It’s Sunday, Guardians! I know this message is a couple of days behind schedule but, like Saladin thinking he was Reaper from Overwatch, I have been pretending to be the Bright Lord of Mordor.
B – A – N – N – E – R
Much to the dismay of myself (and others?), Iron Banner is only a week long event – just like the Faction Rally event. Now, we’ve still had no communique from Saladin to say when he’ll return, but let’s hope it’ll be monthly. And he leaves behind his token-totting antics! The Iron Banner exclusive map – Distant Shore – will roll out to all crucible modes after the next reset.
Prestige Raid Will Be Sick!
Not sick like PH fat. Sick like it is being launched with the existing bugs and glitches that are allowing devious Guardians, most likely of Dead Orbit affiliation, to complete encounters by bypassing mechanics and the like. I am unsure why the Vanguard would allow this to continue, but as you’ll read in the attached memo they will be monitoring the race for world first closely.
Memo Attached Like a Fusion Grenade. Oh, Also PC Release Details!
In only 12 days, Destiny 2 will go live on personal computers all over the world. Every player on the PC will be able to start their adventure at the same time, but the clock may display a different time depending on where you’re located. If you want to know the exact time when you can start playing, this nice map will show the ”Go Live” time in your region.
Earlier this week, we postponed the launch of the Prestige Raid. An exploit was discovered that could cast doubt on the legitimacy of the fireteam who captures the coveted title of World First. We have been working on a fix, but the short-term solution contains too much risk. The last thing we want to do is fix an exploit some players are using, only to break other parts of the game for everyone. Because of this, we are pushing the fix off to a later date.
“Does that mean you are delaying Prestige Raid again?”
No, the Prestige Raid will still begin on October 18 at 10AM Pacific. We don’t want to make you wait any longer to experience what the raid team has cooked up for those of you who enjoy a challenge worthy of your talents.
One thing we did accomplish as part of our investigation was the creation of a way to verify a clean finish. We can now detect if any teams use this exploit to gain an advantage. This will take some extra time to verify, but we will be able to crown the winners with the confidence they deserve.
A safe fix is still being investigated for this issue. Our current plan is to deploy it as part of a future update. We’ll give you more details before it’s ready to go.
This isn’t the only upcoming raid news. We will be back next week to tell you about Raid Challenges that have been designed to make you rethink familiar encounters.
Ever since launch, there has been feedback posted anywhere and everywhere that discussions about Destiny 2 happen on the internet. I’m always dialed into our own feedback forum, as well all other avenues you travel to share your ideas with us. Some topics are as broad as “ways to make the Crucible more fun.” Some are much more specific, like “Add a method to mass delete shaders.”
We’re reading as much of your chatter as we possibly can. There are millions of you, after all. One thing we have noticed is a lot of discussions about the Endgame and how it can be improved. Right now, these discussions are also happening in our studio. We are listening, but need time to digest everything and draw up the best plans for the future. We will have more to say on this soon. Please stay tuned, and keep the conversation rolling.