CD Projekt Red had previously hinted that the star of The Witcher series, Geralt of Rivia may be coming to another popular game, and it had now been confirmed that this is true, and Geralt will be starring in the forthcoming Soulcalibur VI from BANDAI NAMCO.
The Soulcalibur series of games is famous for it’s guest characters, who can forget the appearance of Yoda back in SC4. Doug Cockle returns for voicing duties and the characters in-game abilities look to be faithful to Geralt, including the fire spell Igni and the knock back spell Aard. He’ll also have his own location, the training grounds at Kaer Morhen.
Soulcalibur VI is due out in 2018 on PS4, Xbox One, and PC.
Due to popular demand BANDAI NAMCO ENTERTAINMENT have extended their recently announced DRAGON BALL FIGHTERZ public launch event by an extra day! The event will now be on 26th & 27th January, 2018 at Stamford Bridge Stadium.
Take a trip down memory lane, as gaming fans are welcome to play some of the most popular Dragon Ball Z video games on retro consoles such as; Dragon Ball Z: Budokai 3 to Dragon Ball Z Super Butoden plus loads more! Visitors can also get a taste for the latest installment in the Dragon Ball Z series with DRAGON BALL FighterZ available to play.
The open beta is also now available to play on both Xbox One and PS4. Just click on the links to go to the download page for each console.
I remember my first exposure to Dragon Ball Z…. A friend at school wanted to sketch a Freezer on my shirt. Whereas other friends left messages, jokes and crude outlines of body parts, this friend wanted to sketch a kitchen appliance. It wasn’t until he had done, I am pretty sure I just left him with the shirt as it was taking so long, that I discovered he meant Frieza.
Back in Black
Now we have been down my memory lane, why not take your own trip to a very rare event? You and other gaming fans are welcome to play some of the most popular Dragon Ball Z video games on retro consoles such as; Dragon Ball Z: Budokai 3 to Dragon Ball Z Super Butoden plus loads more! Visitors can also get a taste of the latest instalment in the Dragon Ball Z series with Dragon Ball FighterZ available to play.
There are also tournaments taking place for Dragon Ball FighterZ. You can hone your skills during the Open Beta starting on January 14th. More details below.
Full details on the event, including the public invite – which is worth printing out just for the artwork alone! – is below. If you go to the event, feel free to tag TiX or Bandai Namco on Twitter, and don’t forget to include #DBFZLaunchParty!
Dates: 26 January 2018
Address: Under the Bridge, Stamford Bridge, Fulham Road, London, SW6 1HS
12PM – 10PM
Tournament – Check-in at 4PM
The racing genre is nowhere near as saturated as it used to be, at least in regards to the sheer amount of titles out there. However, finding a gap within the genre to focus on is more difficult than ever, with the majority of racing titles covering every aspect of racing so thoroughly as to narrow or entirely eliminate most gaps. Project Cars 2 has therefore concentrated on delivering a true simulation for players to enjoy; covering a large variety of different disciplines but keeping the experience as realistic as possible. Still, the competition is strong and the timing of Project Cars 2’s release may limit its overall appeal.
Indeed, Project Cars 2 improves on the original by stepping up its realism to an impressive level. The huge variety and amount of cars each offer a unique set of handling challenges to master, making every aspect of a race a thoughtful endeavour. Simply pulling away from the starting grid requires forethought: do you gun it or ease into it? Where’s the sweet spot for traction and acceleration? What’s the turning circle like at different speeds? How does the weather affect the handling? All of these questions are thrown at you. You are driving in a simulation of immense realism and it therefore requires deep consideration.
It’s exhilarating stuff. There’s a mastery to conquer for each car and for each discipline that keeps you busy and engaged for countless hours. Learning how to drive through streets is a very different lesson to driving on a raceway, even if the cars are the same. Meanwhile, rally driving, etc. offer entirely different challenges for you to suss out. There’s so many things to learn, and with Project Cars 2 offering such as a wealth of cars, tracks and disciplines, the potential fun is endless.
Of course, this fun is only the case if you’re a driving enthusiast. Project Cars 2 has a niche market in mind. If you own and regularly use a full steering wheel setup, then this is definitely the title for you, otherwise, this focus on simulation driving is going to frustrate you hugely.
It’s a fight from the very first race. The aforementioned wealth of things to learn is an overwhelming burden on the average player. You’ll spin out simply from trying to pull away quickly from the start. Meanwhile, the dynamic weather can turn a clear day, with favourable conditions that you’ve mastered well enough to finish in a respectable position, into a wet or cold day, sending you flying off the track due to a misjudged corner or overtake. It’s a punishing game where each overtake is hard fought, each corner is an obstacle to be studied, and your car’s handling is best analysed through experience. Indeed, if you mean to master Project Cars 2, it’ll cost you considerable patience and time.
However, for some this exhausting and comprehensive schooling will certainly be worth it. There aren’t many titles quite this dedicated out there right now, or indeed even planned for the future. This is a title that you might otherwise expect from Codemasters, for its excellent attention to realism and detail. And even the likes of the imminent Forza 7 can’t quite compete at this level of authenticity. But of course, this is also where Project Cars 2 is likely to fail. Forza 7 will be far more welcoming to all levels of racing players. Project Cars 2 is purposely niche, and so its player base is specific, and you may very well not be their target audience.
For those that do live and breathe driving; that own steering wheel setups that put their actual cars to shame, and for those that drive not only to compete for position but for the love of mastering the machines, then Project Cars 2 is right up your alley. Moreover, you’ll be able to enjoy a remarkably attractive simulator at that. The vehicle models are exceptionally well detailed and realised, with equally well imitated cockpits to boot. Meanwhile, excellent lighting and weather effects brings the terrific variety of tracks to life, whether they’re the real raceways or fabricated ones. Additionally, the engine sounds almost force you to bite your lip in anticipation for the horse power you have the privilege of driving. However, the AI does occasionally let it down, with some odd behaviour when cornering creating an, often comical, sense of unpredictability, as well as the AI switching suddenly between aggressive and passive driving styles. Otherwise, Project Cars 2 does a marvellous job visually and audibly, bringing the experience of driving these cars in these wonderful locations to your living room.
There’s also plenty you can do outside of racing. Tuning your cars to suit your driving style, the raceway, or the weather you’ll be fighting against, is a considerable pastime in itself. Fortunately is very easy to do, with everything explained to you in plain English. In fact, that’s something Project Cars 2 does very well: explaining things. Each new screen greets you with a short, narrated explanation to help you on your way, and thanks to a clean and accessible UI, you’ll be diving into the career or playing quick races offline or online, with tuned or stock cars, swiftly and without confusion.
Project Cars 2 is aimed squarely at driving simulation fans, to the point where playing it without a steering wheel setup feels somehow sacrilegious. And it recreates the thrill and expertise of driving super cars, rally cars, F1, and multiple other disinclines exceptionally well. It is, however, also a difficult game to play, highly inaccessible to those less practiced with simulation driving. Meanwhile, Forza 7 is also about to be released, a title that will feature many of Project Cars 2’s strongest features with added accessibly, making this already niche title an even harder sell. If you’re a driving sim nut, then don’t hesitate to pick up Project Cars 2, otherwise, best stay clear.
Thanks to Xbox and Bandai Namco for supporting TiX
Ni No Kuni II: Revenant Kingdom is a follow-up to the critically-acclaimed Ni No Kuni: Wrath of the White Witch, created by developer Level-5 in collaboration with Studio Ghibli-veteran animator Yoshiyuki Momose,
After a coup forces him and his fellow cat-folk into exile, King Evan must draw on the support of his friends and the mysterious power of the Higgledies to found a new kingdom and unite the world once more.
Journey to the realm of Ding Dong Dell, a rich and resplendent kingdom where – under the gentle rule of a boy King – cats, mice and human beings live alongside one another in perfect harmony.
However, after sinister forces move against him and banish him from his own kingdom, the world falls into peril. Only with the help of his trusted companions and the power of mysterious beings known the Higgledies can Evan face the perilous battles that lie ahead of him.
Ni No Kuni 2 is currently planned for release in January 2018.
Slightly Mad Studios and BANDAI NAMCO Entertainment Europe are proud to announce the arrival of Ferrari for Project CARS 2.
Ten faithfully reproduced Ferraris will be included with Project CARS 2 when it is released worldwide on 22nd September 2017, on Xbox One and other platforms.
Ferrari has epitomised motorsports for over 80 years and comes to the world’s most authentic racing game franchise with a series of historic, classic and current models carefully chosen to represent the passion, the technology and the glorious sporting history that defines the brand.
Driving a Ferrari, the dream of any passionate motorsport fan is now fully attainable in Project CARS 2. Charting half-a-century’s worth of Ferrari’s supreme creations Project CARS 2 drivers will be able to push these 10 authentically-crafted Ferraris to their astonishing limits.
Beginning with perhaps the most beautiful car ever to have raced, the Ferrari 330 P4 of 1967 (a photo of which was proudly displayed in Enzo Ferrari’s office from the day it claimed total victory at Daytona), through to Ferrari’s modern-day GT warrior, the 488 GT3 and via such iconic Ferraris such as the Ferrari 288 GTO of 1984 (the first supercar to hit the 300km/h barrier), the F40LM of 1989 (the GT version of the first supercar to reach 370km/h) and all the way through to Maranello’s current hypercar – LaFerrari, Project CARS 2 drivers will soon revel in the cars and history that have made Ferrari the world’s most aspirational car brand.
“Curating and selecting Ferraris from over 80 years’ worth of motorsport history was both a challenge and a joy,” said Stephen Viljoen, Game Director on Project CARS 2. “Our fans’ number one request after Project CARS 1 was to bring Ferrari to our game. We’re proud and really excited to have managed to bring this legendary brand to the franchise. Recreating their handling and legendary performance was a top priority for us.”
“Having Ferrari in Project CARS 2 is fantastic news for our drivers,” said Andy Tudor, Creative Director at Slightly Mad Studios. “But it also comes with its own unique set of challenges. With so much pedigree and expectation, getting the feel of these Ferraris right, in-game, was a massive responsibility for us. Fans and drivers of both Project CARS 2 and Ferrari expect something special, they expect the cars in-game to echo all the hallmarks of what it is to drive some of Maranello’s greatest-ever cars. We can’t wait to get our drivers into these Ferraris and let them experience what we’ve achieved. These cars are truly special.”
The Ferrari 330 P4, 365 GTB4 Competizione, 288 GTO, F40 LM , F333 SP, F50 GT, Enzo Ferrari, 488 GT3, 488 GTE, and LaFerrari will come with Project CARS 2 on 22nd September, 2017.
Ace Combat 7 – Skies Unknown is an action combat flight simulator video game developed and published by Bandai Namco Entertainment. It is the first Ace Combat game developed for this console generation and is scheduled for release in 2018. The game serves as a sequel to Ace Combat 6: Fires of Liberation, and uses Unreal Engine 4. Bandai Namco have this week released their E3 trailer for the game.
BANDAI NAMCO Entertainment UK and Tekken 7 has brought together two celebrity legends to take part in a superhuman contest to decide the long-standing rivalry that exists between these two massive household names!
So, I hear you asking, “Who are these celebs?”. Is it Liam vs Noel, or maybe Kanye vs Taylor Swift?
Well, no. Bigger than that. Much bigger. Massively bigger!
Yes, you guessed it, Keith “Cheggers” Chegwin vs Timmy Mallett. Yessirree! Huge!
Catch the video and keep it locked to This Is Xbox for more news on your favourite 80’s TV Icons!
The fourth video in a series of “side stories” for The Farm 51’s upcoming Get Even has just hit—and it’s just as bizarre and unsettling as you might expect.
Lovely stuff. More uncomfortable videos and cunning conundrums are promised to appear on the game’s official Facebook page each and every week up until the game’s release on May 26th on Xbox One. We’ll see you at the party!