Battlefield 4 is still going strong with support from the devs and a thriving community to help it grow. Coming with the latest update for Battlefield 4 is the new free Community Operation Outbreak map, this is the map the community have had the opportunity to provide Dice with ideas and feedback to create.
Operation Outbreak has you fighting in the jungle over a Medical Clinic, Temple, Ghost Town, Logging Camp, and Palm Oil Plantation – all of which were created based on feedback and suggestions from the Battlefield 4 community.
Battlefield 4 is getting free DLC this week as well as a fairly large update for all platforms which can be found here. Battlefield 4 Night Operations requires a good squad, communication, a good weapon and a decent set of eyes! It’s pretty dark out there, on top of that a new season of Battlefest has commenced and to celebrate there is double XP until September 7th and a gold battle pack to anyone who logs in this month, check out whats happening here. There is also a community mission to reach 50 million assault rifle kills by September 7th and kills do not need to be earned on the new night map, progress can be tracked on Xbox One and PC on the community missions tab or you can click here.
Coming soon is the FREE DLC for Battlefield 4 slated for a September 2015 release.
Showing that Battlefield 4 still has something to offer the community it shows off the new DLC Night Operations, Zavod: Graveyard Shift which is a reimagined version of the Zavod 311 multiplayer map. A cinematic trailer has been made by the talented Two Scotsmen, check out more of their BF4 and BFH videos here
The spring update of Battlefield 4 will be going live at any moment and it is bringing in some new content in the form of guns and the returning Gun Master mode from Battlefield 3: Close Quarters. Gun Master is played like team deathmatch except you do not get to choose your weapon, instead, every two consecutive kills you swap to a new gun until you gain the final kill and win over all.
Gun Master comes (this time) sporting five preset modes each with at most 18 different weapons which are the following:
Standard – shotguns, rifles, pistols, machine guns and ends with the m9 bayonet
Classic – Classic shotguns, rifles, pistols, machine guns and ends with the m9 bayonet
Pistol – only different kinds of pistols here and ends with the Survival knife
DLC – a few DLC weapons including the phantom bow!
Troll – a silly weapon list starting with ballistic shields ( as weapons) then it will get interesting from there
New / Returning guns inbound:
Fan favourite assault rifle : AN94
New Carbine: Groza-1 – A bullpup carbine with a vertical grip
New PDW: Groza-4 – Unique PDW with a built in silencer
New Sidearm: The Mare’s leg – Sidearm “sniper” sporting magnum rounds
New LMG: L86A1 – Magazine fed LMG
There are a lot more additions to keep game play interesting, You can view the patch notes right here. See you all on the Battlefield soldiers.
In a recent post on Battlelog, Dices hub for all things Battlefield, it was announced that as of August 11th 2015 the Battlefield 4 Commander app on the iOS and Android platforms will no longer be supported.
The posting went on to say;
This is not an easy choice, but we believe the time is right to retire the mobile app as we’re seeing more of our Commanders playing on PC and console. This change means that you’ll no longer be able to download the app from Apple Store or Google Play starting today, April 28th. However, if you have the app downloaded already, you can continue to play it on mobile devices until August 11th. Additionally, this change does not affect in any way the in-game Commander mode experience. You will still be able to take the command and lead your team to victory on your PC and consoles!
As a regular user of the app this saddens me as I have spent many hours supporting friends and colleagues when I’ve either been away from home or just couldn’t be bothered to fire my Xbox up.
With this service shutting down does this mean we might be seeing something new coming for a future DICE release that will include mobile device integration, who knows? All I know is I’m now going to have to find something else to do to while I wait to board my plane.
Following on from my post in February this year on the future of Battlefield 4, it looks like Dice have kept their promise and have been busy working on a lot of new content for the game. Apart from the community map which has been in development since early this year, we are also expecting to get night maps, a few extra weapons, the upcoming Gunmaster game mode and some extra undisclosed content. This all sounds great but the big question being asked by the Battlefield 4 community is how much will this cost?
The wait is over and its now been confirmed by David Sirland, Producer at Dice LA, that all future content for the game will be free of charge to both Premium and non-Premium players. So with this in mind lets take a closer look at what we can look forward to?
The upcoming Spring patch will include the Gunmaster game mode and 5 new weapons, including the AN-94 assault rifle. The Night Maps update will include night versions of several maps, including Siege of Shanghai, Zavod 311, and Golmud Railway.
Finally, this Summer, DICE will release the brand new community map, which they have worked on since early this year. In addition to this map there is also talk of another map in the remake from a former Battlefield game, but what this is we don’t know as of yet. Further information on the up and coming releases can be found on Battlelog.
So again the future looks bright for existing Battlefield 4 players but what do you think about the option now to give all new content free to everyone, especially non-Premium members?
At the end of last year Dice recapped on what an exciting year 2014 had been for Battlefield 4 and how 2015 would again hold some surprises. Two months into the year and Dice have now revealed what they meant.
Apart from the normal continued support of the game through tweaks, patches and weapon packs there is also talk of two larger content drops. What these might include we are still unsure about, but one of these could be related to the announcement that Dice want to build a playable map with its premium community.
Yes it’s true, Dice have announced that they want to build a playable map from the ground up using the community’s feedback in every aspect of the project phase. This is something that has never been done before by Dice and could be a way of getting all their premium members back together as one big happy family.
Once completed the map will then be available to all users as a free download. Further information can be found here.
There was also news of the coming Winter Patch that is due out in March. This patch will focus mainly on netcode, soldier collision and a tweak to the very competitive Squad Obliteration mode.
So does this spark your interest, or has Battlefield 4 run its course and you are just twiddling your thumbs before Hardline comes out?
Youtube is full of wonderful and creative masterpieces – and gaming music parodies is no exception. We’ve picked five of our favourite parodies featuring music from top artists as portrayed in a whole new way. From the LMFAO’s Sexy & I Know it in Call of Duty, to The Chainsmokers #SELFIE with Grand Theft Auto – press play below and prepare to be entertained, also hit the share buttons at the top to spread the love!
The Youtube App is available now on Xbox One and Xbox 360 (just in case you’re one of the 5 million who hasn’t seen it on the dashboard)
Battlefield 4 is available to buy now on both the Xbox 360 and Xbox One. Thisisxbox previously reviewed EA’s latest entry in the blockbuster Battlefield franchise for the Xbox 360 which has an identical campaign story – and if you haven’t spotted it previously, we also covered the accompanying hardback titled: The Art of Battlefield 4, which will open your eyes to the artists viewpoint of the game using concepts and visual designs.
As Thisisxbox’s Sean McCarthy covered, the Single player campaign begins with a prologue mission that sees the player’s character known as Recker, appearing trapped in a vehicle under water with fellow squad members Irish, Pac and Dunn. Handed a pistol by Dunn (the squad leader who is trapped) the player must shoot out the window to enable the squad to swim to safety. With Irish protesting you must take aim at the window, and then following an onscreen RT prompt you fire and shatter the glass trigging a flashback to the first mission.
Successfully completing the prologue mission will set up the story which is told over the next six missions. Following an assassination attempt on Chinese president Jin Jie, Admiral Chang wants to use it to blame the US and trigger a War knowing that Russia will support Chang. As marshall law takes over China, you and fellow squad members Pac and Irish, forming Tombstone, are sent into Shanghai to rescue Chinese VIPs to help prevent the war.
Set in Baku, Azerbaijan, the opening mission following the prologue plays out the events which lead to being in the car underwater. In a nice introduction to the playing style of Battlefield 4, you are introduced to the rest of your squad as you must all escape Russian forces trying to prevent you from escaping with important intel. What strikes you is the size of the world in which the missions take place. Starting off inside an old school with no ammo, you are soon in an open fire fight across open land as you fight your way to the extraction point. The action is fast with up close battles and long range combat to keep you on your toes. Nice set-pieces will see helicopters play a part both in support as the player can spot enemy soldiers as well as call in the helicopter to take them out, but also the enemy will send in their gunship’s which dramatically changes the dynamic of the mission in a well choreographed and visually impressive set piece.
Now, seven missions all in all may not sound like much, but each level can take up to 20 or more minutes to complete and each will feature changing gameplay styles from FPS to vehicle use. The story is very mature with twists and turns and is a solid campaign experience. The campaign itself may be somewhat shorter than previous Battlefield titles, but the level of detail and high intensity fire fights across a varied amount of external and internal environments doesn’t make you feel as though you need more. It’s a great balance to make the story play as though it wasn’t unnecessarily stretched, but you’ve encountered enough action packed scenes through each chapter to get a decent feeling of completion. As the longevity of the most popular first-person-shooters is all about Multiplayer – Battlefield 4 doesn’t disappoint there either offering up a range of new gameplay modes across some truly stunning, next-gen highly detailed maps (ten before extra DLC) to keep you shooting away for many months to come.
Although the campaign was great, albeit a little shorter than what you’re used to from first person shooters it was an enjoyable, memorable experience that does offer re-playability if you’re wanting to hunt out all the collectibles. You do not really buy Battlefield just for the campaign do you?
Moving on to the Multiplayer, Soldier classes – Assault, Recon, Engineer and Support, make their welcomed return where playing as each will once again earn you experience points to further unlock gadgets, weapons and extra weapon attachments. Classes do ensure that team work is supported due to each class having their relevant support in the match to aid other players whether you like it or not, and compared to previous titles, classes in Battlefield 4 now have more variation. Engineer’s for instance offer up more aggressive forms of anti-vehicle usage where as Support class has much more offensive weapons than before. The Recon class has the much needed mobility boost to allow for better movement with better re-balanced sniper rifles to support your team from behind enemy lines – and finally Assault allows you to be the main lead run and gunner whilst doubling up as a Medic to aid downed team mates.
All classes can be applied to all of the game play modes which are listed below:
Conquest – Classic Battlefield match type; Large Scale warfare with infantry and vehicle use, aim to capture and hold objectives.
Team Deathmatch – No Vehicles and close quarters combat.
Obliteration – Medium Scale warfare; Both teams fight over possession of a bomb which they need to detonate enemy objectives.
Rush – Medium scale warefare; Attackers Vs Defenders match type, with defending team protecting two objectives.
Squad Deathmatch – 4 squads do battle in close quarters combat, most kills win.
Domination – Close quarters combat, no vehicles; aim to capture and hold objectives.
Defuse – Close Quarters combat; no redeploy option, no vehicles. Multiple quick rounds for Attackers Vs Defenders with one bomb and two objectives
Battlelog plays a prominent part in Battlefield 4 with a small menu bar visible in the top right screen at all times. This allows you to view your current Rank, compare with your friends, view your Soldier and check out the Leaderboards. You can also compete with your friends in new Battlelog Missions where you can create a mission by selecting an objective, such as most kills or Dog Tags taken in a round – then invite up to four friends to compete with you. The winner will be the player with the highest score after all attempts have been used or a set time runs out. Creating a mission in Battlelog is very simplistic and if you’re into competing with friends, you can have a lot of fun with this – or waste so much time trying!
If you are familiar with Battlefield’s Multiplayer style, then you will feel comfortable handling the games menus from creating a soldier and styling your weaponry – this hasn’t evolved much from the very first Battlefield: Bad Company style. Everything about Battlefield 4 on Xbox One offers up more polish and finesse even in the Multplayer Maps. There are ten all in all from the onset before any extra DLC is purchased, but each varies for close quarters team deathmatch to the larger scale environments for Conquest. Whilst they aren’t all perfect for each game type as you will find some maps just fit certain game types better, they are all still visually stunning at least giving you something beautiful to look as whilst downed by a Sniper (yet again!)
Where as the Xbox 360 edition of Battlefield 4 was described as “visually dull” compared to previous Battlefield games; on Xbox One, Battlefield 4 without any question of doubt is the best looking first person shooter even over Call of Duty: Ghosts. I found that as I walked through the campaign missions my eyes were wanting to take in all the breathtaking scenery and intricate detail that made some chapters appear photo-realistic. Everything from the graffiti on the walls, to the demolished skyscrapers looked every bit as striking, making this the best Battlefield game visually on a console. I’ll be honest in saying I have never seen Battlefield on a top-spec PC, and it may be obvious that for next-gen it will be the most stunning visually, but it was better than I had anticipated. Massive improvements to the lighting, textures, detail, resolution that hosts a party to your eyes as you wonder down a war torn path that has never, ever looked this good!
Battlefield 4 on Xbox One is a visual leap more than anything else. If you have recently acquired an Xbox One console and previously had the game on Xbox 360 – the upgrade to Xbox One is more than worth it. A highly recommended game for Xbox One first person shooting fans.
Battlefield 4 has had its fair share of hiccups on both Xbox One and Xbox 360 since launch requiring a number of patches to correct the issues, (which is currently in-progress) but undeniably one of the key features that impress in Battlefield 4, are the striking visuals that hit you face on as soon as you start playing the game from the onset. To give you an understanding of the art direction and how this beautiful visual quality was developed from concept to reality – The Art of Battlefield 4, is available to buy now from Titan Books, and if you’re a fan of Battlefield, this really is a must have addition to accompany the game itself. You might not be a fan of books, or perhaps ever considered buying an art book before – but for the games that you love and enjoy, these art books do not only look great, but it showcases the work of the artists as well as give you some history on your favourite games.
Battlefield has been around for over a decade now, and after many years in the hands of DICE (previously known as Digital Illusions) they finally released a book full of concepts and explain how the first Battlefield game was based on the old PC title Codename Eagle, set to be more evolved and a bigger ambitious project. Thanks to that ambition and a dedicated team it paid off, and Battlefield 1942 was born; a title backed by EA that was way overdue in development time and was a do-or-die project for DICE at that time. Today, Battlefield is the closest competitor to Activision’s Call of Duty (the biggest FPS in the world) and is one of the biggest properties in entertainment for EA Games which started out as a dream from a small group of friends in a cramped Stockholm apartment! It is detail and history like this that you may never know of or thought of, but art books aren’t just stuffed full of pictures. You more often find that interesting details during the development stages are included to as well as things which did not quite make the final cut.
The buildings and cities within Battlefield seem to get bigger and better with each game that is released and evolving architecture has been a part of Battlefield since Bad Company as the Art of Battlefield 4 defines the significant advancements in Battlefield 4. Detailing how whole office blocks and skyscrapers can come tumbling down, how the towns are built up like toy sets prepared in anticipation for the player to run through them knocking down buildings as they go. Although described in more detail through the Dam City chapter of the book, throughout you very much get a feel for how the artists consider the player in every detail. It’s not just about shaping a beautiful game it is also about what the player is expecting to see and how they are expecting even the minor details of a war torn city to appear.
The Art of Battlefield 4 is best described as the ultimate gallery of the latest game in the Battlefield series using sketches, concept art and behind the scenes commentary from the artists to bring to life each mission which is illustrated in astonishing detail. The book will take you in glorious detail down the dark, twisting alleys of Shanghai to snow covered peaks and colossal dams with the games’ art shown in all stages of production including how buildings are destroyed and re-built. Chapters are broken down into geographical areas of Battlefield 4, Characters and Multiplayer. What it does showcase is that if there’s a theme to Battlefield 4, it is that things go very wrong, very quickly and as both a reader and gamer you witness the technical vision and dramatics from the viewpoint of the artists.
Battlefield 4 is a great FPS title which has made a welcome return to offering a solid Multiplayer experience but also giving a memorable Single Player campaign that will have you replaying the mission to get those missing collectibles and is a challenge for experience FPS players. Visually impressive with amazing audio, Battlefield 4 ticks a lot of boxes as an FPS fan and with Xbox One enhancing this experience even more with greater numbers of players online and more refined visuals…
The Art of Battlefield 4 is available to buy now from TitanBooks via this direct link, and would make a great addition to your gaming memorabilia or to gain deeper insight into the development of Battlefield 4 itself. As always, hardcover art books make great gifts for gamers, but The Art of Battlefield 4 is a definite must-have book for any Battlefield fan!
Thanks to TitanBooks for providing thisisxbox.com with The Art of Battlefield 4.