Tag Archives: 8-bit

Songbringer coming this summer

Spaceships, drugs, parties, adventure and swords, sounds like the perfect party doesn’t it. Unfortunately, it’s not a party but the works of a one man development firm called Wizard-Fu, Nathanael Weiss is the main man and he does the programming, design, art, music and business behind Songbringer.

Songbringer Introduces Roq – a shirtless carefree dude just cruising the galaxy in search of the ultimate party aboard the space-faring art party ship, Songbringer. When Roq accidentally awakens an ancient evil army, the galaxy as he knows it is thrown into war. Now it’s up to Roq and his trusty sidekick, Jib, to save the galaxy from total annihilation.

Songbringer presents a gorgeous procedurally-generated overworld with ten dungeons in 3/4 perspective. Players enter a six-letter world seed code when starting a new adventure, granting them the possibility to explore 308 million unique environment combinations – no adventure is ever the same, unless you share your code with friends: The seed codes generate the world dynamically and deterministically, so entering the same seed will always generate the same world.

Features

  • Single-player action RPG
  • AI or human-controlled second player
  • Local co-operative two player mode
  • Full gamepad support, including rumble
  • Realtime combat
  • 7 kinds of weapons including the nanosword, boomerang-like tophat, bombs, blink orb, ghost sword projectile, lighter and kilobombs
  • Hundreds of unique items and powerups
  • Some items can be combined, for example: ghost sword + lightning cube = lightning sword
  • Hidden items, secret entrances, secret pathways, bomb-able walls
  • Over 30 different achievements
  • Dynamic shadows
  • Full day / night cycle
  • Reflective surfaces
  • Original soundtrack
  • Online leaderboards highlight the top players based on completion time, percentage of map uncovered and percentage of items found
  • Roguelike-inspired permadeath option which gives a higher score on the leaderboard and allows for faster runs
  • A science fiction narrative featuring a spacecutter named Songbringer, its crew, an ancient evil army, and a planet named Ekzerra
  • Multiple NPCs, some of which are rare finds
  • Approximately 6-12 hours of gameplay per adventure, depending on thoroughness
  • Procedurally generated overworld and dungeons
  • A world contains: 1 overworld, 10 dungeons and 13 primary bosses
  • Worlds are based on a six-letter seed; enter the same seed to play the same world on any platform, or enter a new seed to play something different
  • World generator is hand-crafted, creating worlds based on human-designed rules, blending the best of both procedural and bespoke game design
  • Support for multiple languages

Utter Carnage as Butcher is set for Xbox One

Butcher is a fast paced 2D action shooter developed by Transhuman Design. Butcher is clearly a nod to past cult classics, you play a cyborg with one mission and one mission alone, to eradicate humanity.

The 8-bit approach is already a winner but the trailer sets it off with that B-Movie gorefest voice over. Butcher isn’t available just yet but is set to land somewhere in Q2 of 2017

 

BUTCHER’s main features:

  • Ultra-violent uncompromising carnage in the spirit of Doom and Quake (chainsaw included)
  • Release your inner artist, paint the walls with (permanent) blood (up to 4 million pixels available to be painted per level)
  • Use the environment (saws, hooks, lava pits, animals and other) to brutally dispose of your enemies
  • Put your reflex and patience to the ultimate test
  • Choose from an array of weapons (featuring classics like chainsaw, railgun and the deadly grenade launcher)
  • Soak in the dark atmosphere reinforced by a wicked, heavy soundtrack (while you kick corpses around)
  • Die painfully: melt in lava, become piranha food, get crushed by heavy doors… and more!
  • Absolutely no mercy for anyone!