As we have all come accustomed to in Call of Duty games, the regular update to weapons, taunts, skins and other extras is just as much part of the game as the Campaign and Multiplayer aspects. Therefore players won’t be surprised to see the first update to the Quartermasters offerings in Infinite Warfare has arrived. So what’s on offer?
The new update brings with it 12 new craftable Prototype Weapons that can be crafted or unlocked via Supply Drops. 18 new Camos, a selection of Epic Taunts, new Gear Sets and more. So there is plenty for all fans of the game to get their teeth into. A list of all the new gun variants are as follows:
Type 2 Atomic (my favorite)
R3K – Spearhead
Mauler – Grizzly
Titan – Vile
KBS Longbow – Affliction
Banshee – Slither
Rack-9 – Volatile
EMC – Heavy Weight
Oni – Amped
Hailstorm – Thunder
The new Quarter Master update is available now, but if you want to know what we thought about the game, then why don’t you check out our review here.
Like many people I have to say that one of my favourite Call of Duty games has to be Modern Warfare. Therefore I was excited to read the news that Modern Warfare would be remastered and bundled with the impending Call Of Duty: Infinite Warfare (well certain pre-orders anyway). So for all you fans, sit back and enjoy the Official Remastered Launch Trailer that has just been released by Infinity Ward and Activision.
Join Sergeant John “Soap” MacTavish in one of the most critically-acclaimed campaigns of all time with Call of Duty: Modern Warfare Remastered, including missions like Crew Expendable, Shock and Awe, All Ghillied Up, and Mile High Club – all remastered in incredible high definition for a new generation. Call of Duty: Modern Warfare Remastered is available with Legacy, Legacy Pro and Digital Deluxe editions of Call of Duty: Infinite Warfare and will be released on Xbox One and PC on November 4th. For more information check out the Official FAQ here.
So with the dust finally settled on Gamescom and the whirlwind of news that has come through for so many games in the past few weeks including Destiny, it’s now time to settle down and start piecing together what has happened. Late for the party I know but let’s start with the Destiny: The Collection announcement.
As we all know Destiny’s next expansion Rise of the Iron is due next month and so to entice more newcomers to the game Bungie and Activision Publishing Inc. have announced Destiny: The Collection. This five in one set contains every release from the award-winning action shooter franchise to date. That’s, Destiny, The Dark Below, The House of Wolves, The Taken King and even the new large expansion, Destiny: Rise of Iron, for those that didn’t know. For legacy gen players, Destiny: The Collection marks the opportunity to transition to playing Destiny on a current gen system through the upgrade programme which runs until 31st January, 2017.
As an added treat, players who pre-order Destiny: The Collection or Rise of Iron will receive the black and silver Iron Gjallarhorn, a fan favourite weapon making its return to power. Those that pre-order digitally or at select retailers will also receive the Iron Gjallarwing Sparrow.
Destiny: The Collection will launch alongside Rise of Iron on 20th September, 2016 priced at £49.99 for the Xbox One. Gamers who pre-purchase Destiny: The Collection digitally will be able to experience Destiny, The Dark Below, House of Wolves and The Taken King immediately, while awaiting the release of Rise of Iron.
Set after the events of the new movie, the Ghostbusters game introduces us to a new cast of rookies who have been tasked to keep watch over the station while the now-famous Ghostbusters tour the country stopping high-profile poltergeists. However it’s not long before the new recruits get thrown into the thick of the action when New York City is overrun with apparitions caused by a paranormal phenomena.
Ghostbusters is a third-person action role-playing game with up to four-player local co-op. Each player can level up their character’s gear and abilities by battling ghosts, completing objectives, or discovering hidden collectibles. Players will have four heroes to choose from, each with their own unique personality and play style that benefit the overall team.
Ghostbusters is expected to arrive on consoles and Windows PC in line with the movie release on the 15th July.
A new Destiny event is coming soon to celebrate Valentines Day, a short event that has the sole purpose to bond two guardians together in the heat of battle. The event will be running from 9th – 16th February 2016. Go hand in hand with your comrade in a new 2v2 elimination mode dubbed Crimson Doubles, visiting Lord Shaxx prior to starting the event will enable a new quest line and some bounties to help you gain XP on your travels. This PVP mode will not match you with a partner or friend but will most defiantly test your team work skills, losing your team mate in battle will give you a broken heart which will grant you the following buff;
If your teammate falls to the opposition in Crimson Doubles, you will be infused with the power of Broken Heart. In your vengeful state, you will be faster on the draw and much quicker to recover from any damage you take. Use this boost to avenge your partner and keep your dreams of victory alive. The Broken Heart buff will last until you revive your fallen comrade, until the round ends, or until you fall in combat yourself.
Playing well together will give you the chance to earn some ‘Sweet rewards’ such as new Shaders and new Ghost Shells that can drop at up to 320 Light and completing the “Crimson Bonds” quest will get you the new Crimson Days Emblem. Take a trip to see Tess Everis, her store will be restocked and have newly added emotes which will be available for purchase for the limited time period, as well as letting you do the new Awkward and Strange dances, give a Secret Greeting or Fist Bump to your Crimson Doubles partner before you wreak havoc on your enemies.
FreeStyleGames, not content with redesigning the gameplay for Guitar Hero Live are now exploring new ways to make the game even more of an interactive and interesting experience.
Going live now, they’ve introduced Rival Challenges to GHTV as a direct response to the community’s desire for more head-to-head competition within the game.
The feature will match similarly skilled match-made players in a 1-on-1 song battle.To unlock Rival Challenges, you’ll need to be level 10 or higher. These will happen twice in every half-hour show on GHTV and the song choices will be picked by the game, so you’ll need to be prepared. What do you get for winning, other than bragging rights, an inflated ego and that smug look? You’ll get an extra 100 Status XP.
Also now available in GHTV is the ability to favourite a song and a new daily 3-token reward for those who have used all of their Play tokens for GHTV. Simply log in to GHTV with zero plays and you’ll get your reward.
Jamie over at FreeStyleGames’ community site also hints that there will be some festive themed events coming up shortly for GHTV too. You can also get some more information on the new Rival Challenge feature if you head there.
It hardly seems real that I reviewed Chivalry: Medieval Warfare on the Xbox 360 nearly a year ago. It’s fair to say that I wasn’t that impressed with it’s initial release.
Having been picked up by Activision Publishing, Torn Banner have announced that Chivalry: Medieval Warfare will hit the Xbox One console on the 1st of December.
So, will this be any different to the initial 360 release, or has it simply been ported straight over?
Well, the One release will feature up to 24-person online multiplayer across 25 maps. It will have dedicated server support and a new Horde Mode for teams of up to six.
Also launching on the 1st of December will be the Chivalry: Medieval Warfare Ultimate Edition. This will include the full game, plus the Barbarian Character Pack, Marauding Arbiter Pack, Inquisitive Dreadnought Bundle and the Barbarian Weapon Pack.
That’s quite an arsenal and each of the packs and bundles above will also be available as separate DLC on release.
Pre-orders are expected to start on the 25th of November for the Ultimate Edition.
The essence of the game is the same as the original release. You play as one of four classes; Knight, Vanguard, Man-At-Arms and Archer. Each of these have their own attributes and weaknesses.
It’s almost Hallowe’en and as usual Bungie are throwing in a nice Holiday event in Destiny. Last year we all received three Jackolyte heads to use for 24 hours and today marks the new event called ‘Festival of the Lost’. The mood has been set in the tower with lots of lights, candles, candy and every other guardian wearing a mask, even Cayde-6 is wearing one!
Visiting Eva Levante will land you one mystery bag package and a new quest to go trick-or-treating around the tower before leading to more!
These packages can be bought separately from Tess Everis in the tower, each bag could possibly have the following contents:
Paper Glue x1
Flight of Shadows x1
Skull Mask x1
Random Festival Candy x2
Paper Scraps x1
a guaranteed Random Legendary Mask x1.
These mystery bags are sold in a variety of packs at the following prices; 200 silver for 1 bag, 500 for 3 bags and 900 for 6 bags.
What mask did you receive? Which ones have you seen that you would like?
If you think about Transformers, the likelihood is that your immediate thought is of Michael Bay’s metallically busy hulks, wrestling with both each other and their own conscience. If you look past this though, back into the annuls of time, you’ll fly past such cartoons as Robots In Disguise and Beast Wars, all the way back to where it all began, Generation 1. Transformers: Devastation borrows heavily from this original series, and for any die-hard Transformers fan, this is a very good thing indeed.
Transformers: Devastation, developed by Bayonetta coders Platinum Games, kicks off with a typical Generation 1 style destructive opening sequence. All is peaceful in the city, when all metallic hell breaks loose and the Decepticons, led by the reliably maniacal Megatron, pop in for a little visit. The story itself is pure Transformers nostalgia and if you were a young fleshling in the mid-1980s you’ll be instantly taken back. If you’re a little younger than me, then you might get an idea of what watching cartoons in the ‘80s was really like.
I’m instantly drawn to the story, and in truth, its twists and turns appeal to my inner-child. The plot is typical Transformers fodder. Megatron wants to convert the Earth into a second Cybertron, backed by a seemingly endless supply of Decepticon lackeys, and it’s up to a small band of brave and skilful Autobots to stop them. Initially you get to learn the control methods and combos using the valiant Optimus Prime, with Bumblebee and Sideswipe as his companions in the cut-scenes. As you progress through the chapters, you’ll unlock Grimlock and Wheeljack too. Each character has their own signature fighting style, which reflects their combat class, and you can progress each character as you move through the game by levelling up.
The combat mechanics borrow heavily from Platinum’s previous games, with button-melting combos and the ability to Focus as you time a dodge. This allows you a few precious seconds of movement almost outside of time, to dodge out-of-the-way and then hammer the Decepticreep into oblivion with another combo. Certain strings of moves will allow you to unleash a vehicle attack for even more destruction. There’s a certain satisfaction to seeing Optimus swinging his trailer around, donut-ing another of the endless Decepticon Scouts into spare parts. The combat isn’t limited to just hacking away though, there is also the opportunity to whip out Optimus’ Ion cannon and blast them into pieces. These ranged weapons have a limited energy span though and need replenishing as you go. You can also add to your arsenal of weaponry as you fight the good fight, with up to three ranged weapon slots to fill in The Ark for each character.
Each downed enemy will drop a variety of things to pick up. These come in the form of credits, power-ups, energy, weapon energy, health-kits and more. As you travel between one combat arena and another, you’ll spot other areas where collectables might be hiding. Huge chests and hidden caches of goodies are scattered throughout the city and you may have to perform a special move to gain access to them. Some items are scattered around, ready for you to simply wander over and pick them up while others are sneakily hidden away and are only accessible by activating a specific button. There are also special items to collect, such as the irritating Kremzeek, another throwback from the original cartoon series.
The majority of encounters you’ll have in the game are scouts and sergeants. These are visually based on Runabout and Runamuck, the Decepticon Battlechargers. They’re basically thugs who like to destroy Autobots and this is reflected well in the game. There are countless Seekers, Insecticons and heavy Scouts to defeat too, who are pretty much all recognisable as characters from the Generation 1 continuity. It’s not long into the game that you start to face-off against singular, or multiple, named foes. You’ll meet the mammoth gestalt figure of Devastator. These are six combined Constructicons, all forming one giant Decepticon chaos machine.
Watching Optimus battle this behemoth on his own somehow feels slightly wrong. On paper, the Autobot Commander would put up a brave fight, but would eventually fall to the might of the Decepticon. But that wouldn’t be theatre, right? So, using all of your Focus and cunning, and not a little bit of combo-power and luck, you fell the mighty robot and stand ready to fight again. A David vs Goliath moment in shiny steel. There’s more to come too, as Bumblebee faces off against Megatron and as you go deeper into the story, you’ll face other prominent Decepticon warriors, like Thundercracker, Blitzwing, Soundwave, Menasor, Shockwave and the treacherous Starscream.
All of this is brought to nostalgic life by the majority of the character’s original ‘80s cartoon voice artists making a return. Peter Cullen voices the noble Optimus, Frank Welker as Megatron. Frankly, this makes the game. A Generation 1 style without Cullen’s voice would have been a total disaster and the game has the Generation 1 cartoon art-style down to a tee. If they remade the original cartoon with today’s technology, this is exactly how it would look. Individual cel-shaded animation, all down to the transformation from robot to vehicle/Dinobot, it is simply breath-taking. The city is secondary to the robots on display, but there are some nice touches with interaction on vehicles and previously mentioned loot chests.
Transformers: Devastation is a nostalgic trip for me. The graphics stunningly depict my most cherished childhood toy line, with the voice-acting talent to nudge my memory-banks into sheer robot-heaven. While the game itself could do with some little polishes, like a snap-to feature for the ranged weapon aiming and a camera angle that is a little more controllable, the joy of being able to transform at will and attack and defend against the most evil of Decepticons more than makes up for these short-comings.
The campaign is a little on the short side too, don’t be expecting an epic of High Moon proportions, but there are some Challenge quests to unlock, to keep you returning. I’d have liked to have seen a few more Autobots to play with and the cut-scenes could have been treated to the whole cartoon Autobot-to-Decepticon symbol filler to top the authenticity off too. It’s also a shame that the city reuses a lot of the routes and landscaping as it makes the gameplay a little samey, but the achievement of defeating a far more powerful Decepticon outweigh this massively.
The weapon synthesis and power-up creation lab add something a little bit different to the game and you can always get a kick from smearing the floor with Starscream’s energon. All-in-all, Transformers: Devastation is fantastic fun that should appeal to Transformers fans and melee combat fans alike.
Have you fancied yourself as a music video star? Want to couple that with starring in Activision’s new Guitar Hero Live game? They are doing exactly that, with the only downside being it’ll be to an Ed Sheeran track.
Crowd-sourcing at it’s finest will be achieved through Guitar Hero TV Star, a mobile app initiative through musical.ly, and will invite players to lip-synch to sections of Ed Sheeran’s hit, Sing.
The result will be a world premier, user-generated music video for the track in GHTV.
Activision’s CMO, Tom Ellis;
Guitar Hero Live gives you the thrill of being a rock star by playing in front of real crowds or awesome music videos, so we wanted to give fans the opportunity to become stars of their own music video that will be featured and playable in the game. This is something that has never been done before and we believe it is the perfect way to celebrate the launch of the game. With GHTV, the game’s online playable music video network, we can deliver all kinds of gameplay experiences that just weren’t possible in the past. To put real fans into a video that people can play along to in the game is an expression of the innovation that we have built into Guitar Hero Live and we’re excited for fans to play along, and sing along, to the music.
Do you want to know more? Visit Guitar Hero’s official site here for further details, but hurry, you’ll only have until the 25th of October to submit your lip-synch.
Guitar Hero Live is set for curtain-up on the 23rd of October.