Dead Rising 4 has now officially joined the list of games that are Xbox One X enhanced. In an interview that you can find on Xbox Wire, Geoff Coates, Art Director at Capcom has stated;
“The team was already working on bringing our new Capcom Heroes game mode to Dead Rising 4 and we had a list of things that we wanted to bring to the game after its launch that has been crafted in consultation with our passionate fan base. While working on these additions, we wanted to make our update to support the Xbox One X something special. It went beyond just being able to render more zombies. We wanted to push the visual quality and performance of Dead Rising 4 beyond anything the series has seen so far.”
“This is particularly important in Capcom Heroes. The all-new game mode that is coming free to all owners of Dead Rising 4 on December 5 allows players a new way to play the game. In Capcom Heroes, Frank West can don the costumes and abilities of some of Capcom’s greatest characters. Power-up Frank as he becomes X from the Mega Man series, Dante from Devil May Cry, Street Fighter’s Ryu, Adam the Clown from the very first Dead Rising game and many more!
When working on improving the game for the Xbox One X, our team’s focus was on higher resolution textures for a crisper look, and extending the LOD distance while maintaining framerate. One of the big challenges in making an open world game (and an open world game that’s set during the daytime in many cases) is the distance a player can see. We wanted to maintain the quality of the art as far back in the shot as we could.
Another big improvement to Dead Rising 4 with the now released Xbox One X update was improvements to anti-aliasing. There were some assets that no matter what we did, we couldn’t eliminate a subtle ‘buzzing’ of pixels along the edges. With Xbox One X’s rendering, those problems were immediately eliminated. The overall effect on the quality of the image was immediate.
Everyone here at Capcom Vancouver is having an absolute blast working with the Xbox One X, as well as playing the great games already released and coming soon. We’re so excited to be updating Dead Rising 4 for this killer new hardware and bringing Capcom Heroes to our fans and we can’t wait for you to jump back into the game again and experience it anew in its Xbox One X updated glory.”
Capcom have announced that Dead Rising 4 will be making its way to PlayStation 4 players on December 5, 2017 for the very first time. Previously the franchise was an Xbox exclusive. Just in time for Christmas, Dead Rising 4: Frank’s Big Package is a special delivery that will let players unwrap the Dead Rising 4 main game, in addition to all other previously released game content.
The new bundle will also introduce a game mode called “Capcom Heroes,” an all-new way to experience the Dead Rising 4 story that lets Frank West wear over a dozen outfits and perform outrageous special attacks inspired by classic Capcom characters.
BIG in features, BIG in content. Dead Rising 4: Frank’s Big Package provides everything that a Dead Rising fan could ever ask for. This exclusive bundle offers a generous amount of game content, with instant access to immense, over-the-top zombie action that includes:
Dead Rising 4 – Latest version of the main game with all difficulty settings.
All downloadable content – Stocking Stuffer Holiday Pack, Frank Rising and Super Ultra Dead Rising 4 Mini Golf.
All bonus content – Street Fighter Outfit Pack, My Bloody Valentine Pack, Candy Cane Crossbow, Slicecycle, Sir-Ice-A-Lot, Ugly Winter Sweater and X-Fists.
Current Dead Rising 4 players on Xbox One, Steam and Windows 10 will receive the all-new “Capcom Heroes” mode as a free update when Dead Rising 4: Frank’s Big Package is released.
There’s been a lot of controversy surrounding Dead Rising 4, with the voice actor changes and the removal of the limit being but two of them. However, the DLC Capcom announced prior to release sounded like a promising compromise, offering the time limit in a standalone DLC called Frank Rising. Unfortunately though, fans are once again up in arms now having completed Dead Rising 4 and seen the ending.
Warning, spoiler ahead!
Chapter 6 of Dead Rising 4 surprised fans by ending the game, leaving out the traditional ‘overtime’ mode that serves as a seventh chapter. It turns out Frank Rising is that missing chapter, and will be available soon as paid DLC.
Changes to the Dead Rising formula are an expected part of the series’ evolution, but it certainly feels anti-consumer to lock away a part of the game that’s traditionally included as part of the main experience behind a pay wall.
The DLC is yet to be release, so there’s still time for Capcom to perhaps make it free and alleviate some of the bad taste fans are suffering, but we’ll have to wait and see.
Tis the season to slay Zombies, fa la la la, la la la
Blow them up or run them over fa la la la, la la la
Dress like Santa as you do it, fa la la, la la la, la la la
Take a selfie, just to prove it, fa la la la, la la la…
For various reasons, I’ve always struggled with the Dead Rising series. I enjoyed the first but hated the way the save system worked, I really wasn’t fussed by two but enjoyed 3. But after spending time with 4, I’ve found the most enjoyable of them all.
Yet again, you are back playing as Frank West, a tabloid photographer now turned lecturer. Clearly he is looking for a quiet life, but it’s not to be. One of his students’ tricks him into breaking in to a testing facility and it’s not long before Frank is back fighting is way through thousands of zombies.
You’ll quickly notice that the timer has gone from the game, no longer are you required to manage your time to complete certain objectives, you can now take your sweet time to explore every nook and cranny of the open world to discover new weapons, health boosts and weapon blueprints. You’ll also collect scrap that can be used to purchase items in the various safehouses you come across.
Before you get access to a safehouse, you’ll need to clear the area of zombies which isn’t a difficult task, once that is done you can talk to the various vendors inside to buy weapons, clothing, food supplies and more. As you explore the local area you’ll get the opportunity to help trapped characters, passing the task will send them back to the safe house. In doing so you’ll be able to upgrade the safe house which results in getting access to even more weapons.
There is a story to follow in Dead Rising 4, it’s not very interesting though, it’s all about a big ‘Government Conspiracy’ but I honestly stopped listening to what was going on by the second case. After chatting with the team more about the ending though we came to the conclusion that Capcom have made a terrible decision with the ending, Greg explains more in his news post, be warned their are spoilers but hopefully things can be sorted out.
The missions are very samey, as are the side quests that you get. You’ll spend a lot of time finding items for people and returning it them for more information. You’ll also take part in investigations using your camera, which has been upgraded to have a night vision mode and an alternative mode which allows you to work out keypad combinations to get through locked doors. The investigations basically get you to search for clues, so they are fairly simple.
For me, Dead Rising is all about kicking Zombies asses with a variety of stupid outfits with a huge array of customised weapons. There are three weapons types; Melee, Range and Thrown, as you level frank up you’ll be able to expand the amount of weapons you can store at any time. Depending on your style of play you may favour one type of weapon over the other but I had a lot of fun experimenting with all sorts of combinations. As you search through the various areas you encounter you’ll come across blueprints of special weapons that you can craft, and this is where the game come into its own.
There are Lightsabers, rocket launchers, staffs that shoot explosives gnomes and all sorts of other explosives. There are vehicles to use, which can also be modded to become even more powerful. Not only are they useful for covering large areas of ground, but they are also great for squishing hundreds of zombies, it’s very therapeutic.
As I mentioned earlier, levelling up gives you skill points to use against improving Frank. It’s pretty easy to level up so it isn’t long before you have plenty of points to use up. I spent my first set of points increasing his health and stamina before using them to increase the amount Frank could hold. As you’ll have seen from the screenshots, Dead Rising 4 is all about the Selfies, you are awarded points for taking the best pictures possible, the more gory the better!
There is so much to explore and find in the game, at the end of each case you are giving a score depending on how much you have discovered, and trust me there is a lot. Thankfully there is a New Game plus that will allow you to mop up the second time around. It’s just a shame there isn’t a free roam mode.
It’s a shame that there isn’t a co-op mode in Dead Rising 4, instead there is a multiplayer mode that allows up to four people to play through a survival mode. Each level is a day that you need to survive, during the day you are given challenges to complete while a safehouse is found for you. When the location is determined you have 2 minutes to get there to survive they day. You all earn points for killing special enemies, reaching kill streaks or getting to certain locations first. At the end of each day medals are awarded for the most kills, revives & points. It’s brilliant fun to play.
We’re not sure if it was server issues or bad internet connections (Rich) but we suffered from disconnects for certain players every 10 minutes, which is a huge shame as it’s great fun to play.
I’ve had a blast with Dead Rising – It’s full of humour, the weapons crafting is excellent as is the combat, the game looks great and performance wise is very impressive too, with hundreds of zombies on the screen at one with no screen tearing or slow downs. It’s not perfect, loading times are slow, zombies get stuck in the environments but there are no major issues. If you are a fan of Dead Rising then you’ll love this, but also new players will enjoy this without feeling to overwhelmed. This game is well worth your money.
The hotly anticipated forth entry in the Dead Rising series is due to release in a mere few weeks, and fans are giddy with excitement. However, that giddiness might take a bit of hit with news that you won’t be able to play through the story of Dead Rising 4 with a friend after all.
This information comes fresh from a Twitch stream on the ExpertZone_Community channel, where members of the development team at Capcom Vancouver confirmed that the story of Dead Rising 4 will be single player only.
Instead, the co-op multiplayer will allow up to four players to experience an entirely separate mode with different characters. Here you’ll play short objectives, in the style of mini-games, rather than free roaming through the mall.
It certainly feels like we were all misled about the co-op content on offer here, and with other series staples like the time limit, survivor escorting, eating food to regenerate health, and Frank West’s voice actor changing, this latest entry in the series is sounding less a less like its predecessors.
And what might be the final nail in the coffin for some fans is the news that a time limit based single player mode is coming as DLC. Indeed, making people pay extra for features the series is known for that are otherwise missing, isn’t the smartest move.
Join Greg Giddens, Steve Peacock and special guest Derek McRoberts for a new episode of the This is Xbox Podcast – episode 29 Dissecting E3.
In this episode the trio discuss as many of the E3 announcements as they can remember, as well as some of the recent content to hit the TiX site, and they introduce their new site: This is VR. And of course there’s the usual silly banter you’d expect.
Apologies for Derek’s audio, it turned out pretty bad.
Set Colorado, Dead Rising 4 sees Frank West return all set to kick some more zombies to pieces, he appears to have gone all New Media, replacing his camera with a camera phone, presumably a Windows one…
Dead Rising 4 is due out for Xbox One and PC this Christmas.
Join Greg Giddens and Steve Peacock and for a new episode of the This is Xbox Podcast – episode 28 E3 Approaches.
In this episode the pair discuss Overwatch, recent reviews that have hit the TiX site, what they’d expect to see at E3, and they interview lead designer at Tuque Games, Kevin Neibert, about upcoming twin-stick coop shooter Livelock. (time stamp: 52.40) And of course the usual silly banter you’d expect.
Capcom Vancouver’s Twitter feed has been a buzz with Dead Rising promotional material for a couple of months now, showing off classic moments from the franchise as well as directing us towards the upcoming second live action instalment. However, it seems this buzz wasn’t just about nostalgia but also about getting us in the mood for a new game in the zombie slaying, open-world series.
Yesterday, ThisGenGaming reported receiving images showing some art from Dead Rising 4 as well as the title screen and an in-game image. This is after the site initially reported on the rumours of Dead Rising 4 the previous week based off information coming from NeoGaf user Ekim. This leaked information was then confirmed by Kotaku News Editor, Jason Schreier in a Tweet as well as a post on Kotaku.
Ekim went on to say in a Tweet that Dead Rising 4 will be a remake of the original title, this time set at Christmas time and will allow you to explore the surrounding area of the mall as well as the mall itself. Furthermore, Dead Rising 4 will feature four player coop.
There’s also been speculation that Dead Rising 4 will once again be an exclusive for Microsoft, launching on Xbox One and possibly PC. This rumour has been further strengthen by PlayStationLifeStyle whose source has said that the title will not be coming to PS4.
The evidence is certainly building for Dead Rising 4’s reveal next week during E3. Our money is on it featuring within Xbox’s conference on Monday, and we can’t wait.