Tag Archives: Doom

TiX Podcast: 2.0

Welcome to the This is Xbox Podcast.

Join Greg Giddens, Steve Peacock and special guest Steve’s squeaky chair, for a new episode of the This is Xbox Podcast – episode 22 2.0. In this episode we say goodbye to Neale Jarrett and hello to Steve Peacock, who is joining the podcast family. The new duo discuss Bethesda’s announced E3 conference, the potential for XCOM 2 to come to consoles, as well Rise of the Tomb Raider, Pneuma Breath of Life, Had of Fate, Factotum 90 and a bunch more games amongst the usual silly banter you’d expect.

https://soundcloud.com/thisisxboxpodcast/tix-podcast-20

If you want to send us a question or topic for the topic discussion section, or simply contact us, then shoot over an email to: podcast@thisisxbox.com

You can also follow the hosts on Twitter: @GregGiddens and @stevetheblack

You can also find us on iTunes, Stitcher and SoundCloud.

If you like the show and want to support it, please check out our Patreon page.

The awesome music in this episode was provided by Bangmaid and produced by James Gill. (https://www.mixcloud.com/bangmaid/)

The Blast Processing animated feature we kept mentioning can be watched here.

And below is the picture of Steve’s car:

steve's car

DOOM pre-order details revealed

doom2

I remember playing DOOM on my very first Windows PC. I used to play it in the dark with surround-sound speakers and scare the pants off myself. It was great. When I learned that id Software and Bethesda were bringing it bang up to date and dragging it kicking and screaming to consoles, I have to admit to letting out a little bit of a whoop.

The time for release is nearly upon us and the developers have now detailed the pre-order bonuses you can get should you take that option from today. Unveiling a Collector’s Edition that is expected to retail at $119.99/£99.99, this version of DOOM will include a fully realised 12″ tall collector’s statue of one of the game’s most iconic demons, the Revenant.

Any pre-order, be it Standard or Collector’s Edition, will also receive the Demon Multiplayer Pack which contains the following kit:

  • Unique Demon Armour with three skin variations
  • Six metallic paint colours and three id logo patterns for weapons and armour
  • Six Hack Modules; one-time consumable items that could give you that edge

DOOM itself is released on the 13th of May this year, and you can get a look at the pre-order Collector’s Revenant statue, below.

doom_collector_s_edition_statue

Here’s the celebratory Campaign trailer that Bethesda have released today.

Bethesda will be at E3 2016

Bethesda E3 2016 preview

Despite there being four months until we get to enjoy the madness of E3 2016, Bethesda have gone and announced their plans already, confirming they will be holding their second ever E3 briefing on Sunday, June 12, starting at 1900 PST / 0300 Monday BST.

Although precisely what the briefing will contain hasn’t been revealed the image they released along with this announcement contains references to the Fallout and Elder Scrolls franchises as well as Doom and Dishonored.

It’d be reasonable to assume that we’ll be seeing more on Dishonored 2, Fallout 4 DLC, a release date for Doom and more info on the Elder Scrolls Online’s future content. But for fun lets speculate wildly and hope for a new Elder Scrolls game reveal.

DOOM blasts its way back onto the scene

doom alpha 1

The time has come for the closed alpha DOOM tests to begin, This weekend 23/10/15 – 25/10/15 people who pre-ordered or purchased Wolfenstein: The New Order on or before May 26, 2014 would have been sent out a code to participate, so check your mail!
There seems to be quite a bit to play around with over the next few days and the features are as follows:

One Map: Heatwave

The Alpha will feature 1 multiplayer map: Heatwave. This industrial-themed map will place players in an arena setting featuring plenty of armor, ammo, and health pickups. Narrow corridors, walkways and small chambers all link to a central, open area of the map, providing players with a variety of environments that suit varying playstyles, as well as the focus point for fighting over key power-ups.

One Mode: 6v6 Team Deathmatch

Welcome to the core of DOOM’s arena-style multiplayer combat. In this mode, two teams of 6 players will try to dominate each other by fighting over the Revenant and Gauss Rifle power-ups, which provide devastating firepower that can turn the tide or ensure victory.

One Demon: Revenant

Being the first player to the Demon Rune will transform you into the powerful Revenant. Use your jetpack and dual rocket launchers to hunt down the other team for a limited time to either secure your team’s lead or mount a comeback.

One Power Weapon: Gauss Cannon

Available as a counter to the Revenant, this high-powered weapon destroys opponents in one blast. Use the alternate fire to see your targets through walls, but be warned, there is a limited number of shots, so use it to take down the demon rather than enemy players. Once you’re out of ammo, you have to wait for it to appear on the map again.

6 Weapons, 2 Equipment Items

The Closed Alpha will feature a limited arsenal of weapons and items featured in the complete game. They can be used both in standard and customizable loadouts.

Weapons

  • Vortex Rifle
  • Super Shotgun
  • Repeater
  • Rocket Launcher
  • Static Cannon
  • Plasma Rifle

Equipment Items

  • Personal Teleporter
  • Frag Grenade

 

DOOM is slated for a Spring 2016 release, and here’s a sneaky peek at some footage from it.

TiX Podcast: E3 Round-up 2015 Part 1

Welcome to the This is Xbox Podcast.

Join Greg Giddens, Neale Jarrett, Richard Berry and Derek McRoberts in another special show focusing on E3 2015. In this first of two parts the foursome discuss games they’ve been playing, such as The Elder Scrolls Online, Another World and Elite Dangerous, before discussing the conferences and their reveals from E3 2015. Plenty of the usual lively banter and jokes see the foursome through 3 hours of E3 talk, with plenty more still to discuss, so look out for part 2 in the coming days.

https://soundcloud.com/thisisxboxpodcast/tix-podcast-e3-round-up-2015

If you want to send us a question or topic for the Email Q&A section, or simply contact us, then shoot over an email to: podcast@thisisxbox.com

You can also follow the hosts on Twitter: @GregGiddens and @BaronVonPleb

You can also find us on iTunes, Stitcher and SoundCloud.

If you like the show and want to support it, please check out our Patreon page.

The awesome music in this episode was provided by Bangmaid and produced by James Gill. (https://www.mixcloud.com/bangmaid/)

The backwards compatibility test video mentioned in the show:

E3 Bethesda Conference – round-up

E3 2015 is finally here. We here at This is Xbox have been teeming with excitement since, well since last E3 ended really, and we are thrilled to bring you the first round-up of the first conference.

Bethesda are the ones lucky enough to kick off this year’s event, and the pressure is on, especially as this is their very first E3 conference.

Pete Hines takes the stage, appropriately accompanied by the Skyrim theme music. The crowd cheers, Pete primes us with a montage of game footage from Bethesda properties, and now for the reveals.

First off, Marty Stratton takes to the stage to talk about Doom and show us gameplay footage of the title in action.

Utilising id Softwares’ id Tech 6 engine, Doom is looking absolutely stunning. Environments are highly detailed, the lighting is spectacular, the sounds effects have incredible bass and clarity, and the particular effects are smouldering.

The Doom experience we remember from back in the day appears to be at play here, with supremely gory and gruesome kills, including special finishing moves you can activate on injured enemies – reminiscent of Mortal Kombat fatalities – health pickups, fast paced combat, and body parts flying as you dash, jump and shoot your way through facilities on Mars and Hell.

Switching weapons in the radial activates slow motion, giving you a chance to switch without being torn apart, and we got to see the weapons in action, including: shotgun, super shotgun, assault rifle and plasma rifle.

The intense action of combating the demons of hell are punctuated by minor exploration and simple key card, hand –print puzzle solving, allowing a mild breather between encounters to catch your breath and slow your heart rate. Then we were shown the chainsaw which gruesomely tears through beasties with different animations based on how enemies try and fail to block it. Finally the single player gameplay reveal ended with a truly stunningly death animation sequence, hinting at similar ones for each time you fall to the armies of Hell.

Next the Doom multiplayer was shown off with a gameplay reveal, sporting fast, team-based arena combat reminiscent of Quake 3 Arena. However, the standout feature was Snapmap, a feature similar to the Halo series Forge mode, where you can create your own multiplayer game variations and build and edit maps. It certainly looks like an expansive and powerful tool, providing a decent facsimile of PC mod building to the Xbox One.

Finally, Doom had one last set of gameplay footage, showing off Hell in singleplayer, some different and tougher enemies, and the weapons you’ll need to deal with them, like miniguns and rocket launchers. We also saw a massive boss and the infamous BFG.

All of the footage was 1080p 60fps. What a way to kick off the conference and E3.

Doom

Next up was the Design Director from Battlecry studios to show us some more footage of Battlecry, a multiplayer, team-based action battler with a focus on melee weapons, highly reminiscent of Team Fortress.

Up next was Arkane Studios’ Harvey Smith and Raphaël Colantonio, co-creators of Dishonoured, and they revealed a pre-rendered cut scene of Dishonored 2. The focus of the teaser was on returning character, Emily, now one of the protagonists of the new adventure, as she uses sword play, crossbows, gadgets and super natural abilities to move about the city and infiltrate areas. Stem punk robots crop up as adversaries and your super natural abilities certainly seem to strike a Darkness tone, but no gameplay footage was a disappointment. What was confirmed is that the title is being worked on and it will be completable without having to kill anyone.

However, another Dishonored announcement appeared out of the blue with the reveal of Dishonoured Definitive Edition hitting Xbox One in the fall of this year with improved visuals and all DLCs.

dishonored_2

Next a video montage of upcoming Elder Scrolls Online content hinted at what’s to come to the recently launched MMO on Xbox One. The Imperial City in ruins, the picturesque City of Orsinium, more enemies to fight, dungeons to explore, and bears mounts.

Another Elder Scrolls title was also revealed, The Elder Scrolls Legends, a strategy card game, free to play coming to PC and iPad soon.

And now came the reveal we’d all been waiting for: further details on Fallout 4, and boy was it worth the wait.

Todd Howard took to the stage and introduced gameplay footage of Fallout 4, showing the very beginning of the game which takes place before the bombs fall. Here you sculpt your face in the mirror of you house, choosing either a male or female character and pulling and pushing on the face to build the look of your character – no sliders.

Context sensitive dialogue was show off, with the protagonist initiating conversations with their partner based on the modifications you were making to their face. Bethesda Softworks recorded over a thousand popular names so you might be referred to by name throughout the adventure.

200 years after the bombs have fallen you leave the vault 111 as the sole survivor, mysteriously having not aged a day. Of course you find your old robotic butler as well as the dog featured in last week’s trailer, who can be commanded to go places and even grab items from the world.

Voice acting appears prominent from your character, suggesting a stronger emphasis on story. VATs returns and still looks awesome with its slow motion killing animations. And the visuals themselves look mind blowing, with oodles of detailed vegetation swaying in the wind, beautifully derelict buildings and superb lighting.

There’s a new Pip Boy in the game, which is rendered with your character’s wrist and hand when you look at it, showing it off as a part of you rather than a separate screen. Also you can play audio tapes with it and even play games you find on tapes.

Then came the announcement of the collector’s Edition, which will come with a Pip Boy, and in that Pip Boy you can place your phone, and of course Bethesda will be releasing an app to turn your phone into second screen experience as if you truly own a Pip Boy. Gimmicky? Yes, but as Todd himself put it “as far as stupid gimmicks go, it is the best f**king one I have ever seen. It is awesome.”

Pipboy edition

Another in-game feature shown off was the ability to rebuild structures. You can create a custom house for yourself as well as full settlements, where you plant food, build power generators, place power lines, and build defences to see off attacking raiders. This can be done on several large sites and you can even setup trade routes between them.

You can also craft, modify and upgrade weapons with the junk you find in the wasteland, with multiple options for which items you use to create parts. You can also modify your power armour.

Finally, some montage footage hints at other features, including calling in a drop ship for pickup and using its mounted machine gun on a fly by, jetpacks for your power armour, and some of the most menacing looking death claws we’ve ever seen. Indeed the adrenaline was pumping profusely at this point, and it damn near killed us to see a release date of the 10th of November this year.

And finally, to quench your Fallout thirst whilst you wait until November, a vault building game where you are the overseer controlling everything within the vault is hitting iPhone and iPad, tonight, right now. Sporting a wonderfully captivating combination of 3D and 2D visuals, with characters in 2D and environments in 3D, Fallout Shelter, is a free mobile and tablet game that looks like a terrific management title.

What a brilliant start to E3. Bethesda have certainly set the bar high and their line-up of titles looks incredible. We’ll have more conference round-ups for you as they happen, and plenty of news in between, so stick with us as E3 2015 continues.

E3 Bethesda Conference – Doom coming Spring ’16

Doom returns in style as Bethesda and ID returns to the games’ roots.

Big ass guns, and lots of blood, that’s what you think of when it comes to Doom. If this is what you’re expecting you won’t be disappointed.

Coming to our living rooms in Spring 2016, Doom promises to deliver everything we love about the series. Fast-paced action, badass demons, and of course big effing guns!

With a campaign visiting locations such as Mars and Hell, you will be treated to stunning locations, and crazy enemies.

As well as the single player campaign, Doom will bring with it a frantic and exciting multiplayer mode, which will have the classic multiplayer modes such as domination and deathmatch.

ID Software have also announced that with Doom, a new way to create custom games will be coming. Doom SnapMap will enable all players to create fully custom multiplayer and co-op matches, think Halo Forge, which can then be shared instantly with friends and people all around the world irregardless of platform

Doom will be with us in Spring 2016

GameLoading: Rise of the Indies

Game-Loading-Logo

It’s taken three years of shooting, performing interviews and post production but this new film exploring the rise of the growing indie community was released earlier this week.

The film itself was a Kickstarter success story having successfully leveraged the crowdfunding platform. Gameloading: Rise of the Indies takes an up close and personal look at a group of diverse indie developers as they seek to create new experiences and find a place within this evolving sector and art form.

Interviews include John Romero (Doom, Quake), Davey Wreden (The Stanley Parable), Rami Ismail (studio Vlambeer), Zoe Quinn (Depression Quest) and many more.

As well as being available to purchase via the Xbox Video store you can also grab it from Steam, iTunes, Humble Store and Gameloading.tv. In addition to this a limited collection of DVD and Blu-ray copies will be available for sale at www.gameloading.tv from May 2015. One to definitely add to my collection.

Have you watched this yet? Let us know your thoughts below in the comments section.