Tag Archives: bioshock infinite

Bioshock Infinite Reviewers


Since the embargo for Bioshock Infinite has now been lifted, here is a review round-up of some of the latest scores to hit the net. Bioshock Infinite, developed by Irrational Games as published by 2K Games launches worldwide on Tuesday 26th March. The game has so far received an enormous amount of positivity with a score of 10/10 from some media websites and a welcoming Metacritic score of 96/100 at the time of editing this post.

IGN – 9.4/10 – referring to it as AMAZING, with a Rich, satisfying story containing luscious art direction, Myriad of combat options and how Elizabeth matters to both story and gameplay. IGN felt the game was a little padded in the middle.

GameStar Magazine – 90/100 – referring to Elizabeth as a lovable companion in a brilliant game world. Keeps you excited to the end with philosophical depth. They also said it was very easy and questionable endings.

PopBucket – 10/10 – “is quite simply one of the best games” ever played with combat that “has substantially improved over the original”

Eurogamer – 10/10 – “Both combat and exploration are the leanest in the series to date” whilst adding that “BioShock Infinite doesn’t blur the lines between your reality and the game’s to quite the same extent as its predecessor, but it’s a more complete and polished story…”

Destructoid – 10/10 – “Bioshock Infinite has its successes and its falterings consistent with any suitably complex piece of interactive entertainment. As a story, as an exercise in drawing the player into a believable and relevant world, as proof of exactly what a videogame can mean to a person.”

Game Informer – 10/10 – “Infinite is more than a new setting, story, and characters; those elements are seamlessly integrated with complex themes, a mysterious plot, and entertaining combat to create an amazing experience from beginning to end.”

Polygon – 10/10 –  “BioShock Infinite lives up to the promise of its legacy, and it looks poised to establish a new one. ”

OXM – 9/10 – “This is a game that smashes the concept of time travel into the quantum theory of an infinite – and constantly growing – number of coexisting universes. Some of it works perfectly – you’ll devise your own theories as to why that statue swapped sexes at the beginning. At other points, the plot bends bizarrely in a way that seems designed simply to allow for a boss battle.”

CVG – 9.1/10 – “Columbia is one of the most intriguing, best-realised game settings of this generation, and the characters it houses are as captivating as the blimps and parades and artificial beaches that line the streets.”

Garry Schyman Records Musical Score for Bioshock Infinite


Award-winning composer Garry Schyman has created a unique musical score for BioShock Infinite developed by Irrational Games and published by 2K Games. Having recorded the original Bioshock score, Schyman returns with a recording of solo string instruments, intimate string ensembles, and experimental percussion. Schyman’s raw and intensely emotional score reflects BioShock Inifinite’s compelling narrative, following the development of the relationship between the lead characters, Booker DeWitt and Elizabeth, and immersing players in the game’s spectacular alternate early Twentieth Century setting.

Film, television and video game composer Garry Schyman is one of the interactive medium’s foremost composers, renowned for his multiple award-winning score for the original BioShock – winner of Best Original Score from the Academy of Interactive Arts & Sciences, Spike TV’s Video Game Award for Best Original Score, G4 TV’s Soundtrack of the Year and four awards from the Game Audio Network Guild (G.A.N.G) including Music of the Year, Best Interactive Score, Best Original Instrumental and Audio of the Year.

“It doesn’t get any better for a composer than to be able to score a game as remarkable as Bioshock Infinite,” says Schyman. “It provided a vast canvas filled with extraordinary and completely unique characters and situations that permitted me to be creative in ways that we composers usually only dream of. Much thanks goes to Ken Levine, James Bonney, and the entire team at Irrational for inventing such an astonishing world and then letting me write music for it!”

BioShock Infinite will be released for Xbox 360, PlayStation 3, and Windows on March 26th, 2013.

Bioshock Infinite Season Pass Revealed


2K Games and developers’ Irrational Games has today announced that three future DLC packs is in the works for their forthcoming game BioShock Infinite. The downloadable content will provide hours of additional gameplay and continue the player’s journey in the sky-city of Columbia with new stories, characters, abilities and weapons.

A BioShock Infinite Season Pass will be available on March 26th, 2013 when the game is planned to launch, and will be available for 1,600 Microsoft Points – a saving of more than 30%. The Season Pass will include all three add-on packs, and can be pre-ordered today through www.preordernow.com or at a participating retailer.

Those who purchase the BioShock Infinite Season Pass will also receive the Early Bird Special Pack at no extra cost. This bonus pack contains four pieces of exclusive gear, a Machine Gun Damage Upgrade, a Pistol Damage Upgrade, a gold skin for both weapons and five Infusion bottles that allow players to increase their health, their shield durability or their ability to use Vigors by increasing the quantity of Salts they can carry.

In addition, those who pre-order BioShock Infinite will receive the Industrial Revolution Pack for free. This pack grants exclusive access to three in-game gear items that boost combat abilities, $500 bonus to in-game currency, five lock picks and the Industrial Revolution puzzle game, which unlocks stories of Columbia and allows players to pledge their allegiance to the Vox Populi or Founders through Facebook.

Bioshock Infinite – City in the Sky Trailer


Check out the latest trailer for Bioshock Infinite by Irrational Games. The year is 1912 and Booker DeWitt is headed to the city of Columbia. A technological marvel amongst the clouds, Columbia holds a dark secret, and with it, a mysterious girl. Upon arrival, Booker discovers that rescuing the imprisoned girl will be more difficult than he could have imagined. Continue reading Bioshock Infinite – City in the Sky Trailer

BioShock Infinite: Mind in Revolt For Kindle


2K Games has announced a pre-order bonus for BioShock Infinite when purchased through Amazon, a brand new prequel ebook entitled “Mind in Revolt” will be available worldwide for the Amazon Kindle beginning February 12th, 2013. To purchase separately would cost $2.99 through the Amazon store channels. Continue reading BioShock Infinite: Mind in Revolt For Kindle

No Multiplayer for Bioshock Infinite Confirmed By Creative Director

BioShock Infinite, developed by Irrational Games, is first-person shooter, based around the player having to escape from a city that is literally falling from the sky. You’ll fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harnesses the power of dozens of new weapons and abilities – but you’ll never get to play any multiplayer confirms the Creative Director for Bioshock Infinite. Continue reading No Multiplayer for Bioshock Infinite Confirmed By Creative Director