Planet of the Eyes leaps to console

Toronto-based independent game studio, Cococucumber, have announced that their sci-fi atmospheric puzzle platformer, Planet of the Eyes, will be jumping on to Xbox One and PS4 on September 12.

Stepping into the robotic shoes of a lone robot trying to survive a mysterious planet filled with danger, the action is inspired by Limbo – and it’s clear to see just how inspired it is from the trailer below.

“Planet of the Eyes is great for console gamers as it’s an immersive narrative puzzle platformer with tons of atmosphere,” said Martin Gauvreau, Co-founder of Cococucumber. “Best played in one sitting, we invite players to treat themselves in discovering a captivating world that can be enjoyed by gamers of all ages.”

Planet of the Eyes was featured as a finalist for “Best Indie Game” at the Canadian Videogame Awards and boasts the following features:

  • Handcrafted, 2D side-scrolling environments
  • Physics-based puzzles and platforming challenges at a solid 60fps
  • Beautiful vector art inspired by a retro sci-fi aesthetic
  • Riveting audio log narration that immerses players
  • Mysterious story by Will O’Neill of Actual Sunlight with an uplifting ending
  • Haunting score by critically-acclaimed sound designer John Black
  • Robot deaths galore

It looks good, but has anyone else seen enough of these Limbo-esque titles? Hopefully Planet of the Eyes can bring something new to the table otherwise Cococucumber may suffer from living in the shadow of Limbo, a game that not only defined a new genre, but remains the king of it.