Tag Archives: Dontnod Entertainment

Life Is Strange 2 releasing on September 27th

DONTNOD Entertainment have announced that Episode 1 of Life Is Strange 2 will release on September 27th 2018. We don’t know much about the story or the setting of the sequel to the smash indie hit given the events of the previous game, but the developers have promised us more info will be released in August.

I was a huge fan of the original, and the 2017 prequel, so I am incredibly hyped for the proper sequel, and hopefully follow Max and Chloe on their next adventure.

The awesome adventures of Captain Spirit – New Life is Strange title revealed

Life is Strange: Before The Storm – Part 3: Hell is Empty review

DONTNOD releases first two parts of the Vampyr Webseries

DONTNOD Entertainment, developers of Vampyr, are inviting fans to see exclusive behind the scenes footage of their new game. In the first episode of this original weekly four-part webseries, produced and realised by the video department of Focus Home Interactive, DONTNOD unveils exclusive gameplay footage while delving into their signature approach and reasons behind putting players in the role of a predator. The three following webseries’ episodes will release weekly every Thursday.

Vampyr is set in 1918 London, with the city weakened by the recent World War I and ravaged by the Spanish Flu. This setting makes up an important part of Vampyr’s identity. DONTNOD will make players feel the duality that torments Dr. Jonathan Reid, giving them the freedom to choose who to sacrifice and who to save. Every killing has consequences, and it’s up to players to balance their need to feed and grow stronger, with the rapidly deteriorating city of London.

In Episode I: Making Monsters, DONTNOD gives more information about Jonathan Reid, the doctor-turned-vampire that players will step into the shoes of in Vampyr. Freshly turned, Reid’s ‘condition’ unveils a dark new reality, thrusting him into a once-hidden society of wretched creatures like himself. Ancient Ekons plot from the shadows, terrifying Vulkods prowl the streets at night, and cursed Skals hide in the darkest places of the city.

Episode 2: Architects of the Obscure discusses the four distinct districts of London you will explore in Vampyr, as well as the differences between the people you will be interacting with in each location; getting rough and dirty with criminals in the East End, or walking with the respect of your peers in Pembroke Hospital.

 

Take a look at the combat in Vampyr

VampyrDontnod Entertainment, after the success of Life is Strange, are busy working on their next project, Vampyr. They have teamed up with Focus Home Interactive to bring us some new screenshots of the combat side of Jonathan Reid’s exploration of Georgian Britain.

This action-RPG will see you wandering the flu-ridden streets of London in 1918. All manner of dangers lurk in the shadows as an epidemic of Spanish Flu sweeps the streets. From Vampire Hunters to mutated abominations, Reid will be faced with foes as well as friends on his mission to discover the truth behind his new affliction.

Armed with some conventional melee and ranged weapons, Reid will have to dodge and attack his enemy to fill up his Blood Gauge. This then allows him to unleash powerful Vampire attacks. From impaling enemies on a spike, to draining them of blood from a distance, as the Blood Gauge fills during a combat situation, his Vampire affliction will slowly start to overtake his more human side. This will unleash ever more destructive spells and abilities against those who are trying to stop him.

Vampyr

As with other RPGs, Vampyr will contain a skills-tree, unlockable as you progress through the game and as you gain more and more experience. As this skills-tree is non-linear, you will be able to equip these in any order, effectively allowing players to create their own archetypes to match their playing styles. Dish out more damage by playing aggressively or focus on crowd control and keep your foes at bay, Vampyr should offer tactical play as well as all-out action.

Combat difficulty can also be affected by player actions outside of combat. Feeding on civilians provides a huge XP boost, which makes combat situations much easier, but that will come with a cost. Increased danger on the streets and narrative consequences for the citizens are some of those costs.

Vampyr

Players will need to investigate who to take out for a bite, and who to spare individually. The conscious need to increase their strength must be balanced against the possible impacts on the story, if you decide to take the wrong character for a drink. Reid’s Vampire instincts are always working against his human side in Vampyr.

Vampyr is scheduled for a 2017 release on Xbox One.

 

A storm is coming… Life is Strange concludes next week

I felt that Life is Strange got off to a slow start – I didn’t relate to the characters and the story failed to hook me into the strange goings on in Max’s world – that all quickly changed during episode 2 and I’ve had a roller coaster of emotions ever since, with the last episode leaving the story in a somewhat predictable but no less impactful point.

Episode 4’s ending haunted me for days after I had finished it, wondering what was going to happen next. Episode 5 will arrive October 20th and I will finally be able to lay my Life is Strange demons to rest… but will it be the ending I want? The twist may have been predictable, and I’m hoping that this was done on purpose, with a real kicker of an ending that nobody would suspect!

A storm is coming…