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Star Wars: Rebels Pinball review

After a slightly disappointing table for The Avengers: Age of Ultron, Zen Studios had something to prove with its next release. Fortunately, Star Wars: Rebels re-captures the excellence the developer is famed for.

The Star Wars: Rebels table is wonderfully authentic, taking lines of dialogue, sound effects and music from the animated show and the Star Wars universe of films to truly capture the Franchise feel. Additionally, an orange and yellow heavy colour scheme, desert backdrop and 3D animated ships and characters adoring the table immerse you further in the Star Wars atmosphere. It’s all very thematically in sync.

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The table itself achieves an excellent balance between intuitive and challenging, offering up easy to hit lanes and targets but a fast ball pace. Again it fits the theme spectacularly, matching the action-packed fast pace of the source material. Mid-way up on the right is an easy to use third flipper for racking up the score by sending the ball back towards the bumpers. Meanwhile, the middle of the table houses targets for triggering events and an animated turbine that heats the ball up causing it to glow red, this is also where you can lock balls for the multi-ball scenario.

Each main character from the show has a mission you can take on by playing a mini-game. Whilst these are largely the same as with other tables, where you need to hit specific lanes and targets to achieve a goal, or are transported to a different play-field to hit targets, it’s once again in line with the theme and due to that authenticity feels different enough to quell any feelings of repetition, no matter how many tables you’ve played previously.

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Star Wars: Rebels is thematically excellent, fast paced yet intuitive table that certainly puts to rest any concerns of complacency from the developers. Being able to choose which character’s mission you take on helps you work through the table’s narrative and achieve those high scores without frustration, and overall the table’s lanes and targets are placed in easy to hit regions. The force is certainly strong with this one.

Thanks to Xbox and Zen Studios for their support

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Star Wars: Battlefront release date announced

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Seems that the eagle-eye’d NEO GAFer that brought the rumored release date for the upcoming Star Wars Battlefront game was spot-on (strong in this one, the force is) and the games release isn’t that far far away.

Today sees the announcement that EA is to indeed launch the upcoming Star Wars title in North America on the 17th, around parts of Europe on the 19th and then jolly UK on the 20th of November, 2015.

Battlefront see’s a collaboration between Lucas Arts and the award-winning Frost Bite engine which is said to “deliver an incredibly authentic and immersive interactive entertainment”. But, we’ll be the judges of that when the title blasts its way into stores later this year. But, If this trailer is anything to go by, we’re in for a treat!

EA Opens New DICE Studio in LA for Star Wars Games

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According to reports made by The Wall Street Journal, EA is investing in a swanky new Los Angeles studio for DICE who shall be “a key cog” in the creation of a new series of Star Wars videogames. Walt Disney had previously announced last week that it enlisted EA to make Star Wars games weeks after closing its LucasArts games division. LucasArts pointed in our direction a Trademark Infringement claim recently regarding our posting of Star Wars content, and we can’t help but smile at this news.

DICE, General Manager Karl-Magnus Troedsson said in an interview at the Stockholm office:

“There is an extreme talent pool over that we want a part of,” he said. “It’s no secret that our main competitor is there,” referring to Activision’s Infinity Ward and Treyarch operations, which use Southern California studios to work on the popular Call of Duty game that outsells Battlefield…”

It was further said that “creators of the new Star Wars game are looking at either creating an entirely new experience or piggybacking on an older Star Wars game series.”

We shall be looking forward to DICE and EA’s announcements in due course.

Via WSJ

THIS PAGE WAS EDITED BY REQUEST OF LUCAS ARTS

If you came here looking for news on a trailer – we were issued with a notice regarding our reporting on a Kotaku.com link from LucasFilm. Where at the time of writing this, Kotaku and other “huge” gaming websites are still reporting this news ?

We received this message today as shown below and shall not report on or review, or promote any content related to Lucas Arts. All previous content, reviews and kinect relations to a franchise owned by Lucas Arts / LucasFilms will be deleted – Post edited by Jason Andrews / ThisisXbox Founder

Update: 15/03/2012 – Since Microsoft is fully licensed for the use of the Kinect Star Wars name, this content has been re-instated.

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Lucasfilm Ltd. and its affiliated and related entities (collectively “Lucasfilm”) are the exclusive owners of all rights in and to the STAR WARS major motion pictures and any other STAR WARS film or property. Those motion pictures and the characters and unique elements which appear therein (the “STAR WARS Copyrights and Trademarks”) are protected by the copyright and trademark laws of the United States and other nations.

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Kinect Star Wars Review

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Co-developed by Terminal Reality, Good Science and Microsoft Studios, Kinect Star Wars has every intention of bringing Star Wars to life in a way like never before, by putting the power of the Force in your very own hands! Kinect is not just a glossy tech pair of all seeing eyes and ears, but from today it can make YOU part of the next generation of Padawan learners as you embark upon a journey into the Dark Side… Continue reading Kinect Star Wars Review