Tag Archives: drm

Xbox One No Longer Requires Kinect

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Another reversal from Microsoft who is listening and really delivering on consumer feedback as part of what could be an initiative to further boost sales of the Xbox One console when it is released later this year. Kinect will no longer be a requirement and the console will function and work very well without it. This is in addition to a DRM Reversal, no longer needing to be online, as well as a wired headset being included with every Xbox One in the box!

Xbox Corporate Vice President Marc Whitten revealed that Xbox One owners will be able to use all of the console’s core functions regardless of whether the new Kinect sensor is connected during an Ask Microsoft Anything session with IGN. Due to the changes, player identification, voice commands, and all the extra features that Kinect can deliver will be disabled as a result, but players will still be able to play games and access entertainment content.

What will be interesting to know as a result of this reversal is if Microsoft are planning to release a Kinect-Free Bundle which will ultimately lower the RRP of the console price and put the console directly and firmly head to head with the cheaper PS4?

Maybe this years Gamescom Keynote speech will hold the answers.

We’ll keep you updated.

Source: IGN

Microsoft To Announce Removal of Xbox One DRM Policies?

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UPDATE: Confirmed – No DRM for Xbox One

According to sources of WhatHiFi, who aren’t just any run-of-the-mill website and are quite popularly known – they’ve been given the tipoff that Microsoft will announce very soon the removal of Xbox One’s unpopular DRM and Always Online Policy.

Sources tell whathifi.com that Microsoft is set to announce the changes later today, with games developers being informed first.

The news is likely to be highly celebrated if it is to be believed, and should any announcement happen – expect us to be overjoyed even though are consoles are already pre-ordered! The DRM and Always Online feature of the Xbox One has driven gamers in their droves to social networking sites to show their disgust.

If it happens, we’ll report on it – if not, then well done to WhatHiFi for encourage us to backlink. We neither believe or disbelieve, but fingers crossed this is true!

Via WhatHiFi

Microsoft Xbox One Requires Daily Internet Connection, Used Games Only For Friends List?

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Microsoft has confirmed that the Xbox One console will require a daily internet connection if you want to keep playing your games library; the DRM requirements are that you will not be able to play the Xbox One after 24 hours of non internet connectivity. You are not forced into having to turn the console on every day, as if you are not home, or just want to leave the system turned off for a few days, then it will need an internet connection as verification before you can play any games.

Quoted by Xbox Wire:

With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.

Better yet, whilst it has been claimed the Xbox One will play used games or that you can resell your discs Xbox Wire quotes:

Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.

Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Loaning or renting games won’t be available at launch, but Microsoft are exploring the possibilities in the future.

Via Xbox Wire

Xbox One Does Not Block Used Games – Nor Always Online

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With the newly announced Xbox One console from Microsoft today, post-reveal questions have included if it does block used games as per all the recent rumours and if it does require an always online internet connection. Clearing up the latter, Microsoft has confirmed that whilst the new console does require an internet connection it doesn’t have to be ‘always online’.

Now, the important one since we all know how we love to trade-in our old games, shit games, or just fancy something not quite full priced games – it has been confirmed that the Xbox One console will not block used games, but you will need to deactivate your content license. So, in short if you install a game to your HDD and activate the license then all the accounts on your Xbox One console can play that game. If you sell your game, it will also need to be sold online. Microsoft hasn’t officially announced the trading details required to action it, but it will render your license useless and allow the new owner to play the game instead of you. There has been no talk of this being a chargeable service, but a license transfer can take place in the cloud over Xbox LIVE to the new owner. It is good to learn that used games are not dead afterall, Xbox Wire has stated “We are designing Xbox One to enable customers to trade in and resell games. We’ll have more details to share later.”

No wonder EA decided to scrap their online passes, they’d be useless on Xbox One with the way license transfers are in place!

Thanks: Kotaku