Tag Archives: Halo 2

Halo 3 ODST coming to Xbox One

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In a thank you blog post to fans who picked up The Master Chief Collection, Bonnie Ross has revealed that if you played the game between November 11 and December 19 you will receive the following tokens of gratitude:

  • 1 Month of Xbox Live Gold
  • Exclusive In-Game Nameplate
  • Exclusive In-Game Avatar

More interestingly, Bonnie has revealed that fans have voiced a certain love for Halo 3: ODST and as a further thanks for the support, 343 Industries will bring ODST’s campaign to The Master Chief Collection for free to fans who played the game in the same period as detailed above.

The campaign will be lovingly updated to 1080p running at 60fps and for those of us yet to buy the collection, I’m sure ODST will be made available to purchase through the Xbox Store. 343 will also remaster the classic Halo 2 map Relic, which will be made available as a free update.

I realise The Master Chief Collection has had its fair share of problems but surely this should go some way to appease those angered by its problems!

Halo: The Master Chief Collection – Flaming Heads, Halo 2 Forge Maps and More

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Our review of Halo: The Master Chief Collection went live this morning at 8.01am and scored a perfect 100% (10/10) in our write up:

Halo: The Master Chief Collection is quite possibly the largest ‘Master’ collection of gaming history in one very large bundle. With all the campaigns of four great Halo games and every bit of multiplayer maps and the downloadable content is no denying a great deal and a great piece of gaming history re-touched and improved to freshen gameplay and bring Halo on to the Xbox One. It’s very hard to find fault with such a piece of excellence as this, everything is created to ensure you have an easy transition between games with encouragement for cross-game play action. A whole ton of maps and of course, a completely re-made Halo 2, where everything else on disc is more of a bonus to accompany it.

But following a flurry of messages to my Xbox LIVE account I have been asked to share the Main Menu Selection System, the Halo 2: Anniverary Forge Maps on offer, and of course, the Halo 3 Flaming Head in all its glory…

So, here you go!

Halo: The Master Chief Collection Review

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Bungie and 343i’s iconic franchise returns to the next-gen stage in one stunning collection designed to please almost all, if not every Halo fan on planet Earth with an Xbox One this Fall. Containing all of the legendary games featuring Master Chief (this means excluding Halo 3: ODST and Halo: Reach), you have every single chapter of Halo 1, 2, 3 and 4 at your disposal in addition to every single multiplayer map ever made. To keep the game as a 1-disc shipment, a 15GB update is required for those who want to play the best multiplayer games on Xbox LIVE. I don’t see this as an issue considering if you are online with an internet connection then downloading should not be a problem, saving all the necessary campaign content for disc – and you do get to play and keep the flaming helmet in Halo 3 made famous for Bungie staff only on Xbox 360!

The traditional Halo menu system with all previous left-sided options has been replaced for a series of drop down selections and slides to make navigation as seamless as possible between games. With such a huge collection of content to hand, finding what you want, when you want has never been easier. It’s quite a simplistic system of choices by Campaign, Multiplayer, Playlists, Options & Career, and Extras. With each selection opening up further choices by title, map, and rather impressive is a new cross-play playlist to play well remembered parts of different Halo titles straight off as one chunk of gameplay action. Whether you want to focus on Hogs, Jets, Tanks and Mechs – or the final escape from each title then it has now all be made possible. This collection is about re-living memories and moments that made an impact on your love of Halo and Xbox, with next gen touch ups to the main engine of each and solid, fluid gameplay at 60FPS – replaying Halo all over again feels like an entirely new experience on Xbox One.

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The driving force behind the collection is undoubtedly the remake of Halo 2; do you remember the outrage at closing down the original Xbox servers forcing Halo 2 online to its sudden death? With the remake of Halo Combat Evolved, Halo 2 Anniversary was always ‘that’ rumour, or for many, a wish, a hope, a chance to replay a classic game in a whole new skin – and now that day is here. In the same tradition of Halo Combat Evolved Anniversary which was released three years ago on the Xbox 360, Halo 2 Anniversary also has a seamless old vs remade graphics switching on the fly. This transition of old vs new is such a realism check on how far gaming has evolved since the early days of Halo, but in the newest Anniversary edition cut-scenes too have been completely remade from the ground up and taking advantage of next-gen capabilities allowing them to look as amazing as your mind can only imagine. This leaves something to be admired in terms of the upcoming Halo 5, because if Halo 2 cut-scenes can look this good on Xbox One, just how bloody amazing will Halo 5 look! Since, touching on the subject of Halo 5, do not forget that the Beta is only available through Halo: The Master Chief Collection this coming December as for those with the game will notice its presence in the Extra’s menu! Just sat there teasing you with an image.

When the campaign of Halo is as majestic as it is and millions around the globe having already played it many times over in the last ten years and more, Halo 2 Anniversary truly is like reliving the magic all over again as every detail you remember re-skinned, from the very floor tiles to the stars in the sky – it’s all new and shiny, with a very current feel!  Gamers who joined the Xbox brand from the Xbox 360 days may have never played Halo 2 and if they haven’t upgraded yet to an Xbox One – they still might never play Halo 2! The early Halo games are a pinnacle in the story lines that gave rise to the continuation in to Halo 4 and upcoming Halo 5: Guardians. A real “miss it or miss out” game and if you’ve enjoyed all other Halo’s then rather than cling on to the Xbox 360 for every last day it has left in its life – go out and get your Xbox One if only for this collection alone!

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Halo 2 itself was originally released in 2004 seeing out the Xbox original in its last year, but was quite rightly the most popular game on Xbox LIVE until Gears of War was released on Xbox 360 in 2006. That’s two whole years of LIVE domination and before the rise of Call of Duty, the FPS king of gaming was always that of Halo. The story campaign plays out in alternate plot lines between an early Master Chief, and a Covenant Elite called the Arbiter, who also made the transition to Halo 3 as a co-op playable character. So, if you’ve ever wondered about how the Arbiter branched into the first chapter of Halo 3 – you need to play and relive the story through Halo 2 Anniversary which has a visual quality now far greater than ant of its predecessors thanks to the overwhelming power of Xbox One. Halo 2 has been revamped and brought back to life in a very eye-catching way, so much so that it could even be considered a current game on Xbox One, it’s a grand job well done from 343 industries.

Other Halo games in the Halo: The Master Chief Collection, that includes Halo Combat Evolved Anniversary, Halo 3 and Halo 4 are all Xbox 360 editions that now take advantage of improvements to the game engine running on Xbox One with clearer detail and more fluid gameplay – and it is clearly evident in the frame rates. Whilst Halo Combat Evolved and Halo 3 campaign do not appear much more visually enhanced than what you would normally see on Xbox 360, Halo 4 on the other hand looks far cleaner, brighter, smoother detail enough to make you sit up and realise that lighting and textures appear to be enhanced in some way.  The main benefits of all four halo games together as one collection has to be being able to jump right into any mission from any game instead of having to play your selected game through from beginning to end to keep chapters you’ve played. 343i have really opened up Halo as a whole allowing for cross-game playlists as mentioned earlier and also being able to compete in challenges, Leaderboards and make it a real social experience with friends over Xbox LIVE.

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One of the burning questions you might ask is about Customisation; with so many Halo games and each with their own unique styles for multiplayer – it’s natural to think about how has this been adapted for one huge collection as this.  The customisation options are all linked together in the Options and Careers menu that allows you to edit your online multiplayer settings for each game, Player ID, Career Stats Viewing, My Files for Map Variants, Films and Screenshots, controller Settings and Leaderboards, all linked into the same menu system. Character customisation allows you to edit your player for Hale Combat Evolved, Halo 2 & Halo 2 Anniversary, Halo 3 and Halo 4 independently. The best options for Halo 3 and Halo 4 include all the Armors unlocked from the start; this allows you to play with a Flaming Helmet in Halo 3 that was never previously available outside of Bungie Employees, and no need to earn unlock rewards in Halo 4 as the mass of Armor is readily available to you without earning CR points. It’s simply about choosing what you think suits you best. This also applies to colour options too, but it’s all a little different for Player ID and NamePlates.

Player ID’s are those shapes and symbols used to display on your Service Record where you can mix and match emblems, where as NamePlates are the background displays showing a game logo or associated icon. To get access to these you need to complete certain challenges within each title and then a notification will appear alerting you to check for new unlocked items. If you want to edit your own Clan Tag you must complete 50 Missions or multiplayer games, but you can edit your Service Tag at any time you choose. Other unlockables include Avatar’s, which are relevant images of iconic characters that you can set to appear on your Player Details page (accessed through Roster and highlighting a player). These characters are also unlocked for performing various tasks within each title and are prominently displayed on the Player Details page that includes your Career History, File Shares and Rivals.

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For gamers who love to create their very own map or game variants, Forge has returned and allows you to play around with Halo 2: Anniversary Maps, Halo 3 Maps and Halo 4 Maps and some with Magnets and Snaps to create a seamless and tidier looking map variant by accurately being able to place objects where you need them. In the older days of Halo, just dropping a whopping great boulder as close as possible was the only option and hope for the best it landed where it needed to be. With snap tools and magnets crafting a great map has never been easier, but this has been left untouched in Halo 3. It’s not just Forge that makes a return, but Theatre mode is back too, with all recent play offerings stored in your Temporary files you can simply browse and watch all the action all over again, and again if you wish.

Although online Multiplayer was not available during the time of this review, all maps were available as part of custom game play and browsing.  Nineteen maps available for Halo Combat Evolved, Twenty-Five maps for Halo 2 Classic, Six re-made and renamed maps for Halo 2: Anniversary, Twenty-Four maps for Halo 3 and finally Twenty-Five maps for Halo 4. This is a grand total of Ninety-Nine Multiplayer Maps – a huge amount of endless gameplay online right there when the multiplayer becomes available. I have a sneaky suspicion that more Halo 2: Anniversary maps could come as DLC on the success of this collection because six seems like such a low number. I am unable to comment on server encounters because multiplayer was not played, but having looked in depth at a great deal of the maps available, the same fluid movement and improvements to texture and lighting applied to each. This has given me confidence that the multiplayer in Halo: The Master Chief Collection will be every bit as bright, detailed and fluid just as I encountered during a Press Only session at Gamescom with Xbox UK earlier this year.

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Halo: The Master Chief Collection is quite possibly the largest ‘Master’ collection of gaming history in one very large bundle. With all the campaigns of four great Halo games and every bit of multiplayer maps and the downloadable content is no denying a great deal and a great piece of gaming history re-touched and improved to freshen gameplay and bring Halo on to the Xbox One. It’s very hard to find fault with such a piece of excellence as this, everything is created to ensure you have an easy transition between games with encouragement for cross-game play action. A whole ton of maps and of course, a completely re-made Halo 2, where everything else on disc is more of a bonus to accompany it.

The ‘must-have’ game of the year, and an absolute disgrace not to own it.

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Halo: The Master Chief Collection Gameplay Launch Trailer

Halo: The Master Chief Collection Launch Trailer takes you into the definitive Halo experience coming November 11, 2014. Get the details: http://bit.ly/HaloMasterChiefCollection

The Master Chief Collection features a remastered Halo 2: Anniversary, along with Halo: Combat Evolved Anniversary, Halo 3, Halo 4, Halo: Nightfall (a new digital series), and access to the Halo 5: Guardians Multiplayer Beta.

Honoring the iconic hero and his epic journey, the Master Chief’s entire story is brought together as The Master Chief Collection, a collection of all four Halo games, including the remastered Halo 2: Anniversary and over 100 multiplayer maps, all at Xbox One visual fidelity and 60 fps.

Halo 2’s Iconic Coagulation Map New Bloodline Shiny Coat

https://www.youtube.com/watch?v=iTN3cx5h_mQ

Halo: Combat Evolved’s Blood Gulch – and the Halo 2 remake, Coagulation is one of the most iconic first-person maps of all-time. For the upcoming Halo: The Master Chief Collection, the map is called Bloodline, and according to Xbox Wire, features a number of changes to keep things fresh. It’s like a “Best Of” collection for all the iterations of Blood Gulch. Longtime players will note new additions, like the UNSC Hornets from Halo 3 behind each base and a small bridge to the side that offers new areas of cover for players attacking it.

As part of the Halo 2: Anniversary selection – rather than just bringing the original Halo 2 version of Coagulation to The Master Chief Collection, 343 Industries partnered with Certain Affinity to remake it (along with five other Halo 2 maps) from the ground up, making it bigger, better, and deadlier than ever before.

We’ll have a review out in due course as Halo: The Master Chief Collection hits retailers on November 11th 2014.

Thanks Xbox Wire

Halo 2 Xbox One multiplayer footage unleashed

What better way to start the day than to watch an hour of Halo 2 multiplayer on the Xbox One. 343 Industries got together some of their best players to show off two maps, Ascension and Sanctuary. The players involved were Mason “Neighbor” Cobb, Eric “GH057ayame” Hewitt, Sean “DeRsKy” Swidersky and Vartan “Killer V” Karakashyan and they played 5 matches of Team Slayer.

Let us know what you think in the comments below.

Halo: The Master Chief Collection Leaked Footage

Although Halo fans were teased (slight understatement) during E3 this year with the news of Halo: The Master Chief Collection heading to Xbox One on November 11th; leaked footage previously unseen has made its way online from the San Diego Comic Con event. Hit play above to check out the video of some gameplay footage.

The Master Chief Collection will feature all the multiplayer content from each of the four games, including all previously released download-only maps. All campaign chapters are unlocked from the get-go, so fans can use the intuitive newly created interface to play any mission, any time, at any skill level. Multiplayer will also benefit from the Master Menu, as a variety of user-friendly, streamlined features – such as maps being broken into gameplay types – are being implemented.

We’re hoping to have a review of Halo: The Master Chief Collection closer to the release date, keep and eye out in the coming months for more news and footage.

Thanks VGLeaks

Halo: The Master Chief Collection

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E3 2014 was the official announcement of the rumoured Halo: The Master Chief Collection. All four major Halo games “Halo: Combat Evolved,” “Halo 2,” “Halo 3,” and “Halo 4” on a single disc from November 11th 2014. Dubbed as more than a mere bundle of previously released games – The Master Chief Collection is a bundle of enhancements, bonuses and extras optimized to take full advantage of the Xbox One’s power. So, all games in the collection will run at 60 frames-per-second giving even the series’ most recent releases – “Halo: Combat Evolved Anniversary” and “Halo 4” – a huge benefit from the jump to Xbox One, with higher fidelity, better shadowing, reflection, and lighting effects, and an overall level of detail that trumps the previous console generation.

Halo 2 raises the bar even further says Xbox Wire… then chucks it, javelin-style, through the heart of your high expectations. Because the Master Chief’s second outing is celebrating a big anniversary, his handlers are giving it an extra coat of awesome. All of the cinematics have received a retina-searing makeover courtesy of Blur Studios; the crazy-talented team is also applying the movie-making magic to a brand-new prologue and epilogue that sheds some light on the Chief’s forthcoming journey in “Halo 5: Guardians.”

Those who replay “Halo 2” will also be treated to new narrative elements via story-expanding Terminals, much like those found in “Combat Evolved Anniversary.” Also like its predecessor, “Halo 2” will see the addition of game-customizing Skulls, as well as the cool ability to swap between its original visual presentation and the optimized version at the touch of a button. Finally, “Halo 2’s” massive multiplayer following can celebrate the big 10 by diving into six map remakes, built from scratch for the Xbox One.

The Master Chief Collection will feature all the multiplayer content from each of the four games, including all previously released download-only maps. All campaign chapters are unlocked from the get-go, so fans can use the intuitive newly created interface to play any mission, any time, at any skill level. Multiplayer will also benefit from the Master Menu, as a variety of user-friendly, streamlined features – such as maps being broken into gameplay types – are being implemented.

Halo on Xbox One Set For All-New Multiplayer Modes?

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343 Industries, the new realm behind the Halo Universe whilst original creators Bungie are hard at work on their new IP Destiny, has revealed some interesting multiplayer plans in a job listing. The development team behind Halo 4 are looking for a dynamic and experienced Senior Multiplayer Designer for implementing the execution of features for multiplayer.

At 343 Industries, the competitive multiplayer team designs, implements, and executes on the player-versus-player experience which includes all of the game modes, map feedback, moment-to-moment gameplay balancing, and cross-team collaboration. The job listing confirming all new modes is given below:

We are looking for an experienced designer to support and develop the Halo competitive multiplayer experience. Responsibilities include balancing and tuning existing competitive experiences, creating, developing, and delivering all new Halo MP game modes. As a member of the competitive multiplayer design team, you will help shape the future of the Halo franchise. Candidates should understand how to work effortlessly across the studio with various design, and development teams to make sure 343 Industries aligns to deliver on a quality AAA user experience. This is your chance to join one of the most talented teams in the industry!

It is most likely that the new Halo game will be shown at E3 2014 next month. Can hardly believe it is just a month away now! Previous rumours suggested that a Halo 2: Anniversary Edition will be released on both Xbox 360 and more visually enhanced on Xbox One this year, pushing what could be Halo 5 into 2015 territory!

As soon as official announcements are in, we’ll keep you posted.

Thanks: DualShockers via Microsoft

Halo 2 Anniversary for 2014 – Halo 5 Due 2015 Say’s Master Chief

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Halo 2 was the life and soul of the original Xbox console and died when Microsoft cut off the servers a few years back, but with the success of Halo Combat Evolved Anniversary Edition comes the special re-made edition for Halo 2 this year as confirmed by the voice of Master Chief himself, Steve Downes.

Talking to GAMEZONE, Downes quoted “I think you may be ahead of yourself on Halo 5. I wouldn’t expect anything until 2015.” as well as adding “What you can look forward to this year is an anniversary edition of Halo 2” – which is all the information we need to go out and celebrate with a Halo 2 party. Some of the best multiplayer maps ever made were from Halo 2 which pioneered the online multiplayer system for the original Xbox. Microsoft hasn’t officially confirmed anything as of yet other than to expect a Halo game this year.

It is a shame that Halo 5 is looking likely to be a 2015 release, but with a solid fan base on the Xbox 360, you might wonder if Halo 5 is an Xbox One exclusive to tempt the fan-base into the future with the new generation of gaming on Xbox One?

We’ll keep you posted as always when we know more.

Source: GameZone