Next-Gen Xbox To Use Ray Tracing Technology?


A massive next-gen Xbox leak was revealed by a source who claims to know an insider or is the insider (we’re still confused on that part) but the information seems very feasible. It is claimed that the next xbox will use Ray Tracing technology to add more realism to games.

If you’re not familiar with the term or how much of a massive improvement this will have on the real-feel for next-gen gaming environments – this is what Wikipedia say’s on the matter (yeah we’re just not geeky enough ourselves):

In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects. The technique is capable of producing a very high degree of visual realism, usually higher than that of typical scanline rendering methods, but at a greater computational cost. This makes ray tracing best suited for applications where the image can be rendered slowly ahead of time, such as in still images and film and television visual effects, and more poorly suited for real-time applications like video games where speed is critical. Ray tracing is capable of simulating a wide variety of optical effects, such as reflection and refraction, scattering, and dispersion phenomena (such as chromatic aberration).

To see Ray Tracing technology in action for yourself, check out the video below:

Via NowGamer

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