Minecrafter’s – well Xbox 360 Edition builders , the next title update for the game has hit the Microsoft Certification process and will eventually find its way to your console via the medium that is Xbox LIVE.
Here is a list of some (if not all) of the improvements you can expect to see in the coming days or weeks.
- Fix for explosion lag issue on clients in an online game.
- Fix to remove any Fireballs hanging in the air in a save game.
- Fix to only show the spawn limit message to the player attempting to spawn something.
- Fixed the terrain mipmaps to have the updated version of the gravel texture in them.
- Fix for the spawn limit overrun when shearing or breeding Mooshrooms
- Increased the limit for Paintings/Item Frames, Villagers, and Snow Golems in a world.
- Display a message when the maximum Paintings/Item Frames are reached.
- Display a message when the user tries to put an animal in Love Mode when the spawn limits have been reached.
- Display a message when the user tries to spawn an enemy from a Spawn Egg in Peaceful mode.
- Reduced Ghast sound volume
We blatantly robbed and copied this from OXM.
You can read our review of Minecraft Xbox 360 Edition from this direct link, and if you haven’t yet bought it – it is available (obviously) on the Xbox LIVE Arcade or from June 28th on an actual disc from retailers…
…an actual real disc!
Minecraft Xbox 360 Edition’s latest TU9 Update certainly didn’t go down well when it is currently a broken mess that fans of the game had waited a long time to get hold of. It also introduced a pesky fail to load saved games bug and proves that perhaps sometimes the wait is never always worth it.
The next update which is currently in certification should be dropping out on the Xbox LIVE platform quite soon – no official date has been given, but when that all important pop-up screen appears – accept the update!
The list of Update 10 bug fixes:
- Fix for Silver LIVE profiles getting an error message on loading a save
- Fix for lighting bug causing unlit areas even when light sources were placed in the these areas
- Fixed slowdown caused by explosions (TNT and Creepers)
- Fixed frame rate slowdown in The End being experienced by some players until the Endercrystals were destroyed
- Fixed crash when placing lots of Item Frames with Maps inside
- Fixed collision box issue at the top of Ladders
- Fixed issues with animals taking damage randomly, or falling through the wooden planks floors
- Made Dispenser suck water/lava back into an empty bucket
- Fix for Potion Bottles being launched from a Dispenser
- Enabled placing Pressure Plates on Nether Fence
- Fixed an issue with Fire Charges sticking at the edge of the world
- Change to not be able to place more than the maximum amount of Paintings/Item Frames, rather than removing previously placed ones
- Stop players from interacting with Item Frames and Paintings when ‘Can Build and Mine’ is disabled
- Fixed the Custom Skin Animation setting not working
- Play the correct sound on hitting the Enderdragon
Minecraft Xbox 360 Edition which is currently available for download on the Xbox LIVE Arcade is soon to hit retailers next month in the US. If you’re not one of the five million gamers who downloaded and contributed to the worldwide success of the title from 4J Studios, then maybe some retail therapy is in order?
We rated Minecraft 10/10 in our review last year:
In a console gaming world that often faces accusations of lacking invention and innovation we now have Minecraft, a game that can be whatever you choose to make it and that alone is something very, very special indeed.
The upcoming retail edition will include all previous updates and the long awaited TU9 patch which is currently in bug-testing before hitting Xbox LIVE.
If the retail version comes to Europe – we’ll be sure to let all of you Europeans known in due course…
Forecasting & Analyzing Digital Entertainment, also known as FADE claim that Microsoft’s Xbox Live Arcade has set a record for annual sales revenues taking in a whopping $290 million USD, doubling last year’s revenue! Partly thanks to the long awaited arrival of Minecraft… Continue reading 2012 Was a Record Year for the Xbox LIVE Arcade
4J Studio’s has taken to twitter to reveal information about the future updates for Minecraft Xbox 360 Edition. Open Servers are currently in duscussion, although not fully confirmed – and an update to hit in the near future will resemble the PC Beta version of Minecraft 1.8. Continue reading Minecraft Xbox 360 To Eventually Resemble 1.2.3 Final PC Version – Updates Soon
‘THE’ Most popular Xbox LIVE Arcade game ever! – well, not actually sure of ever, but the mighty addictive nature of Minecraft Xbox 360 Edition is keeping it at the top spot for the current most played Xbox LIVE Arcade game since it was released. Continue reading Minecraft Xbox360 Update
The man sat silent, eyes transfixed on the glow of the screen before him. Still, save for the movement of thumb on controller. Beside him a long cold cup of coffee rested, unloved and long forgotten.
A voice wafted through the air gently questioning him……no response.
Continue reading Minecraft Review
Minecraft on the Xbox LIVE Arcade is one of this years most anticipated titles, and is set for release this week on Wednesday May 9th for 1600 MS Points. Continue reading Minecraft Xbox 360 Reveal Trailer
The Xbox LIVE Arcade’s highly anticipated titles for 2012 all come together to make up the Arcade NEXT bundle of games releasing onto the Xbox LIVE Arcade from 18th April through to 9th May 2012. A new game every wednesday with 400 Gamerscore and up to 30 Achievements to unlock launch the new gamerscore improvements on the service. Continue reading Microsoft’s Arcade NEXT Promo for XBLA – New Games, Higher Gamerscore