There were a plethora of new game announcements and trailers at The Game Awards 2017, and one of these was a brand spanking new trailer for Metro Exodus. Deep Silver and 4A Games also announced that Metro Exodus is set for release in Autumn 2018, on Xbox One, PS4 and PC.
Revealed during The Game Awards, The Aurora Trailer offers a glimpse of post-apocalyptic Moscow – a hostile world locked in an endless nuclear winter. The desperate survivors who cling to existence beneath the surface in the ruins of the Metro have long given up hope of a life beyond Moscow… all except for one.
As Artyom, you must flee the Metro and lead a band of Spartan Rangers on an incredible, continent-spanning journey across post-apocalyptic Russia in search of a new life in the East. This thrilling story-line will span an entire calendar year through the changing seasons.
Inspired by the internationally best-selling novels Metro 2033 and Metro 2035 by Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet.
“We were overwhelmed by our fans’ reaction to the announcement of Metro Exodus at E3” said Andriy Prokhorov, Creative Director and Co-Founder at 4A Games. “We’re sorry to have kept you waiting so long for further news, but you’ll be hearing a lot more from us in the months ahead.”
Metro Redux, due for release on the 26th August in the US, and the 29th August in Europe, has a new trailer.
Discover how 4A Games have made Metro Redux one of the most complete and ambitious ‘remasters’ of modern times. Improved graphics, new game modes and additional content and features make Metro Redux a compelling package for newcomers and Metro fans alike.
The boxed copy of Metro Redux contains remastered versions of both Metro 2033 and Metro: Last Light, with all previously released add-on content. Both campaigns can be tackled in ‘Spartan’ or ‘Survival’ play styles, and the legendary Ranger Mode is also included in both games.
4A Games and Deep Silver are bringing the iconic Metro series to the next generation. METRO REDUX features fully re-mastered and improved versions of both METRO 2033 and METRO: LAST LIGHT, creating the most compelling Metro experience ever.
With re-worked next-gen visuals, smooth 60FPS gameplay on console, as well as new and improved content and features, METRO REDUX is much more than a simple HD upgrade.
For the REDUX edition, Metro 2033 has been completely overhauled:
· The original game has been rebuilt in the latest and greatest iteration of the 4A Engine, bringing all the graphical and gameplay improvements from Last Light to Metro 2033 Redux
· Enjoy completely re-mastered visuals: advanced lighting, dynamic weather, more detailed characters with improved animation, more dynamic destruction and improved smoke, fire and particle effects
· Experience radically improved gameplay: advanced enemy AI, improved combat and stealth mechanics, superior weapon handling and more responsive, intuitive controls plus signature features from Last Light such as the atmospheric ‘mask wipe’ mechanic, weapon customisation, and silent kills and take-downs
Metro: Last Light Redux has also received a graphical face-lift and gameplay improvements that carry across both titles, including new melee animations, and the fan requested ‘Check Watch’ and ‘Check Inventory’ features. It also includes all previously released Season Pass add-on content – a further 10 hours of single-player gameplay.
With METRO REDUX, players now have the choice to experience both Metro games the way they want with the introduction of two unique ‘Play Styles.’
Those who favoured the more survival horror oriented gameplay of Metro 2033 can play both campaigns in the ‘Survival’ Play Style, a fraught slow-burn fight for survival with limited resources, deadlier enemy AI, and slower reload speeds. Those who enjoyed the more action oriented gameplay of Metro: Last Light can try the ‘Spartan’ Play Style, providing Artyom with a powerful set of combat skills and more plentiful resources.
In addition, the legendary Ranger Mode returns to both games, providing the most immersive and challenging experience as the HUD is stripped away and hardcore rules apply.
Upon release, Metro 2033 Redux and Metro: Last Light Redux will each be available separately as a digital download for Xbox One as a suggested $24.99 / €19.99 / £15.99.
Alongside the digital release, a boxed compilation containing both games, titled METRO REDUX will be available at retail for a suggested $49.99 / €39.99 / £34.99.
Metro 2033 Redux, Metro: Last Light Redux and the compilation Metro Redux are scheduled for release this Summer for Xbox One and Windows PC
Just as I was about to write about a rumour that Metro Redux, an enhanced collection of Metro titles is said to be heading for Xbox One from 4A Games; I spotted that the developers’ have now confirmed its existence.
“Metro Redux. You may have heard of it… even though you probably shouldn’t have!” is quoted on the games official blog, “We could issue a ‘We do not comment on rumour and speculation’ statement and pretend this never happened. They’re pretty boring to read. They’re also pretty boring to write.”
So the developers continued with a confirmation that Metro Redux is real and will be properly announced around E3 2014. The original leak which you can find just by a quick search shows some outdated material and some quickly thrown together logo’s for the cover to confirm it contains Metro 2033, Metro Last Light and extra DLC content.
When more information comes to light, we’ll be sure to share it – for now though, try to think of Metro Last Light in all its glory on Xbox One, the new home for PC ports!
Deep Silver and 4A Games today released the Chronicles Pack for Metro: Last Light. Featuring three original solo missions, this final piece of DLC invites players to step into the shoes of some of Metro: Last Light’s enduring characters in gripping plotlines that run parallel to the story of the main game’s protagonist Artyom.
We hope fans of Metro: Last Light have enjoyed the additional content, it has allowed us to experiment with some new gameplay ideas such as the ‘Ranger’ mission from the Faction Pack and the Tower Pack, and we have paid close attention to all the feedback. But we think the Chronicles Pack will be the fans’ favourite as it contains three unique story-based missions featuring some of the game’s best-loved characters.
said Andrew Prokhorov, Creative Director at 4A Games.
The Chronicles Pack also features the Multi Barreled Bicycle Shotgun – the extraordinary fan designed weapon that 4A Games discovered online and, after seeking out the creator (Alexandre Bannwarth, a first year design student from New Zealand), re-created in-game.
The last of Metro’s planned add-on content, the Chronicles Pack costs just $4.99 / £3.99 / €4.99 and is also included in the Metro: Last Light Season Pass, which at $14.99 / £11.99 / €14.99 for the Faction, Tower, Developer and Chronicles Packs, offers a discount over buying the DLC separately, and also includes an additional exclusive weapon, the Abzats.
4A Games, the development studio and creator of the smash-hit game, Metro: Last Light, has today released an extraordinary asset for the game. The Mobius was created by Alexander Bereznyak, aka Monakh, who was originally employed by 4A as a capture artist. Soon it turned out that his talent was needed in the production team and he took over the role as lead technical artist. But over a couple of months, he continued to work alone on this trailer.
You can view the trailer, and read more about how the project came to life above.
Deep Silver and 4AGames latest release inspired by the events of Dmitry Glukhovsky’s bestselling novel Metro 2033, is a heart-pounding thriller set against the toxic ruins of a post-apocalyptic Moscow. Humanity barely survives in the underground stations where law and order still forms the governing army that allows survivors to coexist in a city devastated and infested with mutants; yet Metro: Last Light will have you fight with every last breath. The year is 2034, and a time to redeem your past in your efforts to survive the future with an arsenal of hand-made weaponry and a land filled with demons.
Metro: Last Light is the direct sequel to Metro 2033, that was released in 2010 and is a dark and dismal tale of the continued survival of humans in the Moscow underground. As a story in its own right you can easily pick up the plot without confusion if you have never played the first game in the series. Within this new Metro outing you continue the adventure as Artyom, where your objective now as a soldier in this sequel is to save the world around you, delve deeper into the tunnels as you brave a deadly evil; and the threat of civil war with the survivors from the catastrophic events could even lead to the end of humanity itself in the aftermath! You begin your journey on a quest to finish what you had started (referencing to the original game) as you embark on a hunt for a Dark One, a mutated creature caused from the effects of the radiation that sits looming over Moscow, but in a turn of events that soon sees you captured, the story soon focuses on your own survival as you try to escape a Nazi prison. From then onwards everything unravels and points to significant occurrences from your past – it’s not just the mutants who you must fear! Whether there is light at the end of the tunnel remains uncertain, Last Light is your last attempt to save life in this story that feels heavily like a final conclusion in game form, yet only just the beginning for Glukhovsky’s upcoming novel, Metro 2035.
There is quite a lot resting on your shoulders as the main protagonist with the future of life itself at stake, full action-packed missions combined with stealth where the story is a remarkable tale that will reel you in with every chapter. Sometimes the intensity of the happenings within the ruins of Moscow had me gripped on the edge of my seat. An immersive, wonderfully paced story with many surprise twists and elements of suspense conjoined with the atmospherics of despair and desperation to live. As well as the battle against mutants affected by the radiation, you encounter political issues with factions, communists and the deadly fascist Fourth Reich who believe in the destruction of all minority factions, everyone has an enemy! It has been a while since a first-person-shooter and survival horror title has made me shudder at the thought of turning another corner whilst taking a slow dreaded walk down a long dark alley, for that alone I can only give praise. Metro: Last Light has succeeded where other horror games such as Dead Space 3 failed miserable because this genuinely has a more mature and memorable scary horror theme. Some scenes are really quite horrific, but in an environment with power struggles, limited means, torture and a deadly threat – expect a dark, unsettling take on how one city can destroy itself with very little hope left. Everything about Metro: Last Light gives the impression of an underground take on a World War III. A mixed bag of surviving, scavenging, going in all guns blazing or taking the option to remain hidden in the darkness as you slaughter your next victim to get closer to your goal.
Not only is Metro: Last Light’s horror elements a constant stream of surprise, but also as a first-person-shooter with a deep and complex plot focussing on survival from destruction, torn factions; it’s difficult not to see come comparisons with the eccentric scenes of Bioshock in some instances with random underground recreational activities to keep people entertained through difficult times. A few oddities that leave you pondering “Seriously!” in a good way of course. With a campaign that felt it tested the human existence both sociologically and psychologically, I felt more depth to Metro: Last Light than that of the last Call of Duty title ‘Black Ops 2’ from Treyarch. Although both very different games, the storytelling and the way you feel immersed into the adventure with Metro: Last Light leaves you wanting to talk about your survival experience and the surprises you encountered. I feel I’ve done my best not to report any major spoilers, but by the time you are 3/4s way through you will find it very difficult to keep your mouth buttoned. I’m trying so hard here…
So, as a first-person-shooter there are plenty of guns to play with (obviously) as you fast get to grips with a new range of weaponry home-made style. Forget the regular overpowered AK47’s and Sniper Rifles from other top shooters, but here in Metro you can carry an arsenal of modified guns to aid your survival techniques with ammo required to be looted from dead bodies or from cases lying around the environments. Scattered and placed are modified Shotguns, Handguns, Assault Rifles that includes a Bolt-Action Rifle, homemade Grenade Launchers and a handheld minigun with a host of different attachments and modifications that can be added and bought from underground markets. It’s difficult to compare their realism as I am no gun-expert and the weapons are classed as modified and home-made, but the favourable choice for me was the range of Assault Rifles because they felt familiar and very accurate with the shots. The heavier weapons felt less accurate and harder to aim as you would expect. Additionally some modifications allowed for enemies to be shot and burn in flames, but you can double up and add suppressors, sights, a bayonet and an extended barrel depending upon your chosen weapon. If you play a more stealthy approach, you need not shoot in the open and send alarm bells ringing to all the other guards wanting to shoot you down – but you can sneak around in the darker areas, turn off lights to hide your visibility then take down your target with a trench knife. Knives and shotguns come in handy for close-quarters combat situations, with some that can even be thrown from a distance and collected again after a successful kill.
The switching of weapons and selection of modifications can be accessed with the games weapon menu through the ‘Y’ button, a quick tap will quickly switch through any of the three weapons you hold at any one time, whilst holding it down will open the options. Here you can browse the modifications and apply them as necessary. Use of an Equipment Inventory screen will give you the option to select a lighter for those darker low-light environments, a medkit and any other equipment that may come in handy on your travels. Some of the modern technology is available for quick glancing; your character will wear a watch at all times that will notify you when you are actively visible to enemies and how much time you have remaining on your Gas Mask when out in the open, toxic environments above the Metro. Whilst touching on the subject, button pressing will become second nature as throughout the course of the game there are many interactive objects that require your attention; turning off lights, finding collectible notes, opening doors, interacting with other objects and even the occasional swinging across from ledge to ledge with a metal pole!
Some of the noticeable areas for improvement could have been with the enemy A.I. Since you have the option to turn off the power from fuse boxes to remain hidden from sight, it comes as a bit of surprise to think that whilst covering the area for investigation not one soldier assumes to put the lights back on or even acknowledges the sudden darkness. The A.I is very lazy are their efforts to hunt you out and although if you shoot one he immediately alarms the others, but as they try to look for you if you remain hidden they just ponder about slowly around dead bodies. However, as soon as you are visible they and many others from nowhere are all over you like a rash. The A.I doesn’t seem very responsive between when you are visible or in stealth – although being able to accurately spot you from quite a distance in a small lit room, yet unable to see or hear you whilst looking directly at you from behind a very small box when in a little darkness.
Visually Metro: Last Light looks very good graphically, highly detailed in the background of all of the environments maintaining a consistent tone of underground rubble with a heavy military theme. This miserable tone of detail neither changes the more you play and it’s a depressed looking underground in serious distress – exactly as it should represent the effects of post-apocalyptic state. Some of the character models look as though they’ve seen better days with the design on soldiers and other key characters looking a bit dated, but this doesn’t distract from how great the story is. It’s entertaining, gripping, addictive and a battle of wits as you fight to save humanity from the bowels of the Moscow underground. You are literally the only hope as you fight with every last breath.
Metro: Last Light is an outstanding, thought-provoking tale of survival against all odds. Released on May 14th in the U.S and May 17th across the E.U it deserves to top the all-format gaming charts. It doesn’t feature any multiplayer or co-operative gameplay, but with a consistently immersive story from beginning to end – the lack of multiplayer doesn’t feel like a loss or needed element.
A must-buy! Pre-order now to receive access to the Ranger Mode for seriously hardened gameplay!