Sinner: Sacrifice for Redemption announced for 2018 release on Xbox One

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Sinner: Sacrifice for Redemption, a boss battler action-RPG from publisher Another Indie will come to Xbox One and other platforms in Q1 2018.

Developed by Dark Star Game Studios, a team composed of AAA veterans including a former Ubisoft art director, a Blizzard technical artist, and a Konami senior programmer, Sinner: Sacrifice for Redemption will be playable for the first time at Gamescom and PAX West.
Adam, a fallen soldier on a quest to save his soul, will face eight abhorrent bosses, the first seven each based on one of the deadly sins. Before each clash, Adam must make a sacrifice to enter combat and choose a stat to level down. Each fight will be tougher than the last and force players to carefully choose their actions in battle, aided by a variety of unlockable weapons.
The action is framed by a desolate afterlife in which Adam seeks to restore his memories and atone for his sins. How he interacts with each boss will ultimately decide his fate in one of multiple endings.

“Sinner is not another game where the player grows stronger to fight the final boss on equal footing,” says Iain Garner, Director of Developer Relations at Another Indie. “Adam will struggle with his physical prowess as well as his internal need for atonement, and his ultimate test will be his most challenging.”

For more information on the game, visit the official website.

Adrian is the old man of the TiX team but has the enthusiasm for gaming as someone half his age (So, mid 20's then). He has a strong passion for the gaming industry, hates fanboyism and holds a strong belief that you should treat your fellow gamers with respect!