Here at TiX Towers, we love a good sci-fi romp and Perfect World Entertainment’s Cryptic Studios Trekkie-fest MMORPG, Star Trek Online delivers on pretty much all levels. They’ve revealed yet another Season update for the game as, like the very universe it is set in, it expands ever more. Season 13 – Escalation is the next to be announced for console, along with a release date, and will see players discovering challenging new missions over two new episodes.
The featured episode in Escalation is called ‘Mirrors and Smoke’ and will see captains embarking on a journey to New Kentar to defend the planet from the Tzenkethi. The other episode, ‘Survivor’ follows the exploits of Sela, Empress of the Romulan Star Empire. Escalation also marks the official debut of War Games on Xbox One. This new system will allow two teams to battle head-to-head in competitive PvE scenarios, all for some pretty awesome rewards.
So, Escalation, ‘Smoke and Mirrors’ will take you to New Kentar, where you will strive to complete a mission to help the Lukari learn more about their past. Their exploration of the planet’s bustling urban lanscape is soon interrupted by the Tzenkethi who have warped in and threatened to decimate the colony. ‘Survivor’ concludes the story of Sela of Romulus, who is voiced by Denise Crosby.
War Games in Escalation will feature 5v5 queues that allow players to competitively solve puzzles, battle against each other and rather excitedly, race starships. If I give her any more, she’ll blow, Captain! Rewards for being victorious in these War Games include class-specific gear for starships, which are also making their debut on console.
When will this be available? Well, it’ll be here before Seth MacFarlane’s trek-spoof, The Orville, that’s for sure, with a scheduled release date of the 6th of June.
The popular free-to-play D&D-based MMORPG Neverwinter, has today reached the impressive milestone of 15 million registered players across all platformers.
To celebrate this achievement, developer Cryptic studios and publisher Perfect World have released a thank you video to everyone whose taken part in the adventure.
Since its original launch in June 2013, Neverwinter has continued to receive expansions and extensive patches to bring more and more diverse content from the Forgotten Realms and Dungeons & Dragons lore into the game. From defeating the elven lich Valindra Shadowmantle to facing off against monstrous demon lords in the Underdark and going toe-to-toe with frost giants in Icewind Dale, adventurers continue to experience the Forgotten Realms with players around the world. The Cloaked Ascendancy, now available on all platforms, marks the 11th major content expansion to the action MMO.
“We were thrilled to see that the registered player count for Neverwinter has crossed the 15 million mark,”
said Yoon Im, Sr. VP of Game Publishing at Perfect World Entertainment.
“This is a huge milestone for both Cryptic Studios and Perfect World Entertainment. We’ve seen Neverwinter grow so much since it first entered Open Beta and can’t wait to share what the game has in store for adventurers in the near future.”
“The success of Neverwinter on so many platforms and in so many countries shows how strong the D&D global community is,”
said Nathan Stewart, Brand Director of Dungeons & Dragons.
“Partnering with Cryptic and Perfect World to bring our annual stories to life in such a visibly stunning way has allowed D&D players to experience the Forgotten Realms like never before.”
“We look forward to continuing our development and realization of the Forgotten Realms to deliver a steady stream of new and exciting content to all our players,”
said Gordon Fong, executive producer on Neverwinter.
“Whether they are hardcore D&D enthusiasts, MMO players sharing experiences with friends, or solo RPG fans; we want Neverwinter to be a welcoming place for anyone looking for adventure and entertainment.”
We’re also celebrating this news, and the game in general, by giving away codes for special mounts in our latest stream, which start in a mere 30 minutes from this news post going live – 2100 BST Thursday 27th. Check us out over on Beam: https://beam.pro/thisisxbox
Perfect World Entertainment Inc. and Cryptic Studios announced Star Trek Online: Season 12 – Reckoning is now available on Xbox One. The newest update to the Star Trek-themed free-to-play MMORPG on consoles marks the introduction of a brand new enemy, the dreaded Tzenkethi. Captains can now face off against this powerful, militant species on Xbox One, as they participate in a new featured episode, two space queues and a full space battlezone.
Captains have discovered an abandoned space station from Star Trek: The Original Series next to a remote planet in the Alpha Quadrant. Upon further investigation they learn the planet’s entire life force has been wiped out by a protomatter bomb. All signs point to the Tzenkethi as the culprit, a powerful and highly intelligent warp-capable species. Captains must now team up with the Lukari and a Klingon contingent led by General Rodek (voiced by actor Tony Todd) to stop the Tzenkethi forces from carrying out another cataclysmic attack.
These events transpire in the new featured episode, “Of Signs and Portents.” Season 12 also offers console players new content to explore, including a challenging new reputation, two new space queues and new Research and Development school. A full list of features includes:
New Featured Episode – In the brand new episode, “Of Signs and Portents,” captains team up with the Lukari and a Klingon contingent to fight off Tzenkethi forces.
New Reputation – “The Lukari Restoration Initiative” allows players to earn marks toward weapons and gear infused with protomatter technology to defend themselves from the Tzenkethi.
New Crafting School – Season 12 introduces a new Research School to the R&D System, allowing captains to create new kits and modules.
Two New Space Queues
“Gravity Kills” – Captains will lead an attack on a Tzenkethi protomatter facility and collect Hawking particles to drop enemy special defenses.
“The Tzenkethi Front” – Players will defend the Eta Serpentis system from a Tzenkethi attack by turning their protomatter weapons against them.
Full Space Battlezone – Captains will head into final frontier to lead an all-out war against the Tzenkethi, in an effort to stop the production and deployment of protomatter weapons.
How often have you wanted to lose yourself in a huge quest to save an entire city? Perfect World Entertainment have a very fluid situation with Cryptic Studios’ MMORPG, Neverwinter. They’ve just released yet another major update to the Neverwinter stage, keeping the game fresh and introducing new challenges to the player. Now you can embark on a quest to save the city of Neverwinter as The Cloaked Ascendancy has been unleashed for players on Xbox One.
A group of four mages have been ripped from the Cloak Tower during the Spellplague. These fours mages, The Cloaked Ascendancy, have a power derived from the Far Realm and they’re busy wielding it to try to claim the throne from Lord Neverember. This new update will feature a new campaign, adventure zone, a familiar new dungeon, dynamic skirmish and more.
Return to Neverwinter, dear adventurer, following the events of Storm King’s Thunder, to honour a fallen friend in the recently reclaimed River District. The ceremony is interrupted by a mysterious band of mages from the Far Realm, led by Gyrion the Ascendant, who look to carry out an evil plot to disrupt the city. The River District, a new adventure zone, sets the stage for players to uncover the Cloaked Ascendancy’s evil plot. Complete and all-new campaign, battle in a new skirmish, conquer a new, high-end Spellplague Caverns dungeon and more. This new update will feature:
A new adventure zone in The River District – Now occupied by the Cloaked Ascendancy with areas reflecting the resident Far Realm mage.
The Reclaim the River District new campaign – Defeat the four mages, one quest at a time, to help return it to the bustling economic centre it once was, before the eruption or Mt. Hotenow
Spellplague Caverns Dungeon – To complete the this campaign, you will return to an original Neverwinter location for this master dungeon. Face off with members of the Ascendancy nad try to find new loot.
The Illusionist’s Gambit – This new Skirmish offers a dynamic challenge for both max and low-level adventurers. Enemies, settings and challenges all randomly shift creating new experiences.
Four new Artifact Weapon sets – Players can earn four new weapon sets, harnessing the power of the Cloaked Ascendancy mages. Embrace the power of the Far Realm with the Mirage, Fey, Lifeforged and Aboleth weapons.
Neverwinter: The Cloaked Ascendancy is available free to play for Xbox Live Gold members, now.
Star Trek Online has a growing fanbase. Whether you play every single day without fail or if you dip in and out when you fancy a spin in a starship, this MMORPG from Cryptic Studios and Perfect World Entertainment is great fun to play. It’s had a lot of update attention from the developers too, not merely resting on their Federation laurels. The latest update to be announced for the Xbox version of the game has been recently released for the PC version, Season 12 – Reckoning. Perfect World Entertainment have now announced a release date for the update.
Before I come to that, let’s have a little look at the main features that this update contains. Season 12 – Reckoning will send players out on a mission with the Lukari to investigate an ominous new threat, the dreaded Tzenkethi. This update will grant captains access to a new featured episode, a crafting school, two Tzenkethi space queues and a full space battlezone.
Season 12 – Reckoning centres around the featured episode, “Of Signs and Portents”. Captains will join the Lukari on a mission to investigate the weaponised use of protomatter in a new region of the Alpha Quadrant. Further evidence leads you to the Tzenkethi, a highly intelligent, military-driven, advanced alien species who plan on using the deadly protomatter to build a bomb capable of destroying entire planets. You will team up with the legendary Klingon, General Rodek; voiced by Tony Todd; to form an alliance and find a way to stop the Tzenkethi from enacting a potentially cataclysmic attack.
Season 12 – Reckoning also unlocks some expansive new content for players to explore and discover, including the Lukari Restoration Initiative reputation. There is also a new Kits and Modules Research School, a full space battlezone and two new space queues, “Gravity Kills” and “The Tzenkethi Front”.
The PC version currently includes a new Lukari Science Vessel, the T6 Lukari Ho’kuun, to earn through daily anniversary missions and completing the new featured episode. The “Gravity Kills” space queue will see you lead an attack on a Tzenkethi protomatter facility to collect Hawking particles to drop their special defences. In “The Tzenkethi Front”, players will defend the Eta Serpentis system from a Tzenkethi attack. You can do this by turning their own protomatter weapons against them.
Star Trek Online welcomes Season 12 – Reckoning to Xbox One from the 18th of April.
Perfect World Entertainment and Cryptic Studios have released a number of free updates to their free, final-frontier themed RPG, Star Trek Online. Today, they can boldy announce the release of the next free update to hit the title, Agents of Yesterday.
All Star Trek timelines and universes clash when enemies threaten to destroy the past during Agents of Yesterday. This calls for the recruitment of the bravest and boldest bridge officers to become Temporal Agents and protect the Federation.
Create a new captain from Star Trek: The Original Series and command one of several 23rd Century Starships to explore nostalgic locations taken directly from the television show that started one of the most popular science fiction franchies of all time. This expansion will also feature exciting characters from the original series voiced by a star-studded crew, including Walter Koenig reprising his role as Chekov and Chris Doohan (James Doohan’s son) as Scotty among others.
The Agents of Yesterday update will include:
New Sub-Faction: Players can access the new tutorial section to begin their new adventure as a captain from Star Trek: The Original Series.
New Missions: Captains can earn rewards by participating in over a dozen Original Series themed missions.
New Starships: Agents of Yesterday adds over a dozen new starships from every era, including the famous 23rd Century Constitution Class Starship to the 31st Century Chronos-class Temporal Dreadnought.
New Specialisation Tree: After becoming a Temporal Agent, players can manipulate the timeline to ensure it is protected against those trying to destroy the past.
An All-Trek cast: Chekov, Daniels and other characters straight from the TV series and films appear, voiced by the original actors.
New Universe to explore: Agents of Yesterday will feature actors, themes and content from the Kelvin Timeline, the universe that the 2009 & 2013 Star Trek films are based on.
New weapons and bridge officers: The expansion introduces new Original Series themed weapons as well as TOS Federation and Klingon bridge officers who were preserved in cryostasis as Starbase K-13 returns from a Temporal Anomaly.
The Star Trek Online: Agents of Yesterday expansion is available now.
The Neverwinter saga continues with Perfect World Entertainment’s revelation that the latest expansion, Neverwinter: The Cloaked Ascendancy will be heading to the Xbox later on this year.
The Cloaked Ascendancy will see the Spellplague continuing to cast it’s mornful shadow over the inhabitants of Neverwinter. Four mages torn from the Cloak Tower by a spellstorm return to usurp the throne. With this latest expansion, adventurers can look forward to several all-new features including a new campaign, adventure zone, skirmish and more.
The Cloaked Ascendancy begins, following the the harrowing events of Storm King’s Thunder in the Northern reaches of Faerun, as adventurers return to the city to honour a fallen hero. Gyrion the Ascendant and other former residents of the Cloak Tower, ravaged and reformed by the Far Realm, appear ready to wield their awesome magical powers against Neverwinter. Players will brave their way through the latest adventure zone, The River District, to experience a new campaign exploring the trials of these powerful foes and uncovering their hidden motives. The expansion concludes in an epic return to the new high-end dungeon, Spellplague Caverns, which is now firmly under the control of the Cloaked Ascendancy.
Players will also experience a new skirmish, loaded with innovative gameplay and the original Spellplague Caverns which will be returning as a leveling dungeon.
No definite release date has been made available to us for Neverwinter: The Cloaked Ascendancy, but we do know that it will be sometime this year.
All hands, this is your Captain speaking, Star Trek Online has had a Fleets update. We are due out of spacedock and all shore leave has been cancelled. Back to your posts and let’s explore some more.
You heard me correctly, Perfect World Entertainment and Cryptic Studios’ hit MMORPG based on Roddenberry’s Star Trek universe has had an update that will add several of the PC version’s gameplay options to the classic Star Trek Online on consoles for the first time.
Fleets will add the Admiralty System, Duty Officers, Research and Development and Fleet Holdings. These will offer even more diverse and immersive gameplay to your starship experience.
Admiralty System – Players who have already reached the rank of Admiral can send their inactive starships on missions to bring back rewards
Duty Officers – Captains can delegate tasks and away missions to their standard crew members for rewards, while they continue to travel through the final frontier
Research and Development – This system allows players to craft standard and unique items through a variety of schools, whle also providing exciting crafting tier progression bonusus
Fleet Holdings – Fleet members can work together to build a full-scale Starbase, Romulan Embassy, Dilithium Mine, Dyson Sphere Spire as fleet-only social areas. Building these facilities also grants access to various bonuses, high-end gear and daily missions
Two New Reputations – Task Force Omega and Iconian Resistance in Fleets will include a variety of new queues to play and new end-game gear to earn for your captains and starships
Star Trek Online launched in September, with over 1 million Captains signed up to guide their crew to go where no-one has gone before. Completing missions to earn credits, equipment and promotion, Fleets is an update to breathe more life into Star Trek Online and is available now for the free-to-play MMORPG, as long as you’re an Xbox Live Gold member.
Are you a budding Star Trek Online Captain? What are your experiences of Star Trek Online so far? Let us know in the comments, below.
Space, the final frontier. Who could have dreamed, 50 years ago this year, that Gene Roddenberry’s space cowboy series would have gained such a huge cult following in the time that its been on-air? There have been a few series-related games that have come out, so how will the latest and possibly the biggest measure up in the tale of the starship tape?
Star Trek Online is vast. The MMORPG from ARC Games, Cryptic Studios and long-time genre publisher, Perfect World Entertainment was released on console to coincide with the show’s 50th anniversary, after being out on PC for quite some time. It’s a great thing that the game has made that leap from PC to console as well.
As with most MMORPG’s, you start off by choosing a faction and character. Instead of your usual barbarians and wizards, however, you get the chance to become a Star Fleet officer, a Romulan Warrior or a member of the Klingon Empire. Your paths will take different turns depending on what you choose here. The Federation stands at war with the Klingon Empire once more. Other races are taking their sides and there are the usual incursions from series mainstays such as the Klingons, Gorn, Species 8472 (Undine), and the relentless Borg.
The action, as you’d expect from a Star Trek title, comes thick and fast. As a Star Fleet Officer, I was thrust straight in to commanding my own ship, after a little on the ground training of course. The ship you are assigned at the beginning is the base vessel in its class and as you progress through the many relentless missions (do they not get shore-leave?) that are thrust upon you, you get the opportunity to upgrade bits on it. This is quite fun, trying to figure out what you can afford and which bits give you the best balance, but you want to be in the thick of it, right?
The missions themselves follow fairly standard patterns. You fly into Quadrant Space. While there, you use the ship’s Impulse Engines to glide towards the system you need to be in. Once you’re within a few Light Years of that System , you can then engage Warp engines and arrive at your given destination. This is probably the most pedestrian part of the game. I found the time spent flying the U.S.S Determination within a few Light Years of Vulcan and wherever else I needed to be, a bit of a waste of time. Surely, it would be more sensible to warp to the Star System, then Impulse your way to the necessary planet?
Semantics aside, once you’re in the vicinity of your target, the mission follows a pre-determined path. Your task is laid out and you’ll either battle and prevail against overwhelming odds or you’ll scan an area or sneak up on something and listen in. In most missions, you’ll lead an away team beam-down too.
The away missions, while ignoring Star Fleet orders that the Captain and First Officer shouldn’t be on the same away mission, are interesting. They reflect the more traditional MMORPG third-person perspective and will have you following the directions on your map in the HUD to given locations. Here you’ll get to shoot your phasers at the enemy while trying desperately not to allow your shields to run out of power. There is usually a small side-mission to complete, such as fire-control or placing spacial charges although it does feel like you’re led around by the nose a little for these.
Complete your away mission unscathed and you’re likely to have found yourself beamed back to your ship and under immediate heavy fire from an escaping enemy. In truth, the ship to ship combat is the best part about Star Trek Online. Once you’re in range, the enemy will usually engage you on-sight. This is a good and a bad thing all at once. There are a lot of times where you’ll be outnumbered, and your targeting computer will only target one enemy at a time. Don’t panic too much though, once that ship’s shields are down you can usually defeat it with a well-placed full-spread photon torpedo or two then it’s on to the next, as long as you have enough hull integrity and shields left yourself.
The in-space fights in Star Trek Online are aided by the fact that the graphics are fantastic. There’s nothing like gliding your vessel to a dead stop next to the Enterprise-D or the U.S.S. Defiant. I only wish there were more open-ended missions rather than the regimented forays you have to go on initially.
It’s early days for Star Trek Online though, and this may change as the game and community develops over time. For now, I’ll content myself with the hum of the warp-engines during the ‘factor 5’ sequence and leave the ring of phaser fire and photon torpedos in my enemies’ ears.
Star Trek Online is a good start to what could, hopefully, be the defining Star Trek title for many fans around the globe. It’s daring to push to that Final Frontier and with a little mission tweaking it could be one of the few MMORPG’s that hold my attention for more than a few months. Overall, the graphics are good, with some slightly dodgy character animation, but the starship visuals more than make up for it. The inventory and upgrade mechanics feel a little clunky, but I put this down to simply getting used to how it all works, and there are a lot of options to get used to in this huge universe.
Star Trek Online should be the go to Star Trek title of choice. It’s sumptuous starship visuals and intuitive space battles lend themselves well to the genre and while the away missions are a welcome change, it feels as if the character animations and mission mechanics needs a little tweaking to get them just right. That being said, with the title being free to play, it’s a great introduction to a different kind of MMORPG.
Thanks to Perfect World Entertainment and Xbox for supporting TiX
Back in June, we brought you news that Perfect World Entertainment and Cryptic Studio’s smash-hit MMORPG, Neverwinter would be getting the Storm King’sThunder expansion on Xbox One. The good news is, you won’t have to wait long for it to become available, and as with all of the previous Neverwinter expansions, Storm King’s Thunder will be free.
The new expansion is revealed in tandem with Wizards of the West Coast’s very latest Dungeons & Dragons storyline.
Neverwinter: Storm King’s Thunder will take your adventurer back to the chilly Icewind Dale, to face off against invading giants. Brave your way through three new adventure zones and a hugely challenging dungeon.
The story will begin as frost giants force their way into the northern regions of the Sword Coast, how incredibly rude of them. This will create a call-to-arms for Neverwinter’s strongest to defend the land from these gargantuan invaders. Travel to Bryn Shander, the largest settlement within the Ten Towns, to save the townsfolk from attack.
Enlist the help of classic Dungeons & Dragons characters such as Catti-brie, Wulfgar and Harshnag to defeat this frost giant threat. Once the battle has been won, they will continue on to Lonleywood and Cold Run until they eventually reach Fangbreaker Island. This foreboding place is a remote isle in the treacherous Sea of Moving Ice.
Become a hero, perform heroic deeds and save the inhabitants from the terrors of the frost giants when Neverwinter: Storm King’s Thunder is released on Xbox One on the 18th of October.