Tag Archives: Metrico+

Metrico+ review

Metrico+ is devilishly clever and difficult. It’s remarkable how much the simple mechanics can be worked into such mind boggling platforming puzzles. Which is brilliant. It’s a testament to its design, and that ‘eureka’ moment you have when you finally solve one of these puzzles is tremendously satisfying.

Metrico+ challenges you to conquer six zones from a map that strongly resembles a subway. Each zone is uniquely coloured in pastel shades or vector polygons, with infographic pie charts, geometric shapes and lines forming, fading and flickering to life in the background. It takes place on a 2D plane, although the camera occasionally tilts to show everything is in fact rendered in 3D. It’s an attractive but understated look, like playing Limbo through the eyes of someone obsessed with geometry, and your task is very simple: to reach the end of each zone by moving from left to right, utilising very basic abilities to manipulate obstacles and pass them. But of course, as with any good puzzle game, it turns out to be anything but simple.

Metrico 1

Your abilities start off limited to movement, but how you move changes the environment around you. Running to the right or left can cause platforms to move, or columns to ascend or descend. Meanwhile, jumping can sometimes have no effect, whilst other times it can move these obstacles in different ways. Figuring out how you need to move in order to get passed a set of obstacles is the challenge, and to begin with, with such a limited set of abilities, it’s a matter of trial and error to see how you affect your environment. Then, after some clever jumping and strafing, as you shuffle through gaps between columns, climb steps you’ve formed, or ride platforms that move as you do, it’s on to the next complex set of barriers. Everything interacts with each other and reacts to you, and conquering them truly gets your grey matter working.

Metrico 2

As you start a new zone, you’re given a new ability, introducing you to a whole new way you can affect your environment. At one point you’re given the ability to restart at checkpoints, allowing you to gradually solve a set of obstacles, resetting your position without resetting the world. Later still you encounter things that, for lack of a better term, are best described as enemies, which you can shoot with a new ability. But shooting them once can have a different affect than shooting them enough to kill them, and even you being ‘killed’ by these enemies can affect the environment in another, unique way. Or perhaps even dying from falling down a bottomless pit causes the environment to move in some way. Figuring it all out and how your abilities are connected to the puzzle is part of the challenge and part of the fun.

However, the time it takes for you to encounter a puzzle that’s seemingly insurmountable is very short. Metrico+ quickly becomes difficult, however, with your abilities, even in the late game, being so limited, it’s not so much frustrating when you hit these barriers but more introspective. It’s in these moments where you don’t have mechanics or obscure logic to blame, only yourself for not being able to decode the puzzle in front of you. It’s quite humbling really, and where Metrico+ truly shows off its clever design.

Metrico 3

However, between zones are surreal moments seemingly challenging what it means to have free will, but it’s abstract enough to not really say or show anything coherent. It’s intriguing, and serves as a fairly effective way to compel you to finish each zone; to see what your simple avatar suffers next in these sequences, but it’s also confusing and ultimately disappointing. Additionally, there were a couple of instances where the platforms weren’t reacting how we think they should, when we compared them to other versions of the game on other platforms.

Metrico+ is a mighty clever puzzle platformer that will certainly have you head scratching. Its six zones add up to a mere afternoon of puzzle solving, but it’s a highly satisfying set of brain teasers to work through, within an aesthetic that’s unique. Meanwhile, the intrinsic nature of cause and effect between your avatar and the environment is terrific to explore.

Thanks to Xbox and Digital Dreams for supporting TiX

Check out which games are coming your way this week

There are plenty of new titles coming your way this week to help you beat the January blues, let’s take a look at them.

RWBY: Grimm Eclipse – January 17

Play as Ruby, Weiss, Blake, and Yang in this character-driven adventure that explores new storylines, new Grimm types, and a new villain!

Saban’s Mighty Morphin Power Rangers: Mega Battle – January 17

Saban’s Mighty Morphin Power Rangers: Mega Battle provides a creative and modern re-imaging of the classic multiplayer beat-em-up genre. Level up your rangers, team up with friends, summon the Megazord, and fight your way through levels stylized after classic Mighty Morphin Power Rangers episodes!

Siegecraft Commander – January 17

Create the ultimate fortress and wreak havoc, raining destruction on your enemies with catapult-flinging fun!Siegecraft Commander offers real-time strategy (RTS) single-player campaigns, while providing both turn-based and RTS options for high-stakes multiplayer matches.In turn-based matches, plan the location of the towers, units and walls in your fortress to outmaneuver your foes, then tactically think and precisely aim when starting your attack!

I am Bread – January 20

From the creators of Surgeon Simulator comes an adventure with a hero like no other! I am Bread is the epic story of a slice of bread’s journey to become toast. Take the intrepid, crumby adventurer on a journey from his natural confines of the kitchen, through the home of an unsuspecting owner and into the outside world.

Metrico+ – January 20

An input-driven game in a world of infographics. All the bar charts, line diagrams and pie charts react to what you are doing. You must rethink all you know to solve all the puzzles and explore every part of the world that is Metrico.

The Assembly – January 20

A first-person interactive story inspired by real-world anxieties, The Assembly immerses you in the morally challenging world of a secret organization. Explore as two individuals and face tough decisions from contrasting perspectives, that culminate in one of multiple thrilling conclusions.

Hunter’s Legacy – January 20

Hunter’s Legacy is an old-school 2D single-player “Metroidvania” platformer where you control Ikki, a fierce kitty skilled with twin swords and a bow, better known as the Great Huntress of Un’Amak. Ikki will use different mechanics like wall-climbing, gliding through the air with the help of spores and changing her body temperature to traverse puzzles and beat her quest.

Toby: The Secret Mine – January 20

A peaceful way of life in a small village in the mountains was thrown into disorder. Someone has kidnapped most of its residents. A couple of brave hearts tried to rescue their friends but none of them has returned. Little Toby didn’t want to just sit and wait so he decided to find them by himself. Go with Toby on an eerie adventure in a dark and creepy world full of dangerous situations, enemies and challenging puzzles.

Spheroids – January 20

Take control of Lucas, a jumpy Canadian boy who sets out on an adventure with his crazy scientist companion Otto after it’s discovered that the government has been hiding alternative universes from the cubic world they live in. Unfortunately, these alternative universes contain spheres that wish to turn everything round, so it’s up to Lucas to save the world from these dangerous aliens: the Spheroids.

Metrico+ announced for next gen


Digital Dreams have announced that METRICO+, its new project and follow up to its successful Vita exclusive title, will be making its way to Xbox One, PC and PS4. Like its predecessor, Metrico+ features unique worlds to explore with distinct challenges, mechanics, looks and sounds; however new worlds and features have been added to accommodate for those that required Vita exclusive mechanics.

The puzzle adventure game Metrico+ features lots of new content and the visuals have been completely revamped for the PC, PS4, and Xbox One.

Metrico+ features original music by Dutch synth hero Palmbomen. The game will be shown for the first time in August this year at Gamescom in the Indie Arena Booth on the consumer show floor.

Metrico+ is due to launch in Q1 2016.