In BREAKING NEWS, Ubisoft has spectacularly just announced that Watchdogs has been delayed till 2014 on all formats. Announced via the Ubisoft blog, the developers posted the following:
Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we’ve made the tough decision to delay the release until spring 2014.
We know a lot of you are probably wondering: Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.
We would like to take this opportunity to thank all of you. We thoroughly enjoy and appreciate the way you respond on the web, at events, press conferences and other opportunities we have to interact. Your passion keeps us motivated.
We can’t wait to see you in Chicago next spring. We are confident you’ll love this game as much as we love working on it.
After such a strong marketing campaign for Watchdogs, especially for its Next Generation launch features, this will come as sad news to many gamers today. Retailers only learned about the delay at the same time as it was made public, so are now trying to work out what to do about pre-orders especially bundles that included Watchdogs.
Ubisoft have also confirmed that The Crew will not be released any earlier then April 2014 and possible not until September. Ubisoft CEO Yves Guillemot gave this response after the announcement was made.
“Our long term goal is to win the next generation. The tough decisions we are taking today to fully realize the major potential of our new creations have an impact on our short-term performance.
We are convinced that, longer term, they will prove to be the right decisions both in terms of satisfaction for our fans and in terms of value creation for our shareholders. We are building franchises that will become perennial pillars of Ubisoft’s financial performance.
In a context of growing successes for mega-blockbusters, the additional time given to the development of our titles will allow them to fulfill their huge ambitions and thus offer players even more exceptional experiences