In the midst of all the excitement and for some disappointment of Microsoft’s E3 press briefing, it was announced that Minecraft would be available during the launch period of the Xbox One console. Offering bigger worlds, larger maps and improvements to multiplayer features – however at the cost of not being able to transfer your saved content from the Xbox 360 to the Xbox One. Why?, well because it’s a “new system and a new product” say’s Microsoft Exec’ Phil Spencer.
We’re actually updating it in pretty significant ways for the new platform. Bigger worlds, which don’t translate between the Xbox 360 and the Xbox One… We’re seeing tremendous usage of Minecraft on the system, so we wanted to make sure it was one of the things that were there for people to go and create on day one.
To conflict with the update from Microsoft, Developers 4J Studios had earlier confirmed via twitter that they are in talks with Microsoft about cross game saves for Minecraft Xbox One Edition:
@DanielBooth1998 It would be great to do this, and we are discussing it with Microsoft.
— 4J Studios (@4JStudios) June 10, 2013
If more information comes to light closer to launch this year, we’ll be sure to let you know.