Tag Archives: ASTRO

ASTRO Gaming to show off A40 TR X-Edition at E3

ASTRO Gaming will lift the lid on their new A40 TR X-Edition at E3, which has been created to celebrate 10 years of what many consider to be ASTRO’s greatest headset.

The X-Edition, which has been teased in a new trailer, uses the successful TR version of the A40 so expect additional X-Edition parts. Coming Fall 2018, the headset will be shown off at E3 – and hopefully the company with reveal more details on what’s new beyond the aesthetic – for now, all we know is that there is a swanky new badge and the headset carries the following tagline: Reimagined. Redesigned. Redefined but never replaced.

If you’re in the market for a new headset, or just can’t get enough of ASTRO headsets, then pop over to the official website to get notified when there are updates about the A40 TR X-Edition.

A40 TR X-Edition at E3

ASTRO A20 wireless headset review

The A20 wireless headset is the latest model to join ASTRO Gaming’s arsenal and at an RRP of £149.99, it is aimed at the mid-range market, offering a more affordable version of the A50 wireless headset, which has an RRP of £299.99.

While the A20 drops the mixamp and surround sound capabilities of its bigger brother, the headset features a small wireless transmitter that connects via optical cable to the Xbox One or via USB to a PC. Broadcasting a 5GHz signal that also carries voice chat, the transmitter has yet to let me down – I’ve had no interference from my mobile phone or any drop in audio. The small box also includes a handy micro USB port that allows you to charge the headset – a lesser headset would have neglected this and monopolised your Xbox One USB ports by using one for the transmitter and one for charging.

As much as I love my wired setup, there are times where being shackled to a controller and mixamp can be a real pain in the ass – tangles are inevitable and I’m forever fumbling around plugging in wires before being able to chat after accepting a party invite. But before freeing myself of this burden, I connected the A20 to a desktop computer to check that the firmware was up to date. I highly recommend you do this too, not only will you get the latest software but you can also tweak a variety of settings via the ASTRO command centre.

This superb app allows each of the predefined EQ modes to be tweaked to your own specification, although for the sake of this review I stuck with the three EQ settings that come locked and loaded with the A20. Through the command centre you can also choose a mic priority – Streaming, night, home or tournament – each has its own benefits and background noise filtering it’s just a shame that these settings couldn’t be tweaked independently of the app. This would be less of an issue if the Command Centre were available as an Xbox One app.

The aesthetics of the A20 features the signature design that ASTRO is synonymous with, albeit some minor design alterations to the headband and how the ear cups adjust in height – If it ain’t broke – so it’s no surprise that they fit snuggly on your noggin, that is once you’ve wrestled with the headband. To adjust the fit, the ear cups can be moved up and down on sliding arms.

The arms don’t force you to use incremental adjustments but were a little stiff to adjust. Once in place, a cosy soft hug from the ear cups awaits – if there’s one thing that ASTRO do well it’s giving comfort for your ears. One negative I do have towards the A20’s ear cups though is that they don’t rotate horizontally. With only a slight degree of vertical movement I felt the headset didn’t fit as snugly as the A40 or A50, but it’s still uber-comfortable.

Something else that took a bit of fiddling with was the control for the sound. Located on the right ear cup, a rocker switch controls the volume with a button either side that can be depressed to adjust the balance towards either chat or game priority – a helpful beep lets you know when your half way or fully at each priority. It’s so simple now that I have worked it out but to start with I struggled with what each button was doing and the manual provided little insight – not that many of us read those.

Located just below the power button, a small EQ button allows you to cycle through each of the three EQ settings, with an ascending beep to help identify which of the three you have selected. The button sits flush to the ear cup and only by placing my finger gently on the power button was I able to locate its position. Instead, the EQ button should have protruded or had a raised nub to help you feel for its location.

There has been no better time to own a headset – the Xbox One is able to pump out 3D spatial sound via Dolby Atmos or Windows Sonic – so you can get more umph from standard stereo headsets and the A20 makes full use of this. The spatial sound and depth is phenomenal for such a reasonable priced headset… well, by ASTRO’s standards. Distant sounds were crisp and clear while giving a distinct distance and direction to the audio. The directional sound is some of the best I’ve experienced – even the most minute sound was crisp – essential when playing games like PUBG where having an edge on your opponents can make the difference between death and a chicken dinner.

Other games were brought to life within the cans of the A20 with the headset revealing multiple layers of sound from the background – whether that’s crowds of people or an enemy stalking you from behind – the range in the sound has more freedom and depth from what I have become used to and for the most part, the ASTRO mode is the best ‘fits all’ setting. The Pro setting delivers heavier bass while the Studio setting boosts the trebles – ideal for listening out for enemy footsteps on Call of Duty WWII.

Unfortunately for the A20, the biggest dent was the mic. Attached to the left ear cup, the flip down/flip up mic auto mutes while in the upright position. While active and during quiet moments you can hear an audible hiss of background noise, although this isn’t broadcast. What is broadcast is a good clear voice with no breaks in distortion but one that gave my voice a depth of bass – some of my friends felt the mic clarity was great while others thought I sounded a bit muffled. For me, they sounded clearer than usual and the voice monitoring worked well.

ASTRO have proven their mettle with top of the range headsets, but not everyone has the dollar to drop on a high-end pair of cans. ASTRO stepped into entry-level headsets with the A10 and with the A20 they have kicked things up a gear with a wireless option that won’t cripple your bank account.

With the advent of Dolby Atmos and windows Sonic, there really has been no better time to invest in a decent pair of cans and the Xbox One version of the A20 is also compatible with a PC via a simple flick of a selection switch located on the back of the transmitter.

Overall the A20 is a relatively comfortable fit and delivers solid sound. ASTRO have warranted a surprising amount of control via the command centre, allowing you to tweak the headset’s sound profiles. While sound clarity of your teammates is crisp, it’s a shame the A20’s mic can’t return the same experience for your team. This aside, the lightweight and wireless capabilities make the A20 a firm favourite versus my wired setup, which cost around double the price.

Thanks to ASTRO gaming and Logitech UK Limited for supporting TiX

Astro A10 Headset review

I have a family. Generally my evenings and weekend gaming time is punctuated by requests and information from said family, meaning headset gaming time generally is limited or pretty impossible. Therefore spending a great deal of cash on a headset is just not going to happen. I have only ever owned two headsets in my gaming life, apart from the bog standard chat headsets that come with the consoles. The first I owned was the Turtle Beach Ear Force Atlas Edition that was launched with the release of Titanfall. Wearing this headset for long periods was sometimes akin to having my head in a vice, and it was so tight I used to blame it for my poor performance in said game as I was certain my brain function was being impaired.

The second headset, and the one I have been using for the last 18 months, and I am really sorry to say this, is the Playstation Gold Headset, which obviously works well enough with the Xbox, but also the Playstation, iPhone, laptop, etc. It had served me well. But the TiX chaps were often commenting on my muffled speech, and echo’d feedback of their own voices through the headset, so it was probably time for a change.

That’s where the Astro A10 headset comes in. This retails for £55 so is not going to break the bank and, more importantly, the first evening I used it in party chat I received great feedback from the guys in the party about how much clearer my voice was. So, before we get onto probably the verdict you are expecting, let’s look at the specs of the A10.

Firstly, the A10 comes in three colours, designed for which console you are purchasing for. Grey/Green for Xbox, Grey/Blue for PS4 and Grey/Red for PC. There is no difference in the headset other than the colour. The Grey/Green can be used quite happily with PS4 or PC also. As the A10 has a standard 3.5mm connector it can also be used with any device that has a standard headphone socket. They also have over-the-ear memory foam ear cushions and headband, which make the Astros lightweight so they can be worn for longer periods of game time without becoming uncomfortable.

The mic is one of my favourite features of the A10’s. You know that family I spoke of earlier? Well, when I am being bothered by them all I need to do is raise the mic upwards and it automatically turns on the mute function, meaning my party can’t hear my wife asking me why I haven’t done the washing up! This really is a great feature, and obviously the headset un-mutes when the mic is lowered back to the mouth.

I have also tested the A10’s with my trusty iPhone 6+. As I usually listen to music whilst in the car you get used to how certain songs sound. When listened to music with the Astro’s I found myself hearing different sounds within the songs, which led to a music listening binge one afternoon which I haven’t done in years. If I had one criticism of the A10’s, music did sound a bit heavy on the bass and a bit too light in the higher frequencies which led to some bass heavy songs sounding slightly muffled.

So, onto gaming, which is where the A10’s will get most of their use. Quite simply these are brilliant. As mentioned earlier, my party commented on how much clearer I sounded when using these and I was able to crank up the volume without it having a detrimental affect or any bleed through to voice chat. And lets remember, these are a £55 headset. For that price, these are pretty amazing, and unless I win the lottery these will be my headset of choice for the future.

£55. Lets just let that sink in. And for that you get a headset that is superb for gaming. Voice chat is clear, the headset is comfortable to wear for long periods and the games sound great. And its pretty good for music as well. You really can’t go wrong with the Astro A10’s.

More information on the Astro A10’s can be found at the official website – www.astrogaming.co.uk

Many Thanks to Astro Gaming for supporting This Is Xbox! 

ASTRO A40 + MixAmp M80 gets the Halo treatment

A40-Halo_v3

ASTRO Gaming have unveiled a brand new look for their A40 + MixAmp M80 Xbox One headset, which will be available to purchase from September – ASTRO will also be announcing a whole host of other Halo themed gear at the time of launch – fingers crossed for a Halo 5 themed Scout backpack!

Styled in a custom dark chrome matte finish with Halo accents, the A40 joins the A50, which also comes in a special Halo themed colour. The Halo 5 edition of the A40 also comes with a  REQ Pack for you to show off a special ASTRO Gaming in-game emblem.

The A40 has five editions for you to choose from – while the A50 has three – if you need more convincing as to whether they are worth investing in, then swing by my reviews of these incredible pieces of kit.

No custom EQ for ASTRO Gaming’s A50

There’s so many headsets to choose from, and a whole heap of brands too – cost and loyalty certainly play a huge part in deciding where you invest your hard moolah – for me though, I have landed on ASTRO Gaming after trying pretty much all the headset brands out there. Some may be put off by their cost, but in my opinion their quality is indisputable – but there’s always room for improvement.

In my latest hardware review, I took a look at ASTRO’s A50 wireless (Gen 2) Xbox One headset – it’s an incredible piece of kit – but like most things, there were a few things that I felt could be improved – namely the EQ settings.

The headset features three preset EQs, two of which often overpower the bass. After digging around the ASTRO forums it seems that the EQ settings have been a subject for discussion for quite sometime, with ASTRO staff promising that custom EQ settings will make their way to the A50 – that is until now…

Unfortunately we will not be releasing the custom EQ presets as we promised for the A50 Wireless Headset. We did post this on a few threads a couple of months ago but you may have not seen it. As we developed the software and the firmware required for the operation, it became clear that we could not deliver on the quality or functionality that everybody was expecting and we wanted to place our name on. We understand that it may be devastating to hear especially after waiting all this time but it’s something we have learned from and will never promise again unless we can deliver 100% on it and are working to build it into our future equipment so it works as you would expect without being compromised. [July 16 at 1:21 PM]

This is a real shame, particularly as there are other similarly priced headsets that do offer custom EQ settings but it’s not the end of the world – the A50 sounds superb, and the build quality is easily worth the money. Custom EQ would have made a superb addition to the A50 but isn’t a deal breaker for what I believe to be the best Xbox One headset on the market.

ASTRO Gaming A50 wireless (Gen 2) Xbox One headset review

A few months ago I put ASTRO Gaming’s A40 + M80 MixAmp Xbox One edition to the test, and boy was I impressed. Now it’s the turn of their prized headset, the ASTRO A50, but will the 7.1 Dolby Pro Logic IIx headset live up to its £250 price tag?

Like the A40, the A50 comes exquisitely packaged in a high quality gloss box that is clasped shut by magnets and wrapped with a cover sleeve. Within the box the contents are proudly displayed in molded plastic, but like the A40, there’s no hard case included, however, the A50 does come with a neat stand that, although tricky to assemble, looks great, proudly displays your A50 and houses the Tx MixAmp neatly beneath it.

The headset is of the same quality build and style of the A40, with soft touch plastic, shaped cushioned earpads and unidirectional swivel meaning the headset can be adjusted for maximum comfort, giving my ears that same feeling of being “hugged”.

Box contents

The non-removable mic boom is attached to the left ear and when in the upright position, the mic is muted. The left side is also where the charge and audio cables connect; unfortunately the A50 isn’t completely wire free. A micro USB (that’s included) can be connected to charge the non-removable lithium-Ion battery, although the cable is rather short, perfect in length for charging when stowed but not so good should you run out of power mid-game – during which time I used my Xbox One controller play and charge cable. When low on power, the headset will give you several warning beeps before cutting out, with the battery life at around 8-10 hours – considerably less than the awesome battery life of ASTRO’s A38.

For voice chat, you need to plug the audio cable into the left earcup and connect the mic puck to your controller. Like the A40, the wire connecting to the back of the puck is at a slight angle and should it need replacing, you can swap it with the official Microsoft adaptor. The connection into the headset is well positioned and unlike the A40, it doesn’t catch against my shoulder when I turn my head.

The mic fidelity is double that of the A40, and at 48MHz you would expect it to perform far better, and it does, although I did find that I needed to position it closer to my month to be heard more loudly. The clarity of the mic is superb, with no static surrounding my voice and very little background noise coming through – my friends could tell when I was using the A50. The moment I stop talking, the mic cuts straight out, whereas with some mics there is a pause of white noise. My only criticism is that if you are in a party chatting with a friend with no audio playing, the headset won’t recognise there is any audio and turn off to save power.

The right earcup is home to the A50’s audio controls, with a nifty rocker switch built into the earcup plate that allows you to adjust your sound in favour of game or voice – there’s a helpful audible beep when you hit 100% game or voice volume, or the optimum 50/50 split. The right earcup also has a small dial that allows you to control the master volume, and a switch that can be set to one of the three EQ settings – Media, Core or Pro.

Like the A40, I ended up favouring the Pro EQ setting, which boosts high frequencies – ideal for hearing someone sneaking up behind you. I also favoured this setting more than the others because the A50 is rather heavy on the bass, switching off the Dolby Digital sorts this, but you lose all of the enhanced depth that the Pro Logic IIx gives. With this in mind, and having used a similar headset from a rival brand, I must admit to being slightly disappointed that there isn’t an option to customise your own unique EQ – what a feature that would make if you could use the ASTRO app to control each EQ level!

I also found switching between EQ settings rather tricky, particularly as the switch is so close to the headset’s power button. The rest of the audio controls however are perfect – particularly the ability to mute the mic just by flicking up the boom, but by having the audio balance control as part of the right ear plate and a non-removable mic on the left, it does mean that the A50 isn’t compatible with ASTRO’s speaker tag system, which is a real shame, but there are several colour combinations to choose from, all of which look really smart, particularly the Halo 117 edition!

Tx MixAmp

The audio magic happens within the A50’s tiny MixAmp – the Tx. The USB powered box connects to the Xbox One via an optical cable and can also be used on a PC via USB. The unit itself simply has two buttons – one for power and one to turn the Dolby Digital on/off. Unfortunately the unit doesn’t power down/up automatically when you turn the Xbox off/on and I would have liked the option to control Dolby Digital as part of the headset – not all games sound great in glorious 7.1 virtual surround sound. Telltale’s Game of Thrones was one such game that sounded better in stereo, you just need to get off your backside to see whether you prefer stereo or surround sound for each game you play.

As with the A40, the stereo sound is incredible but once you hit that Dolby Pro Logic… wow… the depth to the sound is incredible – audio swirls around your head – when switching to stereo you can certainly hear how the sound changes to be more direct, coming in straight to your ears rather than sounding like you’re engulfed in it. The clarity that the A40 introduced me to suddenly opened up, giving my audio a depth to the space it filled, immersing me even more in the sound. Rather than being able to point at enemies left or right, the sound that the A50 pumps out gives greater accuracy to directional sound and it works superbly well. My audio was alive, it felt real – living in its own space, almost like I could reach out and touch it.

A50 stowed

The A50 has given me a whole new experience to my audio, everything from menu selection sound effects to how a gun sounds as you unload a clip into an enemy, ambient noises in the world of Tamaria to the hustle and bustle of a busy Los Santos street corner. I’ll be honest, some sounds actually made me jump because I wasn’t used to hearing them behind me, hats off to ASTRO and the virtual 7.1 surround sound because it works a treat!

I’ve even begun to play my music through Dolby Digital, which gives it a nice spatial depth, making the stereo option almost sound flat in comparison – both options are of course great, with a crispness and presence to the sound.

If you are after quality and an audio experience that you won’t be disappointed with, then I highly recommend you look at ASTRO Gaming’s range of headsets – but which one should you go for? The A40 or the A50? It’s difficult to recommend one pair over the other because they are both such great headsets, it really comes down to personal preference – do you want the depth of Dolby Digital, the bass of explosions and to be able to pinpoint sounds to a higher degree of accuracy or do you just want a high quality stereo headset – I would be happy with either!

So what’s next for ASTRO? On my ‘would like’ list would be the option to create my own EQ settings, and after using the A38, I’d love to get the noise cancelling technology into my gaming headset for the ultimate immersive audio experience.

Thanks to ASTRO Gaming for their support and supplying TiX with a review unit

Saturday Fight Night: ASTRO vs. Turtle Beach

VersusASTROvTB

In the blue corner, weighing in at £170 we have Rich, rocking the ASTRO  A40 + M80 Mixamp. In the red corner, weighing in at £129.99 we have Dave, sporting the Turtle Beach XO Seven Pro. Now… let’s make this a nice clean fight discussion.

Rich Berry (RB): The A40 has to be the most comfortable headset I’ve ever worn. I’ve never owned a pair that has fitted so well. The ear cups are really soft and are cosy to wear. The headset can also rest around my neck by swivelling the ear cups, which is a neat addition when you do need to take a break – plus they look pretty nifty hanging loose around my neck.

Dave Moran (DM): You see I could say the same about the XO Seven Pro, they have a nice leather finish to the ear cups and never get you feeling too hot and bothered on long gaming sessions. There is something nice about putting the headset on and feeling this coolness around the ears. They also twist to sit round my neck and l do look pretty awesome walking down the street in mine, even if do say so myself!

RB: But what about customisation? ASTRO are renowned for their Speaker Tags, which magnetically snap onto the left/right ear cups. Even though I really like the crosshatching design of the ones packaged with the A40, there are some sweet Battlefield, Dying Light and Halo Tags that I’m sorely tempted to purchase.

DM: Ah my friend, Turtle Beach saw you coming. At the Evolve launch event everyone was rocking XO Seven Pro headsets that had some sweet looking Evolve plates on them, they could have (accidentally) ended up in my pockets… I wouldn’t have really, but you know what I mean.

RB: I guess it was about time that other brands caught up with ASTRO’s Speaker Tags! It’ll be interesting to see what other gaming brands Turtle Beach will bring to their tags – and how well priced they are.

HeadsetVs1

DM: The thing I love the most about the XO Seven Pro is the magical button that sits on Turtle Beach’s own version of the chat adapter. By day, the headset is a simple stereo headset playing my tunes while I write, but by night it develops Super Human hearing, letting me hear the roar of the crowd on FIFA, the moans of the zombies as they track me down on Dying Light and footsteps of my opponents as they try to sneak up on me on COD AW, the button also glows too. The headset also includes audio presets for game and microphone, which can be found at the bottom of the chat adapter.

RB: Well, while I can’t boast about a “superhuman” hearing function, the A40 does come with the M80 Mixamp. Unlike previous versions of ASTRO’s Mixamp technology, the Xbox One edition of the A40 has combined the Mixamp into the chat adaptor that includes its own ‘magic’ button.

The button cycles between three preset EQ settings that between them deliver all the sound optimisation you could ask for in a stereo headset. While stereo can never replace the pinpoint accuracy of a surround sound headset, the directional sound of the A40 is pretty impressive – no Evolve monster is safe from me when I’m up high listening for their whereabouts.

HeadsetVs2

RB: I must also admit to using the A40 as my go to headset for when I’m away from my console, not just because they sound superb on my iPhone, which has a nasty habit of making the best headphones sound a bit weak, but because ASTRO have their own iOS app! Complete with custom playlists and full control over EQ, the app makes a nice companion to the A40 and can even be used with other headphones, oh and it’s free!

DM: Well, there is no app to accompany my headset, which is a shame, but they do also make my music collection sound even better on my iPhone. The XO Seven Pro is also great at blocking out the hustle and bustle of my office while I work, which is lovely!

There’s a swappable cable for mobile that comes with the headset that has an inline mic which means I can also take calls, pause my music and skip tracks.

RB: Yeah, I’m not sure my wife appreciates how isolated I become when surrounded by glorious game/music sounds when I have my ASTROs on – they do pack a nasty amount of sound leak though which means I probably wouldn’t be able to use these in the office without disturbing my colleagues!

The A40 didn’t come with an inline controller, but you can buy one for next to nothing from the ASTRO website.

HeadsetVs3

DM: Let’s talk about… talking!

Once I had fiddled around with the balance between game and chat volume, the XO Seven Pro worked really well through the party chat. The removable boom mic is a great feature and by all accounts I sounded clearer than I did on an older more expensive set. The fact that I don’t have to worry about changing batteries is pretty awesome too, running the headset through the Xbox controller is a great innovation.

The other thing Turtle Beach pride themselves on is the mic monitoring. As a dad with two little ones who sleep badly, knowing that I am talking at a normal volume without waking the small people is a bonus point for me with the wife! The mic monitoring works really well and actually leads me to believe I have a voice for radio… we both know I certainly have the face ha ha!

RB: Yes, the less said about your ‘good’ looks the better! I must admit to also being impressed with the way that headsets connect to the Xbox One – with only a wire running to the controller I don’t get tangled like I did back on the Xbox 360.

The Mixamp comes up trumps for balancing voice and game volume, but then you’d expect nothing less, especially because the official Microsoft Chat Adaptor can do this, although where the Mixamp excels is that the button placement is spot on – gone are the days of fumbling about for the right button. Not only have ASTRO perfectly squeezed their Mixamp technology into a smaller unit, but they’ve created a really nice looking device that puts Microsoft’s efforts to shame.

The mic is great on the A40, it’s not too sensitive and can be connected to either the left or right ear – or removed altogether if you don’t want to chat. Voice Monitoring… yeah I envy you on that! I had voice monitoring on my Tritton headset and it’s a feature I really miss and one that seems to be absent from several headset brands. That said, I did find that the A40 didn’t completely block out my voice nearly as much as some of the other brands I’ve used, so while voice monitoring would have been ideal, I could still judge how loudly I was speaking.

HeadsetVs4

RB: When it comes to headset choice the biggest thing for me, apart from the amazing sound, is the build quality. I’ve owned plenty of different headsets over the years, which span across all the brands we all know and love – the thing that hit me most about the A40 was the build quality. They are simply stunning.

From the attention to detail in the packaging, the little touches on the headset branding to the actual build quality of the headset itself – the ASTRO A40 feels like a premium product. The ear cups are sculpted rather than just flat padding and the wires twist around the headset prongs making the A40 look space age.

In gaming circles, the A40 is a fashionable piece of kit and everyone would recognise them should you wonder around an expo or eSports tournament with these around your neck.

DM: Talking of eSports the XO Seven Pro pro headset are now used quite heavily on the MLG Pro circuit, so they must be doing something right. It seems that Turtle Beach and ASTRO are really focusing on the players.

The packaging of the XO Seven Pro also had that wow factor when I opened them up, and as I mentioned earlier, I’ve happily worn these out on the streets of London while listening to the Spic… I mean Oasis.

I’ve had issues in the past with the build quality of the older Turtle Beach headsets, but the customer service was superb – they’ve come a long way since then and I’m more than happy with the build quality of the XO Seven Pro. The price is perfect for what is a brilliant multi-purpose headset and I’m looking forward to a long and happy partnership with my XO Seven Pro.

RB: It sounds to me like the two brands are really close in terms of what each headset offers. Brand loyalty will certainly play a huge part when picking a headset, and while I feel ASTRO might be ahead of the game with the large community they have invested in, which includes several big names in the eSports scene, it seems like Turtle Beach are hot on their heels in getting their new Pro series into tournaments.

It will be great to watch these two great brands battle it out – but what of the other headset brands… can Tritton, SteelSeries, Razer, Gioteck or even Polk take a piece of the pie? Only time and how deep your pockets are will tell.

Check out the full reviews of each headset:
ASTRO Gaming A40 + M80 Mixamp
Turtle Beach XO Seven Pro

ASTRO Gaming launch Battlefield Hardline speaker tags

ASTRO Gaming are well-known for their Speaker Tags and they do love to bring out special edition headsets and tags for their community – whether that’s custom made tags, eSports team tags or gaming tags – whatever your preference, ASTRO have got you covered.

The latest game to receive the tag treatment is Battlefield Hardline and ASTRO have three sets available:

Class_Set_Amazon_Exclusive

 

Class – sold exclusively at Amazon

Faction_Set_ASTRO

 

Faction –  sold exclusively at ASTRO Gaming

Hardline_Set_PAXEAST Limited Edition_booth Exclusive

 

Hardline – sold exclusively at The Penny Arcade Expo East, Boston, March 6-8, Booth #6124

Each of the tags are also available bundled with an A40 headset. How good are ASTRO’s A40 gaming headset? Watch out for our review later this week.