Tag Archives: April update

Xbox One Dashboard adds support for monitors in the April Update

The evolution of the Xbox One dashboard continues with more new features being added nearly every month. The April update has been rolling out and includes support for those of us who use monitors, and now allows direct sharing of captures to Twitter. Check out the details of the update on the latest episode of Inside Xbox with full patch notes of the update after the video!

Video & Display

  • We’ve added a bunch of new video features we hope you’ll enjoy, starting with Auto Low-Latency Mode (or ALLM for short). Auto Low-Latency Mode enables the family of Xbox One devices to notify your display when you’re playing a game, so a TV that also supports ALLM will know to switch to its low latency video mode. Many displays refer to low latency mode as “game mode.”
  • Gamers will also enjoy the newly introduced support for variable refresh rate output to AMD Radeon™ FreeSync and FreeSync 2 compatible displays. AMD Radeon™ FreeSync is a form of variable refresh rate which helps to reduce input latency and minimize display stuttering, delivering a buttery-smooth visual gameplay experience in your favorite games. The entire Xbox One family of devices will work with FreeSync-certified displays. Xbox One S and Xbox One X will also support high dynamic range with AMD Radeon™ FreeSync 2.
  • Xbox One X and Xbox One S now support output at 2560 x 1440 (1440p) resolution for games and media. With over a million and a half more pixels than 1080p, this resolution offers even more choice between Full HD and 4K displays. This feature should be especially appealing to Xbox One owners who use a 1440p display for PC gaming. Media apps can now add an option for 1440p output for on both Xbox One X and Xbox One S. Developers can also now enable games to run at native 1440p resolution on Xbox One X.

You can enable all these video options from the Settings menu on your Xbox One. Just navigate to “Display & Sound,” then “Video Output.” Note that you’ll only be able to turn on these settings if your TV or monitor supports them.

Streaming & Captures

  • Mixer streamers on Xbox One can now share control of their game with a viewer on Mixer.com. Just turn on the “Share Controller” toggle from the Broadcast & Capture section in Guide and your viewers will be able to share control through a virtual controller in their web browser, or by plugging a physical controller into their PC.
  • You can also now start Mixer broadcasts from anywhere on Xbox One, making streaming easier than ever. If you decide to switch games or exit to the dashboard, your viewers will see a pause animation until you jump back into a game. You will also see a pause animation on your broadcasting status bar on your screen.
  • In addition, you can now share captured screenshots and clips directly to Twitter, after authenticating your account, from the Broadcast & Capture tab of the Guide. Shared captures will now display and play directly in your Twitter feed instead of showing up as a link. We’ll also help you get your content discovered by suggesting a hashtag for the title of the game. Want to follow clips shared by Xbox gamers? Track clips with the #XboxShare hashtag!

Personalisation

  • Xbox Insiders have seen this option for a while, but now everyone can choose to switch between light and dark themes on your Xbox One based on the time of day. You can also personalize your theme to automatically transition from dark to light based on sunrise and sunset in your location. We’ve also added a new high-contrast light theme option, which makes on-screen elements easier to see.

Audio & Ease of Access

  • Based on fan feedback, we’re making additional improvements to Narrator on Xbox One. Narrator volume can now be adjusted independently from system audio volume. We’ve also introduced a new input learning mode to the Narrator menu. With input learning mode enabled, the Narrator on Xbox One will say the name of whatever button you press on an attached input device. High contrast light theme and narrator options can both be adjusted in the Ease of Access menu in Settings.

Apps

  • The Microsoft Edge browser on Xbox One has been updated to a more modern look and feel. Enhancements to history and favorites make it easy for you to get back to your favorite sites. Other new features include tab muting, read aloud and autofill. You can also now download and upload pictures, music, and videos from Microsoft Edge on Xbox One; your downloaded content can then be browsed with the File Explorer app.

Clubs, Game Hubs & Tournaments

  • Community tournaments are now available directly in Game Hubs for supported games. This means you no longer need to own or be the admin of a club to create a tournament. To get started, open the Game Hub for a game that supports tournaments. Head to the “Multiplayer” tab and select “Community tournaments” then choose the option for “Create tournament.”
  • Club feeds have also gained new filters to show you “what’s new,” “what’s hot” or “top posts.” Additionally, you can now lock the comments on your feed posts across clubs, Game Hubs, and Community, so the only person in control of the narrative is you.
  • If you’re a club owner or admin, you can now filter invitation requests based on several criteria, including Gamerscore, play time, reputation, Xbox Live Gold status, and recommendations from club members. Club invitation filters will persist until the administrator changes them, so if you set or edit club invitation filters, they will still be there the next time you sign-in.
  • In addition to all these new features on Xbox One, a subset of users may also see additional experimental features that we didn’t mention here. These features are only enabled for a portion of the Xbox audience to gauge interest and collect feedback. 

 

 

 

Lifting the hood on the next Need for Speed update

Tomorrow sees the release of the next Need for Speed update and with it comes a whole host of new challenges and changes. The main change is the introduction of the SpeedLists feature.

SpeedLists

This new feature allows you to compete against other human opponents in a series of five pre-selected events. Simply select the new SpeedList tile from the main menu, choose from Quick Play, Speed, Style or Mixed, to use the new events.

At the end of each event you’ll gain points depending on where you finished. Once all events are completed the final standings are calculated and the best racers shown off in a short cinematic sequence.

Need for Speed Speedlist Menu

Player Titles

As you play SpeedLists you will be ranked based on your score, against the rest of the community. With these ranks come titles but remember there can only be  one World Champion. The titles are as follows:

  • Street Urchin
  • Sunday Driver
  • Wannabe Racer
  • Stick shifter
  • True Contender
  • Rising Star
  • Night Rider
  • Top Competitor
  • SpeedList Junkie
  • SpeedList Pro
  • SpeedList Master
  • Urban Legend
  • Chosen One
  • The 1%
  • Top 100
  • Top 10
  • World Champion

 Need for Speed Speedlist Screenshot

Prestige Mode

Once you have completed the main story you will get a call from an old friend unlocking Prestige Mode. Along with this comes a new App for your phone and this will allow you to try the original five modes of the game, Speed, Style, Build, Crew and Outlaw in Hard Mode. Are you ready for the challenge and to prove you are the Ultimate Icon?

Activities

Two new types of Activity are coming to the game in the form of Drift Corners and Speed Runs.

Approach a Drift Corner and send your car sideways to rack up the points, or go full throttle through one of the Speed Runs. Keep your run clean and leave your mark on the Speedwall – with bragging rights at stake you’ll want to make sure you’re coming out on top.

Achievements & Trophies

Three new achievements and trophies are waiting for you to unlock and collect.

  • Basic Bronze: Win all the Prestige events
  • Gold Plated: Win Gold on all Prestige events
  • Speed Master: Win all the events in a SpeedList

Daily Challenges

Daily Challenges have been altered, so with each Daily Challenge you complete you will receive one of the 150 decals on offer. This has changed as before you were required to complete all three of the challenges to receive the decal.

Once again I’m impressed with Ghost and EA, and how they are really focusing on the Community and content of this game. Personally I’m looking forward to this update and climbing the Player Title Ranks. Feel free to send me a request and I hope to see you on the streets of Ventura Bay.

For more information about the up and coming patch then check out the full patch notes here. The Need for Speed Speedlist update will be hitting our consoles tomorrow, April 27th.

Crucible and Sandbox changes coming in the Destiny April update

Bungie took our hands once again and led us through the final of three live walkthroughs showcasing some of the changes that are coming in the Destiny April 12 update. Over the past two weeks we have already seen many changes in the form of updated gear and light levels and also changes to some of the classes, so the big question was what was left.

 

destiny-crucible

The stream started with the Crucible and how they have changed the way revive works. After the release, you are now going to need to get up close and personal to successfully revive your teammates and there is no more sprinting in for the quick rescue, revive now takes longer and when you are revived you are not as strong. The idea behind this is to make revive a strategic choice in a battle and make players think and plan a bit more who and when other players can be rescued.

That’s not the only change in Crucible, one of the biggest is to Special and Heavy ammo. Special ammo will now spawn 3 mins into the game and then 2 mins after that and those who like their Heavy ammo, well this will appear 5 mins in and that’s it. So if you miss it there is no second chances anymore. It’s not all bad though and Bungie have announced that there will be better rewards coming to Crucible, Trials of Osiris and Iron Banner players in the form of legendary drops and treasure boxes that will help you reach that magical 335 Light level.

The next major topic covered was the Bungie Arsenal. There has been a lot of discussion in the past over which weapons are overpowered, under utilised etc. and to address this there have put a few tweaks in place.

  • Auto Rifles – The High Rate of Fire (HROF) guns base damage has been reduced, whereas the LROF has been increased slightly and the Low Rate of Fire (LROF) guns base damage has been increased a little bit.
  • Pulse Rifles – The Low Rate of Fire (LROF) guns base damage has been increased a little bit.
  • Hand Cannons – The amount of Ammo you can now carry for these guns has been increased.
  • Fusion Rifles – Blanket stability increase, so we have less kick back and more accuracy.
  • Sniper Rifles – Zoom distance on small scopes has been pushed out slightly to try and make close range snapshots a little harder. Also a 2 frame time extension has been added to the scope view. This has been added to tackle quick scoping with sniper rifles.

Destiny_arsenal

Exotics have also been tweaked with a few changes.

  • Mida Multi Tool – Removal of high caliber rounds so people that get hit with it aren’t kicked back so much.
  • Suros Regime – The main gun spins up now 4 shots later and Focus Fire brings a range boost.
  • Hawkmoon – Range has been increased.
  • Last Word – The Last Word Perk has had its damage reduced slightly.
  • Thorn – Still staying as a year 1 weapon, minimised dot damage, reduced poison intensity and reduced duration of pulse from 6 to 4.
  • Icebreaker – Still staying a year 1 weapon, Have reduced handling of the gun, so slow and steady pays off.
  • Dregs Promise – The projectiles lock and track better.
  • Telesto – Projectiles adjusted so track better.
  • 1000 Yard Stare – Removed a few bullets from the inventory.

Destiny_Warlock_1280

Warlocks was the final topic covered in the update and the presenters took us through each of the three classes and what we can expect in terms of changes to them and how this would affect gameplay. In short the changes are as follows:

  • Sunslinger – They have lowered the frequency of Flame Shield and Radiance won’t last as long, however Brimstone has received a slight damage boost and Solarwind will be available a lot more than currently.
  • Stormcaller – Arclight will now drain faster and the PVE aura is stronger.
  • Voidwalker – This class has been tweaked to enhance its vampiric ability. So by using your abilities at the right time you can constantly keep your super energy and grenades topped up making you a force to be reckoned with.

So there you have it in a nut shell. If you want to review any of our summary’s check out the links at the top of this post or if you want to watch the full stream check out the video below. The update will be available to download on April 12, on Xbox One and Xbox 360.

New activities, light level, and more coming in Destiny’s April update

As was announced in their last weekly briefing, Bungie are releasing the next big update to Destiny on April 12, 2016. In the first of three special reveal streams, Community Manager Deej gave eager Guardians some insight into what they can expect with this update.

With Oryx dead a new Taken threat has appeared, Malok, and once again it’s up to the Guardians to defeat him. This time, however, your attention turns from the Vanguards at the Tower, and to Variks the Loyal at the Reef… The apparently friendly Eliksni Reaver takes a central role once again and with it returns a focus to the Prison of Elders.

Destiny-April-Update-Variks

Variks will become our main point of call for the new quest line, and for new weekly bounties, but that’s not all. With the return of the Prison of Elders, two new variants have also appeared, offering new challenges and new opportunities for loot. First is a new level 41, light level 260, Taken version of the Prison we know and love, and with it the chance for current players to get to the elusive light level 320. With the level 41 Prison of Elders, players will have a 50/50 chance of encountering a Taken version of the Prison, as well being able to access the infamous treasure chest. Vanguard Marks will also be rewarded with each completion, quite possibly in the same way the Heroic strikes do now.

Destiny-April-Update-PoE-41

Along with the level 41 Prison of Elders, a brand new level 42, light level 320 challenge mode of the Prison will also be coming with the April update. In this, players will be faced with three rounds of enemies, week-long set modifiers (much like Nightfall), and the chance at much better rewards. Players will receive their rewards upon completion of the final round, and will not be required to take the plunge into the Treasure room.

Destiny-April-Update-PoE-42

With the new Challenge mode comes a new way for PvE-specific players to get the highest level gear, the Elder Sigil. This works much in the same way as the Trials of Osiris passage, but only one card is valid for the whole week. The Sigil will contain two challenges Guardians must complete to receive the new gear; completing one with reward a new weapon, the other a new piece of armour. The example shown in the stream this evening has players chasing specific point goals, one which was highest team score, and the other was to achieve a set cumulative score. Those of you who have picked up the Iron Banner weekly bounties will be familiar with how this works. The highest score will award the weapon, and the cumulative score the armour.

Destiny-April-Update-Elders-Sigil

Points are awarded through playing the Prison of Elders Challenge mode, with new damage-type modifiers giving players the opportunity to score more points. For example, in the stream a precision kills modifier was shown which would give players more point, compared to when the precision damage modifier isn’t active. Pretty much anything you do awards points, orb creation, grenades, kills, and players are not punished for choosing their preferred subclass. Defender Titans, for example, don’t have an aggressive super ability, however with the right combination of perks can generate as many orbs as a Striker Titan performing a Fist of Havoc on a group of enemies.

Destiny-April-Update-Guardians2

So, players have to think of the best approach receive the highest amount of points, however, Guardians must be fairly swift in their destruction. If players are taking their time, Variks will grow weary of a boring fight after approximately five minutes, and will start to deduct points as time goes on. This means players will have to weigh up the risks of taking too long to despatch the boss, in favour of gaining more points with killing lower level enemies.Of course, these lower level enemies are not an endless stream of bullet catchers, no, there is a total of up to five round of “reinforcements”, that spawn depending on the health level of the boss.

Destiny-April-Update-Merlok

But that’s not all… Not only are there new challenges to face in the Prison of Elders, Bungie are also bringing a brand new strike into the equation. Guardians are expected to go toe-to-toe against the new Taken threat, Malok. Unfortunately Bungie didn’t go into too much detail with the new strike, but I imagine it won’t be long until we see more from it.

Destiny-April-Update-Archon

Talking of strikes, an old fan-favourite, the Winter’s Run strike featuring everyone’s favourite mobile boss, the Archon Priest, is also receiving a Taken makeover. Askor, The Archon Priest, has been captured by the Taken and has learned some new tricks. His previous battle style has changed, so Guardians of old will have to rethink how they can defeat him once again.

Bungie are continuing there special reveal streams for the next two weeks, with the next one focusing on new things to learn. Tune into the Bungie Twitch channel from 7pm GMT to find out more.

The Destiny April update is due to launch on April 12, 2016.

 

April system update available now for Xbox One

Ah April, the month of chocolate egg goodness… and of course a new Xbox One system update! So what’s included in the new update? Party chat improvements, Game hub links, Achievement notifications and a What’s On area. check out the video below for a rundown of the features or visit Major Nelson’s blog for more information.

Late last month, voice messaging and dedicated party chat servers arrived for those on the preview program as a bonus update. For now, these features are being held while Microsoft fine tune them – hopefully they will be part of next month’s update.