Bungie took our hands once again and led us through the final of three live walkthroughs showcasing some of the changes that are coming in the Destiny April 12 update. Over the past two weeks we have already seen many changes in the form of updated gear and light levels and also changes to some of the classes, so the big question was what was left.
The stream started with the Crucible and how they have changed the way revive works. After the release, you are now going to need to get up close and personal to successfully revive your teammates and there is no more sprinting in for the quick rescue, revive now takes longer and when you are revived you are not as strong. The idea behind this is to make revive a strategic choice in a battle and make players think and plan a bit more who and when other players can be rescued.
That’s not the only change in Crucible, one of the biggest is to Special and Heavy ammo. Special ammo will now spawn 3 mins into the game and then 2 mins after that and those who like their Heavy ammo, well this will appear 5 mins in and that’s it. So if you miss it there is no second chances anymore. It’s not all bad though and Bungie have announced that there will be better rewards coming to Crucible, Trials of Osiris and Iron Banner players in the form of legendary drops and treasure boxes that will help you reach that magical 335 Light level.
The next major topic covered was the Bungie Arsenal. There has been a lot of discussion in the past over which weapons are overpowered, under utilised etc. and to address this there have put a few tweaks in place.
- Auto Rifles – The High Rate of Fire (HROF) guns base damage has been reduced, whereas the LROF has been increased slightly and the Low Rate of Fire (LROF) guns base damage has been increased a little bit.
- Pulse Rifles – The Low Rate of Fire (LROF) guns base damage has been increased a little bit.
- Hand Cannons – The amount of Ammo you can now carry for these guns has been increased.
- Fusion Rifles – Blanket stability increase, so we have less kick back and more accuracy.
- Sniper Rifles – Zoom distance on small scopes has been pushed out slightly to try and make close range snapshots a little harder. Also a 2 frame time extension has been added to the scope view. This has been added to tackle quick scoping with sniper rifles.
Exotics have also been tweaked with a few changes.
- Mida Multi Tool – Removal of high caliber rounds so people that get hit with it aren’t kicked back so much.
- Suros Regime – The main gun spins up now 4 shots later and Focus Fire brings a range boost.
- Hawkmoon – Range has been increased.
- Last Word – The Last Word Perk has had its damage reduced slightly.
- Thorn – Still staying as a year 1 weapon, minimised dot damage, reduced poison intensity and reduced duration of pulse from 6 to 4.
- Icebreaker – Still staying a year 1 weapon, Have reduced handling of the gun, so slow and steady pays off.
- Dregs Promise – The projectiles lock and track better.
- Telesto – Projectiles adjusted so track better.
- 1000 Yard Stare – Removed a few bullets from the inventory.
Warlocks was the final topic covered in the update and the presenters took us through each of the three classes and what we can expect in terms of changes to them and how this would affect gameplay. In short the changes are as follows:
- Sunslinger – They have lowered the frequency of Flame Shield and Radiance won’t last as long, however Brimstone has received a slight damage boost and Solarwind will be available a lot more than currently.
- Stormcaller – Arclight will now drain faster and the PVE aura is stronger.
- Voidwalker – This class has been tweaked to enhance its vampiric ability. So by using your abilities at the right time you can constantly keep your super energy and grenades topped up making you a force to be reckoned with.
So there you have it in a nut shell. If you want to review any of our summary’s check out the links at the top of this post or if you want to watch the full stream check out the video below. The update will be available to download on April 12, on Xbox One and Xbox 360.