Tag Archives: Elite: Dangerous

Thrustmaster Unveils 1st Official Flight Stick for the Xbox One

Thrustmaster is at it again! Not content on delivering a premium experience for the racing community on Xbox and Windows, they are now taking to the skies and beyond with the Hotas One.

Members of the Flight Sim community rejoice, Thrustmaster® has heard your pleas loud and clear. To meet the demands of this growing audience on Xbox One, Thrustmaster decided that there’s never been a better time to release a joystick that will allow the many, many gamers on Xbox One and Windows 10, 8 and 7 to experience Thrustmaster’s extensive flight simulation expertise. The T.Flight Hotas One will allow gamers on both platforms to fully immerse themselves in the feeling of flight offered by today’s cutting-edge Flight Sim titles and become part of these amazing aerial worlds in a way that hasn’t been possible until now. Based on the T.Flight Hotas concept, one of their all-time bestsellers, Thrustmaster has developed a comprehensive solution officially licensed for Xbox One and Windows 10, 8 and 7.
How exciting does that sound? Well, if that little tease hasn’t made you dig out your flight suit, then here is a whole lot more information provided to us here at TiX!

  • Official Thrustmaster Flight Stick for Xbox One… (And they aren’t working alone!)
    • Thrustmaster is thrilled to be the first to develop a product that the Xbox One community has been dreaming about since launch.
      Eager to deliver on the growing demand from members of this community, the team at Thrustmaster joined forces with Microsoft to create a joystick specially designed for use on Xbox One, with the T.Flight Hotas One being the end result.
      Thrustmaster has worked with Frontier to fully support the T.Flight Hotas One in Elite Dangerous for Xbox One. Frontier has been keen to deliver an even deeper level of immersion for the Elite Dangerous community on Xbox One and recommends the T.Flight Hotas One, supporting it with an upcoming patch for Elite Dangerous adding T.Flight Hotas One compatibility on September 26th!
  • Complete & Accessible Hotas Flight Stick system for Instant Immersion
    • The ergonomic T.Flight Hotas design (combined with the development of next-generation electronics officially licensed for both Xbox One and Windows 10, 8 and 7, including an “ecosystem-ready” port allowing users to add the TFRP rudder system – Which will be sold separately) allows for instant playability and the ability to adapt to all types of flight simulation (space adventure, modern combat, warplanes, civilian flight etc.) This creates an unrivalled degree of practicality which has become the gold standard set by Thrustmaster over the years.
  • T.Flight Hotas One: Realistic & Ergonomic Flight Control System
    • In the real world, flight controls used by pilots include both a stick and a throttle: this combination is the most effective in terms of performance and precision. The T.Flight Hotas One provides the same level of realism.
      The joystick’s realistic, ergonomic design has been lauded right from its earliest designs. The wide hand rest helps gamers keep their hand in a very stable and relaxed position, allowing the stick to respond to even the most subtle movements, and maintain total comfort throughout long combat missions.
      Gamers can adjust the stick’s resistance according to their needs and preferences. The base is weighted, for enhanced stability during gaming sessions.

  • T.Flight Hotas One: Detachable Throttle
    • Another key feature which has helped to establish the reputation of Thrustmaster’s Hotas system is the fact that it includes a full-size throttle, which gamers can use to easily control the acceleration of their aircraft or spaceship.
      The throttle is detachable, and can be used in either of two different ways:
      – Detached and separated from the joystick, to recreate authentic piloting conditions; or
      – Attached to the joystick, for better stability and to take up less space.
  • T.Flight Hotas One: Dual Rudder System
    • What’s more, the joystick includes an extremely precise rudder function: this corresponds to the pedals used by pilots to turn the steering, allowing the plane to pivot around its vertical axis (therefore making the plane turn left or right, without impacting its elevation). This rudder function is accessible by rotating the joystick’s handle (with an integrated locking system), or via the progressive tilting lever located at the front of the throttle.
  • T.Flight Hotas One: part of Thrustmaster’s Flight Sim ecosystem
    • The T.Flight Hotas One joystick is part of Thrustmaster’s flight simulation ecosystem. It is therefore compatible with the T.Flight Rudder Pedals (sold separately) – the first rudder ever to feature the S.M.A.R.T (Sliding Motion Advanced Rail Tracks) slide rail system, for incredibly smooth turns.

If after that info-drop, you are still unsure about the T.Flight Hotas One then make sure you keep your eyes on TiX for a detailed review in the near future. In the meantime, stay safe whilst making your cardboard / wooden cockpits to go with your new Hotas One!

Elite Dangerous: Horizons landing on Xbox One

Frontier Development, makers of the game Elite Dangerous have announced that the long-awaited expansion Horizons will land on the Xbox One this Q2.

Elite Dangerous: Horizons is part of the new season of gameplay expansions coming to the game. This will expand the depth and playability of the epic space game by introducing new features like Loot and Crafting, Multicrew cooperative play and Planetary Landings.

The first expansion coming to Xbox One, Horizons, will give you the chance to go seamlessly from space to the surface of a planet or moon. Landing anywhere you choose you can then explore the surface in the all-terrain SRV Surface Recon Vehicle. Alongside this players will also be introduced to The Engineers.

The Engineers is a sweeping, game-changing update that brings even more personality and personalization to Elite Dangerous, putting a face to every mission and adding a range of customization and crafting options that will make every ship in the Elite Dangerous galaxy unique.

Elite Dangerous: Horizons Planetary Landing

Anyone who purchases this update will receive further updates as the season continues. Future gameplay updates will début for PC and Xbox One simultaneously, enriching the Elite Dangerous experience with new activities and new ways to play including:

  • Multicrew, allowing teams of players to assume roles aboard the same ship.
  • Commander Creation, giving a unique appearance to players’ in-game avatars.
  • Ship-Launched Fighters, allowing larger spacecraft to carry their own short range fighter craft for attack and defense.
  • And much more to be announced.

Elite Dangerous: Horizons for Xbox One will launch Q2 2016 (yes that’s like now), featuring both 2.0: Planetary Landings and the forthcoming 2.1: The Engineers expansions.

Elite: Dangerous review

Elite: Dangerous is a truly massive open-world game full to the brim with possibilities. It’s a staggering achievement in design and function that’s transitioned from PC to console spectacularly well, with only the most minor compromises. However, with such broad scope comes a lack of direction and drive, requiring the player to set their own objectives and make their own fun.

Indeed Elite: Dangerous achieves the lofty goal of realising the space exploration freedom of previous Elite titles with precisely the kind of refinements and features we all expect from modern titles, and it’s a remarkable feat to behold. Given a measly sum of credits and a small jack-of-all-trades ship, the galaxy is your playground; ready for you to explore, trade in, fight in, and enjoy however you like.

Elite 1

Space stations allow you to buy goods which you can then trade elsewhere, playing the market and making significant credits from identifying where those goods are most needed. Or perhaps combat is more your thing and you’re tempted into serving a faction in the ongoing conflict between The Federation, The Empire and The Alliance. Or if the war doesn’t concern you, then perhaps mercenary work accepting contracts from space stations to hunt certain individuals is more your style. Or you could look at less legal enterprises, such as pirating or the trade of illegal goods. Then there’s exploration. 400 billion star systems have been generated for you to explore with wondrous sights and secrets, and data gained from visiting systems can be traded at space stations for credits. The choice is completely up to you and this ability to do whatever you want within this huge galaxy is a tremendously exciting prospect but also an overwhelming one, and unfortunately Elite doesn’t do the best job in preparing you.

A set of tutorials are on offer to teach you all the basics but these are largely concerned with showing you the controls. Once you dive in to the real game you’re completely left to your own devices. Elite doesn’t hold your hand, instead it’s more of a simulation, one that’s highly immersive but daunting all the same. This includes the controls and interacting with your ship. Whilst the controls are well mapped to the Xbox One pad, with sub-menus popping up on screen when certain button are held as well as instant actions tied to single presses of the same buttons, there’s a lot of them to master. It may sound and initially seem complicated, but it’s pleasantly immersive once you get the hang of it, this even extends to a button that allows you to look around the cockpit of your ship and access additional menus through the on-board interfaces. It all fits so nicely into the fiction and avoids throwing you into game menus, allowing you to truly feel like the pilot of a sophisticated spaceship.

Elite 2

But with the complexity of controls and options comes hesitation and indecision, and these can severely effect the fun you glean from the experience. Without your own plan for where to go, what to do and how to do it, it’s hard to find the drive to experiment with and explore what Elite can offer. Furthermore, not fully understanding the navigation interfaces and flow of combat can lead to perceived unfair deaths and confusion. This truly is a simulator; dog fighting is slow and tense, exploration is over vast distances and dangerous in its own right, with fuel limiting the distance you can jump with hyperspace, and supercruise within star systems taking considerable amounts of time to reach specific destinations.

It all comes with practise, however, and when it does all click into place for you it’s powerfully compelling. Engaging NPC and fellow player ships in combat zones is a visual spectacle of deadly lasers and explosions with the promise of considerable credits for the skilled or lucky pilots. Meanwhile, detecting a signal within a star system and investigating it can offer opportunities to pick up some valuable goods left behind from a battle, introduce you to trader vessels less concerned with precisely how your found the goods you’re selling, or even pirate parties expecting to ambush you and not expecting a tough fight.

Elite 3

It’s an MMO with a bias towards singleplayer experiences. You can play in an offline mode of NPCs if you like, or join the online mode full of both Xbox One and PC players, all flying around the galaxy chasing their own objectives, and this adds a terrific element of emergent storytelling and gameplay. Other players are unpredictable enough to make things interesting, whether that’s the foolish players looking to pick fights with NPC authorities, providing a beautiful laser show for you to watch or even get involved with, or interacting with you more directly, friendly or otherwise. Yet it’s big enough for you to never meet another person, either because you’ve travelled to a star system no else has ever been to, or because the vastness is so well realised all you see of other players are lights darting across space. It’s a rare MMO experience that can surround you with other players yet leave you feeling utterly alone.

Once you figure out what you want to do in the galaxy and start making credits, you’ll be on the look out for newer ships, weapons, engines, shields, power generator, etc. to buy, and these can be purchased from the larger space stations. This truly allows you to customise your experience and build the ship you need for the job you want to do. Large hauling vessels may lack speed and weapons but have huge cargo space for transporting more goods at a time. Meanwhile, swapping your cargo bay for a fuel scoop allows you to fuel up from suns rather than purchase fuel at station, making that an ideal upgrade for explorers or mercenaries that aren’t welcome at certain stations. New parts to your ships take up internal or external slots as well as add mass and power consumption that you need to manage, frequently offering you expensive upgrades or new ships that require you to get back out there and earn more credits.

Elite 4

Elite: Dangerous is a tremendously immersive space simulator that can eat hours of your time with it’s endless possibilities, awesome scope and beautiful visuals. It doesn’t have the warmest welcome for newcomers to the genre, and the fluidity of a mouse on PC makes for better combat that the Xbox One pad, but it’s still a remarkable game that plays splendidly on the Xbox One. There simply isn’t anything else out there like Elite right now, and with new features on the horizon and long support promised, there may be no end to the enjoyment it offers if you’re patient enough to explore this frontier.

Thanks to Xbox and Frontier for their support 

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Elite: Dangerous flies in with a release date

EliteExp

Who loved Elite when it came out all those years ago? OK, OK, I’m an old git (No comments from the Editorial Team, thank you), and I actually remember the first version coming out. Frontier have had their epic space shooter and follow-up to the original, Elite: Dangerous, in the Xbox Preview Program for a while now, giving gamers the chance to see the development of the game itself.

Frontier have now decided on a full-on release date to all the lesser mortals who for some unknown reason, aren’t on the Preview Program. That release date was confirmed by none other than the legendary David Braben himself during the Reddit AMA.

Braben also confirmed that any ships and modules acquired through the Preview will not carry through to the full release, which means all that hard work will need to be done again, but the equivalent items worth of cash will be deposited into each player’s in-game inventory at launch.

Braben also confirmed that Preview players will also get an exclusive reward, but the content of this remains a mystery.

That release date, well, it’s October the 6th, a mere 4 weeks away.

Frontier releases new update to Elite: Dangerous for Xbox One

The latest update to the intergalactic marvel introduces a brand new PvP mode called Close Quarter Combat Championship.

Players are launched into intense PvP action, set in custom-built arenas set within the Elite: Dangerous galaxy, where communication, coordination and navigation are essential to victory.

Equip a unique loadout for your Sidewinder, Eagle or the new Federal Fighter, and earn XP to unlock new abilities and weapons.

Elite: Dangerous was one of the first titles to be released as part of the Game Preview Program on June 18, 2015.

TiX Podcast: E3 Round-up 2015 Part 1

Welcome to the This is Xbox Podcast.

Join Greg Giddens, Neale Jarrett, Richard Berry and Derek McRoberts in another special show focusing on E3 2015. In this first of two parts the foursome discuss games they’ve been playing, such as The Elder Scrolls Online, Another World and Elite Dangerous, before discussing the conferences and their reveals from E3 2015. Plenty of the usual lively banter and jokes see the foursome through 3 hours of E3 talk, with plenty more still to discuss, so look out for part 2 in the coming days.

https://soundcloud.com/thisisxboxpodcast/tix-podcast-e3-round-up-2015

If you want to send us a question or topic for the Email Q&A section, or simply contact us, then shoot over an email to: podcast@thisisxbox.com

You can also follow the hosts on Twitter: @GregGiddens and @BaronVonPleb

You can also find us on iTunes, Stitcher and SoundCloud.

If you like the show and want to support it, please check out our Patreon page.

The awesome music in this episode was provided by Bangmaid and produced by James Gill. (https://www.mixcloud.com/bangmaid/)

The backwards compatibility test video mentioned in the show:

E3 Microsoft Conference – Elite Dangerous playable on Xbox One later today

Frontier Developments have confirmed that Elite Dangerous will be playable on the Xbox One at 1am UK time, 16 June, as part of the Xbox Game Preview Program.

Xbox Game Preview is an early access program that’s coming to Xbox One. Console owners will be able to try free trials of games taking part in the program. The Long Dark, Sheltered, Elite: Dangerous, and DayZ are the four games that are confirmed so far.

Elite: Dangerous coming to Xbox One

EliteExp

Breaking News – Frontier Developments has today announced that the epic multiplayer Elite: Dangerous is coming to the Xbox One this year.

For those of you who don’t know, Elite: Dangerous is the critically acclaimed third sequel to the genre-defining Elite, created in 1984 by David Braben and Ian Bell. Starting with only a few credits and a small spaceship, Elite takes you on a journey through a futuristic cutthroat galaxy, doing whatever it takes to earn the skill, knowledge, wealth and power to rise the ranks and become one of the Elite. Every twist and turn you make influences everyone’s playing experience. Toppling Governments, battles lost or won, your decisions reshape humanity, your decisions affect everyone.

Elite: Dangerous for Xbox One will include all the content added to the PC version by February’s Community Goals content update and March’s Wings content update. The Wings update unites players to cooperate and collaborate across the galaxy and share in the rewards together. Wings will allow players to help protect friends on a risky trade run, spread out to map systems or hunt prey, and work together to reshape the galaxy.

Elite: Dangerous for Xbox One plans to launch this year and this is a great piece of news for all Xbox One players, everyone here at TiX  is so excited about this announcement. It’s also another big slap in the face for PS4 in the ongoing space console war.

For more information on Elite: Dangerous coming to Xbox One and to subscribe to their mailing list you can click here.