Commander Shepard’s swansong has arrived, with heaps of love and nods to the many fans of the Mass Effect series which just about gleans over what little actual game play the DLC has to offer. Shepard and his crew are ordered to take shore leave ,after it is judged that the Normandy has taken quite a beating over the course of the war against the Reapers, and that Shepard might need a rest after casually saving the galaxy a few times. After being given a swanky apartment, Shepard heads down to the local sushi bar when all hell breaks loose ,with Shepard and his squad separated and a new group of humans now out to kill him. Turns out Shepard has a clone, and Mr Shepard no 2 is not particularly happy that he isnt getting any of the limelight that his counterpart is; cue violence, quick fire insults and a already well trodden storyline that has been done to death before. Heck the final scene is a direct rip off of the end sequence in The Mummy Returns.
In all honesty, the DLC isnt worth buying if you are hoping for another wild adventure ,full of gunfights and explosions ,as the main mission can be completed in just over an hour and a half. A more accurate title would be ‘The Long Goodbye’; the relationships and feelings for the team that you have fought with over three games are all tied up in one neat bow, further highlighting that Bioware is still one of the best in the business regarding engagement with fictional characters . Kill Bill style chess, Shepard having a fight with a director over the worst B movie ever created, Garrus complaining about the distinct lack of conversations in lifts anymore as they are too fast, Javik getting so drunk that he threatens to take over the galaxy; all laugh out loud moments that just about manage to break up the mediocrity of the rest of the content. The idea of throwing a party with all of your teammates to engage with them is a good idea if it didnt feel like such a chore; talk to guests, enact next phase of party and repeat.
The ideal time to play this DLC is just before the final mission against Cerberus in order for you to see the greatest amount of your teammates before you send them into danger (again). This also has fundamental flaws for the rest of the things the DLC has to offer, with a casino that has little incentive to play due to the likely huge amount of credits you will already have racked up and the arcade is pathetically simplistic. An addition of a VR arena, that puts you up against enemies in varying conditions is novel though not earth shattering great and serves little real purpose; there are plenty of other third person shooters that do this better.
This DLC will either bore you to death or be hugely enjoyable depending on what you want out of it. For lovers of the series, who just want one more time to involve themselves in Shepards universe, then this is a must buy, as the DLC excels in this area, with some of the most witty and intelligent dialogue that I have seen for a while, which is the main reason it would be worth getting just to see the trilogy off with a humble goodbye . For those wanting another action packed story that adds another glorious moment to Shepards talented career, seek your thrills elsewhere.
Been looking for a reason to get back into ME3? Me too. Well here is it… Omega has been seized by one of Cerberus’ most accomplished and brilliant agents, General Oleg Petrovsky…and Aria T’Loak is plotting her revenge.
Mass Effect 3 has received some of the largest multi player DLC for a traditionally single player experience that has been seen for a long time, an indication of how multiplayer is becoming a bigger facet of games thanks to the arrival of Call of Duty our radars. However there does seem to be light at the end of the tunnel as later this summer, Bioware are delivering some nice, and hopefully, juicy single player, story driven game play with Mass Effect 3:Leviathan
Leviathan seems to be the only thing that has the capacity to kill a Reaper on it is own and could prove an amazing advantage for Shepard and the fight for Earth, that is, if the Reapers dont get there first to destroy it. Gamers have been promised new characters and planets to explore, further exposition on the history of the Reapers, as well as further parts of the Citadel to roam around as you continue to find and pull resources to bring the fight to the enemy. Interestingly, the DLC does not happen after the game but during it, not unsurprisingl considering the general finality of almost all the endings of Mass Effect 3, meaning that there is a possibility that the Extended Cut endings could change again to reflect how you do in this adventure. The best hope fans have is a replication of the fantastic Lair of the Shadow Broker for Mass Effect 2, that combined emotion, drama and one heck of a set piece that made it almost essential to buy.
Mass Effect 3: Leviathan is due out late this summer.