Kinect on the Xbox 360 undoubtedly makes a great gift for gamers at Christmas if they do not already own the motion sensor device already. The amount of friends I have that would rather someone else bought it than themselves can run on both hands, but I think that’s more so down to the reputation Kinect has for bringing the Wii-style-esque casual games to the platform – only without the controller. If you have been thinking about buying your child or other-half a must have accessory for their console – Kinect isn’t much use without a few games and Fable the Journey is one that comes recommended. Continue reading Fable the Journey Kinect Review
Fable first came into our lives way back in 2004. It brought with it some refreshing and innovative ideas on how to pump some vigour into the veins of the age old RPG genre, it also sadly never quite managed to deliver the experience you felt the developers so badly wanted it to. The original Xbox never held the power to bring the vision fully to life and even the vastly superior 360 has still seemed to fall short.
Fable is still a success story for Lionhead studios of course but the games have always, at least on a personal level, felt way too shallow and throwaway to compete with the true big hitters of the action/RPG stable. They reached for the stars but ended hanging precariously from the guttering wondering what went wrong.
So then, how about if ‘shallow‘ and ‘throwaway‘ are the order of the day? What if Lionhead released a game that wouldn’t look out of place airing on the CBeebies channel alongside Iggle Piggle and Mr Tumble? If the goalposts were widened and the ambition narrowed could a Fable game finally find the back of the net?