached its final stage: main quests, side quests, new skills, and driving challenges are ready. We now are moving into the polishing period. Looking at it, it’s clear how big the expansion pack has grown – it could be a stand-alone title, but since it would mean a launch delay, we decided against it.

However, due to the increased scale of the project, we needed to revise the pricing that we announced back in August, and so we want to let you know that Dying Light: The Following will be priced at $19.99 / €19.99 / £15.99.

As promised back in August, our expansion will still be free for all Dying Light Season Pass holders. However since the Season Pass will now include this bigger-than-anticipated addition, we needed to adjust the price accordingly.

Starting December 8th 2015, the Season Pass will be sold at $29,99 / €29.99 / £23.99. We didn’t want this to come as a surprise to you, so we’re announcing it in advance. This price change will not affect players who already own the Season Pass.

So if you’re looking forward to Dying Light: The Following, you still have time to get the whole Season Pass package, including the expansion at only $19.99. Just remember to do it before Dec 8th.

We’ve got some cool reveals » Continue Reading.

Check out the first 60 minutes of Just Cause 3

Just Cause 3

Square Enix and Avalanche Studios have released the first hour of gameplay from Just Cause 3. the video shows some of the early missions, within the huge open world.

Just Cause is available on the Xbox One from December 1st, 2015.

Black Ops III gets patched


Patch 1.03 is now out there in the wild. Notes were posted up on the game’s official forum and detail the following tweaks, which feature quite the focus on multiplayer, with Nuk3town also receiving quite a few tweaks. I;m happy to finally see the Zombie lobby issue addressed and fixed!



    Leaderboards enabled in the Barracks. Players are now awarded Cryptokeys in Arena and Public matches, after playing consecutive matches in the same playlist. Team balancing in Arena and Public Matches has been improved to more consistently maintain even teams. Fixed a UI error when entering Prestige in the Multiplayer Frontend menus. Addressed a UI error in Fileshare when selecting an empty tab. Addressed an issue where hosts were able to leave as soon as the game began. Fixed an issue where white boxes were appearing for Custom Classes in Create-A-Class.

General Gameplay

    Addressed a case where Scorestreak kills were counting toward Specialist kills for Challenge completion. Fixed an issue where Players could have attachments which should be locked after prestiging weapons. Players are now prevented from spawning at the same spawn point when there are high Player counts in Free-For-All and Gun Game. Addressed a case where Players were able to spawn in after the match time expired. Search & Destroy kill elimination has been changed from 250 XP to 500 XP. The Cerebus Scorestreak can no longer be destroyed by a friendly teammate’s Power Core Scorestreak. The Mothership Scorestreak will no longer count toward the “Hard Counter” challenge. Fixed an issue where Players were randomly receiving online error messages while in matches or in menus.



    Specialist Weapons and Abilities now charge at a reduced rate over time in Objective modes. Corrected text descriptions for Specialist weapon multi-kills which » Continue Reading.

Backwards compatible Gears of War collection codes are being sent out


If you signed in to your Xbox One last night you may have been greeted by two messages from Xbox Live. The messages contained codes to download Xbox 360 backwards compatible digital versions of the Gears of War collection.

The first message contained codes for Gears of War and Gears of War 2 and the second message, which arrived several hours later, contained Gears of War 3 and Gears of War Judgment.

If you are yet to purchase Gears of War Ultimate Edition, but want the entire Xbox 360 Gears of War catalogue, then make sure you play (purchase) the Ultimate Edition on your Xbox Live account before December 31, 2015 to be eligible to receive the codes.

Rock Band 4 title update detailed


It has only been out for a matter of weeks but Harmonix have already lined up a title update for Rock Band 4. In truth they were always planning on regular game updates to tweak the gameplay, but it’s good that the first update is coming so soon after release. These will hopefully refine what is already a good game into something unmissable.

In a blog post on the Harmonix website, the developer has detailed the list of new features and fixes that will be implemented when it goes live on the 8th of December.

New features:

    Score Challenge feature In-game notifications of leaderboard events Activity feed Taunt system to use on your friends Improved instrument calibration (you will be required to re-calibrate) Variable Breakneck Speed Full Combo recognition and indicator More song result details including leaderboard info and gameplay stats Player stats New Rock Shop items Auto-kick mode for drummers

Bug fixes.

    DLC song and album packs on the Xbox Store are back and contain the right content Leaderboards no longer mix players score and percentages from different performances Game no longer crashes when the vocalist joins a song that has no vocal parts Band History stats to list the correct number of Rock Shop items Improvements to microphone lag Improvements to tambourine hit sensitivity Adjustments to track transparency

A welcome addition will be the Auto-kick feature. This will allow drummers to ignore the foot-pedal and concentrate on the drum pads themselves. Microphone lag tweaks and a full DLC catalogue availability will also be very welcome adjustments to the game itself.

There’ll also be a surprise new gameplay mode that Harmonix are keeping under their hats until closer to the 8th of December.

Keep your eyes peeled for that as we’ll » Continue Reading.

Rainbow Six Siege: Back in beta


Rainbow Six Siege goes into open beta next week from November 25-29. This will be a final stress test before the game launches on December 1.

If you were lucky enough to get into the closed beta then you won’t need to re-download anything, well unless you deleted the file, and as an extra bonus you will be able to play the open beta a day early! For everyone else, the download goes live on November 23.

The open beta includes access to 14 operators, three maps – Hereford, House and Kanal – the PvP modes Bomb and Secure Area, and the PvE Terrorist Hunt – Disarm Bomb.


Activision brings Chivalry to Xbox One


It hardly seems real that I reviewed Chivalry: Medieval Warfare on the Xbox 360 nearly a year ago. It’s fair to say that I wasn’t that impressed with it’s initial release.

Having been picked up by Activision Publishing, Torn Banner have announced that Chivalry: Medieval Warfare will hit the Xbox One console on the 1st of December.

So, will this be any different to the initial 360 release, or has it simply been ported straight over?

Well, the One release will feature up to 24-person online multiplayer across 25 maps. It will have dedicated server support and a new Horde Mode for teams of up to six.

Also launching on the 1st of December will be the Chivalry: Medieval Warfare Ultimate Edition. This will include the full game, plus the Barbarian Character Pack, Marauding Arbiter Pack, Inquisitive Dreadnought Bundle and the Barbarian Weapon Pack.

That’s quite an arsenal and each of the packs and bundles above will also be available as separate DLC on release.

Pre-orders are expected to start on the 25th of November for the Ultimate Edition.

The essence of the game is the same as the original release. You play as one of four classes; Knight, Vanguard, Man-At-Arms and Archer. Each of these have their own attributes and weaknesses.

Here’s the launch trailer, as ever, you decide.

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