Tag Archives: GOTY

TiX’s GOTY 2017

Ever since TiX went multiplatform this year, it was clear that one game would shoot right into some of the teams GOTY lists for 2017.

I mentioned in my nominations that the chances are this would have been close to the top of my list, but having not finished the game it was unfair to include it, but enough of the team have therefore the winner of the TiX GOTY 2017 is…

Horizon Zero Dawn!

Both John and Simon had it as their GOTY of the year, I had it in my ‘If I had finished it, it probably would have been GOTY’ plus its still a game the team have been really excited about since it’s release at the start of they year. It was pretty much the reason I bought a PS4.

Here is what John had to say:

I am not sure what to say about Guerrilla Games’ smash-hit. I am serious…. Just buy it, play it. Love it. Play it again. Then go online, talk about it with rabid fans; discover parts you missed. Go back. Play it again. Then write about it on a GOTY list.

While Simon said:

Could it be anything else? The clear, clear winner for me this year. I was going to sell my PS4 earlier in the year. I just never used it and it’s odd blue colour (Uncharted version) looks a bit weird on my shelf. However, I saw an add for this game and decided to give it a go before taking that trip to CEX.

Holy crap! What a game. There isn’t one single thing about this game I do not like. The story is fascinating and rewarding, the characters are brilliant. The game play. it’s stunning looks, also, not a micro transaction or loot box in sight!

Robot dinosaurs!

I love this game! This is going to be a game I play once a year, just to play it through again and again. I’m going to end up keeping my Playstation just for this franchise alone and I am happy with that! Seriously, if you don’t have this game, you are missing out.

So there you have it, congrats Guerrilla Games!

 

 

Simon’s GOTY 2017

With 2018 nearly upon us, before embracing the new, it’s time to take a look back at 2017 and more specifically, what were my games of the year. So, with no further ado, in reverse order, I give you…

5th – Middle Earth: Shadow of War

I love this game. The combat, the story all of it. This would actually be higher on my list however it’s gotten knocked down because of a completely unnecessary loot box system (this nearly disqualified it from my list) and to be honest, the shadow wars bit at the end is dragging on a tad and is a little too repetitive, however, these things can be overlooked as the game is just so damned good up unto that point, and fact is repetitive or not, I’ve still going back to it… I loved the main story, I disturbed myself by being attracted to Shelob and chopping up Orcs was great almost therapeutic fun! I hope the season pass is in the sale come Jan and I’ll be getting it.

4th – Sniper Elite 4

The honest truth here is that I was bored one evening and I saw this in a sale and picked it up on a “why not” basis. Certainly, my surprise of the year right here! I was completely hooked within about 5 minutes. The story was basic but flowed nicely. I loved the open structure of the levels and the objectives contained within that went side by side with the main missions. I thought it was a pretty game, which reminds me going to have to boot it up on the X now to see if it has any gains, and the cherry, the X-ray kill cam. Never has shooting other men in the testicles provided so much entertainment and it never once got old! When I picked it up also included was the season pass, and I really enjoyed the additional content that came with that too. All in all a really great package! If anyone fancies a bit of co-op here and there, just let me know as I would be up for it. I hope there is a 5!

3rd – Destiny 2

I know there is a lot of conflicting tales about this game and yes a slight misstep has been made here and there, but the fact is that I personally found Destiny 2 to be a vast improvement over the first one. The story had a beginning, middle and end, the fact it had a story propped it up over the first and the shooting mechanics are still second to none. The X enhancements recently made this an absolute beauty to look at and it’s just simple, addictive fun. This will be eating time of mine well into the new year and beyond.

I also thought that the Curse of Osris was good, remember the first DLC from the first game? No, neither do I! If you are thinking about Destiny, just do it!

2nd – Halo Wars 2

Halo Wars was one of my personal favourites on the Xbox 360. The cut scenes were beautiful and the campaign was bloody good fun. Halo Wars 2 simply carries that on. Yes, there was a slight problem with the story that could have been fixed by moving the mid game boss fight to the end to give it a proper sense of closure and the less said about the season pass mess the better, but, this is a game I still go back to once or twice a week for a quick match of some kind. Also, Awakening The Nightmare campaign, all arguments to one side, fecking awesome! Buy it if you have this game!

A few quick honourable mentions for Wolfenstien 2, Ghost Recon Wildlands & BulletStorm Full Clip Edition. These 3 were all great, but not quite enough to make it into my top 5. Now, time for the main event.

GOTY 2017 – Horizon Zero Dawn

Could it be anything else? The clear, clear winner for me this year. I was going to sell my PS4 earlier in the year. I just never used it and it’s odd blue colour (Uncharted version) looks a bit weird on my shelf. However, I saw an add for this game and decided to give it a go before taking that trip to CEX.

Holy crap! What a game. There isn’t one single thing about this game I do not like. The story is fascinating and rewarding, the characters are brilliant. The game play. it’s stunning looks, also, not a micro transaction or loot box in sight!

Robot dinosaurs!

I love this game! This is going to be a game I play once a year, just to play it through again and again. I’m going to end up keeping my Playstation just for this franchise alone and I am happy with that! Seriously, if you don’t have this game, you are missing out.

So that was my 2017, how was yours?

What I am hoping for in 2018? Bulletstorm 2 please!

Greg’s GOTY 2017

No one sets out to make a bad game, yet it happens anyway. Things go wrong during development, the scope out weights the team’s efforts, the fun is lost somewhere down the line, or a myriad of other issues that leads to the result of a bad game.

The honest truth of the matter is: it’s all too easy for a bad game to be made. There’s too much stacked against them, the hype from elements perceived as intriguing by consumers and journalists, the financial commitment to develop something that meets modern standards of visuals and features. I don’t think we truly appreciate just how hard it is to make a good game.

What about great games, then? What measure of developer does it take to build these? I think the groups of people that manage to deliver an experience that you cherish are remarkable developers indeed, and their success should be vigorously celebrated. With that, then, I’d like to tell you about my personal top three games of 2017.

3rd –  Yooka-Laylee

The N64 and original PlayStation consoles saw the birth of 3D platformers, and it didn’t take long for some true classics to hit those system. 2017 saw a spiritual successor to Banjo-Kazooie release in the form of Yooka-Laylee, a love letter to the early 3D platformers with a focus on cute and quirky characters, collectathon gameplay, comical boss fights and themed worlds.

It’s a marvellous, nostalgic trip with enough collectables to keep you busy for dozens of hours, and indeed it’s that quest, that obsession to collect everything on offer, that drives the experience, further enhanced with achievements and trophies. And despite a combative camera and the occasional section of poor or obscure level design, it kept me entertained for weeks while I conquered every stage and searched every nook and cranny for shiny trinkets.

2nd –  Resident Evil 7

Over two decades after the original Resident Evil title, Resident Evil 7 comes along and drastically changes the series’ style. The third person perspective gives way to first person, zombies and genetically modified monstrosities give way to a crazed family and organic clumps of mould, and the comically campy storytelling gives way to a tense atmosphere and serious character motivation.

The puzzles hark back to the original, and the primary location strikes a nostalgic tone with its intricate design, but now the horror is more real and frightening than ever before. The visuals are so splendidly detailed and grotesque you can almost sense the damp, the blood, the sweat and the adrenaline. Stick a VR headset on and the immersion becomes that much more engrossing.

This was a completely new take on the Resident Evil formula, making bold new strides in horror and storytelling while keeping enough familiar elements to appease long-term fans. This was a special title for me, drawing me in enough to command multiple playthroughs and scaring me enough to wear me out at the end of every play session. And with smartly designed DLC side stories to draw me back in, it became a title that stuck with me throughout the year, one that I enjoyed and indeed still enjoy immensely.

GOTY 2017 – : Dungeons 3

As the release of Dungeons 3 approached I suddenly became intrigued. I’ve been after a title that approaches the greatness of Dungeon Keeper for many years, and had been left wanting. Dungeons 3 looked like it might get the formula right, that perhaps it had learned from its previous titles, as well as from similar dungeon management titles, and made the jump to something as enjoyable as the original Dungeon Keeper from the early 90s and yet featured precisely the modern refinements we all expect. Indeed, Dungeons 3 meets that hope.

Fourth wall breaking humour galore, dungeon building that’s smart and expansive thanks to a well implemented upgrade tree, and that special something to place it apart from Bullfrog’s original dungeon management marvel: RTS style gameplay in the overworld.

Indeed, Dungeons 3 nails the dungeon building and the humorous atmosphere, and while its performance is a little patchy on console it’s still hugely entertaining, with enough content to keep you engaged for countless hours, and a challenge in not only building an efficient dungeon for your creatures and to decimate any invading heroes, but also to then lead your army of creatures in combat in the world above. It’s excellent and I couldn’t stop playing it until every single achievement was mine.

I think of the aforementioned titles as great examples of the year’s best games and then I recognise that there were so many more that I haven’t had the chance to play yet, such as Hellblade: Senua’s Sacrifice, Horizon Zero Dawn, Cuphead and Super Mario Odyssey, and I’m reminded: don’t think that a small group of dedicated and thoughtful people can’t make an impact in this industry, because it’s the only thing that ever has.

The 12 days of TiXmas – Sports Game of the year.

Not only is it nearly Christmas, but it it’s Game of the Year season too!

For the next twelve days, or as we know it, The 12 days of TiXmas we’ll be revealing what we feel are the best games across a whole host of categories before announcing our Game of the Year.

Sports Game of the year should come as no surprise, great fun, full of action and so well supported by the developers, we give you…. Rocket League.

Have a watch of our video to see why we enjoyed it so much.

 

 

Review

It’s been just over a year since Project CARS graced the Xbox One, it quickly became the best racing simulation game on consoles and now its back with over 500 tweaks and a huge amount of DLC for players to experience. Project Cars GOTY edition comes with around extra 50 cars, putting the total up to 125, while taking a look at the patch notes confirms just how detailed the game actual is.

I still love playing through the career mode, which gives you the chance to play across 8 tiers of competitions, I started a new career and as normal started at the bottom by racing the karts, my first experience with them wasn’t great but it works much better now, of course I wanted to try racing with some more impressive cars so quickly made my through the early races to experience a different discipline.

The touring cars are great fun, jostling for position with the other cars all while trying keep on the road is a challenge but a brilliant experience, I managed to scale the difficulty of the AI just right, they were challenging but not to the point where the enjoyment reduced, you can decide on the difficulty before every session you take part in which is a neat idea.

project_cars_lotusdlcProject CARS allows you to define your own career by starting in any discipline, want to start you career in endurance racing? Then jump straight in, it’s much better than having to race with cars you aren’t getting on with. There is nothing to stop you starting at the bottom and working your way up though, in fact there are some historic goals that include that very challenge.

Each discipline requires you to learn the ropes all over again, first you need to master the vehicles themselves, and with races over 100 courses and 30 locations you’ll eventually remember how each course handles. The GOTY Edition introduces the Nurburgring Combined Nordschieife & GP circuit, which is one of my favourite tracks to drive, stressful as it is!

More improvements have been made to the controls, I don’t own a steering wheel so I have to use a controller, I always found the cars to be too twitchy but it’s clear work has been done to improve this area, I’m not also using an Elite controller which probably helps. Mastering Project CARS requires patience and a fair bit of crashing too, the screenshot below shows just what happens when you get a bit too big for your boots in the touring cars!

ProjectCARS_AudiProject CARS has been created for racing fans and it’s easy to see the work that has gone into it, the menus are simple and easy to get around, and there is a huge amount of options to customise your experience. As well as the standard driving aids you can edit a whole host of options to improve how the controller handles the game and also edit how the weather impacts your view when driving. There are too many options to list but you can see that everything has been thought of to ensure a brilliant experience for racing fans. Over 60 community liveries have been added for you to use on the different vehicles in the game.

The weather customization in races is brilliant. You are given four slots to choose an exact weather type or let the game randomise it for you. You can customise the speed of how quickly the weather changes during the race and it makes a huge difference out on the track. Speeding around Silverstone in a huge downpour is a real challenge as is trying to navigate heavy fog as 20 other Formula 1 cars are all jostling for pace. The courses look great, especially combined with the lighting effects from the weather.

There is a brilliant range of views to drive in. My favourite so far is the in-helmet view of the driver, it’s brilliant, but takes some getting used to. If that doesn’t suit you there are plenty of other views to cycle through, it’s worth going through them to see what suits you best. Another well thought out feature is the ability to customise the HUD. You can have as much or as little information on screen. The audio is superb, the cars all sound incredible, and the weather effects create a brilliant atmosphere. I love picking up on subtle soundbytes in games so it was great picking up announcements in the stands as you race past them. It’s a shame that the frame rate on the Xbox creates some nasty sound lag which causes an unfortunate distraction when racing.

project_cars_dlcOriginally the AI was a bit of a mixed bag, some of the decisions the drivers made caused some calamitous situations, but thankfully it seems that tweaks have been made to improve the realism of racing against the AI. Project CARS is the most authentic racing game I’ve played in a long time so I found it quite frustrating that there aren’t animations in the pit lanes, especially as the developers are trying to make this as real as possible.

As fun as it is to race the AI, there is nothing like getting online with your friends. Project CARS does a superb job of getting you online, races are fully customisable and even lets you fill the remainder of the room with AI, I noticed no lag while playing online and look forward to lording it over my mates on race nights. There are also community events that allow you to challenge other driver’s times across the world. If that isn’t your thing, then you can take part in time trials or just practice in the car and course of your choice.

Having spent time with other racing titles in the past year it’s fair to say that Project CARS is still the top Racing Simulator. The huge amount of improvements have really helped and the amount of content that has been pushed out since the games release has been excellent. If you were never sure about the game, now is the time to spend some time with it.

Thanks to Xbox and Bandai Namco Entertainment for supporting TiX

Game of the Year

GotY

Tomorrow 2015 comes to a close and it’s been a spectacular year for gaming. We’ve seen some exceptionally good titles this year, largely from sequels that have made smart choices to enhance their stories and mechanics, and whilst new IPs and new ideas are a little thin on the ground the abundance of quality titles is still excellent.

Throughout the Christmas period we’ve been revealing our top three games from a number of different categories, now we reveal the top three for our most coveted award: The TiX Game of the Year 2015.

Third Place – Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: The Phantom Pain is excellent. It’s hugely ambitious with sky high expectations from it ravenous fan base, and yet it still manages to surprise, even astound us with its excellence.

…its open-world design is unmatched in the action and/or stealth genre, offering extreme freedom that offers oodles of replayability, and the story is intriguing, profound and subtly spun with a focus on action rather than words.

Says Greg Giddens (me) in his review, and indeed the TiX team all agreed that The Phantom Pain’s tactical open-world was rich with adventure, action, and opportunities to make you own decisions. It’s one of the most impressive titles for scope we’ve yet seen.

Moreover, the intriguing story, excellent gunplay and oodles of content make this an experience that lasts and sticks with you. No wonder it managed to secure a spot in our top three games of the year.

Check out the review here.

mgsv_the_phantom_pain_-_04

Second Place – Fallout 4

…exploration is profusely rewarding. Every nook and cranny hides ammo, medical supplies, crafting and building resources, wasteland lore, easter eggs, enemies, missions and general adventure. It’s meticulously crafted to look lived-in as well as match aesthetically with every other aspect of the title. It’s truly a delight to roam this nuclear wasteland.

Says Greg Giddens (me) in his review, and it’s this vast post-apocalyptic world and it’s abundance of adventure that kept us coming back to it time and time again.

The TiX team fell in love with Fallout 4, much like we did with The Witcher 3, causing us to jump between the two when trying to decide which one was the better game. In the end the choice really came down to whether you were in the mood for a land of fantasy or of post nuclear war, and fantasy took the top spot.

Check out the review here.

Fallout 4 1

TiX Game of the Year – The Witcher 3: The Wild Hunt

With its incredible base game blowing out minds with its visuals, narrative, and vast world, and then for DLC and patches to come at a fast rate to improve it even more, it’s no surprise that The Witcher 3 grabbed our hearts and wouldn’t let go.
Richard Berry described it in his review as:

I can’t remember the last time an RPG gripped me so much, and it’s thanks to CD Projekt RED’s masterful crafting of the story and allowing me to play out some incredible adventures within the vast open world of Tamaria – The Witcher 3: Wild Hunt is about as close as it comes to being my ideal game.

And it really is that close to being an RPG fan’s ideal game. It’s a remarkable feat of design and we simply can’t wait for the second DLC to hit in 2016.

Congratulations to The Witcher 3: The Wild Hunt, you are our Game of the Year 2015.

Check out the review here.

The_Witcher_3_Wild_Hunt_They_call_this_civilization--I_feel_safer_in_the_woods

That’s it for another year. We can’t wait to see what 2016 brings.

Honourable mentions go to Rise of the Tomb Raider, Halo 5 Guardians, and Elite Dangerous, all of which were nominated by the TiX staff but didn’t quite make the cut.

Worst Game of the Year

Worst GotY

The year is coming to a close and so it’s time once again to take a look back at all the great games that have been released in 2015. Except for this category, where we shame the worst games we’ve played this year.

It’s far less frequent than in previous console generations, but we still see some utterly terrible games get released every year, and unfortunately this year was no exception. So let’s take a look at the Worst Game of the Year.

Third Place – Chivalry: Medieval Warfare

The PC version of Chivalry is really good, bringing medieval melee combat to the arena deathmatch sub-genre with great success. The Xbox 360 port of Chivalry is far less impressive, but its shortcomings can be understood considering the restriction of the console. The Xbox One version, however, is a slightly enhanced port of the Xbox 360 version, despite the Xbox One’s power easily allowing for something more akin to the PC original. It’s a baffling choice to port the worst version to Xbox One, and now its shortcoming are unforgivable.

Dave Moran said in his review:

It’s such a shame that this game is such a mess, there is actually a market for a title like this and instead of getting a well-polished, engaging title, we have to suffer with a lazy port looking to cash in on unsuspecting customers. Don’t waste your time on this.

And that sums up our thoughts nicely.

Check out the review here.

Chivalry Medieval Warfare (4)

 

Second Place – Rugby 2015

A failure to balance the complexity of its mechanics and a complete disregard for authenticity makes Rugby 2015 miserable to play, and with recent sports titles going out of their way to provide a polished and compelling facsimile of the sports they’re digitally recreating, it makes Rugby 2015’s flaws all the more obvious.

Richard Berry said in his review:

Rugby World Cup is an odd game – in its attempts to keep things fast and fluid it becomes rather awkward sinking into a boring game relying on luck rather than skill. Instead of celebrating the world cup it washes over it and I suggest you do the same!

We all agree you should heed his warning.

Check out the review here.

rugby15-screenshot-pro12-1

Worst Game of the Year – Yasai Ninja

Yasai ninja is abysmal. The slightest sliver of adequate variety and aesthetics is completely undone by a mass of poor level design, feckless combat, atrocious checkpoints, a combative camera, noticeable slowdown and rushed storytelling. It reeks of bad design and insufficient play-testing, leading to infuriating situations where the mechanics and gameplay are at such odds that’s it’s barely playable at all.

So says Greg Giddens (me) in his review.

Poor platforming, a combative camera and awful checkpoint placement makes this title’s three hour experience extremely difficulty to enjoy, despite a good attempt at variety and friendly AI.

It had so much potential with its quirky setting but the rest of the design was so badly implemented it was barely playable.

Check out the review here.

Yasai ninja 1

Be sure to check out the site again tomorrow to see our reveal for TiX’s 2015 Game of the Year.

Dishonourable mentions go to Tony Hawks Pro Skater 5, Pool Nation FX and RIDE all of which were nominated by the TiX staff but proved not quite awful enough.

Action Adventure Game of the Year

Action ADventure GotY

The year is coming to a close and so it’s time once again to take a look back at all the great games that have been released in 2015.

Every day up until the end of the year we’ll be revealing our top three games from a number of different categories, all the way up until the coveted Game of the Year reveal.

Next up is Action Adventure Game of the Year.

Third Place – Metal Gear Solid V: The Phantom Pain

Greg Giddens (me) started off his review of MGSV: TPP with:

Metal Gear Solid V: The Phantom Pain is excellent. It’s hugely ambitious with sky high expectations from it ravenous fan base, and yet it still manages to surprise, even astound us with its excellence.

And truer world have never been said, if I do say so myself.

The Phantom Pain offers a tactical open-world to experience that is abundant in emergent gameplay opportunities. You can approach missions practically however you like, and with the huge amount of equipment you can research you can then replay these missions dozens of times and experience them completely differently.

Greg goes on to say:

…its open-world design is unmatched in the action and/or stealth genre, offering extreme freedom that offers oodles of replayability, and the story is intriguing, profound and subtly spun with a focus on action rather than words.

And indeed with such strong mechanics, such an enticing open-world, and of course the classic Metal Gear story driving the experience, it’s no wonder to see MGS V grace our list of top action adventure titles from this year.

Check out the review here.

MGSV TPP 4

Second Place – Dying Light

Techland learnt their lessons from Dead Island and put them into practice with Dying Light. The result is a scary and intense action horror title that’s oodles of fun to play, alone or with friends.

Richard Berry said in his review:

Dying Light is huge, it’s loaded with challenges and collectibles with enough missions to see you easily rack up in excess of 50 hours game time. It’s certainly the most fun I’ve had in co-op since Borderlands 2. For me the dynamic day/night cycle is the stand out feature with the night cycle offering a completely different change of pace.

The terrifying night cycle, the exceptionally fun parkour movement, and the stiff but well-balanced challenge, makes Dying Light a superb action adventure game, and one that so very nearly took top spot in out awards.

Check out the review here.

dyinglight2

Action Adventure Game of the Year – Rise of the Tomb Raider

Crystal Dynamics have sussed out Tomb Raider. They’ve rebuilt Lara as a more human and relatable characters, created stunningly beautiful and complex environments to explore, and giving player precisely the mechanics they need to fully engage with Lara and her thirst for exploration. It’s a hugely impressive reboot of the long running franchise, and this second instalment since the reboot improves on the first in every way.

Dave Moran said in his review:

The story this time is much better than the previous game, it feels more gritty and every time I thought I was nearing the end, something else came along. The different locations are excellent, and the game looks stunning

And indeed it’s this exceptional design and ultimately hugely enjoyable experience which places Lara’s latest adventure top of your action adventure list.

Check out the review here.

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Be sure to check out the site again tomorrow to see the next category and its winner.

Honourable mentions go to Life is Strange, Elite Dangerous, King’s Quest and Mad Max, all of which were nominated by the TiX staff but didn’t quite make the cut.

Music Game of the Year

Music GotY

The year is coming to a close and so it’s time once again to take a look back at all the great games that have been released in 2015.

Every day up until the end of the year we’ll be revealing our top three games from a number of different categories, all the way up until the coveted Game of the Year reveal.

Next up is Music Game of the Year.

Third Place – Just Dance 2016

Just Dance 2016 is the most accessible version of the popular dance title so far, allowing you to use the Kinect or a smartphone to track your dance moves. It certainly made for an inclusive experience, and with excellent modes, a focus on fun, and impressive movement tracking, grooving around your living room has seldom been so fun.

Dave Moran said in his review:

Just Dance hits all the right moves again, it doesn’t take itself too seriously and doesn’t expect you too either. It’s bold, it’s bright and most importantly it’s fun

And that’s what we’re after from our rhythm games: fun.

Check out the review here.

jd2016-2

Second Place – Rock Band 4

This music category would have been severely limited if it wasn’t for these next two title reviving the plastic instrument strumming, and whilst Rock Band 4 doesn’t shake things up much, it does offer a hugely impressive rooster of songs to jam along with.

Phil Kowalski said in his review:

Let’s face it, the Rock Band title has oodles of playability. Even if you’ve got the rhythm of the average X-Factor contestant, you’ll find picking up a guitar and following the colours a pretty simple affair…

And this accessibility, tweaks to the career mode, and the absence of the title to make the heart grow fonder, all came together to make Rock Band 4 a Christmas number two in the charts.

Check out the review here.

rock_band_4_1

Music Game of the Year – Guitar Hero Live

An innovative and intuitive new button layout and FMV framing may not sound like enough to make a huge difference to how strumming along on a plastic guitar feels but turns out to be just what the genre needed to refresh it.

Dave Moran said in his review:

Freestyle Games have gone for a brave change to a system we were all very used to, having played every day for a week I can honestly say I’ll struggle to go back now. It feels more natural, some of the button combinations certainly feel like you are playing a real guitar.

And with GHTV adding another neat mode of constantly changing tracks to play, this latest Guitar Hero offering thrashed the competition.

Check out the review here.

GuitarHeroLiveHeroPower

Be sure to check out the site again tomorrow to see the next category and its winner.

Sports Game of the Year

Sports GotY

The year is coming to a close and so it’s time once again to take a look back at all the great games that have been released in 2015.

Every day up until the end of the year we’ll be revealing our top three games from a number of different categories, all the way up until the coveted Game of the Year reveal.

Next up is Sports Game of the Year.

Third Place – Blood Bowl 2

Visceral violence, compelling competition, gruesome gore and fantastic fantasy all come together to bring the Blood Bowl board game to life in a digital form.

Greg Giddens (me) described it in his review as:

Blood Bowl 2 is a brilliant sports title, one that brings together cerebral strategy with mindless violence in a beautiful Warhammer themed package.

and indeed it’s this combination of fantasy violence, tactical scope and all round highly enjoyable play, that earns this title a place amongst the very best sports titles of the year.

Check out the review here.

Blood Bowl 2 2

Second Place – NHL 16

NHL 16’s enhanced movement and puck control, along with its new tutorial system, makes the sport more accessible than it has been for years, and this dedication from EA Canada to create the ultimate ice hockey title has paid off spectacularly.

Dave Moran described NHL 16 in his review as:

NHL 16 has certainly returned to form with this excellent title, players new or old will instantly feel comfortable with how the game plays and with a good selection of teams and modes to play through you’ll be well entertained this year.

Indeed NHL 16 has received precisely the kind of enhancements that it needed to once again become an ice hockey fan’s ideal digital facsimile of the real thing, allowing it to glide into second place in our Sports Game of the Year awards.

Check out the review here.

nhl163

Sports Game of the Year – FIFA 16

for me it’s all the little changes that make FIFA 16 great.

Says Dave Moran in his review of FIFA 16, and it is indeed these small enhancements that EA Canada continue to make each year to FIFA that keeps it on top.

Finally women’s teams have made an appearance, passing is more crucial than ever, the physicality and animations are smooth and accurate, and the whole experience feels that much more realistic and tactical, as Dave goes on to say:

I spend a lot of time passing the ball back to defence to restart an attack, it feels so much more realistic and tactical.

And because of the continued efforts to make the FIFA titles more realistic, and representative of the beautiful game, it’s no surprise that it take this year’s first place ribbon as TiX Sports Game of the Year.

Check out the review here.

fifa16-1

Be sure to check out the site again tomorrow to see the next category and its winner.

Honourable mentions go to Rory Mcilroy PGA Tour, PES 2015, Madden 16 and IDARB, all of which were nominated by the TiX team but didn’t quite make the cut.