Tag Archives: Havoc DLC

Call of Duty: Advanced Warfare Havoc DLC and weapon balance patch released

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The first batch of Call of Duty: Advanced Warfare DLC is now live on Xbox platforms and with it comes a brand new update which will hopefully fix a variety of bugs.

The ‘Havoc’ DLC contains four new maps, one new weapon and the highly anticipated exo-zombie survival mode, which looks bloody fantastic. You can grab it right now if it sounds like your sort of thing for £11.59 on its own or £34.99 if you decide to pick up the season pass instead.

If that isn’t enough, Sledgehammer Games’ have just released another game update that comes in at a staggering 1.7GB, it’s given some guns a much needed nerf as well as fixed a variety of other map/spawn/gamemode issues.

Full patch notes below or on the Call of Duty blog.

Xbox 360 Specific:
Challenge Updates:
•Added new Supply Drop Daily Challenges.

Broadcaster UI Updates:
•Addressed rare issue with eSports Broadcaster HUD disappearing.

Ranked Play Updates:
•Addressed issue where Join Session in progress in Ranked Play was still active.
•Addressed issue where players were dropping multiple divisions after a match in Ranked Play.
•Addressed rare issue with wins counting as losses in Ranked Play.

Game Update: Xbox One / Xbox 360

In-Game Updates:
•Adjusted the center point of some sniper scopes.
•Fixed a rare crash issue when switching profiles for guest users.
•Fixed a rare crash issue when using camos on a weapon.
•Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.
•Various matchmaking and connectivity improvements.
•Fixed issue where announcer’s voice ignores the in-game option to disable it.
•Fixed a rare issue when the Riot Shield would not be selected when changing classes.
•Various adjustments to the Riot Shield; including model popping up at random, mantling onto, jumping off from, and interaction with grenades.
•Fixed an exploit of rapidly firing a bolt action gun while sprinting.
•Adjusted the time limit expiration for Red Baron gear after challenge has been completed.

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):
•HBRa3: max damage range increased
•AE4: reduce recoil, increase number of shots before overheating
•EPM3: reduce recoil
•Tac-19: max damage range increased, reduced spread when using Gung-Ho

Security and Anti-Cheat Updates:
•Added security updates and features.

UI Updates:
•Fixed a rare issue when Supply Drops would not open.
•Adjusted kill feed speed.
•Adjusted UI of Exo Abilities descriptions for better readability.
•Fixed an issue where the default player was not always being displayed properly in the Virtual Lobby.
•Fixed a rare issue where the player is unable to sign into their Call of Duty account if connection is interrupted.

Clan Updates:
•Added confirmation window when kicking a member from a clan.
•Fixed a rare issue where Clan Wars Bonus XP was not being awarded.
•Fixed an issue where clan members could see your presence even if you were set to appear offline.

Store Updates:
•Fixed various issues with players not having access to the AE4 with the Season Pass.
•Fixed an issue where an item was not being marked “Purchased” in the in-game store after installing.
•Improvements to the in-game Store UI and purchasing.
•Game will no longer prompt a player to install Atlas Gorge if they already have it.

Emblem Updates:
•Fixed a rare issue with emblems on a second profile that’s signed in a guest.

Scorestreak Updates:
•Removed skull HUD element from System Hack Scorestreak UI effect.
•Adjusted the score value the System Hack Scorestreak.
•Adjusted the view of the XS1 Vulcan Killcam.
•Fixed a rare occurrence of the Goliath Drop Pod getting stuck after colliding with an air-based Scorestreak.
•Fixed a rare occurrence of the Orbital Care Package getting stuck after colliding with an air-based Scorestreak.
•Fixed a rare issue where a player could become “invisible” when calling in a Scorestreak.
•Fixed a rare issue where a players HUD would become blurry when using a co-op Scorestreak.

Ranked Play Updates:
•Adjusted Ranked Play restrictions to include Exo Stim and Exo Cloak.
•Improvements to party matchmaking.
•Fixed an issue when quitting a match in a promotional game where it wouldn’t update correctly.
•Fixed an issue where there was an excessive penalty if a player quits after playing several rounds in a multi-round match.
•Added Ranked Play Division icons in-game to replace existing rank icons and text in scoreboard.

Game Mode Specific Updates:
•Adjusted various spawning logic for Capture the Flag game mode.
•Adjusted various spawning logic for Momentum game mode.
•Fixed issue where the CTF flag was unresponsive to players that were on top of the flag when it spawned.
•Fixed an issue with the CTF flag not returning if a player was standing on top of the spawn point.
•Addressed rare issue where CTF flag was not being returned immediately.
•Fixed issues with planting the bomb after attempting to swap weapons in Search and Destroy.
•Adjusted dynamic event timing in Search and Destroy & Search and Rescue.
•Adjusted various spawning logic for Uplink game mode.
•Uplink Satellite Drone now freezes when round timer ends.
•Adjusted passing distance for the Uplink Satellite Drone.
•Fixed an issue where going out of bounds on certain areas of the map would cause the Uplink Satellite’s physics to behave strangely upon reset.
•Randomized loadouts to survivors in Infected.

Map Specific Updates:
•Fixed an issue where players were able to exploit certain objects to go Out of Map.
•Fixed various Out of Map exploits across different multiplayer maps.
•Fixed an issue where the Uplink Satellite Drone could get stuck in blue barrier on the Detroit map.
•Adjusted Warbird flight path on Atlas Gorge.

Exo Survival Updates:
•Updated various Exo Survival system mechanics and bugs.
•Fixed a UI issue where the “Reviving” progress bar was not being displayed while under the effects of a “System Hack.”
•Fixed problems caused by the player disconnecting the controller before the class selection menu pops up.
•AI will no longer target a player while in the class selection menu.

Single Player / Campaign Updates:
•Fixed various lighting in the Single Player campaign level, Captured.

 

Call of Duty Advanced Warfare Exo Zombies trailer released

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Ahead of it’s 27th of January release, Call of Duty Advanced Warfare’s Havoc DLC has had the Hollywood treatment.

Sledgehammer and Activision have already given us the details on the timed-exclusive Xbox DLC, featuring four new maps, Urban, Core, Sideshow and Drift, the bonus AE4 Widowmaker directed energy weapon and the new Exo Zombie story mode that’s incoming and now they’re treating us with gameplay and excerpts from the new storyline in the trailer below.

So, without further ado, in your best film announcer’s voice; Activision presents, a Sledgehammer Games production. Starring John Malkovich, Bill Paxton, Rose McGowan and John Bernthal.

Call of Duty Advanced Warfare, Exo Zombies. Enjoy.

Call of Duty: Advanced Warfare Havoc DLC detailed

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Back in December, we brought you news of some of the exclusive features you could find yourself polishing when the Call of Duty: Advanced Warfare DLC offering, Havoc, came out.

Well, the time has come for Sledgehammer Games to not only flesh out the DLC, but also tell us when it’ll be hitting the console.

Havoc will be Call of Duty: Advanced Warfare’s first DLC pack and as seems to be the custom with them, will contain four new maps, a bonus weapon, an upgraded weapon and a little surprise or two.

The new maps included will be:

Urban: Set in a built-up area, with locking and unlocking alleyways, you should feel the need for speed here, so tool-up lightly, ready to move around the streets.

Core: Located in a blown-up nuclear fusion facility, with lots of overwatch placements and decontamination drones ready to clean up the opposition.

Drift: Set in the Rocky Mountains, there’s a really handy 360 degree rotating carousel in the centre, but watch out for the avalanche!

Sideshow: This crazy abandoned fun-park has a manic clown, launching usable bombs from his hat. Be the first to grab one.

The bonus weapon, as we brought you in December, will be the AE4 Directed Energy Assault weapon. The only thing you have to worry about with this is the overheat.

AE4DEW

The new mode is looking like a killer. Exo-zombie mode. That’s right, not just zombies, but Exo-zombies. This story mode has four main characters, Oz, the maintenance man, Lileth, the IT technician, Decker, the security guard and the exec, Mr. Khan. These are voiced by Rose McGowan, Jon Bernthal, Bill Paxton & John Malkovich. The mode revolves around a DNA bioweapon that spawned a zombie takeover of an Atlas research facility and is told through the eyes of the four characters.

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Exo-Zombie mode also reveals the Cel3 Cauteriser, a tri-barreled, energy shotgun, with a revolving barrel.

I know what you’re thinking, when does all this goodness appear? Well, if you’ve been paying attention you’ll already know that Havoc DLC is scheduled to hit Xbox Live on the 27th of January. If you own the Season Pass, you’ll be able to download it as part of that, if not, you’ll need to buy it separately.

For more information, have a look  at the announcement video below.

Create some Havoc with Call of Duty’s Early weapon DLC

Buy the Season Pass. Get instant access to the DLC 1 bonus weapon – AE4 Directed Energy Assault Rifle and custom weapon variant – AE4  Widowmaker Directed Energy Assault Rifle. At least that’s what the Havoc DLC Early Weapon Access Trailer tells us… take a look below then lock and load for some pew pew laser action in Call of Duty Advanced Warfare.