Star Wars Battlefront 2 releases Starfighter Assault Gameplay Trailer

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Star Wars Battlefront 2 is looking exactly like the Star Wars game we have been looking for. At Gamescom 2017, EA released more details of the Starfighter Assault mode, and its looking awesome.

Developer Criterion, with over a decade of experience on racing games, joined with DICE to improve the feel of vehicles in Star Wars™ Battlefront II – and that includes the many starfighters featured in the game. The refined control scheme is responsive and intuitive, allowing players to quickly discover the extraordinary array of maneuvers available. Starfighters are able to weave through the orbital station’s superstructure in hot pursuit and turn on a dime to avoid torpedoes.

Not all starfighters are created equal. Whether you’re playing as part of the Rebel Alliance, the Separatists, or the First Order, you’ll always have three distinct classes of starfighters to choose from. Use speedy but fragile interceptors, maneuverable and heavily armed fighters, and slow but tough bombers in complementary roles.

Using Battle Points earned in space combat, you’ll gain opportunities to pilot special hero ships in combat like Han Solo’s Millennium Falcon, Darth Maul’s Scimitar, Poe Dameron’s Black T-70 X-wing, and more. These ships are tough, powerful, and use unique configurations of special abilities to gain an extra edge in dogfights.

Using Star Cards, you’ll be able to modify the abilities of any starfighter or hero ship. As you continue to earn more Star Cards, you’ll open up new ways to fine-tune your favorite vehicles.

The two squadrons of opposing player-controlled fighters at the heart of the game’s Starfighter Assault are only one part of the story. When players went hands-on with the Fondor: Imperial Shipyard map, they encountered flights of AI-controlled bombers and TIE Fighters, powerful capital ships, stationary turret platforms, and a massive MC80 Liberty type Star Cruiser. The crisscrossing fire, the glow of the planet in the distance, the thundering scream of passing starfighters, and the ever-increasing stakes combined to create an experience that felt in place among Star Wars’ most iconic moments. Come November, you’ll be playing Starfighter Assaults from all three cinematic eras.

Adrian is the old man of the TiX team but has the enthusiasm for gaming as someone half his age (So, mid 20's then). He has a strong passion for the gaming industry, hates fanboyism and holds a strong belief that you should treat your fellow gamers with respect!