Tag Archives: GRIP Digital

Deadcore comes to Xbox on 14th July

Publisher and developer Grip Digital have announced, that they will be bringing the award-winning first person platformer, DeadCore, to Xbox One on July 14th 2017.

After falling endlessly through powerful magnetic storms, players awaken in a desolate world. With no memory, they will explore an unforgiving futuristic environment. On the discovery of a gigantic Tower emerging from the dense fog, they must make their way to the top, deciphering cryptic messages en route as they search for answers.  Equipped with a ‘SwitchGun’, a special weapon allowing players to activate or deactivate the Tower elements, players will embark on a perilous journey full of traps, complex mechanisms, gaps to cross, and lethal foes, a journey that will eventually allow them to solve the mystery surrounding this strange and abstract world.

Features of Deadcore include:

  • Explore a mysterious world made of immense and staggering levels with a labyrinth of secret passages to discover.
  • Unlock new powers and upgrades in order to gain access to new areas of the Tower.
  • Reveal the secrets of the Tower by collecting fragments of memory from its former inhabitants as well as new levels and music for Speedrun mode.
  • Challenge your friends to see who can top our online leaderboards in Speedrun mode where every second counts!

Check out the website for Deadcore here!


The Solus Project reaches new heights

Teotl Studios along with Grip Digital have announced the next update to The Solus Project, The Highpoint Expansion. The third free update to come to the game, The Highpoint Expansion will allow players to venture ever deeper into the world of The Solus Project and begin to understand even more of what has happened on the planet.

This huge update will allow players to explore the new and very vertical Highpoint island, along with its accompanying massive cave level. You’ll come across acid lakes, dozens of strange flying orbs, new caves, a monstrous creature and finally the massive windmill. All this adds up to over three hours worth of additional story and gameplay. Alongside this expansion a huge patch is being released addressing known bugs and balancing dozens of existing features. Check out the official site for further information on this update.

The Highpoint Expansion will be available for free to Xbox One players tomorrow, 15th April.

McDROID releases today


GRIP Digital and Elefantopia have been working together to release a new mix of tower defence and action gameplay.

The beautifully cel-shaded McDROID has hit the Xbox store today and in it you’ll take control of a diminutive robot who has crash-landed on lush planet, infested with alien scum. In order to repair your stricken ship you’ll need to show these aliens some close encounters of your own.

Build a base and defences, harvest resources and discover crazy sci-fi weapons. You’ll need these too as swarms of aliens try to take McDROID out.

McDROID is out now.

The Solus Project enters Preview


Teotl Studios have been working on and, indeed, showing off, their upcoming sci-fi styled suvival adventure, The Solus Project for a few months now and to be fair, it does look excellent.

With the human race on the brink of destruction, The Solus Project will strand you on a distant unknown planet with the aim to survive the harsh, volatile environments while trying to figure out how to save mankind.

The game, by the team behind Unmechanical Extended, has a first episode hitting the Xbox One Game Preview programme today, with further episodes scheduled to release at later dates. These will open new regions, completing the puzzle with the final, full release this spring.

Jakub Mikyska, GRIP digital’s CEO;

The Solus Project is not only one of the very few narrative-driven survival games, but also one of the first games of its kind being released via Xbox One Game Preview in the same launch window as its Steam counterpart. All the upcoming updates leading to spring 2016 full version release will launch on Xbox One and Steam simultaneously, ensuring content parity for players on both platforms.

Ultimately, you’ll find out in the game, are you really alone?

The Solus Project coming to Xbox Game Preview

The Solus Project, the unique single-player survival game by Teotl Studios and GRIP Digital is coming to the Xbox Game Preview program on February 26th. This will give you an opportunity to play the game and experience it’s true depth from fully dynamic environment and weather systems, to the mystery’s and secrets hidden within the miles and miles of uncharted planet.


Speaking about the annoucement Jakub Mikyska, CEO of GRIP Digital said “With the flood of run-of-the-mill survival sandbox games around us, we can’t wait to show the players something different – a narrative-driven, single player survival experience, full of mystery and millennia-old secrets waiting to be unraveled”

“After more than two years of development, we are ready to show our vision of what survival games could be – a hand-crafted adventure about the struggle between a man and nature and mankind’s will to survive,” added Sjoerd De Jong, CEO of Teotl Studios.


Stranded on a deserted alien planet and with mankind on the brink of destruction, The Solus Project challenges you to survive the harsh, volatile environment, while looking for a way to save the human race. Confronted with merciless weather, and danger lurking around every corner, you will have to unravel the deep secrets of the seemingly deserted alien civilization. Are you alone…?

The Solus Project will have episodic content updates on Xbox Game Preview, offering a new part of the complex alien world to explore with every update, as well as continuation of the story. The final version of the game is due for release in May 2016 but in the meantime check out the new trailer below.

Publishing deal struck for McDroid


Don’t you just hate it when you crash land on a planet overrun by villainous alien forces? Isn’t it just the biggest pain in the robotic rear when you have to defeat those bug-eyed forces to be able to repair your ship and get back home?

That’s just what you’ll have to do in McDroid, a tower defence based action game from developer Elefantopia which has just been signed by publisher Grip Digital for a January 2016 release.

You’ll star as McDroid himself as you set up bases to defend. Along the way you’ll have to master sci-fi resources and mind-expanding space weapons. There won’t just be the story mode to keep you occupied though, there’ll be bonus survival levels thrown in for good measure too.

Here’s just a taster of the action that’s in store for McDroid, who should be crash-landing on Xbox One very early next year.

Will First Wonder make it to Xbox One?


Some of you may remember a game called MDK. This was a third-person shooter developed by Nick Bruty’s Shiny Entertainment. Nick sort of disappeared for a while, but now he’s back, with Rogue Rocket Games. Rogue Rocket have announced a deal with GRIP Digital to bring what is being hailed as the spiritual successor to MDK, First Wonder, to Xbox One.  But there might be a catch.

The press release states that First Wonder will be coming to Xbox One, “when fully funded on PC”. Given that this is currently looking unlikely, will GRIP or some other publisher step in at the 11th hour to give us all another taste of the Bruty humour?

First Wonder will be set on the alien planet Majorca, where the locals are beseiged by a colossal ancient creature known as Monstro. Only a down-on-their luck salvage crew, the Cargonauts, can stop Monstro with their jet-packs and equipment. Not only will you get to take control of the Cargonauts, but you’ll control Monstro too.

Jakub Mikyska or GRIP Digital is excited;

We are very excited about partnering with Rogue Rocket Games to bring First Wonder to consoles – because, believe us, there really is nothing like this on consoles right now, and gamers need this!

It looks, intriguing, let’s hope it makes it’s way to Xbox soon.

Here’s the kickstarter to give you an idea of the game, along with some of Nick Bruty’s humour.


The Solus Project guides us through survival


Imagine, being on a long-range space journey when, BAM! You’re waking up groggy, alone and on a deserted alien planet.

Is this your idea of hell, or an opportunity to hone your survival, scavenging and DIY skills?

The Solus Project will strand you on that alien planet and challenges you to survive the harshest of environments while desperately trying to send a signal home that might just save the human race.

Teotl Studios and GRIP Digital have produced the following trailer to highlight the first eight minutes of gameplay, just for you lovely people.

The Solus Project is due for an Xbox One release, early next year.

The Solus Project playable at Gamescom

solusprojectAs we get closer and closer to August’s Gamescom, we are beginning to hear more about what will be appearing at this years convention in Cologne.


Teotl Studios, the Swedish developer behind The Ball and Unmechanical for the PC have teamed up with GRIP Digital to announce that their upcoming title will launch as a console exclusive on ID@Xbox alongside the PC release.

The Solus Project, a space survival game, see’s you stranded on an alien planet and in order to save the people of Earth you must overcome the grim conditons and find a way to send a signal home.

The title is scheduled for release on PC and Xbox One early in 2016…

The Solus Project will be playable at the Microsoft booth at Gamescom this August.