Tag Archives: microsoft games

Original Xbox title Voodoo Vince set for remaster

I bet you’re scratching your head slightly thinking Voodoo who? Well Voodoo Vince was originally released in 2003 for the original Xbox…yes that long ago. I have vague memories of Voodoo Vince but to be honest I was big into PC gaming at the time so this one passed me by slightly. That being said it seems developer Beep Games haven’t forgot and they are wanting everyone to experience the joy that is Voodoo Vince.

Voodoo Vince is a 3D platformer that see’s Vince solving puzzles and destroying enemies by doing damage to himself in creative and unusual ways. Voodoo Vince will be bought bang up to date with 1080p visuals at 60 fps etc and it looks like a lot of fun. For those that don’t remember here’s the cover from the original game to jog your memory.

voodoo_vince_us_front

Any clearer? Either way it’ll be something to look out for. Voodoo Vince will be available on Xbox One and Windows 10 but there’s nothing to suggest it will be a Play Anywhere title. So yet another remaster on the horizon, is there anything the developers are missing? does something need remastering that hasn’t? Should remasters be left alone now? With Project Scorpio on the horizon are we going to remasters of remasters? If you have an opinion on remasters or anything else gaming related let us know on our Facebook or Twitter.

New Killer Instinct Back Stories – Glacius

glacius Killer Instinct
Another new updated back story from the crew over at Ultra-Combo, this week we get an insight to Glacius’s race and learn the story of how he entered the Killer Instinct Tournament.

The alien being called Glacius hails from a distant planetary system where he serves as a galactic marshal, hunting down lifeforms that have violated any of the “88 Decrees” of the Alliance of Worlds. Powerful telepathic beings, Glacius’s race has the ability to bend simple molecular structure to their will, encasing their relatively defenseless bodies in all manner of protective shells. This gives their species an ability to adapt to environments easily and turn local resources from any planet into native forms of defense and attack, allowing them to move from planet to planet, and thus always with a means of besting their quarry. A faint distress signal reaches the marshal’s relay network, sent from the fringes of known space. The location is pinpointed on a developing world, the only data available on it found in the deep archives. A notorious criminal from decades earlier had fled into deep space, pursued by the marshals until a final battle took place near the planet. The criminal’s ship was heavily damaged in the battle, lost control, and burned up in the atmosphere. The case was considered closed and the criminal filed as deceased. Responding to the odd, ancient transmission, Glacius’ ship is attacked by weapons technologies this race should not possess – ones that only an elevated species would have access to. Unprepared from such an assault, his ship is heavily damaged and it crashes in Antarctica. The impact from the crash destroys Glacius’ native shell, so he quickly adopts the arctic ice to his body, forming a new shell. Then he sets out to find the origin of the weapons used on him, and those responsible for the fake signal as well as the attack on his ship. His transition to a new shell takes some time, however, and during this metamorphosis he discovers that components of his ship have been removed, including the highly confidential dimensional fold power core, which allows his ship to move great distances through space. As a security measure, it should have detonated on removal from his ship, but it did not self-destruct. As he sets out from the crash site and observes the creatures on Earth, he realizes their technology is corrupted – they have been exposed to ideas and technologies they should not yet have, a serious violation of several of the “88 Decrees”. Glacius is lured into the Killer Instinct tournament through carefully orchestrated clues to his core’s location. He plays along with the leads, knowing he is being set up for some unknown purpose, but confident in his ability to defeat anything this planet can throw at him. He assumes that he will eventually confront the one responsible for his crash and the origin of the alien tech that has uplifted this world. Finally confronting Sadira, Glacius defeats the one whom he suspects holds the answers, only to realize she too was playing a part in a greater manipulation. He watches as she uses samples of his genetic code taken during the battle to bypass the safeties on the fold core and open a wormhole to… elsewhere. The portal opens only briefly before it collapses, but Glacius recognizes the importance of this act. Someone on this planet now has control over a fold core, meaning they can bend space to their will. This is a serious violation of the “88 Decrees,” and to leave now would be a criminal act on his part. His path set before him, he vows to search further and discover the holder of the core before they can abuse its powers. During his training, Glacius studied the dangers of folding space and the powers it could unleash in the wrong hands. Misuse of this power could open doorways to places best left sealed and cross not only simple distance, but dimensions, some of which contain things that have been “removed” for the greater good due to their corruptive natures. Fearing the corruption that comes from contact with these beings, Glacius focuses on improving his Hail technique to keep these new horrors at bay.

I am enjoying these new back stories they are creating for all of the characters, I would like to see how or what they will do with Fulgore and Chief Thunder’s stories soon.

 

New Killer Instinct Back Stories – Saberwulf

sabrewulf

This week the Killer Instinct crew at Ultra-Combo visit the castle of Saberwulf and get an insight into his updated backstory. It’s fair to say that I’m enjoying Killer Instinct on Xbox One.

Born into a venerable and aristocratic German family, Baron Konrad von Sabrewulf was a well-educated but idle man, prone to addiction and vice. After inheriting the family’s castle from his ailing parents, he discovered a secret chamber and laboratory holding the relics of the Night Guard: an ancient order dedicated to the hunting of nefarious monsters. The Sabrewulf clan, Konrad gleaned from family lore, was responsible for wiping out the werewolves across most of Europe.

Drunkenly fumbling through the hidden archives one day, he accidentally cut himself on one of the family’s many trophies: A mounted claw of a giant wolf. Unknown to Konrad at the time, the paw was from a werewolf, its power to pass on the curse still dormant within the severed limb.

On the next full moon, Konrad transformed into a deranged werewolf, becoming one of the very beasts that his family hunted for generations. Still addicted to various drugs, but now with the power and rage of a feral beast inside him, Sabre destroyed most of his own castle, driving his servants away and isolating himself within the half-ruined estate.

On returning to human form, Konrad discovered that any hope of a cure had been obliterated by his own fits of rage and destruction. Desperately, he pieced together the remnants of his family’s work and began experimenting on himself, trying to break the curse and return him to normalcy. This drove him further and further into heavy opiate use, fits of rage, and madness. He became more wolf than man.

As the rumors of a dark creature spread beyond the isolated villages near his estate, Ultratech took notice. Lured from his home with the promise of a scientific cure, Ultratech experimented on and attempted to weaponize Sabrewulf, replacing his arms with cybernetics and extending his transformations until the cycle was reversed; the man barely materialized, the beast ran wild.

Breaking free of Ultratech’s control after being thrown into an early Killer Instinct tournament, Sabrewulf returned to his castle, ripped the cybernetics from his body, and regenerated through the use of potions and arcane sciences gleaned from decades of study, and the remaining relics his family held in such high regard.

For a time he gained control of his lycanthropy, but the lure of the wolf haunted him and drew him back again like an addiction. The monster still remained and his ability to revert to human form was short-lived. Sabrewulf knows that unless he can find a more permanent solution, his agony will continue, and he will be cut off from the world and any hope of being a man again.

Having spent much time at the mercy of his wild side, Sabrewulf has learned that being a predator is often as much about patience as it is power. He is learning new ways to pounce on and surprise his many enemies.

Ultra-Combo are sure to run another backstory soon, what character is everyone looking forward to for season 3?

Killer Instinct for Xbox One is out now.