Tag Archives: book

Ubisoft announce expansions to Assassins Creed Origins Universe

Ubisoft have announced the publishing line-up for Assassin’s Creed Origins, including a novel, a comic miniseries, an art book and an official guide – all of which will be published worldwide starting this autumn. These pieces will allow fans to step even further into the world of Assassin’s Creed Origins and deepen their knowledge of the game and the lore.

Ubisoft’s broadening publishing collection aspires to provide fans with a wide variety of exclusive insights into their many worlds. The vast universe of Assassin’s Creed Origins will be expanded beyond the game to explore: Bayek’s youth; the first years of the Assassin’s Order, the artwork behind the beautiful and mysterious landscapes of Ancient Egypt, and an official guide for hardcore players.

Assassin’s Creed Origins Desert Oath, a novel published by Ubisoft & Penguin Books, and written by Oliver Bowden in collaboration with the development team, is a prequel set before the story of the game. It portrays a young Bayek following his father’s footsteps, leaving the peace of his hometown, Siwa, in search of answers. Follow Bayek through a journey that will take him along the Nile and across a country in turmoil as he faces the dangers and mysteries of the Medjay’s path.

A miniseries of four official Assassin’s Creed Origins Comics, written by Anne Toole and published by Titan Comics, will explore the first years of the Assassins’ Order, crossing over to new territories and introducing new characters as well as notable historical figures.

The Art of Assassin’s Creed Origins, an art book published by Titan Books, will transport readers back into Ancient Egypt, one of the most mysterious periods in history. Readers will explore the world of Assassin’s Creed® Origins as they discover its secrets and forgotten myths, and learn more about the characters, enemies, weapons and majestic landscapes of the game, through a vast collection of art, including: concept sketches, city plans, character studies, and fully rendered paintings along with comments and notes from the artists and developers.

The Complete Official Guide, a guidebook published by PRIMA Games, is an indispensable tool for dedicated players. The guide contains a general weapons and equipment guide, and a 100% completion walkthrough, along with detailed maps flagged with all locations, collectibles and targets. Owners of the Complete Official Guide will also have exclusive access to a mobile-friendly e-guide version, optimised for a second-screen experience.


Assassins Creed Origins announced

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Online Game Pioneers at Work review

Acting as a sequel/continuation of Gamers at Work: Stories Behind the Games People Play, Online Game Pioneers at Work is another in-depth collection of interviews with game developers shining a light on the process of creating games, building a company and the trails, tribulations and successes that go with it. The focus this time is on online IPs and company structure, but each interviewee has a great deal more knowledge to share about general development and how their passion for videogames and creativity shaped their careers.

It’s a fascinating read spanning interviews with 16 of the top online game pioneers in the industry. Emily Greer, co-founder of the online portal for flash games, Kongregate; co-founder of Origin Systems turned astronaut, Richard Garriott; and Ray Muzyka and Greg Zeshuk, co founders of BioWare, are but a few of those author Morgan Ramsay interviewed, each sharing their own personal story about a career in an industry they love, openly and frankly sharing the difficulties and successes of creating games and building companies within this competitive and dynamic industry.

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As each interviewee tells their in-depth story you feel their struggles, celebrate their successes and experience their fears, uncertainties, nostalgia and relief. It’s a remarkable journey for you as a reader. This is partly because of the overwhelming passion of each developer; their love for all things videogame related is palpably evident, meanwhile, Morgan Ramsay probes with beautifully fluid and open questions, allowing the conversation to flow and immerse you in its narrative of hobby turned to passion turned to career. The process of developing games and building a company has seldom felt so real and personal.

Moreover, because these are such frank and in-depth interviews, the knowledge you can glean from it is immense. Whether you are interested in the industry as a player who wants to see more behind the curtain, a journalist looking for a deeper understanding, or a developer looking to follow in the interviewee’s footsteps, this is an invaluable resource.

Indeed Online Game Pioneers at Work is a terrific read. discovering each developer’s story and following their accounts of developing in different eras and countries, and then enveloping  yourself in their shared passion, is invigorating. You’re likely to come away from reading this even more excited about videogames than you all ready are. You’ll have a greater understanding of how they’re developed, the goals of a development teams, the love, care, time, money, sweat and blood that’s poured into them. It’s a harsh industry, certainly, and these accounts paint it vividly and truthfully, but there’s no denying it’s creative pull, superb products, and fascinating members.

Thanks to Morgan Ramsay and Apress for their support