Tag Archives: dev diary

Dragon Age: Inquisition Update

Dragon Age Inquisition

 

I want a holiday build too…

You may have heard some talk about a “Holiday Build” for Dragon Age: Inquisition. So, what is this? These types of builds go way back in BioWare’s history. Effectively, they are builds we create around the holiday break that are packaged in a way that allows the team, and other parts of BioWare, to play the game in as complete of a state as we can get it.

That’s what Mr Darrah had to say earlier today over on the BioWare Blog. As part of the update was some new art work was thrown in for good measure. If you like us are already overly excited to see what BioWare will do with the franchise next, then head over to the blog and check out the update directly.

Oh and here’s a video, you know, just because.

 

Saints Row IV Dev Diary – The Wheels of the Spaceship Go Round and Round

In this exclusive look behind the scenes Jim Boone, Senior Producer, Steve Jaros, Creative Director, and Steve Quirk, Art Director, from Volition explain how adding superpowers opened a whole new dimension for the gameplay in Saints Row IV while John Brunkhart, Weapons Designer and David Payne, Lead Weapons Artist, analyze what influence @EmperorZinyak’s alien invasion had on the arsenal.

Saints Row IV releases on August 23rd across Europe. Look out for our review soon!

Saints Row IV Dev Diary Centers on Story and the Endless Possibilities

This week’s “behind the scenes” video will center on the story and the endless possibilities inside the game. Jim Boone, Senior Producer, Steve Jaros, Creative Director and Chris Claflin, Lighting Lead, from Volition and two actors Terry Crews (voice of Ben King) and Troy Baker (default player voice) share their thoughts on how the virtual world of Steelport allowed them to cross even more boundaries than before.

Saints Row IV launches August 20th, 2013 across North and Latin America and August 23rd worldwide.

The Second of Five Worms Revolution Dev Diary Video’s

Dynamic Water in Worms Revolution…splash!

The second video dev diary for Worms Revolution is out… the next big Worms title coming to PC, PSN and XBLA from Team 17. This diary sees Programmer, Ian Lindsey, tell us all about the new 3D landscapes within the game. Plus he instructs on the introduction of both physics objects and dynamic water. Continue reading The Second of Five Worms Revolution Dev Diary Video’s

The First of Five Worms Revolution Dev Diary Video’s

The first video dev diary for Worms Revolution is out… the next big Worms title coming to PC, PSN and XBLA from Team 17. This one has lead designer Kevin Carthew briefly taking you through the history of the Worms franchise and then delving deeper into what makes Worms Revolution such a… revolution. Continue reading The First of Five Worms Revolution Dev Diary Video’s

Alan Wake’s American Nightmare – Last Dev Diary Is In

Next week is the much anticipated release of Alan Wake’s American Nightmare, dubbed as a “spin off adventure” retail quality game on digital download. Let’s now join the folks at Remedy Entertainment in their last developer diary about their brand new Xbox Live Arcade game out Wednesday February 22nd 2012. Continue reading Alan Wake’s American Nightmare – Last Dev Diary Is In