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Metal Gear Solid V: The Phantom Pain review

Metal Gear Solid V: The Phantom Pain is excellent. It’s hugely ambitious with sky high expectations from it ravenous fan base, and yet it still manages to surprise, even astound us with its excellence. However, this is not the Metal Gear Solid experience you were necessarily expecting.

Metal Gear Solid V kicks off after the events of the prequel Metal Gear Solid V: Ground Zeroes title. Protagonist, Big boss, has been in a coma for nine years following the attack on Mother Base at the end of Ground Zeroes, with the world largely believing he’s dead. Once you come to, the adversarial private military force XOF quickly try to kill you, finishing the job they started back in Ground Zeroes, and after an exhilarating escape from a hospital in Greece, begins the journey of revenge for Big Boss and his allies.

The first hour is utterly superb, hitting a sense of exhilaration seldom seen in the medium, let alone the stealth genre. It’s a brilliant way to kick off the story, bringing the classic, comic-book, over-the-top villains and action to centre stage in much the same vein as previous entries in the series. However, after this intense sequence the tone shifts dramatically to a more subtle and serious one. It can’t help but feel incongruous. However, after mere minutes in the first open-world location, Afghanistan, new qualities come to light.


This is a very different Metal Gear Solid, the cut scenes are typically short, the dialogue snappy, the sense of freedom immense. Instead, actions speak louder than words, and you’re not simply watching a tale and interacting with it loosely, you too are put through your paces.

The Phantom Pain is expertly crafted to frustrate, bewilder and delight you in highly precise manners, with the intension to make you feel like you’ve experienced similar emotions and struggles to Big Boss, and it achieves this brilliantly. Revenge seems so simple to begin with but becomes more complex as you chase it. Much in the same way your rebuilt Mother Base starts as a small installation and grows to include hundreds of staff that support you on the battlefield in myriad of ways. Yet this complexity is handled terrifically so not to overwhelm you, drip feeding you more options as the hours pass to gradually teach you the ropes and  as you gradually change your driving focus from revenge to control.

Of course, as series fans will know, Big Boss is the central villain of the franchise, here we see how that transition from hero to villain occurs, or more accurately, how the myth of Big Boss relates to the man. This is an important tale in the overarching mythos of the series, and its subtle telling is all the more powerful for its results.


This may, however, initially disappoint series veterans. This isn’t the same exposition heavy Metal Gear storytelling from the earlier titles. This feels far more enclosed and isolated, ideal for newcomers, meanwhile the nuances for fans are largely tucked away in audio cassettes.

The battlefield will also feel strange to series veterans. Ground Zeroes laid the ground work in teaching you the mechanics but the open-world locations of Afghanistan and Africa offer such immense freedom that it’s hard to comprehend. You can approach a mission objective however you see fit, whether that’s sneaking in and remaining completely unseen, knocking out guards with tranquiliser darts and chokeholds, or go in noisy with means to slaughter everyone, it’s completely up to you. However, it’s even more freeing that that. You can call in support helicopters to bomb locations or cover you, or have new equipment dropped into the area of operation for you to use. Your cassette player can even be used to fool guards into thinking you’ve been killed if you find a tape of a guard saying “enemy eliminated”, or amusingly, if you find a tape of someone being violently ill you can hide in a toilet and keep guards away from the area by playing that. The options are innumerable, and it’s wonderfully compelling figuring out what you can do and then deciding what you want to do when approaching a new challenge.

Moreover, missions often change midway through, either because you’ve gathered intel and are moving on to the next objective naturally, or because you messed up and things got out of hand, requiring new equipment and tactics. Additionally, mission often have side objectives you’re unaware of until you discover them, such as prisoners you can extract. Furthermore, you’re always looking to expand the abilities of Mother Base, so by using the Fulton Recovery System you can extract enemy soldiers to turn to your side, as well as equipment such as static machine guns, mortars, even vehicles and crates of resources – once you have the more advanced Fulton upgrades. The missions are so much more complex and interesting that they may first seem.


This is further enhanced with the buddy system, which lets you bring a horse, dog, personal metal gear walker, or Quiet the peculiar and deadly female sniper. Each can support you in different ways and help with different playstyles. The walker is excellent at making you a one man army; when equipped with a shield on your back and a Gatling gun on the front you’re near unstoppable. Meanwhile, D-Dog is perfect from distracting enemies if stealth is more your style.

Furthermore, you can research and build new equipment and weapons at Mother Base and these enhance you option even more, allowing you to equip deadly new tools and items to yourself and your buddies to help get the job done. Moreover, as you grow Mother Base the more it can support you, with one aspect of that being combat teams you can send out on missions. Some of these mission affect the battlefield, such as disrupting the supply of weapons and equipment to enemy soldiers, which is critically important as the enemies adapt to your tactics.

As you come across enemies they gradually learn new tactics to counter your own. If you’re a fan of headshots then prepare for enemy soldiers to start wearing helmets. Having your combat teams disrupt the supply of helmets can be a godsend in the trickier missions, and boy do they get tricky. As the story progresses the enemies become more dangerous, with new weapons, equipment, larger numbers, higher vigilance and an overall superb AI. They quickly react to your presence, calling in reinforcement, going on patrol in pairs or more, and using highly aggressive tactics if they spot you. Moreover, from Act 2 some mission enhance the difficult by restricting equipment or forcing you to complete them completely undetected, and whilst this feels like padding when you first come by them, it becomes apparent how well they fit in with the overall story and theme in the end.


Indeed you can approach a mission from so many different angles that if you do have to replay them, either due to continued deaths or you want to increase your score for that mission, then there are many other approaches you can attempt. As such, frustration rarely rears its head, albeit for a couple of story missions that have you facing off against powerful bosses or overwhelming odds.

In addition to the 40 plus hours of story missions and 150 optional side ops, a multiplayer component is present to tide you over until Metal Gear Solid Online launches in early October. You can create a Forward Operating Base and manage it much like you do Mother Base. However, your FOB can be attacked by other players who can infiltrate and steal resources by using the Fulton Recovery System. When it occurs whilst you’re online you’ll get the option to stop them head on yourself, otherwise it’s down to the AI and the security forces and equipment you’ve developed for them. Meanwhile, you can also attack other player’s FOBs and try and steal their personnel and resources for yourself. It’s a fun aside that can get highly competitive.

Indeed Metal Gear Solid V: The Phantom Pain is an exceptional game. It’s mechanically superb, allowing you to take a stealth or action approach with fluidity, its open-world design is unmatched in the action and/or stealth genre, offering extreme freedom that offers oodles of replayability, and the story is intriguing, profound and subtly spun with a focus on action rather than words. Its different approach to the Metal Gear Solid formula may initially disappoint series fans but this is, by far, the most intuitive version for newcomers and an incredible finale from creator Hideo Kojima.

Thanks to Xbox and Konami for their support 

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Metal Gear Solid Online locked and loaded for October 6

The full multiplayer offering for Metal Gear Solid V The Phantom Pain is locked and loaded for release on October 6. Metal Gear Online features a variety of classes, mission types, abilities and equipment, and will be available for free for all MGSV The Phantom Pain owners.

If you’ve been enjoying the Phantom Pain, then MGO will be right up your street – pitched somewhere between Splinter Cell and Rainbow Six’s Terrorist modes – the main difference being that you fight against an opposing team of players rather than AI.

The buddy link is a particularly interesting dynamic – you can share combat information with another member of your team – helpful if you need backup from a sniper as you stake out an enemy position.

The trailer below runs through MGO’s Bounty Hunter mode and takes a quick look at each of the classes.

August Games with Gold revealed

Major Nelson has revealed the four free titles Xbox Gold Members will receive this August.

On Xbox One, Xbox Live Gold members can download Metal Gear Solid V: Ground Zeroes during the month of August. How to Survive: Storm Warning Edition will be available as a free download from August 16th to September 15th.

On Xbox 360, starting Saturday, August 1st, Metro 2033 will be free for Xbox Live Gold members through August 15th. Then on August 16th, Xbox Live Gold Members can download Metro: Last Light for free through August 31st.

What do you think about the lineup for this month?

Top 10: Games we’d love to see on Xbox One

We here at TiX love our Xbox. We play with them, stroke them tenderly and place a little blanket over them at night. That being said, it’s hard not to peek over the garden fence and look at the toys that the neighbours get to play with and feel a sense of longing. We want all the toys dammit!

It’s with this in mind that we’ve decided to clog together a list of the Top 10 games we’d love to see on the Xbox One. There is only one rule, there actually has to be even the remotest possibility of it happening within this generation, so all those fantastic first party games that Nintendo and Sony get to play with? They don’t count. No The Last of Us or Super Mario Galaxy’s will be found here.

So, let us begin shall we? Or you can just head straight to the comments and tell us why we’re wrong.


When I posed this article to the other fellows at the site I got a lot of suggestions. This was definitely the most unusual. It appears that Dave Moran “wouldn’t need another game for a good while” if this were to make its way over to the Xbox One. I must confess I know nothing about these games so I’ll just let Dave explain: “imagine being able to team up with friends over Live to hit the road with your awesome cargo”.

Yes. Imagine.

How likely is it to happen?

The Farming Simulator series has made its way to the Xbox, so anything is possible. There certainly does seem to be some demand for the series to come over, but nothing meaningful has happened yet unfortunately.


Every so often, you just wanna fly in customisable planes, soar through the sky, shoot at boats, submarines and blimps until you explode in a fiery blaze of glory. The epitome of the “just one more go” game, Luftrausers is a strangely addictive game with terrific music that encourages experimentation; maybe instead of shooting planes, you install a body that takes no impact damage, so you can just ram everything to death, or a body that allows you to survive underwater. I play this game on steam with an Xbox 360 controller anyway, it should be in the Xbox library as well.

How likely is it to happen?

Surprisingly, not very likely. At least for now. There is absolutely no buzz for this game reaching the Xbox One and my queries to the developers and publishers about a port have yielded no fruit. Microsoft also insists that any game must release at the same time or before other consoles to appear on the Xbox One, otherwise known as the Parity Clause, making the odds of flying planes into blimps on the Xbox much less likely.


Classic shoot-em up action. Silk Worm isn’t a typical two player shooter. Sure, shooting the bad guys is fun and all that, but this game had a strong emphasis on teamwork. Sometimes enemies appear that the helicopter can’t attack, allowing the Jeep to help and vice-versa. Plus, your Jeep can jump and I think we can all agree that that’s cool.

How likely is it to happen?

Quite unlikely to be honest. While popular at the time and while many still hold it dear to their hearts, there isn’t much of a push from either the developers or fans to have the game brought to the current gen consoles. Maybe I’m wrong, but it appears that going back to the source is the only way to relive Silk Worm.


I’m usually the first one to complain about the abundance of “HD” ports (is there a better name for this yet?) from previous consoles. That being said, there is also a real lack of skateboarding games on the current gen as of writing. Nothing fancy is needed, simply the ability to play the addictive Skate on the Xbox One would be enough, as our very own Leigh is actually considering buying an Xbox 360 solely to play some more Skate.

How likely is it to happen?

Rights aren’t the issue this time around, as they are owned by EA. The only issue is that original developers, Black Box, closed it’s doors two years ago. It wouldn’t be impossible to grab another studio to bring it to the Xbox One however, so I reckon the odds of this happening are quite good, especially with a new Tony Hawk game in the works, I’m sure EA would enjoy stealing attention from Activision.


Hardcore, platforming awesomeness. This excellent, bizarrely named throwback to the Commodore 64 games (many of which are on this list) takes gravity round the back of the shed, Old Yeller style, and tearfully puts a shotgun between its eyes, as you can flip your downward trajectory at any moment (as long as you’re not in mid-air). Add an awesome soundtrack and great, unique visuals and you have a game that should be, but isn’t, on the Xbox.

How likely is it to happen?

Not very. VVVVVV has already made its way to the 3DS and the Vita version has apparently been “imminent” for a while, but no home console version has been released. Terry Cavanagh, the game’s creator, is perfectly at home making his own games at a blistering rate on the PC and given Microsoft’s Parity Clause, it’s unlikely he’ll be approached to make a port anytime soon. Ah well, it’s cheap and hardly an issue performance wise on the PC anyway.


What’s with the first Resident Evil game getting all this love? It’s about time the other games followed in suit. While an HD remaster would be lovely, it isn’t necessary. A simple port of the sequels would suffice. Hell, if not these, how about Code Veronica? The game that was actually meant to be Resident Evil 3. Personally, Resident Evil 2 was the trilogy at it’s best as it was a combination of the puzzle elements of the original and a more straight-forward action game with more momentum as opposed to exploring the same mansion for hours. Xbox port please!

How likely is it to happen?

It’s almost surprising that this hasn’t happened yet. Resident Evil has been remade not once, but twice now. Capcom has also released 5 other games in the franchise, as well as Code Veronica, a slew of handheld games, a bloody squad shooter of all things and are soon to enter the realm of episodic gaming with Revelations 2. My point is that Capcom have shown little restraint in this matter, yet so far have made very few peeps for Resident Evil 2 and 3.. This one is surely just a matter of time.


With Adventure games making their supposed comeback, now seems like a perfect time to revisit one of the best examples we have to offer in Dizzy. With thoughtful puzzles and a giant helping of charm, surely there’s a place for Dizzy on the Live Arcade.

How likely is it to happen?

Recent ports to mobile platforms prove that not only is there interest in the series but that the Oliver Twins (as well as Codemasters whom share 50% of the rights) are keen to re-release the game. They also stated in an interview that ports to home consoles were something they were interested in. However, given that Blitz Games Studios closed just over a year ago, it’s hard to see them personally taking charge in porting it to the Xbox.


There is every chance that a lot of you have not played, or even heard of this recent game. If that is the case then I greatly envy you, as you have a brilliant experience awaiting you. If the fantastic mind-bending puzzles don’t get you, then the very distinct and memorable visual style, which was achieved by scanning real-world objects, will. If that doesn’t grab you then the story, music and one of the most chilling, unforgettable endings I’ve ever experienced will. If you still don’t like it then I guess there’s no hope for you.

How likely is it to happen?

While originally a PC game, it has recently been ported, with great success, to the Playstation 4, 3 and Vita, proving that the game can survive without a mouse and keyboard. The only real thing stopping it from coming to Xbox is, unfortunately, Microsoft itself due to the aforementioned Parity clause which also restricts Luftrausers and VVVVVV from likely hitting the Xbox One.

However, after the PC and PS4 game Outlast got distributed to the Xbox One, it was revealed that Microsoft are taking games on a case by case matter. So perhaps we’ll see this fantastic game show up some day soon.


A huge, multi-scrolling platform-shooter, Turrican was just plain fun. Fast-paced with great music, you could spend hours just exploring the levels, looking for hidden areas and bonus collectables. As our very own Phil puts it, there was simply nothing else like it at the time and upon my suggestion of doing this article, there was almost a heavenly chorus that wanted Turrican to make the cut.

How likely is it to happen?

In 2013, German magazine Retro Gamer revealed in a retrospective of the game that there was proof of an Xbox 360 version of Turrican in the works before the publisher withdrew support due to “lack of interest”. In the same article, hope remains as it is revealed that a new Turrican game is in the works, with potential development coming from Black Forest Games, creators of Giant Sisters: Twisted Dreams. However, this was 18 months ago now and there seems to have been no updates. We can but hope.


Oh boy, this needs to happen, this NEEDS to happen. One of the most defining and ground breaking games of all time (for better or worse) and a game that still holds up to this day. This is one of those occasions where I simply don’t care about it being HD or not, simply infiltrating Shadow Mosses with Solid Snake and fighting Psycho Mantis, Ocelot and Raven would be enough.

How likely is it to happen?

Two years ago, the Metal Gear Solid: Legacy Collection released for the PS3, containing every single Metal Gear game to date (well, the important ones anyway). Hideo Kojima said at the time that he would love to port it over to the Xbox 360 but that there simply wasn’t enough room on the DVDs. Although he did state “When it’s the next [Xbox] console, maybe we can release it”.

There’s a slither of hope there, especially with Metal Gear Solid V: The Phantom Pain coming this year, it is conceivable that the Legacy collection could get a re-release. Except for 1 and 4, pretty much every other Metal Gear game has made their way to the Xbox, even the handheld Peace Walker. I think it’s about time that the Xbox got to go to Shadow Mosses!

Well there you go. We don’t ask for much, just lots and lots of awesome games. How about you? Which games would you like to see on the Xbox One?

Metal Gear Solid V Confirmed 720p on Xbox One


MGS Resolution chart Xbox One vs Xbox 360

In preparation for Metal Gear Solid V: Ground Zeroes, Konami recently released the following table and screenshots. We thought we would share with you, just in case you had missed the news. We’ve also been told to expect comparison videos to land very soon.

Make sure you click the images below to enlarge.



ThisisNotXbox Top Ten: Best Playstation 3 Exclusives

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Many a jealous gamer has spouted their mouths off with ridiculous slurs such as ‘PS3 has no games’. Those of us with superior intellect know that it does in fact have many games. Here to dispel the rumours is a list of the 10 best of the best Playstation 3 exclusives. Have you been playing an inferior console? If you have, we know how you feel.

walking-dead-memeThis here list will give you some insight into the great world of the Sony Playstation 3. Let’s move along.





Resistance - Fall of Man Logo


Do you have a hunkering to shoot down hordes of intergalactic invaders that threaten to overthrow everything you hold dear? Well, Resistance: Fall of Man is just the title to get. The only game of its kind and if there are any other similar games, who cares? This is better.

Resistance Fall of Man shot



9. Killzone 2 Logo

Killzone 2 is the sequel to Killzone from the brilliant Playstation 2. Well it went next-gen with the first sequel and it out did itself. There are no other shooters that have ever encapsulated this kind of impact. Except Resistance, but they are two completely different, amazingly developed games. To shoot things in a very different way than Resistance, give Killzone 2 a go. It is splendiforous.

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Heavenly Sword Logo

Ever played DmC: Devil May Cry? Well Heavenly Sword was ushered into the godlike Playstation community by the very same creators. Ninja Theory currently have a reputation for churning out top quality sleeper hits. Heavenly Sword is no exception to the rule. Hack, slash and Nariko’s wit and superiority to enjoy yourself one hell of a game.

Heavnly Sword Shot





Playstation All-Stars Battle Royale Logo


Don’t you just hate it when a platform has a good idea for a game yet can’t put the ink to paper because of their limited mindset? Well the heroes at Sony took a valid formula from the dreadful Smash Bros series, and made it their own with Playstation All-Stars Battle Royale. Picture Smash Bros with better, more suited characters from the more refined universe of the Playstation. Like Nathan Drake, Big Daddy, Raiden, Dante, Sly Cooper and many others.






Little Big Planet Logo

It just goes to show our little powerhouse’s strength when we have a game with such power. Creation is what Little Big Planet is about. Your mind is the only roadblock. There aren’t any other games on any other console that share that mentality. Well, Minecr…no, just Little Big Planet. Plus,Sackboy is so cute.

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inFamous Logo

No free roaming sandbox style action adventure game has featured a man with superpowers before. Well, there’s Prototype, The Incredible Hulk and several Spider-Man games. But inFamous 2 has a morality mechanism. It is an important part of gameplay as it will determine whether you have blue electrical powers, or red electrical powers. Cole is such a cool guy, too. Much better than Mason and Hulk and Spider. So ner.

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God of War III Logo


The adventures of Kratos have never been duplicated. The best hack and slash game in history. This God of War has spawned a huge series that cannot be matched. God of War III is definitely one of the contenders for the best game on the Playstation 3, all games ahead of this have earned their spot but from this point on, consider these games the best of the best.

God of War III Shot



Metal Gear Solid 4 - Guns of te Patriots Logo


Well, here is where the Playstation 3 has instigated a coup. Metal Gear Solid 4: Guns of the Patriots is our exclusive. No one else has it, we are the greatest. There is no need for me to explain this game. Hideo Kojima has once again graced us with an amazing movie with some linear gameplay that is even more action packed than the previous three.

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Uncharted 2 - Among Thieves Logo

Nathan Drake was the man who overtook Lara Croft and Indiana Jones in every way in the excellent Uncharted. When Uncharted 2: Among Thieves came out, it absolutely blew Uncharted out of the water. Uncharted 2 and the most recent Tomb Raider are definitely in the midst of a battle for the best adventure game there is.

Uncharted 2 Shot



Heavy Rain Logo


Heavy Rain is the best Playstation 3 exclusive. A spiritual successor to Fahrenheit/Indigo Prophecy. Quantic Dream once again did not disappoint. Heavy Rain is the most immersive game in the history of gaming. You play as a many protagonists (and possible an antagonist or two) and the graphics are like nothing else you will ever see. Heavy Rain is also an emotional tale of redemption as you play a man whose first son died in a tragic accident. When his second son is kidnapped by a currently well-known serial killer, he most go to leaps and bounds to reclaim his son. On the other end is detective ‘Naaaaahman Jaaydun’. Presumably a Boston cop trying to solve a string of murders whilst working with his on addictive tendencies. Heavy Rain is the best game on the Playstation 3, and its best exclusive.

Heavy Rain Shot

ThisisXbox Top Ten: Games That Deserve An HD Remake

HD-TVYou may remember that last week was the first entry in a new weekly ThisisXbox top ten feature. In that, we covered the top ten HD remakes on the console. In the same vain, we’re going to run down the top ten games that are yet to be given the HD treatment that deserve it most. Continue reading ThisisXbox Top Ten: Games That Deserve An HD Remake

Metal Gear Solid V: The Phantom Pain Reveal Trailer

Phantom Pain - banner

You may remember a few months ago, there was a cryptic trailer for a new game titled The Phantom Pain. It featured a man recovering from a coma and waking up to a bonafide battlefield. Many people speculated that the Phantom Pain was actually the fifth installment in the Metal Gear Solid series. Continue reading Metal Gear Solid V: The Phantom Pain Reveal Trailer

ThisisXbox Top Ten: Xbox HD Re-Releases


Over the past few years, it has become apparent that a new fad has come into fruition. Dressing up our old beloved games in a new high definition gloss, and releasing it out to the world once more. Today’s gamers have accepted these releases at a huge scale. Accepting them rather then scorning them. It’s a great idea, take something everyone loves, repackage it with more content, make it better looking, let people relive their past loves. Here at ThisisXbox, we have painstakingly gone through the list of HD re-releases and picked the best ten of the bunch to share with you. Continue reading ThisisXbox Top Ten: Xbox HD Re-Releases

Metal Gear Rising Revengeance Review


Konami and Platinum Games latest entry into the Metal Gear franchise has hit retail this week in the name of ‘Revengeance’. This title takes the main protagonist Raiden, a cyborg ninja from the Metal Gear Solid franchise who wields a mighty high-frequency blade that can cut through virtually anything, into his first full blown adventure on the Xbox 360. This has to be one of the most action-packed fighting games in existence – 360-degree blade control has never felt so good!

Raiden, first appeared in Metal Gear Solid 2 many years ago which first hit the Xbox 360 with the Metal Gear Solid: HD Collection only recently, but Metal Gear Rising almost never made it to consoles at all. The game was first announced in 2009 as Metal Gear Solid: Rising, a story that would be set between the events of Metal Gear Solid 2 and Metal Gear Solid 4, but this project was cancelled. Platinum Games took the reins from Kojima Productions in 2011 and aimed the story in a whole new direction which was to follow on from four years after the events from Metal Gear Solid 4 plot. What we have now is a polished and sophisticated third-person-sword-wielder where every corner turned delivers a battle against a mass of cyborg enemies with every intention of killing you. It’s as if every end-of-level boss in all the games in the entire world has reunited for one hell of a mighty revenge on you as a player. Just when you think you’ve taken down some ginormous half beast, half machine capable of destroying cities… along comes another, and then another!


The introduction which follows from a tutorial on how to master your supplied skills and blade sees you as Raiden, suited and ready for business with a Prime Minister who is later brutally attacked and graphically slaughtered in your presence. The story kicks off from those moments, but your history lies within military training and working for a Colorado based Maverick Security firm to raise money for your family. This involves performing many tasks set by the firm and working towards fighting terrorism. Noticeably, some of the games most disturbing moments centre around the harvesting of the brains of children! However, kicking off after the attack of the Prime Minister you learn that a Desperado is leading a military coup in a place called Abkhazia, and each chapter that follows will see you as Raiden defeating military cyborgs and human leaders of various forces associated with the Desperado and his over-all plans for military domination. There some tough and challenging moments for Raiden hereon in as the journey that follows is a test of skill, and what seems to be some emotional references to his past in relation to the harvesting of children – as he himself was once a child soldier known as Jack the Ripper.

Your purpose within the game is literally to just defeat anything and everything that comes your way using the best use of skills and time possible that will improve your end of battle score rank. It sure is both fun and entertaining where you will always feel the urge to keep at it rather than give yourself a break – any game with that mental attachment for completion is a positive sign in my estimation, and that kind of engagement with the character wanting to fight battle after battle to keep pushing to the end is incredible. I can’t compliment my first impressions of Metal Gear Rising Revengeance enough and how impressed I was at both the visual quality of the environments and most definitely the amount of action to keep you on your toes through-out all of your missions.


Although there is not a huge range of diversity in your attacking processes because the buttons are assigned to both a hard or light attack, but it is the combination of your attacks used with various enhancements and skills that can be upgraded with BP points that determines your mechanisms. These points are earned in-game for killing cyborgs and completing the missions, but you can use them to upgrade your armor and skills with improved strikes, kicks, endurance, health and energy enhancements. For limited periods within the game you do additionally get to use another weapon apart from your blades as sub weapons can come into play. Grenades, Rocket Launchers, Homing Missiles, EMPs, and cardboard boxes can all come in useful in extremely difficult scenarios when up against some of the games most destructive enemies. The cardboard box is to hide under despite having a heavy arsenal of missiles – just genius!

Following your completion of missions, you also get to divulge in the many customisation options available for Raiden and to spend those hard earned BP points. New body armor and uniforms can be granted as unlocks for fulfilling certain objectives, and the addition to use a Unique Weapon instead of your main weapon can be used; Unique Weapons can be acquired in-game by killing some of the most deadly foes where you then later obtain their weapon as a form of trophy for your kill. These weapons also come with their own unlockable and upgradable skills and enhancements to ensure your Raiden is equipped with the most deadly of features.


The overall plot and story is pretty predictable though with the action filled environments laden with fights almost everywhere. At times you will forget the story due to the over-whelming quantity of sword fighting, since the game offers very little in the way of exploration and meaningful objectives due to being nothing more than a run, fight, kill, watch a cut-scene and repeat your efforts all over again task. It may be a simplistic game in its purpose, but the presentation of its design and cut-scenes that depict the battles with intensity deliver a sense of satisfaction with every kill. Metal Gear Rising Revengeance is a challenging game that demands you to learn the art of using a sword to your best advantage, a skilful approach to your enemy with the knowledge of your attack and defend mechanisms will greatly improve your chances of survival. There’s not a vast amount of stealth used in this Metal Gear game as it’s an in-your-face come and get me action orientated offering.

Metal Gear Rising Revengeance is a game full of many surprises and is a highly recommended title. It may not have any multiplayer or co-operative modes to compliment its action packed campaign, but it sure is worthy a decent score for the level of intensity, being completely jam packed with action scenes, sequences, and intriguing cut-scenes that immerse you deep into its military cyborg mind-set.  If revenge is a dish best served cold, Metal Gear Rising Revengeance serves up a hefty chilling slice that will leave you wanting seconds.

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